Trailer 2

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Trailer 2
Tf2trailer.png
Video Info
Released: August 21st, 2006
Run time: 3:28

First revealed at GC 06, Trailer 2 showcased the various abilities of Team Fortress 2's player classes. Showing an early rendition of the game, the trailer contains several differences from the final product.

Video

Changes

General

  • The general texture and lighting of the character models is of significantly lower quality.
  • The emblems on the classes' arms are solid circles, instead of class emblems. The exception to this is RED Pyro.
  • All characters have the same voice and stock dying noises including the infamous Wilhelm scream. The generic voice was going to be used for the Civilian.
  • The classes had more lowerpoly heads, which can be seen in their gib models.

Scout

  • Appears to have more upper-body build than the current model does.
  • Is shown wielding the Nail Gun which was later replaced with the Scattergun. The Nail Gun was the primary weapon used by the Scout in Team Fortress Classic.
  • Has two team-colored stripes near the tops of his socks, and his shoes do not have the white stripes that they do now. Instead they have a different pattern which can be seen in his gibs.
  • His earpiece has changed to Cream Spirit.

Soldier

  • RED Soldier is identical to Trailer 1.
  • His BLU coat is a dark blue team-color.
  • His pants are less saturated.
  • His helmet is a dark grey hue.
  • His class emblem is blank yellow.
  • The Rocket Launcher has different textures and is visually a single-shot frontloaded RPG much like it is in Team Fortress Classic. The RPG was removed in the final version.

Pyro

  • His gloves are fully black.
  • The tank on his back is fully yellow instead of gray with a yellow top.
  • The Flamethrower is not team-colored.
  • His asbestos suit is more saturated and has darker hues and his BLU class emblem is blank yellow.

Demoman

  • He wields a Pipebomb Launcher instead of the Stickybomb Launcher.
    • The grenades look completely different and lack any "countdown" particle effects.
    • The viewmodel of the Pipebomb Launcher has a different origin.
  • The Demoman is shown wielding the MIRV Grenade as a Grenade. This was removed when Grenades were scrapped.
  • His class emblem is blank yellow without any sort of outline.

Heavy

  • Moves slower.
  • The viewmodel of the Minigun is slightly different.
  • His class emblem is blank yellow.
  • His vest is similar to final version.

Engineer

  • The animations of the Wrench look different.
  • His overalls, goggles, and belt buckle look slightly different.
    • His shirt is similar to final version and his class emblem is blank yellow.
  • The animations of the Shotgun look different.
    • The Shotgun itself seems to hold at least 7 rounds instead of 6.
  • The level 1 Sentry Gun has different textures, sounds, and building animations.
    • It also fires slightly faster, but with bullet spread and lower accuracy.

Sniper

Spy

  • His cloak lacks color transition.
  • Cigarettes are white & gold for both BLU and RED, and do not appear to be lit.
  • Has a team-colored pocket protector, striped tie and visible buttons.
  • The textures on his gloves and mask appear to be different.
  • The Butterfly Knife has a longer and more articulate backstab animation.

2Fort

  • The bridge in the center of the map is uncovered, which is covered in the current release.
  • The spawnrooms have separate exits and entrances.
  • The entrances to the BLU and RED bases have stairs. These were later replaced by ramps.
  • The entrances from the sewers have spiral staircases, which were also in Team Fortress Classic.
  • The truck that appears in the background has a red roof.

Trivia

  • From 1:47 to 1:48 as well as at 1:51, a Medic can be seen on the left side of the screen in the reference pose.
  • At 0:52 you can hear one of the Quake death sound effects.
  • At 3:01 you can see a giant window floating in the sky behind the rocket jumping Soldier.

See also