|“Ok guys, bad news: we lost that last one.”
This article documents experimental content for Team Fortress 2. It may contain speculation, broken links or errors.
The Inside Jab is an experimental melee weapon for the Spy that was being play-tested by Valve. The existence of this weapon was first discovered in the form of a VTF filename string found in the
texture_preload_list.txt file that had been added to the game as part of the October 28, 2015 Patch. The string found was
Almost two years later exactly (off by 8 days), the backpack icons, model, and textures for the Inside Jab were accidentally leaked in the Jungle Inferno Update. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the
tf\models\workshop directory from their original directories (
tf\models\weapons\c_models), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time (if not for the past two years) and pushed it in the update.
The Inside Jab was contributed to the Steam Workshop.
- [Undocumented] A VTF filename string for the Inside Jab was found listed in
texture_preload_list.txt, a file that had been added in this update.
- [Undocumented] The files for the Inside Jab were added to the game.
- [Undocumented] The files for the Inside Jab were removed from the game.
- Attempting to load the weapon model up onto the
c_spy_arms.mdlto test viewmodel sequences will result in odd parenting of the weapon unless you stick to the
acr-prefixed sequences for the arms.
acr_stab_b(a sideways slash) and
acr_stab_c(a diagonal slash) animations both look odd with this particular weapon model.
acr_stab_ais the only stab animation of the three that looks suitable for this weapon, as the weapon's piston actuates during this stab animation. It does not appear to actuate during the
_cstab animations however.
- It is unknown whether or not this weapon would have also fired a gunshot during a stab or backstab.