Difference between revisions of "Lumberyard/zh-hans"

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(Created page with "{{Map Variant}} {{trans}} {{DISPLAYTITLE:Lumberyard}} {{Map infobox | game-type = Arena | file-name = arena_lumberyard | map-image...")
 
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{{Map Variant}}
 
{{Map Variant}}
{{trans}}
 
 
{{DISPLAYTITLE:Lumberyard}}
 
{{DISPLAYTITLE:Lumberyard}}
 
{{Map infobox
 
{{Map infobox
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== {{common string|Locations}}==
 
== {{common string|Locations}}==
* '''出生点''': Both sides of the spawn room have an exit, one that goes straight ahead towards the central building, and the other door heads to a smaller tower shaped building, which has a stairway leading towards the roof of the central building, where they can enter the building through the ''upper floor''.
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* '''出生点''':双方出生点都有只有一个出口,在出门后可以选择往前直走到中央建筑去,也可以选择向左进入一栋小型塔状建筑,其内有通往中央建筑上层的楼梯。
* '''中央建筑''': The central building houses the control point, and is mostly symmetrical. It is a two floor building containing multiple entrances. Its main entrances are the garage doors which open when the point is available for capture. There are two other ground entrances on both sides which enter to the side of the capture point. On the second floor on each side are two entrances, one from the roof, and one from a bridge which connects to the spawn houses.
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* '''中央建筑''':控制点位于中央建筑中间,中央建筑的布局为对称型。中央建筑有双层结构且有多个出入口。其主要出入口为控制点开启时一起开启的车库门。在一层还有两个侧路入口分别位于两侧,可由此进入控制点的侧方。在二层双方也各有两个入口,一个从出生点内左转通过一座小桥进入,一个从房顶进入。
* '''高山侧''': The area to the left of [[BLU]] spawn (right of [[RED]] spawn) which curves around the Central Building.
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* '''高山侧'''[[BLU/zh-hans|蓝队]]出生点左侧([[RED/zh-hans|红队]]的右侧)的区域,环绕着中央建筑。
* '''悬崖侧''': Opposite to the mountain side (and the opposite direction from team spawn). Contains the only Health pickup which is found on the log that bridges over the pit. Two small sheds are also found near the cliff. These are dangerous to fight around as falling off the cliff means death.
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* '''悬崖侧''':高山侧对面。这次有着地图上唯一的医疗包,位于深渊上方的原木上。悬崖旁有两座小屋。在此处战斗比较危险因为只要掉下悬崖就注定死亡。
  
 
<gallery gallery widths=120px heights=90px perrow=5>
 
<gallery gallery widths=120px heights=90px perrow=5>
File:ARENA Lumberyard Central building.png|The Central Building
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File:ARENA Lumberyard Central building.png|中央建筑
File:ARENA Lumberyard Control point.png| The control point when not available for capture.
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File:ARENA Lumberyard Control point.png|还未开启的控制点
File:ARENA Lumberyard Red Spawn.png|RED spawn
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File:ARENA Lumberyard Red Spawn.png|红队出生点
File:ARENA Lumberyard Mountain side.png|The Mountain Side
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File:ARENA Lumberyard Mountain side.png|高山侧
File:ARENA Lumberyard Cliff side.png|The Cliff Side
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File:ARENA Lumberyard Cliff side.png|悬崖侧
 
</gallery>
 
</gallery>
  
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=={{common string|Update history}}==
 
=={{common string|Update history}}==
 
'''{{Patch name|8|19|2008}}''' ({{update link|Heavy Update}})
 
'''{{Patch name|8|19|2008}}''' ({{update link|Heavy Update}})
* Added Lumberyard to the game.
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* Lumberyard被添加到游戏中。
 
 
 
'''{{Patch name|9|10|2015}}'''
 
'''{{Patch name|9|10|2015}}'''
* {{Undocumented}} Added [[saucers]] and posters to Lumberyard.
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* {{Undocumented}}在Lumberyard上添加[[saucers/zh-hans|飞碟海报]]
  
 
'''{{Patch name|11|25|2015}}'''
 
'''{{Patch name|11|25|2015}}'''
* {{Undocumented}} Removed Saucers and Posters from all maps.
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* {{Undocumented}} 移除了飞碟海报
  
 
== {{common string|See also}} ==
 
== {{common string|See also}} ==
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== {{common string|External links}} ==
 
== {{common string|External links}} ==
* [https://www.teamfortress.com/post.php?id=1760 TF2 Official Blog Alpine Art Style]
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* [https://www.teamfortress.com/post.php?id=1760 TF2 官方博客,高山艺术风格]
* [https://www.teamfortress.com/heavy/arena.htm A Heavy Update Arena Mode]
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* [https://www.teamfortress.com/heavy/arena.htm 机枪手更新竞技场模式]
  
 
{{Heavy Update Nav}}
 
{{Heavy Update Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Revision as of 05:07, 19 November 2023

地图Lumberyard还拥有其它版本,其中包括Graveyard
Lumberyard
Arenalumberyard.jpg
基本信息
地图变种: Graveyard
开发者: {{{map-developer}}}
地图资料
环境: 高山
设定: 白昼,晴天
危害: 深渊
地图照片
Loading screen photos.
地图俯视图
Lumberyard overview.png
Lumberyard有着独特的非对称结构,其中一边的地图向上方的山峰攀爬而另一边向下到一处峡谷处。地图中央建筑的屋顶是主要的战斗场所,地面上主要是偷袭。在开局后60秒时中央的控制点会开启,同时也会开启多个通往控制点的通道,在开启后控制点会取代屋顶成为主要的战斗场所。Lumberyard上没有水而且只有一个医疗包分布。医疗包位于深渊之上的一条原木上。这使得这个位置很容易被火焰杯,爆破手和士兵偷袭那些想要恢复的敌人。

Lumberyard 是一张竞技场模式地图。同RavineWell(竞技场)Badlands(竞技场)Granary(竞技场)一起于机枪手更新中作为《军团要塞2》的第一批竞技场地图被加入到游戏中。 Lumberyard同时也是第一张不是沙漠工业风的地图,也同时开创了绿色高山风的地图风格。

介绍视频

位置

  • 出生点:双方出生点都有只有一个出口,在出门后可以选择往前直走到中央建筑去,也可以选择向左进入一栋小型塔状建筑,其内有通往中央建筑上层的楼梯。
  • 中央建筑:控制点位于中央建筑中间,中央建筑的布局为对称型。中央建筑有双层结构且有多个出入口。其主要出入口为控制点开启时一起开启的车库门。在一层还有两个侧路入口分别位于两侧,可由此进入控制点的侧方。在二层双方也各有两个入口,一个从出生点内左转通过一座小桥进入,一个从房顶进入。
  • 高山侧蓝队出生点左侧(红队的右侧)的区域,环绕着中央建筑。
  • 悬崖侧:高山侧对面。这次有着地图上唯一的医疗包,位于深渊上方的原木上。悬崖旁有两座小屋。在此处战斗比较危险因为只要掉下悬崖就注定死亡。

战术

主条目: 社区 Lumberyard 战术

控制点占领时间

控制点 玩家人数
控制点 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520


更新历史

2008年8月19日补丁机枪手更新

  • Lumberyard被添加到游戏中。

2015年9月10日补丁

2015年11月25日补丁

  • [未记载] 移除了飞碟海报

另见

外部链接