|“Ok guys, bad news: we lost that last one.”
This article documents experimental content for Team Fortress 2. It may contain speculation, broken links or errors.
The Spy Trap is a scrapped building for the Spy that came with three different modes that could be used.
- Reprogrammer Mode, an MvM-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
- Magnet Mode which causes the Spy Trap to attract itself to the nearest player and stun them.
- Stealth Mode which cloaks the builder provided they are within a 250 unit radius of the Spy Trap.