Difference between revisions of "Dynamite Sapper"

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(Dynamite Pack is only related by name, but that's not really related enough, I feel. "It is probable" sounds overly formal. Other mc)
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{{Quotation|'''The Spy''' upon dynamiting the [[Engineer]]'s building|'Kaboom' to you, sir.|sound=Spy DominationDemoMan03.wav}}
 
  
The '''Dynamite Sapper''' is a [[Unused content|scrapped]] Spy [[Sapper]], referenced in certain places within the code. It likely worked similar to the normal Sapper, but instead of simply destroying the building, it would also create a [[damage|damaging]] explosion upon completion. The internal name for the [[List of item attributes|attribute]] related to this weapon is {{code|sapper_explodes_on_det}}.
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{{Quotation|'''The Spy''' upon blowing up the [[Engineer]]'s building|'Kaboom' to you, sir.|sound=Spy DominationDemoMan03.wav}}
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The '''Dynamite Sapper''' is a [[Unused content|scrapped]] [[Sapper]] for the [[Spy]]. It is referenced in certain places within the game's code. It likely worked similar to the normal Sapper, but instead of simply destroying the [[Buildings|building]], it would also create a [[Damage|damaging]] explosion upon completion. The internal name for the attribute related to this weapon is <code>sapper_explodes_on_det</code>. It would have made a ticking sound while sapping instead of the normal Sapper's usual static sound,<ref>game/server/tf/tf_obj_sapper.cpp:L497</ref> making a bell ringing sound as well when the sapped building had under 60 [[health]].<ref>game/server/tf/tf_obj_sapper.cpp:L641</ref> When it finished sapping a building, the resulting explosion would've had a radius of 200 [[Hammer unit]]s (381 cm or 12.5 feet) and dealt 150% of the sapped building's max health as its base damage.<ref>game/server/tf/tf_obj_sapper.cpp:L397</ref>
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== References ==
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<references/>
  
 
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Latest revision as of 03:20, 6 September 2024

'Kaboom' to you, sir.
The Spy upon blowing up the Engineer's building

The Dynamite Sapper is a scrapped Sapper for the Spy. It is referenced in certain places within the game's code. It likely worked similar to the normal Sapper, but instead of simply destroying the building, it would also create a damaging explosion upon completion. The internal name for the attribute related to this weapon is sapper_explodes_on_det. It would have made a ticking sound while sapping instead of the normal Sapper's usual static sound,[1] making a bell ringing sound as well when the sapped building had under 60 health.[2] When it finished sapping a building, the resulting explosion would've had a radius of 200 Hammer units (381 cm or 12.5 feet) and dealt 150% of the sapped building's max health as its base damage.[3]

References

  1. game/server/tf/tf_obj_sapper.cpp:L497
  2. game/server/tf/tf_obj_sapper.cpp:L641
  3. game/server/tf/tf_obj_sapper.cpp:L397