Difference between revisions of "User:Chuck"
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[[Category:Operation Canteen Crasher]] | [[Category:Operation Canteen Crasher]] | ||
[[Category:Operation Canteen Crasher missions]] | [[Category:Operation Canteen Crasher missions]] | ||
+ | |||
+ | ==UPDATE== | ||
+ | These are some old bots that were fun to make in the past, but are no longer being supported. Sooner or later I'll be making a new page composed of my new bots (which also have custom icons!) | ||
+ | |||
+ | ===Introduction=== | ||
+ | Here you will see Deviiv (Ol'rusty)'s custom robots he uses, enjoy reading them off! :3. | ||
+ | If you want to see some unreleased custom bots, go here!: https://wiki.teamfortress.com/wiki/User:DevIIv/unreleased | ||
+ | ===Generation 1 Robots=== | ||
+ | "Generation 1 Robots" were the first set of robots built by DevIIv (Now known as Ol'Rusty), they appear in lots of his custom waves. | ||
+ | ;Normal/Giants | ||
+ | {| class="wikitable grid" | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine | ||
+ | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Equipped with | ||
+ | ! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Health | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout fan}} '''Force-A-Nature Scout (Type 4)''' | ||
+ | | style="border:1px solid #333;" rowspan="6"| {{Class link|Scout}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Bonk Helm}}{{Item icon|Bolt Boy}}{{Item icon|Festive Force-A-Nature}} | ||
+ | | style="border:1px solid #333;" | {{note|This is the fourth type of the Force-A-Nature scout, the other 3 types will probably also appear}}{{buff|+50% Firing Speed}}{{buff|+50% more knockback power}}{{nerf|-50% damage dealt}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout}} '''Back-Scatter Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Summer Shades}}{{Item icon|Flipped Trilby}}{{Item icon|Back Scatter}} | ||
+ | | style="border:1px solid #333;" | {{buff|+65% bullets per shot}}{{buff|+50 Firing Speed}}{{nerf|-22% damage dealt}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout stun}} '''Average Leauge Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Batter's Helmet}}{{Item icon|Sandman}} | ||
+ | | style="border:1px solid #333;" | {{note|This "leauge" scout is in between the minor and hyper leuage scout}}{{buff|+50% faster recharge rate}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout}} '''Baby-Face Blaster Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Troublemaker's Tossle Cap}}{{Item icon|Baby Face's Blaster}} | ||
+ | | style="border:1px solid #333;" | {{buff|+400% bullets per shot}}{{buff|Bullets heal 15 health individually}}{{nerf|-75% clip size}}{{nerf|-66% damage per bullet}} | ||
+ | | style="border:1px solid #333;" | 150 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout shortstop}} '''Pistol Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Pistol}} | ||
+ | | style="border:1px solid #333;" | | ||
+ | | style="border:1px solid #333;" | 150 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout}} '''Guillotine Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Humanitarian's Hachimaki}}{{Item icon|Flying Guillotine}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot is the gauntlet of the scout robots}}{{buff|+66% Damage}}{{buff|+75% faster firing speed}} | ||
+ | | style="border:1px solid #333;" | 700 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier infinite}} '''Rapid-Fire Soldier''' | ||
+ | | style="border:1px solid #333;" rowspan="5"| {{Class link|Soldier}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Rocket Launcher}} | ||
+ | | style="border:1px solid #333;" | {{note|The Giant variant already exists}}{{buff|+50% Firing Speed}}{{nerf|-50% Damage}} | ||
+ | | style="border:1px solid #333;" | 200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier crit}} '''Charged Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Original}} | ||
+ | | style="border:1px solid #333;" | {{note|The Giant variant already exists}}{{buff|Always Crits}}{{nerf|-60% Projectile speed}}{{nerf|Does not fire until fully reloaded}} | ||
+ | | style="border:1px solid #333;" | 200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier blackbox}} '''Green Box Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Jumper's Jeepcap}}{{Item icon|Festive Black Box}} | ||
+ | | style="border:1px solid #333;" | {{buff|+80% Faster Firing Speed}}{{buff|+60% faster reload speed}}{{buff|+25% more blast radius}}{{buff|Heals 300 on kill}}{{nerf|-33% damage}} | ||
+ | | style="border:1px solid #333;" | 200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier}} '''Direct Hit Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Proof of Purchase}}{{Item icon|Direct Hit}} | ||
+ | | style="border:1px solid #333;" | {{buff|+25% Damage}}{{nerf|-50% clip size}}{{nerf|2x longer reload speed}} | ||
+ | | style="border:1px solid #333;" | 200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier}} '''Air-Strike Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Whirly Warrior}}{{Item icon|Air Strike}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot is the gauntlet of soldier robots}}{{buff|+50% Damage}}{{buff|+70% faster fire rate}}{{buff|15 seconds of crit boost on kill}} | ||
+ | | style="border:1px solid #333;" | 800 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|demo burst}} '''Loch-N-Load Demoman''' | ||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|demoman}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Loch-N-Load}} | ||
+ | | style="border:1px solid #333;" | {{buff|+200% damage bonus}}{{buff|+50% projectile speed}}{{buff|+25% faster fire rate}}{{buff|+20% faster reload rate}}{{nerf|2 degree grenade spread}} | ||
+ | | style="border:1px solid #333;" | 175 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|demoman}} '''Loose Cannon Demoman''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Buccaneer's Bicorne}}{{Item icon|Loose Cannon}} | ||
+ | | style="border:1px solid #333;" | {{buff|50% damage}}{{buff|+50 blast radius}}{{nerf|-33% firing speed}} | ||
+ | | style="border:1px solid #333;" | 175 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|demoknight}} '''Demoknight (Type 4)''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Tam O' Shanter}}{{Item icon|Ali Baba's Wee Booties}}{{Item icon|Splendid Screen}}{{Item icon|Nessie's Nine Iron}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot has no giant variant, it is a rare replacement for demoknights}}{{buff|4% seconds of crit on kill}} | ||
+ | | style="border:1px solid #333;" | 175 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|demoknight}} '''Demoknight Gauntlet''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Dark Falkirk Helm}}{{Item icon|Bootlegger}}{{Item icon|Chargin' Targe}}{{Item icon|Eyelander}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot is the gauntlet of the demoman robots}}{{buff|12 seconds of critboost on kill}}{{buff|+80 health per hit}}{{buff|+50% faster fire rate}} | ||
+ | | style="border:1px solid #333;" | 900 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavyweapons}} '''Natascha Heavy''' | ||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|heavy}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Natascha}} | ||
+ | | style="border:1px solid #333;" | {{buff|+25% damage bonus}}{{buff|+300 health on kill}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavyweapons}} '''Tomislav Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Modest Pile of Hat}}{{Item icon|Tomislav}} | ||
+ | | style="border:1px solid #333;" | {{buff|+250% damage}}{{buff|Heals 50 per hit}}{{nerf|-530% firing speed}} | ||
+ | | style="border:1px solid #333;" | 400 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy shotgun}} '''Family Business Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Capo's Capper}}{{Item icon|Family Business}} | ||
+ | | style="border:1px solid #333;" | {{buff|+33% fire rate}}{{buff|+20% reload speed}}{{buff|+300% bullets per shot}}{{nerf|-40% damage}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavyweapons}} '''Iron Curtain Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Officer's Ushanka}}{{Item icon|Iron Curtain}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot is the gauntlet of the heavy robots}}{{buff|+200% damage}}{{nerf|-25% fire rate}} | ||
+ | | style="border:1px solid #333;" | 900 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic}} '''Battle Medic''' | ||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|medic}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Blighted Beak}}{{Item icon|Physician's Procedure Mask}}{{Item icon|Syringe Gun}} | ||
+ | | style="border:1px solid #333;" | {{buff|+33% damage bonus}}{{buff|+25% faster fire rate}}{{nerf|300% longer reload speed}} | ||
+ | | style="border:1px solid #333;" | 150 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic}} '''Blutsauger Medic''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Heer's Helmet}}{{Item icon|Blutsauger}} | ||
+ | | style="border:1px solid #333;" | {{buff|Heals 175 on kill}}{{buff|Heals 10 per hit}}{{buff|+25% fire rate}}{{nerf|-50% clip size}}{{nerf|100% longer reload speed}} | ||
+ | | style="border:1px solid #333;" | 175 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic}} '''Crusader Medic''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Berliner's Bucket Helm}}{{Item icon|Crusader's Crossbow}} | ||
+ | | style="border:1px solid #333;" | {{buff|+66% fire rate}}{{buff|+90% reload speed}}{{nerf|-20% damage}} | ||
+ | | style="border:1px solid #333;" | 200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic uber}} '''Ultra-Medic''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Vintage Tyrolean}}{{Item icon|Syringe Gun}}{{Item icon|Medigun}}{{Item icon|Ubersaw}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot is the gauntlet of the medic robots}}{{buff|+1000% heal rate}}{{buff|+400% ÜberCharge rate}}{{buff|ÜberCharge lasts 23 seconds (15 seconds longer)}} | ||
+ | | style="border:1px solid #333;" | 800 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper bow}} '''Fortified Compound Sniper''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|sniper}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Professional's Panama}}{{Item icon|Fortified Compound}} | ||
+ | | style="border:1px solid #333;" | {{note|There is no giant varient of this non-gauntlet bot}}{{buff|+200% damage bonus}}{{buff|+80% faster reload rate}} | ||
+ | | style="border:1px solid #333;" | 150 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper}} '''SMG Sniper''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|SMG}} | ||
+ | | style="border:1px solid #333;" | {{note|This bot has no special attributes}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper}} '''Cleaners Carbine Sniper''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Larrikin Robin}}{{Item icon|Villain's Veil}}{{Item icon|Cleaner's Carbine}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% fire rate}}{{buff|+200% bullets per shot}}{{buff|+33% damage}}{{nerf|Projectile spread angle -2}} | ||
+ | | style="border:1px solid #333;" | 150 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|engineer}} '''Rescue Engineer''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|engineer}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Texas Ten Gallon}}{{Item icon|Rescue Ranger}}{{Item icon|Pistol}}{{Item icon|Jag}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% fire rate on everything}}{{buff|+500% sentry radius}} | ||
+ | | style="border:1px solid #333;" | 500 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|engineer}} '''Revenge Engineer''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Engineer's Cap}}{{Item icon|Frontier Justice}}{{Item icon|Pistol}}{{Item icon|Wrench}} | ||
+ | | style="border:1px solid #333;" | {{buff|300% more sentry damage}}{{buff|+50% sentry fire rate}}{{nerf|220% longer wrench speed}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|engineer}} '''Engineer Gauntlet''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Hotrod}}{{Item icon|shotgun}}{{Item icon|Pistol}}{{Item icon|Wrench}} | ||
+ | | style="border:1px solid #333;" | {{buff|300% more building health}}{{buff|+50% sentry fire rate}}{{buff|+50% sentry damage}} | ||
+ | | style="border:1px solid #333;" | 900 | ||
+ | |} | ||
+ | |||
+ | ;Giants | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine | ||
+ | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Equipped with | ||
+ | ! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Health | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout giant fast|giant}} '''Giant Back-Scatter Scout''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|Scout}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Summer Shades}}{{Item icon|Flipped Trilby}}{{Item icon|Back Scatter}} | ||
+ | | style="border:1px solid #333;" | {{buff|+65% bullets per shot}}{{buff|+50 Firing Speed}}{{buff|+100% movement speed}}{{buff|+30% knockback resistance}} | ||
+ | | style="border:1px solid #333;" | 1200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout|giant}} '''Giant Baby-Face Blaster Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Troublemaker's Tossle Cap}}{{Item icon|Baby Face's Blaster}} | ||
+ | | style="border:1px solid #333;" | {{buff|+500% bullets per shot}}{{buff|Bullets heal 50 health individually}}{{buff|+100% movement speed}}{{buff|+75% knockback resistance}}{{nerf|-50% clip size}}{{nerf|-33% damage per bullet}} | ||
+ | | style="border:1px solid #333;" | 1200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout shortstop|giant}} '''Giant Pistol Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Pistol}} | ||
+ | | style="border:1px solid #333;" | {{buff|+200% clip size}}{{buff|+100% movement speed}}{{buff|+30% knockback resistance}} | ||
+ | | style="border:1px solid #333;" | 1200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier blackbox|giant}} '''Giant Green Box Soldier''' | ||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Soldier}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Jumper's Jeepcap}}{{Item icon|Festive Black Box}} | ||
+ | | style="border:1px solid #333;" | {{buff|+80% Faster Firing Speed}}{{buff|+80% faster reload speed}}{{buff|2x more blast radius}}{{buff|Heals 5000 on kill}}{{buff|+60% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-22% damage}} | ||
+ | | style="border:1px solid #333;" | 3500 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|soldier|giant}} '''Giant Direct-Hit Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Proof of Purchase}}{{Item icon|Direct Hit}} | ||
+ | | style="border:1px solid #333;" | {{buff|+300% Damage}}{{buff|+60% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|50% longer reload speed}}{{nerf|-50% clip size}} | ||
+ | | style="border:1px solid #333;" | 3000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|demo burst|giant}} '''Giant Loch-N-Load Demoman''' | ||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|demoman}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Loch-N-Load}} | ||
+ | | style="border:1px solid #333;" | {{buff|+300% damage bonus}}{{buff|+300% projectile speed}}{{buff|+80% faster fire rate}}{{buff|+95% faster reload rate}}{{buff|+60% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|4 degree grenade spread}} | ||
+ | | style="border:1px solid #333;" | 3000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|demoman|giant}} '''Giant Loose Cannon Demoman''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Buccaneer's Bicorne}}{{Item icon|Loose Cannon}} | ||
+ | | style="border:1px solid #333;" | {{buff|50% damage}}{{buff|+50 blast radius}}{{buff|+60% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-50% firing speed}} | ||
+ | | style="border:1px solid #333;" | 3500 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavyweapons|giant}} '''Giant Natascha Heavy''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|heavy}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Natascha}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% damage bonus}}{{buff|+5000 health on kill}}{{buff|+70% knockback resistance}}{{nerf|-50% movement speed}} | ||
+ | | style="border:1px solid #333;" | 5000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavyweapons|giant}} '''Giant Tomislav Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Modest Pile of Hat}}{{Item icon|Tomislav}} | ||
+ | | style="border:1px solid #333;" | {{buff|+300% damage}}{{buff|Heals 100 per hit}}{{buff|+70% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-530% firing speed}} | ||
+ | | style="border:1px solid #333;" | 6000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy shotgun|giant}} '''Giant Family Business Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Capo's Capper}}{{Item icon|Family Business}} | ||
+ | | style="border:1px solid #333;" | {{buff|+45% fire rate}}{{buff|+30% reload speed}}{{buff|+300% bullets per shot}}{{buff|+70% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-30% damage}} | ||
+ | | style="border:1px solid #333;" | 5000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic|giant}} '''Giant Battle Medic''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|medic}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Blighted Beak}}{{Item icon|Physician's Procedure Mask}}{{Item icon|Syringe Gun}} | ||
+ | | style="border:1px solid #333;" | {{buff|+100% damage bonus}}{{buff|+30 faster fire rate}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|300% longer reload speed}} | ||
+ | | style="border:1px solid #333;" | 4000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic|giant}} '''Giant Blutsauger Medic''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Heer's Helmet}}{{Item icon|Blutsauger}} | ||
+ | | style="border:1px solid #333;" | {{buff|Heals 2000 on kill}}{{buff|Heals 100 per hit}}{{buff|+25% fire rate}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-50% clip size}}{{nerf|25% longer reload speed}} | ||
+ | | style="border:1px solid #333;" | 4500 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|medic|giant}} '''Giant Crusader Medic''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Berliner's Bucket Helm}}{{Item icon|Crusader's Crossbow}} | ||
+ | | style="border:1px solid #333;" | {{buff|+90% fire rate}}{{buff|+95% reload speed}}{{buff|+30% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-20% damage}} | ||
+ | | style="border:1px solid #333;" | 5000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper|giant}} '''SMG Sniper''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|sniper|giant=y}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|SMG}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% knockback resistance}}{{nerf|-50% movement speed}} | ||
+ | | style="border:1px solid #333;" | 3500 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper|giant}} '''Cleaners Carbine Sniper''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Larrikin Robin}}{{Item icon|Villain's Veil}}{{Item icon|Cleaner's Carbine}} | ||
+ | | style="border:1px solid #333;" | {{buff|+70% fire rate}}{{buff|+500% bullets per shot}}{{buff|+22% damage}}{{buff|+50% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|Projectile spread angle -4}} | ||
+ | | style="border:1px solid #333;" | 4000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper bow|giant}} '''Giant Bowman Sniper''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Flamingo Kid}}{{Item icon|Huntsman}} | ||
+ | | style="border:1px solid #333;" | {{buff|+70% fire rate}}{{buff|+200% damage}}{{buff|8 seconds of crit on kill}}{{buff|+50% knockback resistance}}{{nerf|-50% movement speed}} | ||
+ | | style="border:1px solid #333;" | 4000 | ||
+ | |} | ||
+ | |||
+ | ===Generation 2 Robots=== | ||
+ | Generation 2 Robots were released with the "Robot Machine" tour, it introduces ''some'' rapid-fire gauntlets, and a completely new set of spy robots. | ||
+ | ;Normal/Giants | ||
+ | {| class="wikitable grid" | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine | ||
+ | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Equipped with | ||
+ | ! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Health | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout fan}} '''Soda-Popper Scout''' | ||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Scout}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Backwards Ballcap}}{{Item icon|Soda Popper}}{{Item icon|Crit-A-Cola}} | ||
+ | | style="border:1px solid #333;" | {{note|The robot will use their crit-a-cola first, then their weapon, they will not have their crit-a-cola if they have the ''always crit'' attribute}}{{buff|+90% fire rate}}{{buff|Regenerates 25hp per second}}{{nerf|-12% damage}}{{nerf|200% longer reload rate}} | ||
+ | | style="border:1px solid #333;" | 100 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout fan}} '''Rapid-Fire Force-A-Nature Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Bonk Helm}}{{Item icon|Bolt Boy}}{{Item icon|Force-A-Nature}} | ||
+ | | style="border:1px solid #333;" | {{note|This is the rapid-fire gauntlet of the scouts}}{{buff|+90% Firing Speed}}{{buff|+500% more knockback power}}{{nerf|-35% damage}} | ||
+ | | style="border:1px solid #333;" | 800 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier crit}} '''Soldier-O-Nuke''' | ||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|Soldier}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Soldier's Stash}}{{Item icon|Original}} | ||
+ | | style="border:1px solid #333;" | {{buff|+200% Damage bonus}}{{buff|+300% Blast Radius}}{{buff|Smoke covers explosion}}{{nerf|300% longer reload rate}}{{nerf|-75% clip size}}{{nerf|-75% projectile speed}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier buff}} '''Rapid-Fire Extended Buff Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|rocket launcher}}{{Item icon|buff banner}} | ||
+ | | style="border:1px solid #333;" | {{note|This soldier bot is one of the 3 rapid-fire gauntlet soldiers introduced, the three have similar stats, and they usually come in groups together}}{{buff|+70% fire rate}}{{buff|+50% faster reload rate}}{{buff|The buff is 9 times longer than usual}} | ||
+ | | style="border:1px solid #333;" | 800 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier conch}} '''Rapid-Fire Extended Conch Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|rocket launcher}}{{Item icon|Concheror}} | ||
+ | | style="border:1px solid #333;" | {{note|This soldier bot is one of the 3 rapid-fire gauntlet soldiers introduced, the three have similar stats, and they usually come in groups together}}{{buff|+30% fire rate}}{{buff|+90% faster reload rate}}{{buff|The buff is 9 times longer than usual}} | ||
+ | | style="border:1px solid #333;" | 800 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier backup}} '''Rapid-Fire Extended Backup Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|rocket launcher}}{{Item icon|Battalion's Backup}} | ||
+ | | style="border:1px solid #333;" | {{note|This soldier bot is one of the 3 rapid-fire gauntlet soldiers introduced, the three have similar stats, and they usually come in groups together}}{{buff|+90% fire rate}}{{buff|+30% faster reload rate}}{{buff|The buff is 9 times longer than usual}} | ||
+ | | style="border:1px solid #333;" | 800 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy deflector}} '''Deflector Heavy''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|Heavy}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|U-clank-a}}{{Item icon|Deflector}} | ||
+ | | style="border:1px solid #333;" | {{note|The giant variant of this bot is already in game}}{{buff|Can deflect projectiles}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy}} '''Huo-Long Heater Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Bunsen Brave}}{{Item icon|Huo-Long Heater}} | ||
+ | | style="border:1px solid #333;" | {{buff|+80% faster minigun spinup time}}{{buff|+50% fire rate}}{{nerf|-40% damage}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy}} '''Brass-Beast Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Copper's Hard Top}}{{Item icon|Brass Beast}} | ||
+ | | style="border:1px solid #333;" | {{buff|+300% damage when half dead}}{{buff|5 seconds of mini-crit on kill}}{{nerf|-50% fire rate}} | ||
+ | | style="border:1px solid #333;" | 400 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|sniper}} '''SMG Sniper (Type 2)''' | ||
+ | | style="border:1px solid #333;" rowspan="1"| {{Class link|Sniper}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|SMG}} | ||
+ | | style="border:1px solid #333;" | {{note|There is no giant variant of this sniper bot}}{{buff|+50% faster fire rate}}{{nerf|-25% damage}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|spy}} '''Spy Enforcer''' | ||
+ | | style="border:1px solid #333;" rowspan="4"| {{Class link|Spy}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Fancy Fedora}}{{Item icon|Enforcer}}{{Item icon|knife}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% fire rate on everything}}{{buff|+300% damage when undisguised}}{{nerf|-70% damage when disguised}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|spy}} '''Spy Ambassador''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Familiar Fez}}{{Item icon|Ambassador}}{{Item icon|Your Eternal Reward}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% move speed when disguised}}{{nerf|-30% damage when undisguised}} | ||
+ | | style="border:1px solid #333;" | 125 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|spy}} '''Avenger Spy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Hat of Cards}}{{Item icon|Diamondback}}{{Item icon|knife}} | ||
+ | | style="border:1px solid #333;" | {{buff|heals 60 on kill}}{{buff|300% damage reduction when disguised}}{{buff|Regenerates 30hp per second}}{{nerf|50% lower health than an average spy}} | ||
+ | | style="border:1px solid #333;" | 60 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|spy}} '''Spy Gauntlet''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Cosa Nostra Cap}}{{Item icon|revolver}}{{Item icon|knife}} | ||
+ | | style="border:1px solid #333;" | {{note|This is the only gauntlet that dosen't have a size increase}}{{buff|Disguises on backstab}}{{buff|+40% damage reduction when disguised}}{{buff|+200% damage bonus when disguised}} | ||
+ | | style="border:1px solid #333;" | 700 | ||
+ | |} | ||
+ | |||
+ | ;Giants | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine | ||
+ | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Equipped with | ||
+ | ! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Health | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout giant fast|giant}} '''Giant Soda-Popper Scout''' | ||
+ | | style="border:1px solid #333;" rowspan="1"| {{Class link|Scout}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Backwards Ballcap}}{{Item icon|Soda Popper}}{{Item icon|Crit-A-Cola}} | ||
+ | | style="border:1px solid #333;" | {{buff|+90 Firing Speed}}{{buff|Regenerates 40hp per second}}{{buff|+100% movement speed}}{{buff|+30% knockback resistance}}{{nerf|-12% damage}} | ||
+ | | style="border:1px solid #333;" | 1200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier crit|giant}} '''Giant Soldier-O-Nuke''' | ||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Soldier}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Soldier's Stash}}{{Item icon|Original}} | ||
+ | | style="border:1px solid #333;" | {{buff|+500% Damage bonus}}{{buff|+400% Blast Radius}}{{buff|Smoke covers explosion}}{{buff|+60 knockback resistance}}{{nerf|300% longer reload rate}}{{nerf|-75% clip size}}{{nerf|-66% projectile speed}}{{nerf|-50% move speed}} | ||
+ | | style="border:1px solid #333;" | 4200 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|Soldier|giant}} '''Super Giant Soldier''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Lumbricus Lid}}{{Item icon|Gentle Manne's Service Medal}}{{Item icon|Rocket Launcher}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% clip size}}{{buff|+200% fire rate}}{{buff|500% faster reload}}{{buff|Always Crits}}{{buff|+60 knockback resistance}}{{nerf|-50% move speed}} | ||
+ | | style="border:1px solid #333;" | 4500 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy|giant}} '''Giant Huo-Long Heater Heavy''' | ||
+ | | style="border:1px solid #333;" rowspan="3"| {{Class link|Heavy}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Bunsen Brave}}{{Item icon|Huo-Long Heater}} | ||
+ | | style="border:1px solid #333;" | {{buff|Near-Instant Minigun spinup time}}{{buff|+50% fire rate}}{{buff|+70 knockback resistance}}{{nerf|-35% damage}}{{nerf|-50% move speed}} | ||
+ | | style="border:1px solid #333;" | 5000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy|giant}} '''Giant Brass Beast Heavy''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Copper's Hard Top}}{{Item icon|Brass Beast}} | ||
+ | | style="border:1px solid #333;" | {{buff|+300% damage when half dead}}{{buff|+70 knockback resistance}}{{nerf|-50% fire rate}}{{nerf|-50% move speed}} | ||
+ | | style="border:1px solid #333;" | 5000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|heavy steelfist|giant}} '''Giant Steel Gauntlet''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Officer's Ushanka}}{{Item icon|Fists of Steel}} | ||
+ | | style="border:1px solid #333;" | {{buff|+50% fire rate}}{{buff|+50% melee range}}{{buff|+70 knockback resistance}}{{nerf|-20% damage}}{{nerf|-50% move speed}} | ||
+ | | style="border:1px solid #333;" | 6000 | ||
+ | |} | ||
+ | |||
+ | ===Generation 3 Robots=== | ||
+ | Generation 3 Robots were released with the custom "Wave 666" mission, it introduces ''ONLY'' new giants, yet these new giants can become a threat in certain situations. | ||
+ | ;Normal/Giants | ||
+ | {| class="wikitable grid" | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine | ||
+ | ! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on | ||
+ | ! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Equipped with | ||
+ | ! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities | ||
+ | ! class="header" width="50px" style="background: #333; color: white; border:1px solid #333;" | Health | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout stun armored|giant}} '''Giant Armored Champion Leauge Scout''' | ||
+ | | style="border:1px solid #333;" rowspan="2"| {{Class link|Scout}} | ||
+ | | style="border:1px solid #333;" | {{Item icon|Bonk Helm}}{{Item icon|Bonk}}{{Item icon|Sandman}} | ||
+ | | style="border:1px solid #333;" | {{note|The robot will use their bonk first, then their weapon}}{{buff|Throws baseballs like a extremely-fast minigun}}{{buff|+80% knockback resistance}}{{buff|Has regular speed}} | ||
+ | | style="border:1px solid #333;" | 3000 | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | {{Robot icon|scout fan|giant}} '''Giant Force-Of-Bullets Super Scout''' | ||
+ | | style="border:1px solid #333;" | {{Item icon|Bolt Boy}}{{Item icon|Boston Boom-Bringer}}{{Item icon|Force-A-Nature}} | ||
+ | | style="border:1px solid #333;" | {{buff|+800% bullets per shot}}{{buff|Knocks players back to nearly the ''other side''.}}{{buff|+30% knockback resistance}}{{buff|+50% faster move speed}}{{nerf|300% longer reload rate}} | ||
+ | | style="border:1px solid #333;" | 1200 | ||
+ | |} | ||
+ | |||
+ | ==Scout Robots== | ||
+ | ===[[Scout Robot#Force-A-Nature Scout (Type 4)|Force-A-Nature Scout (Type 4)]]=== | ||
+ | * The more rare version of the Force-A-Nature Scout, these guys are a more rare type and fire faster, however, their reload rate is just the normal reload rate of a normal force-a-nature, and their damage is decreased by 50%. | ||
+ | * It is recommended to take these guys out just like normal force-a-nature scouts. | ||
+ | |||
+ | ===[[Scout Robot#Back-Scatter Scout|Back Scatter Scout]]=== | ||
+ | * These scouts are another rare type of scout, they are also more dangerous, considering their bullets per shot bonus and firing rate, their damage reduction really means nothing.. | ||
+ | * To add onto this, the back scatter gun is still in effect, meaning they can still mini-crit from behind. | ||
+ | * Try to stay away from these guys and kill them from a distance. | ||
+ | |||
+ | ===[[Scout Robot#Average Leauge Scout|Average Leauge Scout]]=== | ||
+ | * These scouts are more common than the other two types above, they will replace minor leauge scouts in advanced waves and above. | ||
+ | * Again, same with the 4th force-a-nature scout, deal with them like any other sandman scout. | ||
+ | |||
+ | ===[[Scout Robot#Baby-Face Blaster Scout|Baby-Face Blaster Scout]]=== | ||
+ | * Even though the clip size of their scattergun is only 1, they fire 20+ Bullets per shot, all of them will heal 15 per hit, which can be a total of a whopping ~300 health healed if all of their bullet hit. | ||
+ | * These guys are mainly for healing, however, their bullets per shot bonus can probably bypass the "only healing" part of these guys, and they can be a torturer for many of the mercenaries. | ||
+ | * These guys are very rare to encounter though, they won't appear much. | ||
+ | |||
+ | ===[[Scout Robot#Guillotine Scout|Guillotine Scout]]=== | ||
+ | * These guys are the gauntlets of the scouts, due to this, their size is a bit bigger, and their health is massively increased for a non-giant/boss enemy | ||
+ | * The Guillotine can nearly wipe out a heavy in 2 - 5 seconds, which can be pretty bad for other classes as well.. | ||
+ | * Unlike Steel Gauntlets, these guys come in packs of 3 - 6, due to this, the player(s) should stay back from them. | ||
+ | * However, unlike the steel gauntlet, they don't have those fists of steel, so ranged damage is not reduced, but melee damage isn't increased. | ||
+ | |||
+ | ==Giant Scout Robots== | ||
+ | ===[[Scout Robot#Giant Back-Scatter Scout|Giant Back-Scatter Scout]]=== | ||
+ | * These "super scouts" are nearly like a myth. They are a very rare sight in the battlefield. | ||
+ | * However, if one does come onto the battle field, it will act like a super scout, and the its normal counterpart, without the damage reduction. | ||
+ | * Deal with these guys like regular super scouts. | ||
+ | |||
+ | ===[[Scout Robot#Giant Baby-Face Blaster Scout|Giant Baby-Face Blaster Scout]]=== | ||
+ | * These "super scouts" are nearly like a myth. They are a very rare sight in the battlefield. | ||
+ | * If one is seen though, the player(s) need to take extreme caution of them, their heal on hit bonus is more than two times higher, their bullets per shot bullet is a bit higher, their damage is increased a little more than before, and their clip size is more bigger. | ||
+ | * The scout NEEDS to apply the mad milk affect to this scout, it is near-mandatory. These guys can destroy sentries in about one hit, and nearly instant-kill every class without any resistances. | ||
+ | |||
+ | ===[[Scout Robot#Giant Armored Champion Leauge Scout|Giant Armored Champion Leauge Scout]]=== | ||
+ | * These "super scouts" are a rare replacement of major leauge scouts | ||
+ | * If one appears, avoid its baseballs as much as possible, once the player(s) get stunned by one, they will technically be in an infinite loop of being stunned until the giant is killed. | ||
+ | * The giant moves faster than the average giant, having normal "100%" move speed, 2 times slower than super scouts, but the speed is still considered fast for a giant. | ||
+ | * Kill as FAST as possible, this robot has extremely high airblast resistance. | ||
+ | |||
+ | ===[[Scout Robot#Giant Force-Of-Bullets Super Scout|Giant Force-Of-Bullets Super Scout]]=== | ||
+ | * These "super scouts" appear ONLY when there are no giant heavies, when there are less than 8 different types of robots (EXCLUDING Support), and to add onto that, they are an ''uncommon'' replacement for giant force-a-nature scouts if the steps above are shown. | ||
+ | * The wall of bullets will nearly kill players if they DON'T survive.. | ||
+ | * If players DO survive the wall of bullets, they will be launched to nearly the other side from where they were previously at. | ||
+ | |||
+ | ==Soldier Robots== | ||
+ | ===[[Soldier Robot#Rapid-Fire Soldier|Rapid-Fire Soldier]]=== | ||
+ | * These soldiers are a rare sight on waves BELOW ''expert'', they are pretty frequent in expert missions. | ||
+ | * These soldier robots should be dealt just like normal soldiers, maybe changing a few points. | ||
+ | |||
+ | ===[[Soldier Robot#Charged Soldier|Charged Soldier]]=== | ||
+ | * These soldiers are a rare sight on waves BELOW ''advanced'', they are not as frequent as rapid-fire soldiers, but they are still quite a bit frequent. | ||
+ | * These soldiers should be considered more easy than normal soldiers, they always have crits, but the projectile speed is more reduced than their ''giant brother''. | ||
+ | |||
+ | ===[[Soldier Robot#Green Box Soldier|Green Box Soldier]]=== | ||
+ | * These soldiers appear randomly, just like black box soldiers, difficulty really doesn't matter. | ||
+ | * Unlike normal black box soldiers, their tatics are a little different, instead of shooting all 3 rockets at once, they shoot them rapidly. Also unlike black box soldiers, they have average heal on hit, but heal 300 health on kill, giving them 100 extra health if they kill the player, plus, their damage is more higher than black box soldiers. They are usually less difficult than their black box brothers. | ||
+ | |||
+ | ===[[Soldier Robot#Direct-Hit Soldier|Direct-Hit Soldier]]=== | ||
+ | * These soldiers are a mega threat if blast resistance isn't upgraded. | ||
+ | * However, with there decreased clip size and increased reload time, they shouldn't pose too much of a threat with good teams, plus, they still have their blast radius reduction, but still have their projectile speed increase. | ||
+ | |||
+ | ===[[Soldier Robot#Air-Strike Soldier|Air-Strike Soldier]]=== | ||
+ | * These gauntlets are ''VERY VERY Rare''. | ||
+ | * Similar to the giant force-of-bullets super scouts, they have a certain set of events before they are allowed to spawn. | ||
+ | * There first HAS to be a giant soldier, and giant medic, then there needs to be ATLEAST 20 other soldier bots before they are allowed to spawn into the battlefield. | ||
+ | * On rare occasions, they won't followed those steps, and may come in on random. |
Revision as of 00:48, 18 June 2019
Documentation for Chuck
Contents
|
Used to display Robot icons on mission pages.
For displaying non-robot classes, please use {{Icon class}}
.
Examples
{{Robot icon|Pyro}}
produces{{Robot icon|Scout|giant}}
produces{{Robot icon|soldier spammer|size=40}}
produces{{Robot icon|demoman|link=Demoman}}
produces{{Robot icon|Soldier|alt=Rocket Launcher}}
produces{{Robot icon|Heavy|crit}}
produces{{Robot icon|Heavy|giant|crit}}
produces
Scout based
Soldier based
Note for Mission Makers that use Pyro based
Demoman based
|
Heavy based
Engineer based
Medic based
Sniper based
Spy based
Special
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Backburner Pyro | Pyro | All custom pyros are broken as of right now, so they will not appear in any of the custom waves built by Deviiv (Ol' Rusty) 8 Seconds of minicrit on kill +200% damage against buildings -25% fire rate |
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Phlogistinator Pyro | +3 health on hit Flame size is 50% bigger Flame duration is 50% shorter Does not airblast |
175 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Man-Melter Pyro | 50% faster fire rate +80% faster reload rate -25% damage |
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Degreaser Pyro | This bot is the gauntlet of pyro robots 250% stronger airblast +200% flame size +25% damage |
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Giant Backburner Pyro | Pyro | 10 Seconds of minicrit on kill +400% damage against buildings +40% knockback resistance -50% movement speed -25% fire rate |
3500 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Giant Phlogistinator Pyro | +3 health on hit Flame size is 50% bigger +40% knockback resistance -50% movement speed Flame duration is 50% shorter Does not airblast |
3500 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Giant Man-Melter Pyro | 60% faster fire rate +90% faster reload rate +60% knockback resistance -50% movement speed -30% damage |
4000
Thriller Terror is an intermediate invasion mission made by HeRp-A-dErP-a-NErp.eXe. It is available on the custom Condemned map. This is a custom mission, meaning that this mission is not made by Valve, but from the MvM custom content creation community. Waves
Thriller Terror's custom robot listScoutBaseball Zombie
Baseball Zombie is a Scout zombie that walks slightly slower but has twice health and resistances to keep it alive longer and survive damage that previously would had killed it instantly. With its ability to bleed players on hit and survive longer, it is recommended to keep a safe distance from this robot and be alert to areas they can possibly come from. Note that the Sandman balls it throws can cause enemies to bleed. Weakened Fast Zombie
Weakened Fast Zombie has the same buffs from the aforementioned Zombie Scout but lacks the ability to throw Sandman balls. Zombie Scout (Type 1)
Zombie Scout is a zombie that almost looks similar to the Weakened Fast Zombie, but it deals less damage and lacks the health buff and resistances in exchange for the ability to move at the regular speed of a Scout. Zombie Scout (Type 2)
Type 2 variant of the Zombie Scout. Unlike the first variant, it lacks the damage penalty the first one has. SoldierBlast Zombie
Blast Zombie is a Soldier zombie that walks slower but has twice health and resistances to keep it alive longer and survive damage that previously would had killed it instantly. Ensure that you keep a good distance with this bot, as it's bleed and the Equalizer's increased damage with less health may kill you easily. Mutated Blast Zombie
Unlike Blast Soldier, Mutated Blast Zombie is a Soldier zombie that walks faster but lacks the health buff and also deals less damage. It's faster speed can make it a threat for players in mid-range with them (assuming it's not carrying a bomb). One can differ this zombie from the Blast Zombie by simply looking at their footstep colors or the fact this zombie has a deformed torso. Spitter Zombie
Spitter Zombie is a Soldier zombie that walks slower and possesses resistances to keep it alive longer and survive damage that would had killed it instantly. Unlike other most zombies in this mission, it uses a ranged weapon. The same strategy used against regular Rocket Launcher Soldier robots can be applied to this zombie aswell. PyroFireman Zombie (Type 1)
Unlike most other zombies, Fireman Zombie does not has any extra buffs, nerfs or resistances. It acts like a normal Pyro equipped with the Fire Axe, with the only difference being that it has a lower voice pitch. Fireman Zombie (Type 2)
A variant of the Fireman Zombie. It is a better version of the Type 1 variant of the Fireman Zombie as it has 25 extra health with no extra downsides. Flame Zombie
Flame Zombie is a Pyro zombie that walks slower but has twice health and resistances to keep it alive longer and survive damage that previously would had killed it instantly. Pyros are not effective at killing these robots as they have a high fire resistance. Getting hit by this robot can cause a good amount of health lost, so keep your distance and be alert to any nearby robots. Mutated Flame Zombie
Mutated Flame Zombie is another variation of the Flame Zombie. It has a deformed body, less powerful resistances, does not cause enemies to bleed and less health but moves at the normal speed of a Pyro and also can set enemies on fire permanently. (until they extinguish the fire in some way, e.g. Medkits) DemomanBoom Zombie
Boom Zombie is a Demoman zombie that walks slower but has twice health and resistances to keep it alive longer and survive damage that previously would had killed it instantly. Extreme caution must be exercised when this zombie is in sight, as it's Ullapool Caber with 5 times the normal damage and bleed only allows a half overhealed Heavy or fully overhealed Soldier to survive. Drunk Zombie
Drunk Zombie is a zombie that lacks any resistances or health buffs but can cause enemies to bleed for 10 seconds instead of 5 seconds. However, it deals 25% less damage. Puke Bomb Zombie
Puke Bomb Zombie is a Demoman zombie that uses a Grenade Launcher and possesses some resistances and a health buff but walks slower and it's grenades takes a slightly longer time to explode. With the ability to not let their grenades spin, it allows their grenades to travel further. This should be kept in mind as it's grenades can cause enemies to bleed and also has a larger explosion radius. Knight Zombie
Knight Zombie is a Demoman zombie that walks slightly faster and has stronger resistances but lacks the double health buff. The same strategies used for other zombies that use their melee only can be applied to this bot too. Avoid getting killed by this bot, as every kill it gets makes it walk faster and increases it's max health. HeavyBig Heavy Zombie
Big Heavy Zombie is a zombie that is the Steel Gauntlet but with crit resistances and the ability to make players bleed. It is unknown why this robot does not use the Fists of Steel when it's icon has the Fists of Steel in it; it has the Fists of Steel's extra damage taken from melee downside and less damage taken from ranged weapons upside. Boxing Heavy Zombie
Boxing Heavy Zombie is a zombie robot that can cause any enemies it has hit to bleed for 5 seconds but also deals 20% less damage. Fast Heavy Zombie
Fast Heavy Zombie has stats that are mostly similar to the Mutant Blast Zombie. It lacks the damage penalty and deformed body the Mutant Blast Zombie possesses however. Heavy Police Zombie
Heavy Police Zombie is a zombie that is the Shotgun Heavy with more health, moves slower and wields a better Shotgun. Otherwise it acts the same as the Shotgun Heavy. Heavy Zombie
Heavy Zombie is a zombie that defenders must avoid being hit by it if possible. With it's double health and resistances, it's fists that can deal fivefold it's original damage makes this bot dangerous. Only a Heavy that is overhealed can survive a hit from this bot. Mutated Heavy Zombie
Mutated Heavy Zombie is a Heavy zombie with a deformed body and has nearly identical stats as the Fast Heavy Zombie. The only difference is that it deals 20% less damage. MedicHealthy Zombie
Healthy Zombie is a Medic zombie that walks slower but has increases health and resistances to keep it alive longer or survive damage that previously would had killed it instantly. Whenever this zombie hits an enemy defender it gains a third of it's health back, avoid being hit by this bot if possible. Note that this zombie makes players bleed for 10 seconds instead of the usual 5 seconds, don't get thrown off by this. SniperArcher Zombie
Archer Zombie is a Sniper zombie that walks slower but has twice health and resistances to keep it alive longer and survive damage that previously would had killed it instantly. This bot is essentially a slower and more tanky version of the Bowman. Zombie (Type 1)
Zombie is a Sniper zombie that has twice health and causes enemies to bleed with the downside of dealing less damage on melee hits with the Kukri. It's health can make it survive some shots that would had previously killed it, so keep that in mind. Zombie (Type 2)
Second variant of the aforementioned Zombie. It is a better version of the first variant of the Zombie as it lacks the damage penalty the first variant possesses. SpySneaky Zombie
Sneaky Zombie is a Spy Zombie that has an extra 25 health and can cause enemies to bleed for 5 seconds unless they were backstabbed. It has no major differences and can be dealt the same way as a regular Spy Robot. Giant ScoutLarge Fast Zombie
Large Fast Zombie is the giant version of the Weakened Fast Zombie. Although slower, it can cause enemies to bleed for 10 seconds instead of 5 seconds. Giant SoldierLarge Spitter Zombie
Giant version of the Spitter Zombie. Large Spitter Zombie have the exact same Rocket Launcher and buffs as it's smaller counterpart. The only difference is that it moves slower but has more health. Giant PyroLarge Flame Zombie
Large Flame Zombie is the giant version of the Flame Zombie. It has all of the buffs it's smaller counterpart possesses with an additional increased afterburn duration buff. Giant DemomanLarge Puke Bomb Zombie
Large Puke Bomb Zombie is the giant version of the Puke Bomb Zombie. He has near identical stats as it's smaller variant, with the only difference being that it doesn't deal bleed to enemies hit but instead deals more damage. Giant HeavyLarge Heavy Zombie
A Giant Heavy zombie that has all of the buffs it's smaller counterpart (Heavy Zombie) possesses. Sentry BusterExplosive Skull
Explosive Skull has no major gameplay differences when compared to the Sentry Buster. BossesDemonic Heavy Zombie
Demonic Heavy Zombie is a boss giant Heavy zombie. Dealing with this boss should be not a big problem. Have 3 or 4 more players focus on this boss bot while the others focus on the small bots attempting to deploy the bomb. UPDATEThese are some old bots that were fun to make in the past, but are no longer being supported. Sooner or later I'll be making a new page composed of my new bots (which also have custom icons!) IntroductionHere you will see Deviiv (Ol'rusty)'s custom robots he uses, enjoy reading them off! :3. If you want to see some unreleased custom bots, go here!: https://wiki.teamfortress.com/wiki/User:DevIIv/unreleased Generation 1 Robots"Generation 1 Robots" were the first set of robots built by DevIIv (Now known as Ol'Rusty), they appear in lots of his custom waves.
Generation 2 RobotsGeneration 2 Robots were released with the "Robot Machine" tour, it introduces some rapid-fire gauntlets, and a completely new set of spy robots.
Generation 3 RobotsGeneration 3 Robots were released with the custom "Wave 666" mission, it introduces ONLY new giants, yet these new giants can become a threat in certain situations.
Scout RobotsForce-A-Nature Scout (Type 4)
Back Scatter Scout
Average Leauge Scout
Baby-Face Blaster Scout
Guillotine Scout
Giant Scout RobotsGiant Back-Scatter Scout
Giant Baby-Face Blaster Scout
Giant Armored Champion Leauge Scout
Giant Force-Of-Bullets Super Scout
Soldier RobotsRapid-Fire Soldier
Charged Soldier
Green Box Soldier
Direct-Hit Soldier
Air-Strike Soldier
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