Difference between revisions of "Doves"

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(Undo edit by Balladofwindfishes (Talk) (640422) was already there, hmm...)
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[[File:Bird.png|right|300px]]
 
[[File:Bird.png|right|300px]]
 
{{Quotation|'''The Engineer''' shooing away a dove.|Go on, get!|sound=Engineer_sentrymoving03.wav}}
 
{{Quotation|'''The Engineer''' shooing away a dove.|Go on, get!|sound=Engineer_sentrymoving03.wav}}
'''Doves''' appeared in all Valve-made maps, with the exception of [[Arena]] maps, [[Target]] and [[Item Test]].  
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'''Doves''' appeared in all Valve-made maps, with the exception of [[Arena]] maps, [[Target]] and [[Item Test]]. There were 78 perched doves in total.
  
There are two types of doves, perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player which would cause them to explode. The explosion caused no damage or knockback. Doves that had exploded would re-appear at the beginning of a new round. While perched doves were removed after the update, flying doves still have a small chance of appearing when a [[Scout]] is killed via [[gibs|gibbing]].
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There were two types of doves, perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player which would cause them to explode. The explosion caused no damage or knockback. Doves that had exploded would re-appear at the beginning of a new round. The flying doves appeared whenever a [[Scout]] was killed via [[gibs|gibbing]]. While perched doves were removed after the update, flying doves remain.
  
There were 78 perched doves in total.
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On June 17, 2011, the [[TF2 Official Blog|Team Fortress website]] was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the Medic: a bombed, ruined hospital, a waiting room, and a doctor's office, respectively, and all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the Team Fortress website.
 
 
On June 17, 2011, the [[TF2 Official Blog|Team Fortress website]] was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the Medic: a bombed, ruined hospital, a waiting room, and a doctor's office, respectively, and all of which appeared empty and abandoned.
 
 
 
On June 20th, 2011, the doves on the main page of the Blog were removed due to the redesign of the Team Fortress website.
 
  
 
== Locations ==
 
== Locations ==

Revision as of 10:45, 31 July 2011

Bird.png
Go on, get!
The Engineer shooing away a dove.

Doves appeared in all Valve-made maps, with the exception of Arena maps, Target and Item Test. There were 78 perched doves in total.

There were two types of doves, perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player which would cause them to explode. The explosion caused no damage or knockback. Doves that had exploded would re-appear at the beginning of a new round. The flying doves appeared whenever a Scout was killed via gibbing. While perched doves were removed after the update, flying doves remain.

On June 17, 2011, the Team Fortress website was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the Medic: a bombed, ruined hospital, a waiting room, and a doctor's office, respectively, and all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the Team Fortress website.

Locations

See Dove locations for a listing of all dove sightings.

Update history

June 8, 2011 Patch

  • [Undocumented] Doves have been added to all Valve-made maps.

June 10, 2011 Patch

  • Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.

June 17, 2011 Patch

  • Fixed a server crash triggered during entity cleanup.
  • [Undocumented] Added a new "Dove" model with flight animations.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Removed doves from the maps they were placed on.

Bugs

  • There was a dove near the center of Well on a rafter that could not be killed through conventional methods, as it was inside of a clip brush that blocks all weapons fire or entry. This dove could only be killed by sticky jumping and hitting it with the Ullapool Caber or through the use of noclip. None of the other doves had this problem.

Trivia

Gallery

See also

References