Difference between revisions of "Dynamite Sapper"
GrampaSwood (talk | contribs) (Dynamite Pack is only related by name, but that's not really related enough, I feel. "It is probable" sounds overly formal. Other mc) |
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− | The '''Dynamite Sapper''' is a [[Unused content|scrapped]] | + | {{Quotation|'''The Spy''' upon blowing up the [[Engineer]]'s building|'Kaboom' to you, sir.|sound=Spy DominationDemoMan03.wav}} |
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+ | The '''Dynamite Sapper''' is a [[Unused content|scrapped]] [[Sapper]] for the [[Spy]]. It is referenced in certain places within the game's code. It likely worked similar to the normal Sapper, but instead of simply destroying the [[Buildings|building]], it would also create a [[Damage|damaging]] explosion upon completion. The internal name for the attribute related to this weapon is <code>sapper_explodes_on_det</code>. It would have made a ticking sound while sapping instead of the normal Sapper's usual static sound,<ref>game/server/tf/tf_obj_sapper.cpp:L497</ref> making a bell ringing sound as well when the sapped building had under 60 [[health]].<ref>game/server/tf/tf_obj_sapper.cpp:L641</ref> When it finished sapping a building, the resulting explosion would've had a radius of 200 [[Hammer unit]]s (381 cm or 12.5 feet) and dealt 150% of the sapped building's max health as its base damage.<ref>game/server/tf/tf_obj_sapper.cpp:L397</ref> | ||
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+ | == References == | ||
+ | <references/> | ||
{{Unused Content Nav}} | {{Unused Content Nav}} |
Latest revision as of 03:20, 6 September 2024
“Ok guys, bad news: we lost that last one.” This article documents experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | 'Kaboom' to you, sir.
Click to listen
— The Spy upon blowing up the Engineer's building
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” |
The Dynamite Sapper is a scrapped Sapper for the Spy. It is referenced in certain places within the game's code. It likely worked similar to the normal Sapper, but instead of simply destroying the building, it would also create a damaging explosion upon completion. The internal name for the attribute related to this weapon is sapper_explodes_on_det
. It would have made a ticking sound while sapping instead of the normal Sapper's usual static sound,[1] making a bell ringing sound as well when the sapped building had under 60 health.[2] When it finished sapping a building, the resulting explosion would've had a radius of 200 Hammer units (381 cm or 12.5 feet) and dealt 150% of the sapped building's max health as its base damage.[3]
References
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