Grenade (taunt)
“ | C'mere, cupcake!
Click to listen
— The Soldier
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The Grenade, also known as Kamikaze, is a kill taunt for the Soldier that can be performed with the Equalizer or Escape Plan as the active weapon.
Upon taunting, the Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier, and pulls the pin. The resulting explosion gibs any enemy too slow, unaware, or simply unfortunate enough to be in range, as well as the Soldier himself.
The Grenade deals 500 damage to enemy players, skeletons, and buildings that are within approximately 96 Hammer units (roughly 6 foot / 1.8 meters) of the explosion, and deals 320 damage to the Soldier initiating the taunt. The explosion originates from the Soldier's hand holding the grenade. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind him. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Grenade kill.
Airblasting the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.
Performing the Grenade taunt with the Lumbricus Lid equipped causes the "Hallelujah" sound clip from the Worms games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.
As with most kill taunts, this taunt can be used to kill enemy players during Humiliation and Stalemates.
The kill icon for the taunt with the Lumbricus Lid was contributed by Psyke .
Contents
Damage and function times
Damage and function times | ||
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Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 500 |
Medium range | N/A | |
Long range | N/A | |
Mini-Crit | 677 | |
Self-damage | 320 | |
Function times | ||
Taunt duration | 3.7 s [1] | |
Values are approximate and determined by community testing. |
Related achievements
Soldier
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Update history
- The taunt was added to the game.
- Players can no longer survive the taunt kill by equipping the Gunboats.
Unknown date
- [Undocumented] The Equalizer that the Soldier throws away can no longer be picked up as ammo; it simply disappears.
- [Undocumented] Added an unused unique sound for the Grenade taunt while equipped with the Lumbricus Lid.
- Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
- The Lumbricus Lid Grenade taunt kill received a unique kill icon.
May 5, 2011 Patch (Replay Update)
- [Undocumented] Added a voice response for the Grenade taunt.
- [Undocumented] The Rocket Jumper no longer prevents self-damage from the Grenade kill-taunt.
- [Undocumented] The Rocket Jumper now prevents self-damage from the Grenade kill-taunt.
- Fixed The Escape Plan not using the same taunt as The Equalizer.
- Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.
Notes
- It is possible for the Soldier to survive his own explosion through resistance and invulnerability buffs.
Bugs
- The taunt is recognized as a rocket jump by some achievements. For example, one can earn Death From Above by killing two opponents at once with the taunt.
- If the player has the Bombinomicon equipped, they do not see its explosion effect after performing the taunt.
- If the Soldier raises the grenade through a low ceiling during detonation, he survives the explosion and can still kill players above.
- The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
- If the Soldier explodes near a Scout who is under the effects of Bonk! Atomic Punch, the game registers that he has killed the Scout, but the Scout survives.
See also
References
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