Difference between revisions of "Camera"

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[[Image:Tf2arrcamera.png|right|200px|The unused Arr! camera]]
 
[[Image:Tf2arrcamera.png|right|200px|The unused Arr! camera]]
The '''camera''' is an unused item found in the ''Team Fortress 2'' files. It may have been created for use in the [[Source Filmmaker]], or for a prototype [[Spectator]] class capable of recording movies of a match in realtime<ref>[[Talk:Camera#Response from Robin|Email from Robin Walker]]</ref> without needing to record demo files. It appears to have been finished, as the model is highly detailed.
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The '''camera''' is a [[scrapped]] item found in the ''Team Fortress 2'' files. It is a lightly rebranded model of the {{W|Arriflex 435|Arriflex 435ES}}. It may have been created for use in the [[Source Filmmaker]], or for a prototype [[Spectator]] class capable of recording movies of a match in realtime<ref>[[Talk:Camera#Response from Robin|Email from Robin Walker]]</ref> without needing to record demo files. It appears to have been finished, as the model is highly detailed.
  
== Trivia ==
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The camera this item was modeled after was introduced in 1995, putting it well outside the 1960s aesthetic of ''Team Fortress 2''.
[[Image:Arricomp.png|thumb|left|150px|A comparison of the logos.]]
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*The camera is a lightly rebranded model of the {{W|Arriflex 435|Arriflex 435ES}}, introduced in 1995. This would put it well outside the 1960s aesthetic of ''Team Fortress 2''.
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== Gallery ==
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<gallery>
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Image:Arricomp.png|Top: ''Team Fortress 2'' Camera logo.<br>Bottom: Arriflex logo.
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</gallery>
  
 
== See also ==
 
== See also ==

Revision as of 07:52, 29 March 2011

The unused Arr! camera

The camera is a scrapped item found in the Team Fortress 2 files. It is a lightly rebranded model of the Template:W. It may have been created for use in the Source Filmmaker, or for a prototype Spectator class capable of recording movies of a match in realtime[1] without needing to record demo files. It appears to have been finished, as the model is highly detailed.

The camera this item was modeled after was introduced in 1995, putting it well outside the 1960s aesthetic of Team Fortress 2.

Gallery

See also

References