Difference between revisions of "Demoman Robot"

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(Gallery: added render of the red beta head, will add blue/green if I find any legitimate sources of textures.)
(Giant Demoknight)
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=== Giant Demoknight ===
 
=== Giant Demoknight ===
 
{{Robot loadout|icon=demoknight|giant=giant|name=Giant Demoknight|primary=Ali Baba's Wee Booties|secondary=Chargin' Targe|melee=Eyelander|hat=Prince Tavish's Crown|attribs={{buff|3300 HP}}{{buff|+50% knockback resistance}}{{buff|3 seconds of 100% critical chance on kill}}{{nerf|-50% movement speed}}}}
 
{{Robot loadout|icon=demoknight|giant=giant|name=Giant Demoknight|primary=Ali Baba's Wee Booties|secondary=Chargin' Targe|melee=Eyelander|hat=Prince Tavish's Crown|attribs={{buff|3300 HP}}{{buff|+50% knockback resistance}}{{buff|3 seconds of 100% critical chance on kill}}{{nerf|-50% movement speed}}}}
Wielding the [[Eyelander]], [[Chargin' Targe]], [[Ali Baba's Wee Booties]], and [[Prince Tavish's Crown]], this is a slower, bigger, and tougher version of a regular Demoknight. They can still charge, but not as far due to their slower speed. Due to their large amount of health, blast and fire resistances and their ability to collect heads, they can be hard to kill for Soldiers, Demomen and Pyros. Do not let it collect heads or it will move much faster.
+
Wielding the [[Eyelander]], [[Chargin' Targe]], [[Ali Baba's Wee Booties]], and [[Prince Tavish's Crown]],[[King of Scotland Cape]], this is a slower, bigger, and tougher version of a regular Demoknight. They can still charge, but not as far due to their slower speed. Due to their large amount of health, blast and fire resistances and their ability to collect heads, they can be hard to kill for Soldiers, Demomen and Pyros. Do not let it collect heads or it will move much faster.
  
 
== Bosses ==
 
== Bosses ==

Revision as of 13:49, 19 January 2022

Demoman Robot
Demoman Robot
Basic Information
Health: 150 (Demoknight (Type 1))
175 (Demoman, Burst Fire Demoman, Demoknight (Type 2))
650 (Samurai Demo)
3000 (Giant Rapid Fire Demoman (Type 2))
3300 (Giant Rapid Fire Demoman (Type 1), Giant Burst Fire Demoman,
Giant Demoknight)

40,000 (Major Bomber)
50,000 (Sir Nukesalot)
Speed: 103% (Demoknight (Type 2))
93% (Demoman, Burst Fire Demoman, Demoknight (Type 1), Samurai Demo)
46.5% (Giant Rapid Fire Demoman, Giant Burst Fire Demoman,
Giant Demoknight)

32.7% (Sir Nukesalot)
30% (Major Bomber)

Demoman Robots appear in Mann vs. Machine as enemies. They are mechanical versions of the Demoman, with a single eye and 6 batteries strapped to their chest in place of the Demoman's normal six grenades.

Normal Variants

Demoman

Icon Name Primary Attributes
Demoman
Demoman Grenade Launcher
Grenade Launcher


The standard run of the mill Demomen wielding Grenade Launchers. They often appear in large numbers and can pose a great threat to anyone unlucky enough to be caught in their hail of grenades.

Burst Fire Demoman

Icon Name Primary Attributes
Demo burst
Burst Fire Demo Grenade Launcher
Grenade Launcher
Pictogram plus.png 95% faster firing speed
Pictogram minus.png -50% clip size
Pictogram minus.png 75% slower reload rate
Pictogram minus.png +3 degrees random projectile deviation
Pictogram minus.png Does not fire until fully reloaded


This variant of the Demo-bot can fire its grenades much faster than the standard one, but can only fire two of them before having to reload. These robots are quite rare and they do not often appear in large numbers. Because of its vastly increased firing rate, a player can be killed or heavily damaged by one of these robots at a quicker speed than a normal Demo-bot. A bug with these Demoman-bots is that they start with the regular clip size of the Grenade Launcher, and so fire 4 grenades when they first enter the battlefield. This Demoman-bot variant only appears in Big Apple Barricade and Empire Escalation.

Crit Demoman

Icon Name Primary Attributes
Demoman
Crit Demo Grenade Launcher
Grenade Launcher
Pictogram plus.png 100% crit chance
Pictogram plus.png +100% damage bonus
Pictogram plus.png +180% faster reload rate
Pictogram plus.png +100% faster projectile speed


This advanced variation of the single Demo-bot can be dangerous for players who don't have any resistances upgraded. Due to faster projectile speed and powered grenades, these robots can easily kill a player at any range. These Demo-bots are also having a very fast reload speed, which allows them to attack almost constantly. However, they lack any fire speed bonuses, which allows Pyros and Heavies simply reflect/destroy grenades. Crit Demomen only appear in the missions Caliginous Caper and Broken Parts.

Demoknight

Icon Name Secondary Melee Attributes
Demoknight
Demoknight Chargin' Targe
Chargin' Targe
Eyelander
Eyelander
Pictogram plus.png 3 seconds of 100% critical chance on kill


The Demoknight is a robotic counterpart of the human Demoman, described as a "sword-wielding maniac", and appears less often than normal Demoman robots. It uses the Chargin' Targe and the Eyelander, allowing it to quickly cover distances by charging with the innate ability of its shield. This makes them more dangerous up close, but still unable to attack from distances due to the lack of the Grenade Launcher. If several players are close to it, it can go on a critical rampage, gaining three seconds of 100% critical chance upon killing a player.

Demoknight (Type 2)

Icon Name Primary Secondary Melee Hat Attributes
Demoknight
Demoman Ali Baba's Wee Booties
Ali Baba's Wee Booties
Splendid Screen
Splendid Screen
Persian Persuader
Persian Persuader
Sultan's Ceremonial
Sultan's Ceremonial
Pictogram plus.png 3 seconds of 100% critical chance on kill
Pictogram plus.png Attacks do not cancel shield charge while charging


This rare version of the Demoknight possesses the One Thousand and One Demoknights loadout, which makes it more dangerous than the common variant of the Demoknight due to more frequent shield charges and bashes. Although they equip the Ali Baba's Wee Booties, they will start off with the regular 175 health, as robots do not gain maximum health bonuses from items upon spawning. However, they can still gain up to 200 maximum health if there is a healing source (such as health regeneration from bomb buff). This variant only appears on Bavarian Botbash's wave 4 and Hamlet Hostility's wave 6.

Samurai Demo

Icon Name Secondary Melee Hat Attributes
Demo samurai
Samurai Demo Splendid Screen
Splendid Screen
Half-Zatoichi
Half-Zatoichi
Samur-Eye
Samur-Eye
Pictogram info.png 1.3x larger in size
Pictogram info.png Jumps every 10 seconds
Pictogram info.png Uses shield charge when in mid-air only
Pictogram plus.png 650 HP
Pictogram plus.png +2 seconds charge time
Pictogram plus.png +600% recharge rate
Pictogram plus.png +130% jump height
Pictogram plus.png +50% damage dealt
Pictogram plus.png Attacks do not cancel shield charge when charging


The Samurai Demo is similar to the Demoknight, with the exception that it possesses a Half-Zatoichi and a Splendid Screen. Their charge behavior consists of jumping high upwards, disorienting players. They then begin their charge, circling their target's head and making it even harder for them to retaliate. Their Half-Zatoichi will restore some of their health if they kill a player, though the majority of their kills are often with the shield bash itself. These robots are slightly larger than normal Demo-bots, but they are not considered giant robots, and so they will still receive buffs over time if they carry the bomb. They are also vulnerable to Sappers, which can stop them from jumping upwards. The snare upgrade for the Mad Milk and Jarate can stop Samurai Demos from using their charge. It can be killed in one hit by a player also wielding the Half-Zatoichi.

Samurai Demo (Type 2)

Icon Name Secondary Melee Hat Misc Attributes
Demo samurai
Samurai Demo Splendid Screen
Splendid Screen
Half-Zatoichi
Half-Zatoichi
Samur-Eye
Samur-Eye
Menpo
Menpo
Pictogram info.png 1.3x larger in size
Pictogram info.png Jumps every 4 seconds
Pictogram info.png Uses shield charge when in mid-air only
Pictogram plus.png 650 HP
Pictogram plus.png +6 seconds charge time
Pictogram plus.png +600% recharge rate
Pictogram plus.png +130% jump height
Pictogram plus.png 100% crit chance


A slightly different version of the Samurai Demo that has more charge time, leaps more often, does not keep charging if it attacks while charging and wears the Menpo. Although they do less base damage, they are critboosted to compensate for this. Their shield bash does standard damage, however. This version of the Samurai Demo does not appear in the game's template files and is only seen at the end of wave 6 of Hamlet Hostility on Rottenburg.

Giant Variants

Giant Rapid Fire Demoman

Icon Name Primary Attributes
Demoman
Giant Rapid Fire Demoman Grenade Launcher
Grenade Launcher
Pictogram plus.png 3300 HP
Pictogram plus.png +50% knockback resistance
Pictogram plus.png +25% faster firing speed
Pictogram plus.png +160% faster reload time
Pictogram minus.png -50% movement speed
Pictogram minus.png Does not fire until fully reloaded


Giant Rapid Fire Demoman are Giant Demoman bots that acts similar to Giant Rapid Fire Soldier as this bot reloads instantly and also shoots faster, though its fire rate bonus is a 25% increase instead of a 50% increase.

Giant Rapid Fire Demoman (Type 2)

Icon Name Primary Attributes
Demoman
Giant Rapid Fire Demoman Grenade Launcher
Grenade Launcher
Pictogram plus.png 3000 HP
Pictogram plus.png +50% knockback resistance
Pictogram plus.png +50% faster firing speed
Pictogram minus.png -50% movement speed
Pictogram minus.png Does not fire until fully reloaded


A variant of the Giant Rapid Fire Demoman. This variant fires 50% faster but has no reload bonus and also has 300 less health.

Giant Burst Fire Demoman

Icon Name Primary Attributes
Demo burst
Giant Burst Fire Demo Grenade Launcher
Grenade Launcher
Pictogram plus.png 3300 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png +90% faster firing speed
Pictogram plus.png +7 grenades in clip
Pictogram plus.png +35% faster reload rate
Pictogram plus.png +10% projectile speed
Pictogram minus.png -50% movement speed
Pictogram minus.png +5 degrees random projectile deviation
Pictogram minus.png Does not fire until fully reloaded


A bigger, badder version of the Burst Fire Demo that can take out a teammate in a blink of an eye. Its stats are similar to its smaller counterparts and the Giant Rapid Fire Demoman, but its clip size is increased to 11 grenades instead of the normal 4, making it a very versatile robot. Don't forget to be aware of the grenades' knockback. They should be very vulnerable during their reload phase. Be very cautious when they're locked and loaded, however, as they are dangerous even at long range.

Giant Demoknight

Icon Name Primary Secondary Melee Hat Attributes
Demoknight
Giant Demoknight Ali Baba's Wee Booties
Ali Baba's Wee Booties
Chargin' Targe
Chargin' Targe
Eyelander
Eyelander
Prince Tavish's Crown
Prince Tavish's Crown
Pictogram plus.png 3300 HP
Pictogram plus.png +50% knockback resistance
Pictogram plus.png 3 seconds of 100% critical chance on kill
Pictogram minus.png -50% movement speed


Wielding the Eyelander, Chargin' Targe, Ali Baba's Wee Booties, and Prince Tavish's Crown,King of Scotland Cape, this is a slower, bigger, and tougher version of a regular Demoknight. They can still charge, but not as far due to their slower speed. Due to their large amount of health, blast and fire resistances and their ability to collect heads, they can be hard to kill for Soldiers, Demomen and Pyros. Do not let it collect heads or it will move much faster.

Bosses

Major Bomber

Icon Name Primary Hat Attributes
Demo bomber
Major Bomber Grenade Launcher
Grenade Launcher
Prince Tavish's Crown
Prince Tavish's Crown
Pictogram plus.png 40,000 HP
Pictogram plus.png +30% knockback resistance
Pictogram plus.png +70% airblast knockback resistance
Pictogram plus.png Extra +90% vertical airblast resistance
Pictogram plus.png Regenerates 200 HP per second
Pictogram plus.png 100% crit chance
Pictogram plus.png +80% faster firing speed
Pictogram plus.png +70% faster reload rate
Pictogram plus.png +200% clip size
Pictogram plus.png +50% faster projectile speed
Pictogram plus.png Provides 90% less rage
Pictogram minus.png -68% movement speed
Pictogram minus.png Does not fire until fully reloaded


Major Bomber is an extremely large Demoman giant that fires grenades that are always critical hits. Similar to the rapid-fire giants, this robot will not fire until it has a full clip reloaded. When it does, it will shoot out all its grenades in a rapid succession, killing anyone unaware or too close. Extreme caution is needed to take this robot down, as it has a massive pool of health, health regeneration, and critboosted grenades that can prove fatal. This robot appears as the boss of the mission "Disintegration" (Operation Mecha Engine, Decoy).

Sir Nukesalot

Icon Name Primary Attributes
Demoman
Sir Nukesalot Loose Cannon
Loose Cannon
Pictogram info.png 1.9x larger in size
Pictogram plus.png 50,000 HP
Pictogram plus.png +60% knockback resistance
Pictogram plus.png +600% damage dealt
Pictogram plus.png +20% explosion radius
Pictogram plus.png +100% crit chance
Pictogram plus.png Exploded cannonballs release huge smoke
Pictogram minus.png -65% movement speed
Pictogram minus.png -50% clip size
Pictogram minus.png -20% projectile speed
Pictogram minus.png -100% slower fire rate
Pictogram minus.png -80% slower reload rate
Pictogram minus.png +5 degrees random projectile deviation
Pictogram minus.png Does not fire until fully reloaded


This mechanical monster is a Giant Demoman wielding a cannon that shoots out large grenades that have the same smoking effect as the Sentry Buster's explosion. The smoke is large enough to cloak this robot's large body. The robot's grenade deals enough damage to kill any class in one hit or fatally wound them. However, Sir Nukesalot's clip size is halved, reducing the amount of grenades it can fire at once. In addition, its grenades have a significantly increased fuse length and slower firing speed; an experienced player can time its shots and use the opportunity between its fire time to attack the robot or even Ubersaw it for a quick Uber. This robot appears as the boss of the 6th wave of Hamlet Hostility (Operation Two-Cities, Rottenburg), although it is not the final boss of that mission. It is accompanied by Spies and Engineers.

Unused content

  • An unused Demoman Robot template exists for a "Chief Tavish" Demoman who possesses an identical loadout to the Giant Demoknight, but is larger, has 55,000 HP and regenerates 500 health per second.
  • There also exists an unused template for a "Giant Rapid Fire Demo Chief" robot who is similar to Giant Rapid Fire Demomen but has 60,000 HP, a permanent crit-boost, a bigger clip size and a faster firing speed.
  • There is an unused texture of a RED Demoman Robot in the game files.
  • Giant Demomen have an unused firing sound (named giant_demoman_grenade_shoot.wav).
  • Similar to other giants (except giant Medics), Giant Demomen have unused footstep sounds unique to them (named giant_demoman_step01-04.wav).

Trivia

  • Demoman robots have a custom taunt in which they pump their left arm upward twice, then lift their crotch armor. This actually replaces the Decapitation taunt, and players can get instantly killed by it should they be standing in front of the Demoman Robot before they lift their crotch armor.
  • The crotch-smile on the Demoman Robot is the emoticon ":)" printed in a large font size onto a page of tractor-feed paper. This can be seen when the Demoman Robot does the Grenade Launcher taunt.
  • An early version of the Demoman Robot's head can be seen in the Engineer Update teaser.
  • Samurai Demo (Type 2) in Hamlet Hostility are referred as Leaping Samurai Demo by the devs.
  • The Demoknight Robot charge scream lacks a robot version. This is because the sound files are not a part of the voicelines of the Demoman but rather for the shield weapons.

Gallery