Difference between revisions of "Weapons"

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Revision as of 16:29, 20 July 2010

Primary Weapons

Backpack Icon Kill Icon Name Class Ammo Damage Availability
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Scattergun.png Killicon scattergun.png Scattergun Scout 6 32 85-105 10-40 3-10 180 Standard
Item icon Force-A-Nature.png Killicon force-a-nature.png Force-A-Nature Scout 2 32 92-113 11-43 3-11 194 Unlock
Item icon Rocket Launcher.png Killicon rocket launcher.png Rocket Launcher Soldier 4 20 105-112 50-90 45-60 270 (D/H) Standard
Item icon Direct Hit.png Killicon direct hit.png Direct Hit Soldier 4 20 140 74-107 55-58 338 Unlock
Item icon Flame Thrower.png Killicon flame thrower.png Flamethrower Pyro 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) Standard
Item icon Backburner.png Killicon backburner.png Backburner Pyro 200 N/A 7.13 per particle (D/D) 4.28 per particle (D/D) (M/R) N/A 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) Unlock
Item icon Grenade Launcher.png Killicon grenade launcher.png Grenade Launcher Demoman 4 16 64-132 (D/H) 64-132 (D/H) 64-132 (D/H) 280-300 (D/H) Standard
Item icon Minigun.png Killicon minigun.png Minigun Heavy 200 N/A 50-54 5-30 5-10 108 (27 per bullet) Standard
Item icon Natascha.png Killicon natascha.png Natascha Heavy 200 N/A 32-36 3-20 3-6 72 (18 per bullet) Unlock
Item icon Shotgun.png Killicon shotgun.png Shotgun Engineer 6 32 80-90 10-30 3-10 180 Standard
Item icon Frontier Justice.png Killicon frontier justice.png Frontier Justice Engineer 3 32 80-90 10-30 3-10 180 Unlock
Item icon Syringe Gun.png Killicon syringe gun.png Syringe Gun Medic 40 150 10-15 5-10 5-6 30 Standard
Item icon Blutsauger.png Killicon blutsauger.png Blutsauger Medic 40 150 10-15 5-10 5-6 30 Unlock
Item icon Sniper Rifle.png Killicon sniper rifle.png Sniper Rifle Sniper 25 N/A 43-172 43-172 43-172 150-450 (Headshot only) Standard
Item icon Huntsman.png Killicon huntsman.png Huntsman Sniper 1 12 44-137 44-137 44-137 153-360 Unlock
Item icon Revolver.png Killicon revolver.png Revolver Spy 6 24 55-60 35-45 20-25 120 Standard
Item icon Big Kill.png Killicon big kill.png Big Kill Spy 6 24 55-60 35-45 20-25 120 Promotion
Item icon Ambassador.png Killicon ambassador.png Ambassador Spy 6 24 46-56 31-37 15-19 102 (Headshot only) Unlock


Note: D/D: Direct Damage. - N/A: Not Available. - Zoom: 100% Charged While Zoomed. - D/H: Direct hit. - M/R: Maximum Range.

Secondary Weapons

Icon Name Class Ammo Damage Availability
Backpack Kill Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Pistol.png Killicon pistol.png Pistol Scout/Engineer 12 36 (Scout)
200 (Engineer)
20-22 10-15 8-9 45 Standard
Item icon Lugermorph.png Killicon lugermorph.png Lugermorph Scout/Engineer 12 36 (Scout)
200 (Engineer)
20-22 10-15 8-9 45 Promotion
Item icon Bonk! Atomic Punch.png Bonk! Atomic Punch Scout 1 N/A N/A N/A N/A Unlock
Item icon Crit-a-Cola.png Crit-A-Cola Scout 1 N/A N/A N/A N/A Drop
Item icon Shotgun.png Killicon shotgun.png Shotgun Soldier/Pyro/Heavy 6 32 80-90 10-30 3-10 180 Standard
Item icon Buff Banner.png Buff Banner Soldier N/A N/A N/A N/A N/A N/A Unlock
Item icon Gunboats.png Gunboats Soldier N/A N/A N/A N/A N/A N/A Drop
Item icon Flare Gun.png Killicon flare gun.png Flare Gun Pyro 16 N/A 27-33 27-33 27-33 90 Unlock
Item icon Stickybomb Launcher.png Killicon stickybomb launcher.png Stickybomb Launcher Demoman 8 24 74-153 74-153 74-153 353 (Point Blank) Standard
Item icon Scottish Resistance.png Killicon scottish resistance.png Scottish Resistance Demoman 8 36 74-153 74-153 74-153 353 (Point Blank) Unlock
Item icon Chargin' Targe.png Killicon chargin' targe.png Chargin' Targe Demoman N/A N/A 50 + 10 per head (up to 5 heads) N/A N/A N/A Unlock
Item icon Dalokohs Bar.png Dalokohs bar Heavy 1 N/A N/A N/A N/A Drop
Item icon Sandvich.png Sandvich Heavy 1 N/A N/A N/A N/A Unlock
Item icon Wrangler.png Killicon wrangler.png Wrangler Engineer N/A N/A N/A N/A N/A N/A Unlock
Item icon Medi Gun.png Medigun Medic N/A N/A 24 (<10 sec after injure) 48 (>12.5 sec after injure) 72 (>15 sec after injure) N/D (Invulnerability) Standard
Item icon Kritzkrieg.png Kritzkrieg Medic N/A N/A 24 (<10 sec after injure) 48 (>12.5 sec after injure) 72 (>15 sec after injure) N/D (100% crit) Unlock
Item icon Submachine Gun.png Killicon SMG.png Submachine Gun Sniper 25 75 8-12 4-6 4-5 24 Standard
Item icon Razorback.png Razorback Sniper 1 N/A N/A N/A N/A N/A Unlock
Item icon Jarate.png Jarate Sniper 1 N/A N/A N/A N/A Unlock
Item icon Electro Sapper.png Killicon electro sapper.png Electro Sapper Spy 1 150HP = 7 sec. 180HP = 8 sec. 216HP = ~10 sec. N/A Standard


Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - : Unlimited.

Melee Weapons

Icon Name Class Damage Availability
Backpack Kill Point Blank Critical
Item icon Bat.png Killicon bat.png Bat Scout 24-46 105 Standard
Item icon Sandman.png Killicon sandman.png Sandman Scout 24-46 105 Unlock
Killicon sandman ball.png (Baseball) 15 45
Item icon Shovel.png Killicon shovel.png Shovel Soldier 59-72 195 Standard
Item icon Equalizer.png Killicon equalizer.png Equalizer Soldier Varies Varies Unlock
Item icon Fire Axe.png Killicon fire axe.png Fire Axe Pyro 59-72 195 Standard
Item icon Axtinguisher.png Killicon axtinguisher.png Axtinguisher Pyro 23-43 195 Unlock
Item icon Homewrecker.png Killicon homewrecker.png Homewrecker Pyro 42-55 146 Drop
Item icon Bottle.png Killicon bottle.png Bottle Demoman 59-72 195 Standard
Item icon Pain Train.png Killicon pain train.png Pain Train Demoman and Soldier 59-72 195 Drop
Item icon Eyelander.png Killicon eyelander.png Eyelander Demoman 59-72 195 Unlock
Item icon Scotsman's Skullcutter.png Killicon scotsman's skullcutter.png Scotsman's Skullcutter Demoman 78 234 Drop
Item icon Fists.png Killicon fists.png Fists Heavy 59-72 195 Standard
Item icon Killing Gloves of Boxing.png Killicon killing gloves of boxing.png K.G.B. Heavy 59-72 195 Unlock
Item icon Wrench.png Killicon wrench.png Wrench Engineer 59-72 195 Standard
Item icon Golden Wrench.png Killicon golden wrench.png Golden Wrench Engineer 59-72 195 Special
Item icon Gunslinger.png Killicon gunslinger.png Gunslinger Engineer 59-72 195 Unlock
Killicon gunslinger triple punch.png (Triple Punch) 59-72 for first two hits 195 on third hit
Item icon Southern Hospitality.png Killicon southern hospitality.png Southern Hospitality Engineer 59-72 195 Drop
Killicon bleed.png (Bleed) 3-5 damage per tick, 8.5 damage per second
for 5 seconds (42.5 damage total)
N/A
Item icon Bonesaw.png Killicon bonesaw.png Bonesaw Medic 59-72 195 Standard
Item icon Ubersaw.png Killicon ubersaw.png Übersaw Medic 59-72 195 Unlock
Item icon Kukri.png Killicon kukri.png Kukri Sniper 59-72 195 Standard
Item icon Tribalman's Shiv.png Killicon tribalman's shiv.png Tribalman's Shiv Sniper 29-36 96 Unlock
Killicon bleed.png (Bleed) 3-5 damage per tick, 8.5 damage per second
for 6 seconds (51 damage total)
N/A
Item icon Knife.png Killicon knife.png Knife Spy 28-54 120 Standard
Killicon backstab.png (Backstab) N/A Six times the target's current health. (Backstab)

Primary PDAs

Icon Name Class Details Availability
File:Item icon Builder.png Build PDA Engineer Enables the Engineer to build buildings Standard
Item icon Disguise Kit.png Disguise Kit Spy Enables the Spy to disguise himself Standard

Secondary PDAs

Icon Name Class Details Availability
File:Item icon Destroy.png Destroy PDA Engineer Enables the Engineer to destroy buildings. Standard
Item icon Invisibility Watch.png Invisibility Watch Spy Enables the Spy to cloak. Can be replenished by collecting metal. Standard
Item icon Cloak and Dagger.png Cloak and Dagger Spy Enables the Spy to cloak. Motion sensitive, regenerates indefinitely when Spy is standing still. Unlock
Item icon Dead Ringer.png Dead Ringer Spy Cloaks Spy for 6.5 seconds upon a non-lethal hit and drops a fake corpse, heavily reducing the amount of damage the Spy takes during. Can be replenished by collecting metal, but doing so nullifies damage reduction after 6.5 seconds. Unlock

Taunt Attacks

Kill Icon Taunt Class Weapon Damage Duration Details
Scoutsandmantauntkill.PNG Killicon grand slam.png Home Run Scout Sandman 500 (Instant kill) 5 seconds
Soldiergrenadekilltaunt.png Killicon grenade (taunt).png Kamikaze Soldier Equalizer 500 (Instant kill) 4 seconds 6 ft blast radius
Kills player upon completion
Pyrohadoukentauntkill.PNG Killicon hadouken.png Hadouken Pyro Shotgun
Flare Gun
(Must have ammo)
500 (Instant kill) 3 seconds Kills with fire effect
Demomaneyelandertauntkill.png Killicon barbarian swing.png Decapitation Demoman Eyelander 500 (Instant kill) 5 seconds Adds a head to the killer's Head count
Heavyshowdowntauntkill.PNG Killicon high noon.png Showdown Heavy Fists 500 (Instant kill) 3 seconds Has medium range
EngyChord.png Killicon guitar smash.png Dischord Engineer Frontier Justice 500 (Instant kill) 4 seconds
EngyGrinder.png Killicon arm blender.png Organ Grinder Engineer Gunslinger 500 (Instant kill) 4 seconds
Medicoktoberfesttaunt.PNG Oktoberfest Medic Kritzkrieg None 4 seconds Heals player for 10 health
Spinaltap.png Killicon uberslice.png Spinal Tap Medic Übersaw 1 (swing)
500 (Instant kill)
4 seconds approx. One swing followed by the killing thrust
Adds 50% to ÜberCharge meter
Sniperarrowstabtauntkill.PNG Killicon arrow stab.png Skewer Sniper Huntsman
(Must have ammo)
Initial Stab: None (stun effect). Removal: 500 (Instant kill) 4 seconds Arrow stab with stun effect followed by killing arrow removal
Spyfencingtauntkill.PNG Killicon fencing.png Fencing Spy Knife 50 (swings)
500 (Instant kill)
5 seconds Two swings followed by the killing thrust

Notes

Due to odd quirks of the item system, some weapons display as in different slots:

  • The Demoman's primary and secondary slots are reversed.
  • The Spy's primary slot is displayed as secondary.
  • The Spy's Electro Sapper, like the Engineer's toolbox, doesn't even have a slot and so is not interchangeable with any possible items as of yet.
  • The Spy's PDA2 slot is displayed as PDA.

These do not affect gameplay, but have a bearing on crafting blueprints.

Weapon Availability

  • Standard weapons are always available.
  • Unlock weapons are available via achievements, crafting, or the drop system.
  • Drop weapons are only available by crafting or the drop system.
  • Promotion weapons require participation in Valve promotions, and are not obtainable in game.
  • Special weapons are only available for a period of time in/or through specific events.

See also