Difference between revisions of "Obtaining General achievements"

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{{Show achievement|General|Impenetrable Defense
 
{{Show achievement|General|Impenetrable Defense
 
| obtain-level = Hard  
 
| obtain-level = Hard  
| obtain-text = The initial [[control point (objective)|control point]] on Dustbowl is much closer to the attacking team's respawn room than to that of the defending team. Without [[Teleporter]]s from defending [[Engineers]], the [[BLU]] attackers will usually swarm the defenders and capture the point before respawned reinforcements can arrive. To contribute to this, play as an [[Engineer]], [[Heavy]], or [[Demoman]] – defensive classes with great firepower.  
+
| obtain-text = The initial [[control point (objective)|control point]] on Dustbowl is much closer to the attacking team's respawn room than to that of the defending team. Without [[Teleporter]]s from defending [[Engineers]], the [[BLU]] attackers will usually swarm the defenders and capture the point before respawned reinforcements can arrive. To contribute to this, play as an [[Engineer]], [[Heavy]], or [[Demoman]] – defensive classes with great firepower. Alternatively, however, one could simply create their own server and play alone and get this achievement.
 
}}
 
}}
 
{{Show achievement|General|Impossible Defense
 
{{Show achievement|General|Impossible Defense
 
| obtain-level = Hard  
 
| obtain-level = Hard  
| obtain-text = Due to the open nature of Gravel Pit, defending both point A and point B can be difficult. Defenses should be balanced; have [[Sentry Gun]]s at both A and B, with offensive classes backing them up. Coordinate with allies, preferably with [[voice chat]], to make sure neither base is overrun.
+
| obtain-text = Due to the open nature of Gravel Pit, defending both point A and point B can be difficult. Defenses should be balanced; have [[Sentry Gun]]s at both A and B, with offensive classes backing them up. Coordinate with allies, preferably with [[voice chat]], to make sure neither base is overrun. Still, there is the method of playing it alone if one is not able to achieve this.
 
}}
 
}}
 
{{Show achievement|General|Lightning Offense
 
{{Show achievement|General|Lightning Offense

Revision as of 20:20, 4 October 2021

A Fresh Pair of Eyes
A Fresh Pair of Eyes
Dominate a player using the Pyrovision Goggles and earn your own pair!
Reward: Pyrovision Goggles
Difficulty: Easy
How to obtain: Find a player who is wearing the Pyrovision Goggles and repeatedly target him. Players are more likely to wear the Goggles when playing on a map that supports Pyrovision, such as Doomsday.


BFF²
BFF²
Have 2 BEST FRIENDS at the same time.
Difficulty: Medium
How to obtain: Dominate two people at the same time while you wear the Pyrovision Goggles. Play as your strongest class and try to avoid the player you first dominate until you have your second domination.


Conga Line
Conga Line
Do the Conga with 10 or more players at the same time.
Difficulty: Easy
How to obtain: If you see a player doing the Conga, join in with them. If the current server mindset is not focused on completing an objective, other players may join you, and as soon as the tenth person joins (from any team), anyone doing the conga will obtain the achievement.


Dynasty
Dynasty
Win 20 games.
Difficulty: Easy
How to obtain: Play until you have won 20 games. With a good team, this should happen in no time.


Emergency Brake
Emergency Brake
Kill a charging Demoman.
Difficulty: Easy-Medium
How to obtain: If you see a Demoman charging towards you with any of his shields, try to avoid the hit while counterattacking. Weapons that deal decent damage without interrupting his charge include hitscan weaponry such as the Scattergun, Minigun, and Sniper Rifle.


Escape the Heat
Escape the Heat
Jump into a pool of refreshing water while on fire.
Difficulty: Very Easy
How to obtain: This achievement should be attained incidentally, as one of the easiest ways to negate the effects of the Pyro's afterburn is to submerge yourself in water. Shallow bodies of water, such as the rivers on Hydro, will not extinguish you.


Flamethrower
Flamethrower
Set five enemies on fire in 30 seconds.
Difficulty: Medium
How to obtain: Thirty seconds is a relatively long time for combat. Aim for crowds of enemy players, especially at the beginning of rounds. If you are having trouble, have a Medic assist you with an ÜberCharge.


Grey Matter
Grey Matter
Get 25 headshots as a Sniper.
Difficulty: Easy
How to obtain: Play on a map that give Snipers a clear view of the battlefield, such as 2Fort or Double Cross. Try to leave yourself less exposed and fire away, aiming for slow targets such as Heavies or Soldiers. Headshots from the Spy's Ambassador or even a Pyro's reflected Huntsman arrow count towards this achievement.


Hard to Kill
Hard to Kill
Get five kills in a row without dying.
Difficulty: Easy
How to obtain: This will happen incidentally after spending a reasonable amount of time playing. If you are inexperienced, it may be easier to use a combat class such as the Heavy or play defensively as an Engineer.


Hardcore
Hardcore
Accumulate 1000 total kills.
Difficulty: Easy
How to obtain: This will occur incidentally after a modest amount of playtime. If you are having trouble obtaining kills, play as classes that specialize in offense, such as the Soldier or Pyro.


Head of the Class
Head of the Class
Play a complete round with every class.
Difficulty: Easy
How to obtain: It's good to experiment with every class. Check each one off as you complete rounds to ensure none are missed. To achieve this quickly, it is recommended to play Arena, switching classes after each short round. Note that you cannot switch classes for the entire round and must be there from start to finish.


Impenetrable Defense
Impenetrable Defense
Successfully defend Dustbowl without giving up a capture.
Difficulty: Hard
How to obtain: The initial control point on Dustbowl is much closer to the attacking team's respawn room than to that of the defending team. Without Teleporters from defending Engineers, the BLU attackers will usually swarm the defenders and capture the point before respawned reinforcements can arrive. To contribute to this, play as an Engineer, Heavy, or Demoman – defensive classes with great firepower. Alternatively, however, one could simply create their own server and play alone and get this achievement.


Impossible Defense
Impossible Defense
Successfully defend Gravel Pit without giving up a capture.
Difficulty: Hard
How to obtain: Due to the open nature of Gravel Pit, defending both point A and point B can be difficult. Defenses should be balanced; have Sentry Guns at both A and B, with offensive classes backing them up. Coordinate with allies, preferably with voice chat, to make sure neither base is overrun. Still, there is the method of playing it alone if one is not able to achieve this.


Lightning Offense
Lightning Offense
Win Well in 5 minutes or less.
Difficulty: Easy
How to obtain: The brief nature of Control Point matches ensures that this should happen incidentally when playing with a marginally effective team.


Mass Hysteria
Mass Hysteria
Have 6 teammates using Pyrovision at the same time.
Difficulty: Very Easy
How to obtain: If you aren't coordinating a group of friends, try playing on a map that supports Pyrovision, such as Doomsday, where players are more likely to wear the Pyrovision Goggles.


Master of Disguise
Master of Disguise
Trick an opposing Medic into healing you.
Difficulty: Medium
How to obtain: To avoid drawing suspicion from the enemy team, act as an enemy; occasionally charge towards your own team and switch your disguised weapon often. Although you only need a quick burst of healing from the enemy Medic, you can attempt to obtain the FYI I am a Spy or Insurance Fraud achievements afterward.


May I Cut In, Too?
May I Cut In, Too?
Melee kill 10 players while they are doing the Square Dance taunt.
Difficulty: Easy-Medium
How to obtain: The icon for this achievement shows the Spy's knife, suggesting that it may be easiest to backstab a large group of ten players as they Square Dance.


Nemesis
Nemesis
Get five Revenge kills.
Difficulty: Easy
How to obtain: You will eventually be dominated by enemy players without trying. To ensure a Revenge kill, choose classes that are effective against those your Nemesis favors.


Nose Dive
Nose Dive
Kill 10 parachuting players.
Difficulty: Medium
How to obtain: If you see a parachuting Soldier or Demoman, fire upwards and try to kill him before he lands. Be aware that the B.A.S.E. Jumper allows the user to cancel the parachute drop to avoid further damage, so using weapons that instantly deal large amounts of damage might be preferable.


On The Rocks
On The Rocks
Lose at Rock, Paper, Scissors 3 times in a row with Rock.
Difficulty: Hard
How to obtain: Since the outcome of a game of Rock, Paper, Scissors is random chance and decided by the computer rather than players, there is little you can do to actively obtain this achievement. You can endlessly play the taunt with another player until either this or "Running With Scissors" happens.


Party Crasher
Party Crasher
Kill 3 players who are doing the Conga within 5 seconds.
Difficulty: Easy
How to obtain: If you see a group of at least three players doing the Conga, attack and kill them all while they can't fight back. Be aware that those who were performing the conga and others on the server may or may not see this as rude behavior, depending on the server and what everyone else is doing.


Powerhouse Offense
Powerhouse Offense
Win 2Fort with a shutout.
Difficulty: Medium
How to obtain: The layout of 2Fort requires coordinated team pushes to secure the Intelligence. It helps to set up a good defense early to prevent opponents from obtaining even one early capture. Consider playing as an Engineer for the round.


Punching Bag
Punching Bag
Melee kill 10 Snipers using The Classic.
Difficulty: Medium
How to obtain: If you see a Sniper using the Classic, he may be too focused on sniping to see you approach. Try to surprise and melee attack him to death.


Ready for Duty
Ready for Duty
Complete each class to unlock the next.
Difficulty: Very Easy
How to obtain: To obtain this achievement, complete every training course. A dialog box indicating Training Mode will appear when you first play the game.


Relentless Offense
Relentless Offense
Win Hydro without giving up a capture.
Difficulty: Easy
How to obtain: The multiple small maps of Territorial Control mean that a coordinated team can efficiently shut down the enemy and quickly seize each point.


Riftwalker
Riftwalker
Kill an enemy within 5 seconds of you traveling through an Engineer's teleporter.
Difficulty: Medium
How to obtain: The closer an Engineer's Teleporter is to enemy lines, the easier it will be to immediately get a kill after traveling. Any method of obtaining a kill, whether it be a telefrag, Sentry Gun kill, or standard combat, will count towards the achievement. If you perform this as a Heavy, you will also obtain "Five Second Plan", a corresponding achievement for the Heavy.


Running With Scissors
Running With Scissors
Win at Rock, Paper, Scissors 3 times in a row with Scissors.
Difficulty: Hard
How to obtain: As with "On The Rocks", the hand that each player plays in a game of Rock, Paper, Scissors is random and decided by the computer. As such, the odds of winning a game three times in a row with Scissors is 1 out of 216 (Ties are not possible).


Sentry Gunner
Sentry Gunner
Accumulate 10 sentry gun kills with a single sentry.
Difficulty: Medium
How to obtain: Build your Sentry Gun in a place that is well-travelled and fairly unexposed, such as the courtyards in 2Fort or certain alcoves in Dustbowl. Enlist the aid of allied Engineers and Pyros to prevent Spies from destroying your buildings, and don't build in locations that allow the Sentry Gun to be picked off at range by classes such as the Demoman or Sniper. The ability to haul your own buildings can help save them if they sustain too much fire.


Showboat
Showboat
Do 10 partner taunts with a teammate while capturing a control point.
Difficulty: Easy
How to obtain: If you are capturing a Control Point with teammates and are in no immediate danger, initiate one of your partner taunts. Someone else is likely to join you if enemies aren't attacking.


Team Doctor
Team Doctor
Accumulate 25000 heal points as a Medic.
Difficulty: Easy
How to obtain: You will naturally obtain this after spending a reasonable amount of time playing as the Medic.


The Great Deflate
The Great Deflate
Kill 79 enemies who have the Balloonicorn pets.
Difficulty: Medium
How to obtain: The Balloonicorn is an equipable cosmetic item that a player can choose to wear. However, the Balloonicorn is only visible while in Pyroland. Playing on a map that supports Pyrovision, such as Doomsday, may increase the probability of coming across players with the Balloonicorn equipped. The Reindoonicorn and the Balloonicorpse also count toward this achievement.


With Friends Like These...
With Friends Like These...
Play in a game with five or more players from your friends list.
Difficulty: Hard
How to obtain: Despite the description stated that required seven friends, five is the amount of the actual requirement. You must play a full round with all five friends. Try joining a group of regular players or organizing a game with many friends.


World Traveler
World Traveler
Play a complete game on 2Fort, Dustbowl, Granary, Gravel Pit, Hydro, and Well (CP).
Difficulty: Easy
How to obtain: Play a complete game on 2Fort, Dustbowl, Granary, Gravel Pit, Hydro, and Well (Control Point). If you join a game that is already in session, you will not be credited with playing a game on that map; you must be in the round from start to finish.