Difference between revisions of "Data Demolition (mission)"
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{{Mission infobox | {{Mission infobox | ||
− | |mission-name=Data Demolition | + | |mission-name={{common string|Data Demolition}} |
|mission-file-name=mvm_decoy_advanced2 | |mission-file-name=mvm_decoy_advanced2 | ||
|mission-map=[[Decoy]] | |mission-map=[[Decoy]] | ||
|mission-waves=6 | |mission-waves=6 | ||
− | |mission-type= | + | |mission-type={{common string|invasion}} |
− | |mission-diff= | + | |mission-diff={{common string|mission advanced}} |
|mission-startingmoney=400 | |mission-startingmoney=400 | ||
|mission-totalmoney=5800 | |mission-totalmoney=5800 | ||
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|mission-minrespawn=5 | |mission-minrespawn=5 | ||
|mission-maxrespawn=10 | |mission-maxrespawn=10 | ||
− | |mission-fixedrespawn= | + | |mission-fixedrespawn={{common string|no}} |
− | |mission-tour=[[Operation Steel Trap Badge| | + | |mission-tour=[[Operation Steel Trap Badge|{{common string|steel trap}}]] |
− | |mission-busterspawn=5 seconds | + | |mission-busterspawn=5 {{common string|seconds}} |
− | |mission-busterrespawn=20 seconds | + | |mission-busterrespawn=20 {{common string|seconds}} |
}} | }} | ||
'''Data Demolition''' is an advanced invasion [[Mann vs. Machine mission|mission]] available on the [[Decoy]] map. | '''Data Demolition''' is an advanced invasion [[Mann vs. Machine mission|mission]] available on the [[Decoy]] map. |
Revision as of 21:29, 28 December 2019
Data Demolition | |
---|---|
Basic Information | |
Name: | Data Demolition |
File name: |
mvm_decoy_advanced2
|
Developer(s): | Valve |
Map: | Decoy |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Advanced |
Starting credits: | 400 |
Maximum possible credits: | 6700 |
Minimum respawn wave time: | 5 |
Maximum respawn wave time: | 10 |
Fixed respawn time: | No |
Tour: | Steel Trap |
Sentry Buster spawn time: | 5 seconds |
Sentry Buster respawn time: | 20 seconds |
Data Demolition is an advanced invasion mission available on the Decoy map.
Contents
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (600 Credits) | |||||||||
1 | Heavyweight Champ |
Easy | — | 2 | 14 | 36 | — | 1 | 150 |
Minor League Scout |
Normal | — | 4 | 8 | 16 | 20 | 1 | 150 | |
Major League Scout |
Expert | — | 2 | 6 | 6 | 40 | 20 | 300 | |
Wave 2 (800 Credits) | |||||||||
2 | Giant Deflector Heavy |
Expert | — | 10 | 20 | 20 | — | 42 | 800 |
Quick-Fix Medic Type |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
Support | Expert | — | 3 | 3 | ∞ | 60 | 20 | — | |
Wave 3 (800 Credits) | |||||||||
3A | Hard | 1/5 Flank defenders's right | 4 | 16 | 24 | — | 3 | 100 | |
3B | Hard | 1/5 Flank defenders's right -50% damage dealt |
5 | 10 | 30 | 15 | 2 | 100 | |
3C | Giant Rapid-Fire Demoman Type |
Expert | — | 6 | 12 | 12 | 5 | 20 | 250 |
Hard | — | ||||||||
3D | Giant Rapid-Fire Demoman Type |
Expert | — | 6 | 6 | 6 | 30 | — | 200 |
Hard | — | ||||||||
25,000 | — | 1 | 1 | 1 | 40 | — | 100 | ||
Hard | 1/5 Flank defenders's right -50% damage dealt |
5 | 10 | 10 | 55 | 1 | 50 | ||
Wave 4 (900 Credits) | |||||||||
4A-1 | 25,000 | — | 1 | 1 | 1 | — | — | 200 | |
Heavy Mittens |
Easy | Spawns from all three sides 1/3 Flank defenders's right |
9 | 18 | 36 | 23 | 15 | 200 | |
25,000 | — | 1 | 1 | 1 | 60 | — | 200 | ||
4A-2 | Super Scout |
Easy | — | 2 | 2 | 4 | 5 | 60 | 200 |
4B | Heavy Mittens |
Easy | Spawns from all three sides 1/3 Flank defenders's right |
6 | 12 | 12 | 45 | 8 | 100 |
Wave 5 (1200 Credits) | |||||||||
5A-1 | Heavyweight Champ |
Easy | — | 4 | 8 | 32 | — | 5 | 200 |
Expert | 1/8 Flank defenders's right 1/8 Flank defenders's left |
5 | 10 | 35 | 15 | 1 | 200 | ||
5A-2 | Giant Charged Soldier |
Normal | — | 6 | 12 | 12 | 30 | 30 | 200 |
Heavyweight Champ |
Easy | — | |||||||
5B-1 | Heavyweight Champ |
Easy | — | 4 | 8 | 8 | 45 | 12 | 75 |
5B-2 | Heavyweight Champ |
Easy | Spawns at the right Flank defenders's right |
4 | 8 | 8 | 46 | 12 | 75 |
Heavyweight Champ |
Easy | Spawns at the left Flank defenders's left |
4 | 8 | 8 | 47 | 12 | 75 | |
5C | Giant Rapid-Fire Soldier |
Expert | — | 6 | 12 | 12 | 20 | 1 | 375 |
Heavyweight Champ |
Easy | — | |||||||
Quick-Fix Medic Type |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
Support | Expert | — | 3 | 3 | 3 | 95 | 20 | — | |
Wave 6 (1500 Credits) | |||||||||
6A-1 | 32,000 | — | 1 | 1 | 1 | — | — | 100 | |
Heavy Mittens |
Easy | Spawns at the left Flank defenders's left |
2 | 8 | 8 | 20 | 1 | 100 | |
Heavy Mittens |
Easy | Spawns at the right Flank defenders's right |
2 | 8 | 8 | 21 | 1 | 100 | |
6A-2 | |||||||||
Giant Rapid-Fire Demoman Type |
Expert | — | 6 | 18 | 24 | 45 | 5 | 200 | |
Hard | — | ||||||||
6B-1 | 30,000 | — | 1 | 1 | 1 | 25 | — | 200 | |
Heavy Mittens |
Easy | — | 4 | 8 | 16 | 55 | 12 | 100 | |
Heavy Mittens |
Easy | Spawns at the right Flank defenders's right |
4 | 8 | 16 | 56 | 12 | 50 | |
Heavy Mittens |
Easy | Spawns at the left Flank defenders's left |
4 | 8 | 16 | 57 | 12 | 50 | |
6B-2 | Giant Charged Soldier |
Normal | — | 2 | 2 | 2 | 30 | 20 | 200 |
6C | |||||||||
Giant Deflector Heavy |
Expert | — | 10 | 20 | 20 | 105 | 10 | 200 | |
Quick-Fix Medic Type |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
6D | |||||||||
Giant Rapid-Fire Soldier |
Expert | — | 5 | 10 | 10 | 20 | 3 | 100 | |
Quick-Fix Medic Type |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
30,000 | — | 1 | 1 | 1 | 35 | — | 100 | ||
Support | Normal | — | 2 | 2 | ∞ | 90 | 20 | — |
Basic Strategies
If you are having trouble with the first wave against the Major League Scouts, consider having one person temporarily switch to a Heavy with the Natascha. Natascha is extremely effective in slowing down Giant Scouts for the rest of the team to finish off, even without any upgrades.
Trivia
- Based from disabled code on wave 2, another squad consisting of a Giant Deflector Heavy and 9 Quick-Fix Medics were supposed to spawn 50 seconds after the current wave 2 robots have spawned.
See also
- Decoy
- Disk Deletion (mission)
- Ctrl+Alt+Destruction (mission)
- CPU Slaughter (mission)
- Machine Massacre (mission)
- Mech Mutilation (mission)
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