Difference between revisions of "Napalm Grenade"
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− | {{Weapon| | + | {{Weapon infobox| |
− | | | + | | weapon-slot=[[Unused content#Grenades|Grenade]]| |
− | | | + | | used-by=[[Pyro]]| |
− | | | + | | weapon-image=Napalmgrenade2.PNG| |
− | | | + | | ammo-carried=N/A |
− | | | + | | ammo-loaded=N/A |
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Revision as of 11:42, 4 July 2010
Information
The Napalm grenade was to be a grenade weapon for the Pyro class. Its function would likely have been the same as in Team Fortress Classic, in which it would set a patch of the ground and enemies in the same radius on fire upon detonation, then continue to burn for a short time doing additional damage to those still within its radius and igniting those who enter it. The Pyro carries three (unusable) napalm grenades on his belt.
Damage
Unknown
Function times
Unknown
External links
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