Difference between revisions of "Trailer 2"
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=== Changes === | === Changes === | ||
− | ==== Class ==== | + | ====Class==== |
− | * The | + | * The general texture and lighting of the character models are slighly lower quality. |
− | + | * The emblems on the classes' arms are solid circles instead of class emblems. | |
− | + | * All characters have the same voice and stock dying noises including the infamous [[wikipedia:Wilhelm_scream|Wilhelm scream]]. The generic voice was going to be used for the [[Civilian]]. | |
− | * The | + | ====Scout==== |
− | + | * Appears to have more upper-body build than the current model does. | |
− | * | + | * Is shown wielding the [[Nail Gun]] which was later replaced with the [[Scattergun]]. The [[Nail Gun]] was the primary weapon used by the Scout in [[Team Fortress Classic]]. |
− | + | * Has two team-colored stripes near the tops of his socks. And his shoes do not have the white stripes. | |
− | + | * His earpiece is team-colored instead of yellow. | |
− | + | * The swing speed for his [[Bat]] is slightly faster. | |
− | * | ||
− | * | ||
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * | ||
− | * The | ||
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+ | ====Soldier==== | ||
+ | * His coat is a pale grayish team-color. | ||
+ | * His [[Rocket Launcher]] has different textures and is visually a single-shot frontloaded RPG much like it is in ''[[Team Fortress Classic]]''. The RPG was removed in the final version. | ||
+ | ====Pyro==== | ||
+ | * His gloves are fully black and lack yellow tips. | ||
+ | * The tank on his back is fully yellow instead of gray with a yellow top. | ||
+ | * His [[Flamethrower]] is not color-teamed. | ||
+ | |||
+ | ====Engineer==== | ||
+ | * The view model animation for the wrench looks different | ||
+ | * His overalls, goggles, and belt buckle look slightly different | ||
+ | * The animation for deploying his shotgun is slightly different | ||
+ | * The shotgun itself also looks slightly different and shoots 7 bullets instead of 6. | ||
+ | * The level 1 sentry has different textures, sounds, and building animations. | ||
+ | * The level 1 sentry also fires slightly faster. | ||
+ | |||
+ | ====Heavy==== | ||
+ | * Moves slower | ||
+ | * Has a different view model for the [[Minigun]]. | ||
+ | |||
+ | ====Demoman==== | ||
+ | * His [[Grenade Launcher]] is visually a Pipe Bomb Launcher, that launches pipe bombs which are detonated remotely similar to the [[Sticky Bomb Launcher]]. | ||
+ | * The grenades look completely different and a lack particle effects. | ||
+ | * The view model for his Grenade Launcher is slightly different. | ||
+ | * Is shown weilding the MIRV Grenade which was replaced by the Sticky Bomb Launcher. | ||
+ | |||
+ | ====Sniper==== | ||
+ | * Has darker glasses | ||
+ | * His hat and vest have different shades. | ||
+ | * Charge symbol when his [[Sniper Rifle]] is scoped looks different | ||
+ | |||
+ | ====Spy==== | ||
+ | * His [[cloak]] lack color transition. | ||
+ | * Cigarettes are white for both [[BLU]] and [[RED]], and does not appear to be lit. | ||
+ | * Has a team-colored pocket protector, stripped tie and visible buttons. | ||
+ | * Textures on his gloves and mask are different. | ||
+ | * Spy's [[Butterfly Knife]] has longer and more articular animations. | ||
==== 2Fort ==== | ==== 2Fort ==== | ||
* The bridge in the center of the map is uncovered, which is now covered. | * The bridge in the center of the map is uncovered, which is now covered. | ||
Line 40: | Line 64: | ||
* The entrances to the BLU and RED base have stairs; these were later replaced by ramps. | * The entrances to the BLU and RED base have stairs; these were later replaced by ramps. | ||
* The entrances from the sewers have the same staircases as the ones in ''[[Team Fortress Classic]]''. | * The entrances from the sewers have the same staircases as the ones in ''[[Team Fortress Classic]]''. | ||
+ | * The truck that appears in the background has a red roof. | ||
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== Trivia == | == Trivia == | ||
* From 1:47 to 1:48, a Medic can be seen next to the left entrance to the RED base in a civilian pose. | * From 1:47 to 1:48, a Medic can be seen next to the left entrance to the RED base in a civilian pose. |
Revision as of 19:11, 13 June 2017
Trailer 2 | |
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Video Info | |
Released: | August 21st, 2006 |
Run time: | 3:28 |
First revealed at GC 06, Trailer 2 showcased the various abilities of Team Fortress 2's player classes. Showing an early rendition of the game, the trailer contains several differences from the final product.
Contents
Video
Changes
Class
- The general texture and lighting of the character models are slighly lower quality.
- The emblems on the classes' arms are solid circles instead of class emblems.
- All characters have the same voice and stock dying noises including the infamous Wilhelm scream. The generic voice was going to be used for the Civilian.
Scout
- Appears to have more upper-body build than the current model does.
- Is shown wielding the Nail Gun which was later replaced with the Scattergun. The Nail Gun was the primary weapon used by the Scout in Team Fortress Classic.
- Has two team-colored stripes near the tops of his socks. And his shoes do not have the white stripes.
- His earpiece is team-colored instead of yellow.
- The swing speed for his Bat is slightly faster.
Soldier
- His coat is a pale grayish team-color.
- His Rocket Launcher has different textures and is visually a single-shot frontloaded RPG much like it is in Team Fortress Classic. The RPG was removed in the final version.
Pyro
- His gloves are fully black and lack yellow tips.
- The tank on his back is fully yellow instead of gray with a yellow top.
- His Flamethrower is not color-teamed.
Engineer
- The view model animation for the wrench looks different
- His overalls, goggles, and belt buckle look slightly different
- The animation for deploying his shotgun is slightly different
- The shotgun itself also looks slightly different and shoots 7 bullets instead of 6.
- The level 1 sentry has different textures, sounds, and building animations.
- The level 1 sentry also fires slightly faster.
Heavy
- Moves slower
- Has a different view model for the Minigun.
Demoman
- His Grenade Launcher is visually a Pipe Bomb Launcher, that launches pipe bombs which are detonated remotely similar to the Sticky Bomb Launcher.
- The grenades look completely different and a lack particle effects.
- The view model for his Grenade Launcher is slightly different.
- Is shown weilding the MIRV Grenade which was replaced by the Sticky Bomb Launcher.
Sniper
- Has darker glasses
- His hat and vest have different shades.
- Charge symbol when his Sniper Rifle is scoped looks different
Spy
- His cloak lack color transition.
- Cigarettes are white for both BLU and RED, and does not appear to be lit.
- Has a team-colored pocket protector, stripped tie and visible buttons.
- Textures on his gloves and mask are different.
- Spy's Butterfly Knife has longer and more articular animations.
2Fort
- The bridge in the center of the map is uncovered, which is now covered.
- The spawns have separate exits and entrances, similar to Team Fortress Classic.
- The entrances to the BLU and RED base have stairs; these were later replaced by ramps.
- The entrances from the sewers have the same staircases as the ones in Team Fortress Classic.
- The truck that appears in the background has a red roof.
Trivia
- From 1:47 to 1:48, a Medic can be seen next to the left entrance to the RED base in a civilian pose.
- A Medic can also be seen behind a box and white jug, next to the sewer entrance, at 1:51.
See also
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