Difference between revisions of "Armor"

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== Gallery ==
 
== Gallery ==
 
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File:Stephane-gaudette-ctf-badlands-bluebase010031.jpg|Screenshot of an [[Badlands (Capture the Flag)|early version of Badlands]] which also shows an early HUD with the armor meter.
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File:Stephane-gaudette-ctf-badlands-bluebase010031.jpg|Screenshot of an [[Badlands (Capture the Flag)|early version of Badlands]] which also shows an early [[HUD]] with the armor meter.
 
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Revision as of 15:34, 3 November 2021

This article is about the scrapped Team Fortress 2 hit point. For the classic Team Fortress hit point, see Armor (Classic).
Armor
Armor image
Pickup Type: Armor

Armor is a scrapped hit point for all classes. Armor references can be found in scripts files of all classes, as well as the different amount of health points that would properly balance with it. Apparently, armor supposed to absorb a certain amount of damage from an attack, like in Team Fortress Classic. It was scrapped for officially-unknown reasons before the release of the game.


Hit Points Comparison
Class Current Health Points OLD Health Points/Armor Points

Scout

125

75/25

Soldier

200

100/250

Pyro

175

100/150

Demoman

175

90/120

Heavy

300

100/400

Engineer

125

80/50

Medic

150

90/100

Sniper

125

90/25

Spy

125

90/100

Gallery