Difference between revisions of "Spy Trap"

From Team Fortress Wiki
Jump to: navigation, search
(Created page with "{{beta|experimental}} {{Item infobox | type = weapon | name = Spy Trap | image = Unknownweapon.png | unused = yes | hide-kill-icon = yes |...")
 
m (several -> three)
Line 11: Line 11:
 
}}
 
}}
  
The '''Spy Trap''' is a scrapped building for the Spy that came with several different modes that could be used.
+
The '''Spy Trap''' is a scrapped building for the Spy that came with three different modes that could be used.
 
* ''Reprogrammer Mode'', an MvM-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
 
* ''Reprogrammer Mode'', an MvM-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
 
* ''Magnet Mode'' which causes the Spy Trap to attract itself to the nearest player and stun them.
 
* ''Magnet Mode'' which causes the Spy Trap to attract itself to the nearest player and stun them.

Revision as of 20:58, 22 April 2020

The Spy Trap is a scrapped building for the Spy that came with three different modes that could be used.

  • Reprogrammer Mode, an MvM-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
  • Magnet Mode which causes the Spy Trap to attract itself to the nearest player and stun them.
  • Stealth Mode which cloaks the builder provided they are within a 250 unit radius of the Spy Trap.