Trailer 2

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Trailer 2
Video Info
Released: August 21st, 2006
Run time: 3:28

First revealed at GC 06, Trailer 2 showcased the various abilities of Team Fortress 2's player classes. Showing an early rendition of the game, the trailer contains several differences from the final product.




  • The general texture and lighting of the character models are slightly lower quality.
  • The emblems on the classes' arms are solid circles instead of class emblems.
  • All characters have the same voice and stock dying noises including the infamous Wilhelm scream. The generic voice was going to be used for the Civilian.


  • Appears to have more upper-body build than the current model does.
  • Is shown wielding the Nail Gun which was later replaced with the Scattergun. The Nail Gun was the primary weapon used by the Scout in Team Fortress Classic.
  • Has two team-colored stripes near the tops of his socks. And his shoes do not have the white stripes.
  • His earpiece is team-colored instead of yellow.
  • The swing speed for his Bat is slightly faster.


  • His coat is a pale grayish team-color.
  • His Rocket Launcher has different textures and is visually a single-shot frontloaded RPG much like it is in Team Fortress Classic. The RPG was removed in the final version.


  • His gloves are fully black and lack yellow tips.
  • The tank on his back is fully yellow instead of gray with a yellow top.
  • His Flamethrower is not team-colored.


  • The view model animation for the Wrench looks different.
  • His overalls, goggles, and belt buckle look slightly different.
  • The animation for deploying his Shotgun is slightly different.
  • The Shotgun itself also looks slightly different and holds 7/ 8 rounds instead of 6.
  • The level 1 sentry has different textures, sounds, and building animations.
  • The level 1 sentry also fires slightly faster, but with a spread and lower accuracy.


  • Moves slower
  • Has a different view model for the Minigun.


  • His Grenade Launcher is visually a Pipe Bomb Launcher, that launches pipe bombs which are detonated remotely similar to the Sticky Bomb Launcher.
  • The grenades look completely different and a lack particle effects.
  • The view model for his Grenade Launcher is slightly different.
  • Is shown weilding the MIRV Grenade which was replaced by the Sticky Bomb Launcher.


  • Has darker glasses
  • His hat and vest have different shades.
  • Charge symbol when his Sniper Rifle is scoped looks different. It's possible that the manual shot-charging mechanism was brought over from the Team Fortress Classic's counterpart.


  • His cloak lacks color transition.
  • Cigarettes are white for both BLU and RED, and do not appear to be lit.
  • Has a team-colored pocket protector, striped tie and visible buttons.
  • Textures on his gloves and mask are different.
  • Spy's Butterfly Knife has longer and more articular animations.


  • The bridge in the center of the map is uncovered, which is now covered.
  • The spawns have separate exits and entrances, similar to Team Fortress Classic.
  • The entrances to the BLU and RED base have stairs; these were later replaced by ramps.
  • The entrances from the sewers have the same staircases as the ones in Team Fortress Classic.
  • The truck that appears in the background has a red roof.


  • From 1:47 to 1:48, a Medic can be seen next to the left entrance to the RED base in a civilian pose.
  • A Medic can also be seen behind a box and white jug, next to the sewer entrance, at 1:51.

See also