Difference between revisions of "Official maps"

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#REDIRECT [[List of maps]]
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Initially, Team Fortress 2 launched with six '''official maps''' ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], and [[Hydro]]) with three [[Game modes|game modes]] (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH).  '''Community maps''' (identified by an asterisk(*)) are user-developed maps that were officially chosen by Valve due to their outstanding quality. See '''[[Custom maps|Custom Maps]]''' for information on unofficial maps.
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==Capture the Flag==
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Capture the Flag maps carry the ctf_ prefix.
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:TF2 2fort map.jpg|100px|link=2fort]]
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| '''[[2Fort]]'''
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| ctf_2fort
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| Farmland
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|-
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| [[File:Dc01.jpg|100px|link=Double Cross]]
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| '''[[Double Cross]]'''
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| ctf_doublecross
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| Alpine / Industrial
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|-
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| [[File:Ctf sawmill0000.jpg|100px|link=Sawmill (Capture the Flag)]]
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| '''[[Sawmill (Capture the Flag)|Sawmill]]'''
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| ctf_sawmill
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| Alpine
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|-
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| [[File:Ctf turbine v30024.jpg|100px|link=Turbine]]
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| '''[[Turbine]]*'''
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| ctf_turbine
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| Industrial
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|-
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| [[File:Well ctf.jpg|100px|link=Well (Capture the Flag)]]
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| '''[[Well (Capture the Flag)|Well]]'''
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| ctf_well
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| Industrial
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|}
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==Control Point==
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Control point maps carry the cp_ prefix.
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===Standard control point===
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:Badlands.jpg|100px|link=Badlands]]
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| '''[[Badlands]]'''
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| cp_badlands
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| Desert
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|-
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| [[File:Cp coldfront0010.jpg|100px|link=Coldfront]]
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| '''[[Coldfront]]*'''
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| cp_coldfront
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| Alpine
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|-
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| [[File:Cpfastlane.jpg|100px|link=Fastlane]]
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| '''[[Fastlane]]*'''
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| cp_fastlane
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| Desert
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|-
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| [[File:Cpfreight.jpg|100px|link=Freight]]
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| '''[[Freight]]*'''
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| cp_freight_final1
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| Desert
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|-
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| [[File:TF2 Granary Map.jpg|100px|link=Granary]]
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| '''[[Granary]]'''
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| cp_granary
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| Farmland
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|-
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| [[File:TF2 Well Map.jpg|100px|link=Well]]
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| '''[[Well]]'''
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| cp_well
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| Industrial
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|-
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| [[File:03 screen a.jpg|100px|link=Yukon]]
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| '''[[Yukon]]*'''
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| cp_yukon_final
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| Alpine
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|}
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===Attack/Defend===
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:TF2 Dustbowl Map.jpg|100px|link=Dustbowl]]
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| '''[[Dustbowl]]'''
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| cp_dustbowl
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| Desert
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|-
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| [[File:Egypt 01.jpg|100px|link=Egypt]]
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| '''[[Egypt]]*'''
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| cp_egypt_final
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| Egyptian
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|-
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| [[File:Cp gorge.jpg|100px|link=Gorge]]
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| '''[[Gorge]]'''
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| cp_gorge
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| Alpine
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|-
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| [[File:Tf2 gravelpit.jpg|100px|link=Gravel Pit]]
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| '''[[Gravel Pit]]'''
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| cp_gravelpit
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| Industrial
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|-
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| [[File:Junct 01.jpg|100px|link=Junction]]
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| '''[[Junction]]*'''
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| cp_junction_final
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| Spytech
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|-
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| [[File:01 cpSteel 2.jpg|100px|link=Steel]]
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| '''[[Steel]]*'''
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| cp_steel
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| Industrial
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|}
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==Territorial Control==
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Territorial control maps carry the tc_ prefix.
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:TF2 Hydro Map.jpg|100px|link=Hydro]]
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| '''[[Hydro]]'''
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| tc_hydro
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| Industrial
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|}
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==Payload==
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Payload maps carry the pl_ prefix.
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:Plbadwater.jpg|100px|link=Badwater Basin]]
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| '''[[Badwater Basin]]'''
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| pl_badwater
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| Desert
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|-
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| [[File:Goldrush.jpg|100px|link=Gold Rush]]
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| '''[[Gold Rush]]'''
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| pl_goldrush
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| Desert
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|-
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| [[File:Plhoodoo.jpg|100px|link=Hoodoo]]
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| '''[[Hoodoo]]*'''
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| pl_hoodoo_final
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| Desert
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|-
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| [[File:PL Thunder Mountain.png|100px|link=Thunder Mountain]]
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| '''[[Thunder Mountain]]'''
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| pl_thundermountain
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| Alpine
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|-
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| [[File:Engineer Update Upward.png|100px|link=Upward]]
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| '''[[Upward]]'''
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| pl_upward
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| Desert
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|}
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===Payload race===
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Payload race maps carry the plr_ prefix.
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:Pipeline.jpg|100px|link=Pipeline]]
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| '''[[Pipeline]]'''
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| plr_pipeline
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| Industrial
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|-
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| [[File:Engineer Update Hightower.png|100px|link=Hightower]]
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| '''[[Hightower]]'''
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| plr_hightower
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| Desert
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|}
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==Arena==
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Arena maps carry the arena_ prefix.
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
 +
! class="header" | File Name
 +
! class="header" | Setting(s)
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|-
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| [[File:Arenabadlands.jpg|100px|link=Badlands (Arena)]]
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| '''[[Badlands (Arena)|Badlands]]'''
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| arena_badlands
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| Desert
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|-
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| [[File:Arenagranary.jpg|100px|link=Granary (Arena)]]
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| '''[[Granary (Arena)|Granary]]'''
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| arena_granary
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| Farmland
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|-
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| [[File:Arenalumberyard.jpg|100px|link=Lumberyard]]
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| '''[[Lumberyard]]'''
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| arena_lumberyard
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| Alpine
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|-
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| [[File:Arenanucleus.jpg|100px|link=Nucleus]]
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| '''[[Nucleus]]'''
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| arena_nucleus
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| Spytech
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|-
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| [[File:Offblast 01.jpg|100px|link=Offblast]]
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| '''[[Offblast]]*'''
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| arena_offblast_final
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| Desert
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|-
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| [[File:Arenaravine.jpg|100px|link=Ravine]]
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| '''[[Ravine]]'''
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| arena_ravine
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| Desert
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|-
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| [[File:Sawmill.PNG|100px|link=Sawmill]]
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| '''[[Sawmill]]'''
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| arena_sawmill
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| Alpine
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|-
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| [[File:Watch 01.jpg|100px|link=Watchtower]]
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| '''[[Watchtower]]*'''
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| arena_watchtower
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| Alpine
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|-
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| [[File:Tg arenawell.jpg|100px|link=Well (Arena)]]
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| '''[[Well (Arena)|Well]]'''
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| arena_well
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| Industrial
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|}
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==King of the Hill==
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King of the Hill maps carry the koth_ prefix.
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{| class="wikitable grid"
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! class="header" |
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! class="header" | Map
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! class="header" | File Name
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! class="header" | Setting(s)
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|-
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| [[File:Koth harvest both.jpg|100px|link=Harvest]]
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| '''[[Harvest]] / [[Harvest Event]]*'''
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| koth_harvest_final <br>/ koth_harvest_event
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| Farmland / Hallowe'en
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|-
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| [[File:Nucleus.PNG|100px|link=Nucleus (King of the Hill)]]
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| '''[[Nucleus (King of the Hill)|Nucleus]]'''
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| koth_nucleus
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| Industrial
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|-
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| [[File:Kothsawmill.jpg|100px|link=Sawmill (King of the Hill)]]
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| '''[[Sawmill (King of the Hill)|Sawmill]]'''
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| koth_sawmill
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| Alpine
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|-
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| [[File:Viaduct 01.jpg|100px|link=Viaduct]]
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| '''[[Viaduct]]'''
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| koth_viaduct
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| Snow
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|}
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==Training==
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Training maps carry the tr_ prefix.
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{| class="wikitable grid"
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! class="header" | Image
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! class="header" | Name
 +
! class="header" | File Name
 +
! class="header" | Game Mode
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! class="header" | Theme
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|-
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| [[File:Tr dustbowl0003.jpg|100px|link=Dustbowl (Training)]]
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| [[Dustbowl (Training)|Dustbowl]]
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| tr_dustbowl
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| Training Mode
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| Desert
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|-
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| [[File:Map TR Training.png|100px|link=Target]]
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| [[Target]]
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| tr_target
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| Training Mode
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| Industrial
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|}
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== See Also ==
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* [[Game modes]]
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* [[Map name prefixes]]
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* [[Skybox list]]
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[[Category:Maps|*]]
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== External links ==
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*[http://www.teamfortress.com/post.php?id=1729 TF2 Official Blog- TF2 Environments]
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*[http://www.teamfortress.com/post.php?id=1760 TF2 Official Blog- Alpine Art Style]
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{{maps}}

Revision as of 10:06, 18 July 2010

Initially, Team Fortress 2 launched with six official maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, and Hydro) with three game modes (CP, CTF, TC). Currently, there are 39 official maps with seven different game modes (CP, CTF, TC, PL, ARENA, PLR, KOTH). Community maps (identified by an asterisk(*)) are user-developed maps that were officially chosen by Valve due to their outstanding quality. See Custom Maps for information on unofficial maps.

Capture the Flag

Capture the Flag maps carry the ctf_ prefix.

Map File Name Setting(s)
TF2 2fort map.jpg 2Fort ctf_2fort Farmland
Dc01.jpg Double Cross ctf_doublecross Alpine / Industrial
100px Sawmill ctf_sawmill Alpine
100px Turbine* ctf_turbine Industrial
100px Well ctf_well Industrial

Control Point

Control point maps carry the cp_ prefix.

Standard control point

Map File Name Setting(s)
Badlands2.png Badlands cp_badlands Desert
100px Coldfront* cp_coldfront Alpine
Fastlane1.png Fastlane* cp_fastlane Desert
Cpfreight.jpg Freight* cp_freight_final1 Desert
TF2 Granary Map.jpg Granary cp_granary Farmland
TF2 Well Map.jpg Well cp_well Industrial
100px Yukon* cp_yukon_final Alpine

Attack/Defend

Map File Name Setting(s)
TF2 Dustbowl Map.jpg Dustbowl cp_dustbowl Desert
Egypt 01.jpg Egypt* cp_egypt_final Egyptian
Cp gorge.jpg Gorge cp_gorge Alpine
Tf2 gravelpit.jpg Gravel Pit cp_gravelpit Industrial
Junct 01.jpg Junction* cp_junction_final Spytech
Steel Main.png Steel* cp_steel Industrial

Territorial Control

Territorial control maps carry the tc_ prefix.

Map File Name Setting(s)
TF2 Hydro Map.jpg Hydro tc_hydro Industrial

Payload

Payload maps carry the pl_ prefix.

Map File Name Setting(s)
Plbadwater.jpg Badwater Basin pl_badwater Desert
Goldrush.jpg Gold Rush pl_goldrush Desert
Plhoodoo.jpg Hoodoo* pl_hoodoo_final Desert
PL Thunder Mountain.png Thunder Mountain pl_thundermountain Alpine
Engineer Update Upward.png Upward pl_upward Desert

Payload race

Payload race maps carry the plr_ prefix.

Map File Name Setting(s)
Pipeline.jpg Pipeline plr_pipeline Industrial
Engineer Update Hightower.png Hightower plr_hightower Desert

Arena

Arena maps carry the arena_ prefix.

Map File Name Setting(s)
Arenabadlands.jpg Badlands arena_badlands Desert
Arenagranary.jpg Granary arena_granary Farmland
Arenalumberyard.jpg Lumberyard arena_lumberyard Alpine
100px Nucleus arena_nucleus Spytech
Offblast 01.jpg Offblast* arena_offblast_final Desert
Arenaravine.jpg Ravine arena_ravine Desert
Sawmill.PNG Sawmill arena_sawmill Alpine
Watch 01.jpg Watchtower* arena_watchtower Alpine
Tg arenawell.jpg Well arena_well Industrial

King of the Hill

King of the Hill maps carry the koth_ prefix.

Map File Name Setting(s)
100px Harvest / Harvest Event* koth_harvest_final
/ koth_harvest_event
Farmland / Hallowe'en
Nucleus.PNG Nucleus koth_nucleus Industrial
Environmental death Saw Blades.png Sawmill koth_sawmill Alpine
Viaduct 01.jpg Viaduct koth_viaduct Snow

Training

Training maps carry the tr_ prefix.

Image Name File Name Game Mode Theme
100px Dustbowl tr_dustbowl Training Mode Desert
Map TR Training.png Target tr_target Training Mode Industrial

See Also

External links