Difference between revisions of "Paint Bomb"

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(Actually several things about how it works I just found. I'm assuming this is the same one.)
 
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{{Quotation|'''Merasmus''' in a water balloon fight|An ''ocean'' of water ''descends'' upon you. Drown, mortals! Drown in...in... Hmm. Ok, all cards on the table, that was ''supposed'' to be water. I'm so sorry.|sound=Sf14 merasmus effect swimming rare 04.wav}}
 
{{Quotation|'''Merasmus''' in a water balloon fight|An ''ocean'' of water ''descends'' upon you. Drown, mortals! Drown in...in... Hmm. Ok, all cards on the table, that was ''supposed'' to be water. I'm so sorry.|sound=Sf14 merasmus effect swimming rare 04.wav}}
  
The '''Paint Bomb'''<ref name="paintbomb">game/client/tf/tf_fx_impacts.cpp:L174</ref> is an experimental [[Throwable weapons|throwable weapon]]. Not much information is known about the weapon's functionality, however, several icons and other textures indicate that the Paint Bomb would've drenched the victim in paint. A leftover kill icon is still present in the files. Some splash text<ref name="splashtext">tf_materialSrc\materialsrc\Effects\balloon_sploosh.pd</ref> indicates that on a successful hit, a bit of text similar to the [[Mantreads]]'s Stomp or the [[Loose Cannon]]'s Double Donk would appear. The victim of a Paint Bomb would've likely had an icon on their HUD<ref name="hudicon">tf_materialSrc\materialsrc\Effects\balloon001.tga</ref> indicating they had been hit by it and are now drenched in paint, similar to the HUD icon for [[Jarate]]. The Paint Bomb would likely also do bullet damage.<ref name="damagetype">game\shared\tf\tf_shareddefs.cpp:L808</ref> The Paint Bomb would've left colored decals on the world<ref name="decalscode">174-223</ref>, similar to blood splatters.<ref name="decals">tf_materialSrc\materialsrc\Decals\paint_splatter001-3.psd</ref>
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The '''Paint Bomb'''<ref name="paintbomb">game\client\tf\tf_fx_impacts.cpp:L174</ref>, or Water Balloon<ref>game\shared\tf\tf_shareddefs.cpp:L808</ref>, is an experimental [[Throwable weapons|throwable weapon]]. The Paint Bomb would have played a hit, kill (both different from the default [[Hit Sound|Hit and Kill Sounds]]), and "score" sound (when the score sound would be triggered is unknown).<ref>game\shared\tf\tf_weapon_jar.cpp:L99-101</ref> The Paint Bomb could be charged, similar to the [[Huntsman]], to deal extra damage ranging from a base damage of 20 to a maximum of 50 damage.<ref>game\shared\tf_weapon_throwable.h:L196</ref> Its radius also increased from 32 [[Hammer unit]]s without charging, but increasd to 64 at full charge.<ref>game\shared\tf\tf_weapon_jar.cpp:L105-106</ref>  
  
Several different variants of the Paint Bomb can be found, including a "grenade" version<ref name="grenade">tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_grenade.tga</ref>, a [[Balloonicorn]] version<ref name="balloonicorn">tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_balloonicorn.tga</ref>, as well as a "gold" version<ref name="variant">Identical filepaths to the regular versions, but with "_color" and "_gold" affixed before the filetype.</ref> one of both of these and a "color"<ref name="variant"></ref> version of both of these, likely indicating that the Paint Bomb had different colors. A "Balloon Bag" icon<ref name="bag">tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_bag.psd</ref> can also be found, with several different deflated water balloons inside it.
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Several icons and other textures indicate that the Paint Bomb would've drenched the victim in paint. A leftover kill icon is still present in the files. Some splash text<ref name="splashtext">tf_materialSrc\materialsrc\Effects\balloon_sploosh.psd</ref> indicates that on a successful hit, a bit of text similar to the [[Mantreads]]'s Stomp or the [[Loose Cannon]]'s Double Donk would appear. The victim of a Paint Bomb would've likely had an icon on their HUD<ref name="hudicon">tf_materialSrc\materialsrc\Effects\balloon001.tga</ref> indicating they had been hit by it and are now drenched in paint, similar to the HUD icon for [[Jarate]]. The Paint Bomb would likely also do bullet damage.<ref name="damagetype">game\shared\tf\tf_shareddefs.cpp:L808</ref> The Paint Bomb would've left colored decals on the world<ref name="decalscode">174-223</ref>, similar to blood splatters.<ref name="decals">tf_materialSrc\materialsrc\Decals\paint_splatter001-3.psd</ref>
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Several different variants of the Paint Bomb can be found, including a "grenade" version<ref name="grenade">tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_grenade.tga</ref>, a [[Balloonicorn]] version<ref name="balloonicorn">tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_balloonicorn.tga</ref>, as well as a "gold"<ref name="variant">Identical filepaths to the regular versions, but with "_color" and "_gold" affixed before the filetype.</ref> and a "color"<ref name="variant"></ref> version of the grenade and Balloonicorn version, likely indicating that the Paint Bomb had different colors. A "Balloon Bag" icon<ref name="bag">tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_bag.psd</ref> can also be found, with several different deflated water balloons inside it.
  
 
== References ==
 
== References ==

Latest revision as of 22:32, 21 November 2024

The Paint Bomb[1], or Water Balloon[2], is an experimental throwable weapon. The Paint Bomb would have played a hit, kill (both different from the default Hit and Kill Sounds), and "score" sound (when the score sound would be triggered is unknown).[3] The Paint Bomb could be charged, similar to the Huntsman, to deal extra damage ranging from a base damage of 20 to a maximum of 50 damage.[4] Its radius also increased from 32 Hammer units without charging, but increasd to 64 at full charge.[5]

Several icons and other textures indicate that the Paint Bomb would've drenched the victim in paint. A leftover kill icon is still present in the files. Some splash text[6] indicates that on a successful hit, a bit of text similar to the Mantreads's Stomp or the Loose Cannon's Double Donk would appear. The victim of a Paint Bomb would've likely had an icon on their HUD[7] indicating they had been hit by it and are now drenched in paint, similar to the HUD icon for Jarate. The Paint Bomb would likely also do bullet damage.[8] The Paint Bomb would've left colored decals on the world[9], similar to blood splatters.[10]

Several different variants of the Paint Bomb can be found, including a "grenade" version[11], a Balloonicorn version[12], as well as a "gold"[13] and a "color"[13] version of the grenade and Balloonicorn version, likely indicating that the Paint Bomb had different colors. A "Balloon Bag" icon[14] can also be found, with several different deflated water balloons inside it.

References

  1. game\client\tf\tf_fx_impacts.cpp:L174
  2. game\shared\tf\tf_shareddefs.cpp:L808
  3. game\shared\tf\tf_weapon_jar.cpp:L99-101
  4. game\shared\tf_weapon_throwable.h:L196
  5. game\shared\tf\tf_weapon_jar.cpp:L105-106
  6. tf_materialSrc\materialsrc\Effects\balloon_sploosh.psd
  7. tf_materialSrc\materialsrc\Effects\balloon001.tga
  8. game\shared\tf\tf_shareddefs.cpp:L808
  9. 174-223
  10. tf_materialSrc\materialsrc\Decals\paint_splatter001-3.psd
  11. tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_grenade.tga
  12. tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_balloonicorn.tga
  13. a b Identical filepaths to the regular versions, but with "_color" and "_gold" affixed before the filetype.
  14. tf_materialSrc\materialsrc\backpack\weapons\c_models\c_balloon_bag.psd