Difference between revisions of "Gun Mettle Update/pt-br"

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=== Cosméticos ===
 
=== Cosméticos ===
 
{{main|Cosmetic items/pt-br|l1=Itens cosméticos}}
 
{{main|Cosmetic items/pt-br|l1=Itens cosméticos}}
{{hatnote|Adicionado na {{Patch name|8|27|2015}}}}
+
{{hatnote|Adicionados na {{Patch name|8|27|2015}}}}
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|<span style="color: #FFF;">Scout</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|<span style="color: #FFF;">Scout</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Fortunate Son|75px}}
+
| align="center" style="background: #8847FF " | {{Icon item|Fortunate Son|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Fortunate Son}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Fortunate Son}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|Flak Jack|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Flak Jack|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Flak Jack}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Flak Jack}}'''
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|<span style="color: #FFF;">Demoman</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|<span style="color: #FFF;">Demoman</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Bruce's Bonnet|75px}}
+
| align="center" style="background: #D32CE6 " | {{Icon item|Bruce's Bonnet|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Bruce's Bonnet}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Bruce's Bonnet}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|Outta' Sight|75px}}
+
| align="center" style="background: #8847FF " | {{Icon item|Outta' Sight|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Outta' Sight}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Outta' Sight}}'''
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="3" | {{icon class|Heavy}}<br/>'''[[Heavy{{if lang}}|<span style="color: #FFF;">Heavy</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="3" | {{icon class|Heavy}}<br/>'''[[Heavy{{if lang}}|<span style="color: #FFF;">Heavy</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Commissar's Coat|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Commissar's Coat|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Commissar's Coat}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Commissar's Coat}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|White Russian|75px}}
+
| align="center" style="background: #8847FF " | {{Icon item|White Russian|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|White Russian}}'''
 
| style="background: #FFFCF7 "| '''{{item link|White Russian}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|El Duderino|75px}}
+
| align="center" style="background: #D32CE6 " | {{Icon item|El Duderino|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|El Duderino}}'''
 
| style="background: #FFFCF7 "| '''{{item link|El Duderino}}'''
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|<span style="color: #FFF;">Engineer</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|<span style="color: #FFF;">Engineer</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Sheriff's Stetson|75px}}
+
| align="center" style="background: #D32CE6 " | {{Icon item|Sheriff's Stetson|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Sheriff's Stetson}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Sheriff's Stetson}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|Wild West Waistcoat|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Wild West Waistcoat|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Wild West Waistcoat}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Wild West Waistcoat}}'''
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Medic}}<br/>'''[[Medic{{if lang}}|<span style="color: #FFF;">Medic</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="2" | {{icon class|Medic}}<br/>'''[[Medic{{if lang}}|<span style="color: #FFF;">Medic</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Physician's Protector|75px}}
+
| align="center" style="background: #8847FF " | {{Icon item|Physician's Protector|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Physician's Protector}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Physician's Protector}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|Vascular Vestment|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Vascular Vestment|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Vascular Vestment}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Vascular Vestment}}'''
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="1" | {{icon class|Spy}}<br/>'''[[Spy{{if lang}}|<span style="color: #FFF;">Spy</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="1" | {{icon class|Spy}}<br/>'''[[Spy{{if lang}}|<span style="color: #FFF;">Spy</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Lurker's Leathers|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Lurker's Leathers|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Lurker's Leathers}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Lurker's Leathers}}'''
 
|-
 
|-
 
| style="background: #b7a2ba; width:90px;" rowspan="1" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|<span style="color: #FFF;">Engineer</span>]]''' <br/> {{icon class|Sniper}}<br/>'''[[Sniper{{if lang}}|<span style="color: #FFF;">Sniper</span>]]'''
 
| style="background: #b7a2ba; width:90px;" rowspan="1" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|<span style="color: #FFF;">Engineer</span>]]''' <br/> {{icon class|Sniper}}<br/>'''[[Sniper{{if lang}}|<span style="color: #FFF;">Sniper</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Support Spurs|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Support Spurs|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Support Spurs}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Support Spurs}}'''
 
|-
 
|-
| style="background: #b7a2ba; width:90px;" rowspan="3" | {{icon class|All Classes}}<br/>'''[[Classes{{if lang}}|<span style="color: #FFF;">Todas as classes</span>]]'''
+
| style="background: #b7a2ba; width:90px;" rowspan="3" | {{icon class|All Classes}}<br/>'''[[Classes{{if lang}}|<span style="color: #FFF;">{{class name|All Classes}}</span>]]'''
| align="center" style="background: #FFFCF7 " | {{Icon item|Captain Cardbeard Cutthroat|75px}}
+
| align="center" style="background: #EB4B4B " | {{Icon item|Captain Cardbeard Cutthroat|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Captain Cardbeard Cutthroat}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Captain Cardbeard Cutthroat}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|Rotation Sensation|75px}}
+
| align="center" style="background: #4B69FF " | {{Icon item|Rotation Sensation|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Rotation Sensation}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Rotation Sensation}}'''
 
|-
 
|-
| align="center" style="background: #FFFCF7 " | {{Icon item|Potassium Bonnett|75px}}
+
| align="center" style="background: #EB4B4B " | {{Icon item|Potassium Bonnett|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Potassium Bonnett}}'''
 
| style="background: #FFFCF7 "| '''{{item link|Potassium Bonnett}}'''
 
|}
 
|}

Revision as of 23:24, 31 October 2019

Este artigo refere-se especificamente ao conteúdo lançado na atualização. Para informações sobre a atualização, veja Atualização de 2 de julho de 2015.
Gun Mettle Update.png

A Atualização Arsenal Artístico (Gun Mettle Update) foi uma grande atualização que introduziu armas decoradas, 4 novos mapas, e 3 novas provocações. Ela também introduziu a Campanha Arsenal Artístico, um evento de três meses permitindo que os jogadores completem desafios baseado nas suas habilidades para desbloquear armas únicas e caixas de armas exclusivas. Jogadores devem comprar um Passe da Campanha Arsenal Artístico para participarem do evento.

Adições

Mapas

Nome Imagem Modo de jogo Nome do arquivo
Borneo Pl Borneo.jpg Carga Explosiva
BLU Bombcart.png
pl_borneo
Powerhouse Cp powerhouse.png Pontos de Controle
Controlpoint.png
cp_powerhouse
Snowplow Cp snowplow.jpg Pontos de Controle
Controlpoint.png
cp_snowplow
Suijin Suijin main.jpg Rei do Pedaço
Controlpoint.png
koth_suijin

Cosméticos

Artigo principal: Itens cosméticos
Adicionados na Atualização de 27 de agosto de 2015
Leaderboard class scout.png
Scout
Fortunate Son Filho Afortunado
Flak Jack Colete do Corredor
Leaderboard class demoman.png
Demoman
Bruce's Bonnet Malha do Monarca
Outta' Sight Visual Vistoso
Leaderboard class heavy.png
Heavy
Commissar's Coat Casaco do Comissário
White Russian Russo Branco
El Duderino El Duderino
Leaderboard class engineer.png
Engineer
Sheriff's Stetson Chapéu do Xerife
Wild West Waistcoat Colete do Caubói
Leaderboard class medic.png
Medic
Physician's Protector Protetor do Doutor
Vascular Vestment Vestimenta Vascular
Leaderboard class spy.png
Spy
Lurker's Leathers Jaqueta Secreta
Leaderboard class engineer.png
Engineer
Leaderboard class sniper.png
Sniper
Support Spurs Esporas de Suporte
TF2 crosshair orange.png
Todas as classes
Captain Cardbeard Cutthroat Pirata de Barbelão
Rotation Sensation Sensação da Rotação
Potassium Bonnett Banana do Banana

Provocações

Leaderboard class heavy.png
Heavy
Proletariat Posedown Pose do Proletariado
Leaderboard class spy.png
Spy
Box Trot Caixa Camuflada
TF2 crosshair orange.png
Todas as classes
Kazotsky Kick Dança dos Cossacos

Ferramentas

Artigo principal: Ferramentas
Concealed Killer Weapons Case Caixa de Arma do Assassino Furtivo
Gun Mettle Campaign Coin Moeda da Campanha Arsenal Artístico
Gun Mettle Key Chave do Arsenal Artístico
Gun Mettle Campaign Pass Passe da Campanha Arsenal Artístico
Powerhouse Weapons Case Caixa de Arma da Coleção Powerhouse
Gun Mettle Cosmetic Case Caixa de Cosméticos do Arsenal Artístico
Gun Mettle Cosmetic Key Chave da Caixa de Cosméticos do Arsenal Artístico
Notas  Adicionado na Atualização de 27 de agosto de 2015.

Classes alteradas

Classe Mudanças
Leaderboard class heavy.png
Heavy
Pictogram plus.png Modificado: Penalidade de dano da Metralhadora Giratória em Sentinelas nível 2 e 3 ligeiramente reduzido. Resistência da Sentinela nível 2 mudou de 20% para 15% e nível 3 mudou de 33% para 20%.
Leaderboard class engineer.png
Engineer
Pictogram comment.png Modificado: Impulso de construção (batidas de chave inglesa, reconstruções) de múltiplas fontes agora é aditiva em vez de multiplicativa. Cálculos são baseados ao redor de uma velocidade de construção base de 1x.
Pictogram plus.png Modificado: Trocar de Chave Inglesa não mais destrói construções, apenas se o tipo de construção for trocado (Trocar da Chave Inglesa para o Pistoleiro e vice-versa).
Pictogram plus.png Modificado: Impulso da velocidade de construção por batidas da chave inglesa aumentada em 50%. Construções agora constroem 2.5x mais rápido em vez de apenas 2x (aditivo de 1.5 + velocidade base).
Pictogram plus.png Modificado: Teletransportadores e Fornecedores reconstroem 50% mais rápido (2.5x sem impulso da chave inglesa, 5.5x com impulso da chave inglesa).
Pictogram plus.png Modificado: Penalidade de velocidade ao carregar construções reduzida de 25% para 10%.
Pictogram minus.png Modificado: Custos de reparação de construção aumentados de 20 metal para 33 metal para reparar 100hp por batida de chave inglesa (de 5HP por metal para 3HP por metal).
Leaderboard class spy.png
Spy
Pictogram plus.png Modificado: A animação de recarregamento do Revólver não mais obstrui a mira do jogador.
Pictogram plus.png Modificado: Trocar para um novo disfarce agora leva apenas 0.5 segundo, em vez de 2 segundos.
Pictogram plus.png Adicionado: Enquanto invisível, Spy recebe 20% menos dano de todas as fontes.
Pictogram plus.png Adicionado: Enquanto invisível, Spy tem um tempo reduzido em temporizador de debuffs (fogo, Jarratê, leite, sangramento).
Pictogram plus.png Modificado: Penalidade de dano do Revólver em Sentinelas sabotadas diminuída de -66% para 33%.

Armas alteradas

Classe Arma Mudanças
Leaderboard class scout.png
Scout
Baby Face's Blaster
Destruidora do Degenerado
Pictogram comment.png Adicionado: Adicionada redução de boost ao levar dano.
Pictogram minus.png Modificado: Quantidade de boost perdido ao pular no ar aumentado.
Shortstop
Interbases
Pictogram plus.png Modificado: Não mais usa munição secundária e agora usa munição primária no lugar.
Pictogram plus.png Modificado: Passivas de cura e de força de arremesso são ativas apenas enquanto a arma estiver ativa.
Fan O'War
Leque d'Guerra
Pictogram plus.png Adicionado: Agora dá dano crítico onde seria mini-crit.
Pictogram plus.png Modificado: Penalidade de dano reduzida de -90% para -75%.
Pretty Boy's Pocket Pistol
Pistola Portátil do Peralta
Pictogram plus.png Modificado: Efeitos passivos na Pistola Portátil do Peralta são ativos apenas enquanto a arma estiver ativa.
Pictogram minus.png Modificado: Passiva de +15 de vida máxima removida.
Pictogram plus.png Adicionado: Adicionado +3 de vida por acerto.
Pictogram comment.png Modificado: Vulnerabilidade de dano modificada de +50% de dano de fogo para +20% de todas as fontes enquanto ativo.
Leaderboard class soldier.png
Soldier
Air Strike
Ataque Aéreo
Pictogram plus.png Removido Penalidade de tamanho do cartucho removida.
Pictogram plus.png Modificado Penalidade de raio reduzida de -15% para -10%.
Pictogram plus.png Modificado Penalidade de dano reduzido de -25% para -15%.
Pictogram minus.png Changed Rocket jump blast damage reduction reduced from -25% to -15%
Equalizer
Compensador
Escape Plan
Plano de Fuga
Pictogram plus.png Changed Changed no healing penalty to 90% less healing from Medics while active
Black Box
Caixa Preta
Pictogram plus.png Changed Changed +15 health on hit to +20 health on hit per attack
Pictogram comment.png Changed: Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health)
Liberty Launcher
Lançador da Liberdade
Pictogram plus.png Added: Now has +25% clip size
Leaderboard class pyro.png
Pyro
Flare Gun
Arma Sinalizadora
Pictogram comment.png Added: Added text to describe 100% critical hits on burning targets
Scorch Shot
Queima-Roupa
Pictogram plus.png Changed: Reduced damage penalty from -50% to -35%
Pictogram plus.png Added: Now has increased knock back on burning targets
Pictogram plus.png Changed: Increased the blast radius from flares from 92Hu to 110Hu
Pictogram plus.png Added: Hits and explosions always Mini-Crit burning targets
Detonator
Detonadora
Pictogram comment.png Added: Added text to describe 100% minicrits on burning targets
Pictogram plus.png Changed: Slightly increased blast jump height when doing a Detonator jump
Pictogram plus.png Changed: Increased blast radius from 92Hu to 110Hu
Pictogram plus.png Added: Detonated explosions now also Mini-Crit burning targets
Pictogram minus.png Changed: Increased damage penalty to -25%
Pictogram minus.png Changed: Increased self-damage penalty from +25% to +50%
Powerjack
Ligação Direta
Pictogram minus.png Changed: Reduced health gained on kill from +75hp to +25hp
Leaderboard class demoman.png
Demoman
Tide Turner
Descobridor dos Sete Mares
Pictogram plus.png Changed: Self damage will no longer decrease charge when charging
Pictogram plus.png Changed: Fall damage will no longer decrease charge when charging
Pictogram plus.png Changed: Amount of charge taken away on damage when charging reduced from 3 to 1 per point of damage.
Ali Baba's Wee Booties
Botinhas do Ali Babá Bootlegger
Perna de Pau
Pictogram plus.png Added: Added +10% movement speed bonus
Pictogram comment.png Changed: Changed 25 charge on charge kill to 25 charge on melee kill
Claidheamh Mòr
Claidheamh Mòr
Pictogram plus.png Changed: Changed 25 charge on charge kill to 25 charge on melee kill
Loch-n-Load
Bomba do Lago Ness
Pictogram comment.png Changed: Changed +20% damage bonus to +20% damage against buildings
Iron Bomber
Bombardeiro de Ferro
Pictogram plus.png Changed: Removed damage penalty on self-detonate
Pictogram plus.png Changed: Reduced radius penalty from -20% to -15%
Quickiebomb Launcher
Lança-Rápibombs
Pictogram plus.png Added: Damage is now increased based on charge amount when the bomb is fired.
Ullapool Caber
Tora de Ullapool
Pictogram plus.png Changed: Reduced explosion base damage from 100 to 75
Pictogram minus.png Changed: Reduced damage ramp up bonus for close range attacks. Now is the same as other explosive weapons.
Leaderboard class heavy.png
Heavy
Brass Beast
Fera de Bronze
Pictogram plus.png Added: Added 20% damage resistance while spun up
Tomislav
Tomislav
Pictogram plus.png Added: Now 20% more accurate (less spread)
Pictogram plus.png Added: Increased spin up bonus from 10% to 20%
Natascha
Natascha
Pictogram plus.png Added: Added 20% damage resistance while spun up
Pictogram comment.png Added: Stun amount now has distance falloff. Decreases starting at 512hu down to zero stun at 1536Hu
Family Business
Negócios de Família
Pictogram plus.png Added:Now has +15% increased attack speed
Warrior's Spirit
Espírito do Guerreiro
Pictogram plus.png Added: Now has +10 health on hit
Eviction Notice
Aviso de Despejo
Pictogram plus.png Added: Now has 3 second speed boost on hit
Dalokohs Bar
Barra de Dalokohs
Pictogram minus.png Added: Now has 10 second cool down on use
Pictogram plus.png Changed: Can now overheal up to 400hp
Pictogram plus.png Added: Can be thrown (alt-fire) as a small medkit for other players to use
Leaderboard class engineer.png
Engineer
Gunslinger
Pistoleiro
Pictogram plus.png Added: Mini Sentry Guns can now be repaired
Pictogram plus.png Changed: Mini Sentry Guns can now be Wrench construction boosted
Pictogram minus.png Changed: Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously.
Pictogram minus.png Changed: Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100%
Pictogram minus.png Changed: Metal gibs from destroyed Mini Sentry Guns no longer grant any metal.
Pomson 6000
Pomson 6000
Pictogram minus.png Changed: Uber and Cloak drain decreases over distance from target. Decreases start at 512 Hammer Units (Hu) from target and reach 0 drain at 1536Hu
Rescue Ranger
Telescopeta
Pictogram plus.png Changed: Decreased cost of long range building pick up from 130 metal to 100 metal
Wrangler
Peão
Pictogram minus.png Changed:Ammo and Repair given to a shielded Sentry is reduced by the strength of the shield (66% reduced) when shield is active
Pictogram minus.png Changed: Engineer death keeps the Wrangled sentry shielded and disabled for 3 seconds, same as when Wrangler is switched away. (Previously Engineer death caused disable state for only 1 second)
Jag
Dentadura
Pictogram comment.png Changed:With the change to Base Construction boost, Jag bonus has improved. 30% increase of 1.5x makes a total of 1.95x (total of 2.95x when base speed is added)
Pictogram plus.png Added: Added +15% swing speed.
Pictogram minus.png Added: Added 20% repair penalty. Repairs will give up to 80hp per swing instead 100hp per swing.
Short Circuit
Curto-Circuito
Pictogram comment.png Added: Projectile destruction has been moved to alt-fire at the cost of -15 per shot. There is a 0.5s cool down between attempts and refire
Pictogram minus.png Added: Cannot pick up buildings when the Short Circuit is deployed
Eureka Effect
Efeito Eureca
Pictogram comment.png Added: Previous penalties have been removed and replaced with the following:
Construction hit speed boost decreased by 50%
50% less metal from pickups and Dispensers
Leaderboard class medic.png
Medic
Vaccinator
Vacinadora
Pictogram comment.png Added: Vaccinator Uber deploys now always take exactly 1 bar of Ubercharge.
Pictogram plus.png Added: Vaccinator Uber deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist uber each consuming 1 charge.
Pictogram minus.png Changed: Vaccinator uber build now suffers the same penalties as other mediguns when it comes to multiple medics on the same target and max overhealed patients.
Pictogram minus.png Changed:Decreased the bonus healing a Medic received for properly selecting the right damage resistance type from 25% of incoming damage to 10% of incoming damage
Pictogram comment.png Added: Added Penalty of 66% decreased ubercharge build rate while healing a overhealed patient
Solemn Vow
Voto Solene
Pictogram minus.png Added: Added 10% attack speed penalty
Leaderboard class sniper.png
Sniper
Sydney Sleeper
Anestesiador de Sydney
Pictogram plus.png Added: Jarate now applies on all scoped shots, duration scales with charge duration (2 to 8 seconds)
Bazaar Bargain
Barganha do Bazar
Pictogram plus.png Added: No longer lose heads on miss
Pictogram minus.png Added: Collecting a head requires a headshot kill and not just a headshot
Pictogram comment.png Changed: Each head boosts charge rate by 25% up to 200%
Pictogram minus.png Changed: Charge rate penalty changed from -20% to -50%.
Pictogram plus.png Changed: Now requires 2 headshot kills to be back at base speed and 6 kills for 200% charge rate
Cozy Camper
Campista Confortável
Pictogram plus.png Changed: Removed increased damage taken penalty
Bushwacka
Facão do Desbravador
Pictogram plus.png Changed: Changed penalty from +20% fire vulnerability to +20% damage vulnerability while active
Leaderboard class spy.png
Spy
Spy-cicle
Spy-lactite
Pictogram plus.png Changed: Changed fire immunity for 3 seconds to fire immunity for 1 second and 10 seconds of afterburn immunity
Pictogram minus.png Changed: Removed silent killer attribute
Pictogram plus.png Added: Spy-cicle recharge timer can now be reduced by picking up ammo boxes
Enforcer
Capanga
Pictogram comment.png Changed: Changed +20% damage bonus while undisguised to +20% damage bonus while disguised
Big Earner
Grande Ganhador
Pictogram plus.png Added: Added 3 second speed gain on kill
Conniver's Kunai
Kunai do Conspirador
Pictogram plus.png Changed: Health penalty reduced from -65 to -55 (70 Health total)
Pictogram comment.png Changed: Minimum Health gain of 75 on kill
Pictogram plus.png Changed: Maximum overheal from Kunai increased from 195 to 210
Cloak and Dagger
Manto e Adaga
Pictogram plus.png Added: Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to padrão Relógio de Invisibilidade on ammo pick up
Dead Ringer
Cópia Mortal
Pictogram minus.png Changed: Triggering Feign Death instantly removes 50% cloak meter
Pictogram comment.png Changed: Changed increased drain rate to a decreased drain rate. Overall duration of invisibility is still 7 seconds when accounting for initial spend of 50 cloak meter for triggering Feign Death
Pictogram minus.png Changed: Decreased cloak regen rate from +80% to +50%
Pictogram plus.png Changed: When Feign Death is triggered, the Spy receives a 3 second speed boost
Pictogram comment.png Changed: Initial attack that triggers feign death has its damage reduced by 50%
Pictogram minus.png Changed: Damage resistance on triggering feign death scales over time. 65% to 20% over 3 seconds
Pictogram minus.png Changed: Feign Death stealth has no bump shimmer for 3 seconds
Pictogram minus.png Changed: 3 seconds after triggering Feign Death, the Spy is under normal invisible conditions (20% armor and shimmers if bumped or shot)
Pictogram minus.png Changed: Can no longer pick up ammo for cloak meter while cloaked
Disguise Kit
Kit de Disfarce
Pictogram plus.png Added: Pressing 'reload' (Default bind: R ) also toggles the disguise team.
Leaderboard class soldier.png
Soldier
Leaderboard class pyro.png
Pyro
Leaderboard class heavy.png
Heavy
Leaderboard class engineer.png
Engineer
Panic Attack
Ataque de Pânico
Pictogram plus.png Changed: Base Fire rate increased (from 15% to 30%)
Pictogram plus.png Added: Added increased switch to speed by +50%
Pictogram plus.png Changed: Base reload speed increased (from 33% to 50%)

Conquistas

Cinco novas conquistas foram introduzidas nesta atualização.


Corrente Alternada
Corrente Alternada
Vença uma rodada na qual a equipe inimiga tentou capturar o seu último ponto de controle.


Interruptor
Interruptor
Mate 15 inimigos que estão capturando um ponto.


Totalmente Capacitado
Totalmente Capacitado
Vença 142 rodadas.
Itai-pou
Itai-pou
Mate cinco inimigos que estão na água.


Gato Controlado
Gato Controlado
Capture o último Ponto de Controle em até 15 segundos após a sua equipe ter capturado o Ponto de Controle anterior.

Galeria

Links externos