Difference between revisions of "Dynamite Sapper"

From Team Fortress Wiki
Jump to: navigation, search
(Dynamite Pack is only related by name, but that's not really related enough, I feel. "It is probable" sounds overly formal. Other mc)
(Added more information.)
 
Line 10: Line 10:
 
| numbered      = no
 
| numbered      = no
 
}}
 
}}
{{Quotation|'''The Spy''' upon dynamiting the [[Engineer]]'s building|'Kaboom' to you, sir.|sound=Spy DominationDemoMan03.wav}}
+
{{Quotation|'''The Spy''' upon blowing up the [[Engineer]]'s building|'Kaboom' to you, sir.|sound=Spy DominationDemoMan03.wav}}
  
The '''Dynamite Sapper''' is a [[Unused content|scrapped]] Spy [[Sapper]], referenced in certain places within the code. It likely worked similar to the normal Sapper, but instead of simply destroying the building, it would also create a [[damage|damaging]] explosion upon completion. The internal name for the [[List of item attributes|attribute]] related to this weapon is {{code|sapper_explodes_on_det}}.
+
The '''Dynamite Sapper''' is a [[Unused content|scrapped]] Spy [[Sapper]], referenced in certain places within the code. It likely worked similar to the normal Sapper, but instead of simply destroying the building, it would also create a [[damage|damaging]] explosion upon completion. The internal name for the attribute related to this weapon is <code>sapper_explodes_on_det</code>. It would've made a ticking sound while sapping instead of the normal Sapper's usual static sound,<ref>game/server/tf/tf_obj_sapper.cpp:L497</ref> making a bell ringing sound as well when the sapped building had under 60 health.<ref>game/server/tf/tf_obj_sapper.cpp:L641</ref> When it finished sapping a building, the resulting explosion would've had a radius of 200 [[Hammer unit|Hammer units]], and dealt 150% of the sapped building's max health as its base damage.<ref>game/server/tf/tf_obj_sapper.cpp:L397</ref>
  
 +
== References ==
 +
<references/>
 
{{Unused Content Nav}}
 
{{Unused Content Nav}}

Latest revision as of 19:16, 11 June 2024

'Kaboom' to you, sir.
The Spy upon blowing up the Engineer's building

The Dynamite Sapper is a scrapped Spy Sapper, referenced in certain places within the code. It likely worked similar to the normal Sapper, but instead of simply destroying the building, it would also create a damaging explosion upon completion. The internal name for the attribute related to this weapon is sapper_explodes_on_det. It would've made a ticking sound while sapping instead of the normal Sapper's usual static sound,[1] making a bell ringing sound as well when the sapped building had under 60 health.[2] When it finished sapping a building, the resulting explosion would've had a radius of 200 Hammer units, and dealt 150% of the sapped building's max health as its base damage.[3]

References

  1. game/server/tf/tf_obj_sapper.cpp:L497
  2. game/server/tf/tf_obj_sapper.cpp:L641
  3. game/server/tf/tf_obj_sapper.cpp:L397