Difference between revisions of "Mech Mutilation (mission)"
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Revision as of 11:27, 14 June 2019
Mech Mutilation | |
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Basic Information | |
Name: | Mech Mutilation |
File name: |
mvm_mannworks_ironman.pop
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Developer(s): | Valve |
Map: | Mannworks |
Mission type: | Endurance |
Waves: | 3 |
Difficulty: | Advanced |
Starting credits: | 1000 |
Maximum possible credits: | Unknown |
Minimum respawn wave time: | Unknown |
Maximum respawn wave time: | Unknown |
Fixed respawn time: | Unknown |
Tour: | Steel Trap |
Sentry Buster spawn time: | Unknown |
Sentry Buster respawn time: | Unknown |
Mech Mutilation is an advanced endurance mission available on the Mannworks map. Mann vs. Machine achievements cannot be earned while playing this mission.
The unique part of this mode, the endurance, means the mission has only three waves. However, those waves are extraordinarily long (between 10-20 minutes per wave) and failure will reset everything to the last checkpoint, regardless of how far the players have come.
As an endurance mission, Mech Mutilation features a timer that will appear over the bomb when it is not being carried, similar to the timer that appears over the briefcase in Capture the Flag or Special Delivery. When the timer runs out, the bomb is reset back to the robot spawn area.
Waves
Basic Strategies
The Soldier Robots in wave 1A should be your first target due to their nearly clairvoyant aim. This can be accomplished easily with a Scout getting behind them, or a Demoman placing Stickybombs in the general area that they spawn in. In wave 1B, the Pyro Robots can be very distracting in taking out the giant Heavy Robots, but a fast Scout using Fan o' War can allow teammates to easily bring them both down. Wave 1C is usually no trouble at all, as Demoman Robots are generally easy to destroy.
See also
- Mannworks
- Disk Deletion (mission)
- Data Demolition (mission)
- Ctrl+Alt+Destruction (mission)
- CPU Slaughter (mission)
- Machine Massacre (mission)
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