Spy Trap

From Team Fortress Wiki
Revision as of 08:03, 4 May 2024 by Randomname90001 (talk | contribs) (Added some more detailed information about the modes. Added references to condition functionality.)
Jump to: navigation, search

The Spy Trap is a scrapped PDA for the Spy intended to be used for MvM that came with three different modes that could be used.

  • Reprogrammer Mode would give any Robots that enter its area of effect the unused "Reprogrammed" condition for 8 seconds.
    • Robots affected by this condition temporarily switch to the builder's team, move 2x faster[1], and run toward the nearest Robot and attempt to explode near them.[2][3]
  • Magnet Mode which causes the Spy Trap to attract nearby Robots in a 700 unit radius and decrease their movement speed by 15% for half a second.[4]
  • Radius Stealth Mode which cloaks friendly players for 2 seconds provided they are within a 250 unit radius of the Spy Trap.[5]

References

  1. game/shared/tf/tf_player_shared.cpp:L10560
  2. game/shared/tf/tf_player_shared.cpp:L4335
  3. game/server/tf/bot/behavior/missions/tf_bot_mission_reprogrammed.cpp:L29
  4. game/server/tf/tf_obj_spy_trap.cpp:L400
  5. game/server/tf/tf_obj_spy_trap.cpp:L318