Difference between revisions of "EMP Grenade"

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The '''EMP Grenade''' is a [[Unused content|scrapped]] grenade [[Weapons|weapon]] that would have been used by the [[Engineer]]. It was supposed to act like its [[Team Fortress]] and [[Team Fortress Classic]] counterpart, taking away all of the ammo of an enemy within the grenade's blast range. The EMP Grenade was cut from the game due to [[Valve]]'s final decision to leave grenades out of [[Team Fortress 2]] entirely.
 
The '''EMP Grenade''' is a [[Unused content|scrapped]] grenade [[Weapons|weapon]] that would have been used by the [[Engineer]]. It was supposed to act like its [[Team Fortress]] and [[Team Fortress Classic]] counterpart, taking away all of the ammo of an enemy within the grenade's blast range. The EMP Grenade was cut from the game due to [[Valve]]'s final decision to leave grenades out of [[Team Fortress 2]] entirely.
  
The EMP Grenade was later repurposed for the Zombie Engineer's ability in the [[Zombie Infection]] gamemode added in the [[Scream Fortress 2023]] update, but with a different function. Zombie Engineers can toss an EMP Grenade by pressing the secondary fire key. If the grenade successfully catches any enemy [[building]] in its 500 hammer units blast radius, the buildings will become temporarily disabled for 6.5 seconds and deal 110 damage to them, which can instantly destroy [[Sentry Gun#Combat Mini-Sentry Gun|Mini-Sentry Guns]]. Furthermore, enemy Engineers cannot repair damaged buildings until the disabled effect goes off. After using the grenade, there is a cooldown of 10 seconds before the player can throw another one.
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The EMP Grenade was later repurposed for the Zombie Engineer's ability in the [[Zombie Infection]] gamemode added in the [[Scream Fortress 2023]] update, but with a different function. Zombie Engineers can toss an EMP Grenade by pressing the secondary fire key. If the grenade successfully catches any enemy [[building]] in its 500 hammer units blast radius, the buildings will become temporarily disabled for 6.5 seconds and deal 110 damage to them, which can instantly destroy [[Sentry Gun#Combat Mini-Sentry Gun|Mini-Sentry Guns]]. Furthermore, enemy Engineers cannot repair damaged buildings until the disabled effect ends. After using the grenade, there is a cooldown of 10 seconds before the player can throw another one.
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>

Revision as of 00:14, 7 November 2023

You shoulda oughta brought more gun, son.
The Engineer on destroying enemy ammunition

The EMP Grenade is a scrapped grenade weapon that would have been used by the Engineer. It was supposed to act like its Team Fortress and Team Fortress Classic counterpart, taking away all of the ammo of an enemy within the grenade's blast range. The EMP Grenade was cut from the game due to Valve's final decision to leave grenades out of Team Fortress 2 entirely.

The EMP Grenade was later repurposed for the Zombie Engineer's ability in the Zombie Infection gamemode added in the Scream Fortress 2023 update, but with a different function. Zombie Engineers can toss an EMP Grenade by pressing the secondary fire key. If the grenade successfully catches any enemy building in its 500 hammer units blast radius, the buildings will become temporarily disabled for 6.5 seconds and deal 110 damage to them, which can instantly destroy Mini-Sentry Guns. Furthermore, enemy Engineers cannot repair damaged buildings until the disabled effect ends. After using the grenade, there is a cooldown of 10 seconds before the player can throw another one.

Gallery

See also