Difference between revisions of "Trailer 1"

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m (Reverting a bad trivia.)
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* The general design of all the characters is somewhat different.  This is most apparent in classes such as the [[Engineer]] and [[Soldier]].
 
* The general design of all the characters is somewhat different.  This is most apparent in classes such as the [[Engineer]] and [[Soldier]].
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* The [[Spy]] has a pocket on the left side of his suit witch isn't present now.
  
 
* The muzzle flares are opaque and hard-edged.
 
* The muzzle flares are opaque and hard-edged.
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* The [[Soldier]]'s [[Rocket Launcher]] is visually a single-shot frontloaded RPG, much like it was in TFC.  The rocket was removed in the final version.
 
* The [[Soldier]]'s [[Rocket Launcher]] is visually a single-shot frontloaded RPG, much like it was in TFC.  The rocket was removed in the final version.
  
* The Soldier does not scream before beating his helmet with his [[Shovel]] as he does during his in-game taunt.
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* The [[Soldier]] does not scream before beating his helmet with his [[Shovel]] as he does during his in-game taunt.
  
 
* The [[Pyro]] has a skull insignia behind him in the scene where he flames the camera which has not yet reappeared in any form. This skull was used for the RED team's logo in TFC.
 
* The [[Pyro]] has a skull insignia behind him in the scene where he flames the camera which has not yet reappeared in any form. This skull was used for the RED team's logo in TFC.
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*The [[Heavy]]'s Minigun at the start has a barrel unlike the [[Iron Curtain]].
 
*The [[Heavy]]'s Minigun at the start has a barrel unlike the [[Iron Curtain]].
 
  
 
==See also==
 
==See also==

Revision as of 21:42, 12 April 2011

Trailer 1
Tf2 pyro-june07.png
Video Info
Released: July 19th, 2006
Run time: 1:11
Hey You! Yeah you — Action fan! Buckle up and hunker down as Valve launches an A-tomic jet fueled knuckle sandwich right into the doughy bread baskets of the world's battle game blowhards!
Those other feeble fight games (and the old maids that play'em and the momma's boys that make'em!) better head for the fainting couch, because this one's the gut-grabbinest, gut-rippenest,
strangle-you-with-your-own-grabbed-gutsiest battle thriller ever seared onto your monitor — with pixels that are 5% human blood!
— Valve

Info

First revealed at the July 19, 2006 EA Summer Showcase event, this trailer showcased Team Fortress 2's dramatic change in visual style and gameplay from its initial design.

The trailer, since it is showing a early rendition of the game, contains several differences from the final product:

  • The general design of all the characters is somewhat different. This is most apparent in classes such as the Engineer and Soldier.
  • The Spy has a pocket on the left side of his suit witch isn't present now.
  • The muzzle flares are opaque and hard-edged.
  • The Medic is also shown wearing a stethoscope, which was later removed (though it can be see in his cubby in the spawn rooms).
  • The Soldier's Rocket Launcher is visually a single-shot frontloaded RPG, much like it was in TFC. The rocket was removed in the final version.
  • The Soldier does not scream before beating his helmet with his Shovel as he does during his in-game taunt.
  • The Pyro has a skull insignia behind him in the scene where he flames the camera which has not yet reappeared in any form. This skull was used for the RED team's logo in TFC.
  • The Sniper has a sign behind him that says "Warning: Unsafe Structure" at 0:44

See also