User talk:WindPower
Your user page's CSS
Hi, Wind! I've been working on getting my userpage into an acceptable condition, and I was wondering if you could show me how you have those divs hidden that show on the click of a link, as well as how the backgrounds work. If you don't have the time, I would really appreciate it if you sent me in the right direction, with, for example, a link. Thanks! r 1 [ C T ] 21:40, 10 October 2012 (PDT)
- Unfortunately this is done in JavaScript, and we don't allow users to write their own JavaScript because it would be possible to write malicious JavaScript code that way. As such, only a few pages on the wiki have custom JavaScript available. However, you can use CSS and define your custom stylesheet, though you need to ask if you want that to be enabled on your userpage. But it's usually not granted to users who haven't done much besides editing their userpage, so I think you should focus on that first and then you can worry about having a pretty userpage.
- For reference, the custom CSS for my userpage is at User:WindPower/Page.css and the custom JavaScript code is at User:WindPower/Page.css. The list of pages with custom CSS and custom javascript can be found here (Ctrl+F "pagesJS" or "pagesCSS" to find the right line); you can go to these pages and add "
/Page.css
" or "/Page.js
" at the end of the URL to get the custom CSS or javascript. — Wind 21:53, 10 October 2012 (PDT)
TF2 Wiki Table Of Contents
An Updated Verison of my Idea to help TF2 Wiki user to search for Items with ease. Here is a preview. It is a pre- format to what the final product will look like. It will include a map stamp list and other such items.
--General Cap 13:43, 24 June 2012 (PDT)
RE: The IRC
Unban me. Once again, I've fallen victim to Lagg's bad judgement. As a good friend on Steam just said to me: "regardless of the video, all you did was post a youtube link. I fail to see how that warrants a ban". I am also calling for the de-adminning of Lagg. Of course, that's a decision that'd be best left to the higher ups. Look at his contribs though. Look at his screwups. Read my userpage if need be. But all I'm saying right now is unban me from the IRC and do something about Lagg. I'm getting sick of the guy. 404: User Not Found (talk) 21:25, 21 January 2012 (PST)
- Oh, and in defense, yes, I may have accidentally started a Canada/America discussion, but I tried to leave it, and was pulled back in, hence why I posted that video and left. The Cult of Personality (talk) 21:28, 21 January 2012 (PST)
- Looks like the matter has been handled — Wind 10:47, 22 January 2012 (PST)
Cheers, mates!
Just wanted to say a big thank you to all the mods - I've put a lot of time into the wiki (nothing compared to you of course!) and it's great for my work to be rewarded. I don't need to say how awesome you guys all are! » Cooper Kid (blether) • (contreebs) 17:11, 22 January 2012 (PST)
- Yay~ — Wind 15:01, 23 January 2012 (PST)
group of translatores
Hi i've created a group were the italian translators can chat and solve any concern regarding the translation in italian of some terms. Is it possible to promote it here in the wiki? where exactly i can do this? the group is here: http://steamcommunity.com/groups/Italiantf2wikitranslators thank you, Ironmask 03:37, 23 January 2012 (PST)
- The best place is on the translation progress page, which you have already done~ The second best place is replacing the "Steam group" link on the italian main page by this one, which I have done just now. The third best place would probably be to post an announcement on the main (english) Steam group itself, which I can do if you want me to — Wind 15:01, 23 January 2012 (PST)
Thank you for the help, you don't even know how happy i am about it. I've already made a small post on the english Steam Group. As of now, i think we've done everything possible to let the people know our group. Thanks again! Ironmask 02:06, 25 January 2012 (PST)
Russian TF2 fonts on this wiki
Hello. Some people from IRC channel advised me to ask you about problem. The problem is that current TF2 fonts on this wiki didnt support russian simbols. We wants to add this. Maybe you can help with this? ps: sorry for bad English if it was so. --Askarmuk 08:28, 5 February 2012 (PST)
Thanks for the edit
I undid my edit but it was never accepted by the wiki, or my firefox is a jerk. I wanted to undid it because i made it wrong. I just wanted to say to you that this isn't my normal way of doing things, because i clean behind myself. Not that my pure and clean profile get's dirty by this edit. TheDoctor 14:11, 6 February 2012 (PST)
Sorry
Sorry, for all the trouble which has been caused by RectrumZone, but I cannot do much outta it then just warn him on my own language. I don't want to take any actions then just removing unapprovable edits which has been added on both the /en and /no. It seems he hasn't actually understood the rules I have already explained to him almost TWICE on our native language. So I will ask you to keep a close look on the /en while Lockon and me takes care of /no (which Lockon has been doing so kindly for me in the last couple of days). Also, if this user does not show any improvement. I would just have to go with a huge warning about doing these so called "grammar corrections". Recently, he has been editing non existing article link-ups, which kind of bugs me. As you have seen yourself, he adds useless names on things too. I just wanna mark it clearly that i have doubts about him. TheNobleScout 06:23, 23 February 2012 (PST)
Quick Draw
When i delete and edit the bad edits of RectrumZone does it count as quick draw wikichievements?
Lockon 11:51, 23 February 2012 (PST)
- Yes I guess it does, but I seriously hope you're not doing it for that — Wind 12:00, 23 February 2012 (PST)
- The user is banned now. Was not a very good contributor due to his actions. TheNobleScout 12:10, 23 February 2012 (PST)
Wind, don't worry im doing it because to help noble scout to have less stress and im doing it for the TF2 Wiki community :D Lockon 13:36, 23 February 2012 (PST)
Got a problem about Template:Patch layout
Hello, Wind. I have seen a problem inside the {{Template:Patch layout}}: the part of the "day, month, year". I know that this part is modified by WindBOT, however when it was operating, the patch title of zh-hant became "2012年february月23日更新", not "2012年2月23日更新" (The Patch page). The latter form of date is the correct one, so it seemed that WindBOT's setting is wrong or something? I don't know how to tell WindBOT not to do this, so I left a message about it for you. 07:43, 25 February 2012 (PST
- Edit patch-fmt and patch-fmt-beta to match; the
{{{1}}}
is the month name. You can wrap it in{{lang date}}
to have it translated; look at the other languages for inspiration — Wind 10:55, 25 February 2012 (PST)
Paint
Hey Wind, i think we should do a video on paint, which is similar to the video of uncrating. Lockon 14:57, 25 February 2012 (PST)
- That's the domain of the Team Fortress Wiki:Technical Demonstration project — Wind 14:58, 25 February 2012 (PST)
Missing image
Hey Wind - I wonder if you could take a quick look at this image - there's something pretty messed up about it, it's throwing all sorts of error messages at me. I'm not even sure if it's only showing up like this for me, or if it's server-side. I'm hoping it's just a cache problem, but it's unlike anything I've seen before so I thought it would be best to ask. » Cooper Kid (blether) • (contreebs) 14:09, 28 February 2012 (PST)
- Trying to name a file with characters that are not allowed in file names is bound to cause trouble. Moved to File:Dangeresque, Too.png — Wind 15:28, 28 February 2012 (PST)
Ah, right - so it was just the question mark. I did think about that, but then the exclamation is allowed in MONOCULUS! and Flair! so I thought it would be alright. Well, as long as the redirect works, I'm happy. Thanks! » Cooper Kid (blether) • (contreebs) 15:46, 28 February 2012 (PST)
- try creating a text file called "Dangeresque, Too?.png" and you'll see that it won't let you, while "MONOCULUS!" will work — Wind 15:54, 28 February 2012 (PST)
Superpower request.
If at all possible, can I get added to pageScripts.pagesJS and pageScripts.pagesCSS? I want to do some testing of pulling in and using Google's chart tools for various 'stuff'. --Org 12:35, 29 February 2012 (PST)
- CSS yes, JS no (I think you know why though) — Wind 13:09, 29 February 2012 (PST)
- Yep, because I could break the entire world :D. Anyway I'll see what I can come up with locally, and if it works, then show you afterwords, see if it would be useful for inclusion. Thank you sir.--Org 14:15, 29 February 2012 (PST)
TF2.me
Hey Wind. I saw that you now have wiki.tf, and it seems it serves the same function. Will you still be using it or am I free to point it elsewhere? (don't need to if it's still useful!) Thanks, -iRook 20:39, 1 March 2012 (PST)
- It's still used on a bunch of tweets on the Twitter account so would be nice if it kept working for a few months until they get buried — Wind 20:40, 1 March 2012 (PST)
Request
Hello. I just accidently overwrote the editor and topic at http://wiki.teamfortress.com/wiki/Talk:Frontier and I tried to add a topic but I was unaware of typing in the headline.
Could you reset it and repaste the topic as a new topic which I wrote?
Please?
Excuse my grammar and spelling.
iDromlexer 14:58, 2 March 2012 (PST)
- One note: I cut my topic off to a new topic. If my topic accidently overwrote the author's name so just fix it. iDromlexer 15:01, 2 March 2012 (PST)
- I'm not exactly sure what you are/were trying to do, but you can use the history to retrieve old versions or revert to them by yourself — Wind 15:03, 2 March 2012 (PST)
- Thanks for the professional tips. =) iDromlexer 15:06, 2 March 2012 (PST)
Nice
Hey windpower nice profiel 2 things tho the engi how does that work and also the item list i cant see verry well --Iaindude 07:45, 12 March 2012 (PDT)
Brazilian Items Filters
So we're going to indivually use filters for each class? Or do you think there is abetter way to do (or not to do) this?
And also, since that list of filters is very long, I'm still fixing any mistakes I found, so it may take some time before we can do anything with it. – Epic Eric (T | C) 09:33, 12 March 2012 (PDT)
- Okay, the filters have been reviewed and are good to go. – Epic Eric (T | C) 14:19, 12 March 2012 (PDT)
- I still think the best solution is to do it manually, but if you accept to take all responsibility for edits to /pt-br caused by these filters then moov — Wind 14:35, 14 March 2012 (PDT)
dat bot
It hasn't updated zis for over an hour. Something is wrong and it must be fixed. rZ 09:54, 23 March 2012 (PDT)
- dun — Wind 09:56, 23 March 2012 (PDT)
- > post on talk page
> bot updates pages
Still, it did take a rather long time. rZ 10:01, 23 March 2012 (PDT)
- > post on talk page
Once again it's been over an hour and the bot hasn't updated the dictionaries. rZ 11:38, 23 March 2012 (PDT)
And again... The third day without updating new dictionary tokens. It only updates 'missing translations'. — Stormbird T│C 03:19, 28 March 2012 (PDT)
Many thanks
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Rebmcr | Wikichievement unlocked! Massive assistance in getting Python image scripts up and running on my Windows box |
Split-screen
Hey, Wind, can you explaing me how to use the split-screen? You have to put it in resource folder? I didn't try it yet. If you could explain me, I would do the Equalizer weapon demonstration. Slicezorr 11:13, 26 March 2012 (PDT)
- You've already asked this on the weapon demonstration page, where I have answered; no need to ask twice — Wind 16:12, 26 March 2012 (PDT)
Help
I may be annoying, Wind, but, it says on weapon demonstration page that you can edit game files to give yourself an item (for offline testing). Can you tell me how to do that? I'll appreciate if you would help me, cuz I wanna help making demos. Slicezorr 11:20, 29 March 2012 (PDT)
- That question has also already been answered on the talk page, but this being said, I should probably remove the note on the project page about it because it has now become too hard to do to really recommend that method. Is easier to earn the weapon through regular methods, or borrow it from someone temporarily — Wind 15:23, 29 March 2012 (PDT)
Running a bot
Can you show me the link to the git repo again? Also, I don't know the first step of running a bot, so could you help me through it? rZ 09:16, 30 March 2012 (PDT)
- Repo: https://github.com/EtiennePerot/mrgusty
- How to set it up: User:WindBOT/Source
- Create all the pages mentioned in the botConfig.py file (use the WindBOT subpages as reference)
- Run bot.py
— Wind 09:34, 30 March 2012 (PDT)
Wat-chievement Unlocked!
Wat-chievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Dispenser (GianAwesome) | Wat-chievement unlocked! Namely: For deceiving Linux users; feigning a Valve sequel; Google Translating to Arabic; logging a fake file change; pranking Steam Workshop creators; adding ladders to Gullywash; copying a Steam page; recording a fake video demonstration; modeling a new weapon; not-adding strings to items_game.txt and linking to a video about candies. |
Yay, I also get an achievement, thanks ^^ Dispenser (GianAwesome) 15:03, 2 April 2012 (PDT)
New template
Hey, Wind. May I make a user template (like "This user is a spy") for bronies? I'm asking, just because I'm bored and I still wanna contribute the wiki. I have copied the source code from a template, put the hex code for color and now I'm waiting for you to approve it. The template says: "This user is watches My Little Pony and enjoys it." Tell me if you wan't me to change something. Slicezorr 12:53, 4 April 2012 (PDT) Slicezorr 12:59, 4 April 2012 (PDT)
- Yes you can make such things and you don't need approval for them, but if I were you I'd make more productive edits :P — Wind 13:36, 4 April 2012 (PDT)
Sorry for filling your talk page, but, I'm wondering how to do something. I want to put a YouTube video with no video, just sound on a page. I also want it to autoplay and loop. I saw an example on this page. EncyclopediaDramatica seems to have different coding, even though it and OfficialTF2 wiki are powered by MediaWiki. Can you help me, please? Slicezorr 03:47, 5 April 2012 (PDT)
- Just add
audio=true
to turn it into an audio player. Looping can be done on the youtube side with annotations, there is no way for the template to do this. As for autoplay, we generally don't have strict rules for userpages but autoplaying audio definitely crosses that line of annoyingness, so I'm sorry but no autoplay. — Wind 16:11, 5 April 2012 (PDT)
- Just add
Current Events template
Hi! There are a couple of small errors on the currents events of Template:Current_Events: "Alladin's Private Reserve" should be "Aladdin's Private Reserve" (spelled right on the blog), and there's a period after "uniquely". It's pedantic, but these appear on the home page, and it should be beautiful. :) Tabs 22:29, 5 April 2012 (PDT)
- Done — Wind 22:57, 5 April 2012 (PDT)
WindBOT patch note filter issues
It's recently been removing line breaks and appears to be doing it to every page that uses the {{Update history}}
template. Tabs 01:39, 9 April 2012 (PDT)
- User talk:WindBOT#Patch issues — Wind 11:01, 9 April 2012 (PDT)
- Ah ha ha, my bad. - Tabs 13:03, 9 April 2012 (PDT)
about your post on my talk
@Wind i did use the model viewer to take the screenie Epic Dude 17:50, 20 April 2012 (PDT)
Balloon Race
Do you think the mod, Balloon Race deserves its own article or not since it is kind of like Payload and CP. TFPlayer™ 21:30, 24 April 2012 (PDT)
- The article was already deleted once so probably not, but you can still ask in Team Fortress Wiki:Discussion. It is better to ask there so that you get everyone's opinion and not just mine — Wind 21:34, 24 April 2012 (PDT)
NOTE
On the TF2 Wiki page of the Wiki Cap, they may also want to say that the hat is wearable by all classes, and other such info. They show it being worn by all the classes below, but I just thought it would be neat if the said so in the topic description.
--General Cap 18:01, 10 May 2012 (PDT)
- It is already shown in the first sentence of the article ("The Wiki Cap is a headwear item for all classes") and in the infobox on the right side of the page. — Wind 18:03, 10 May 2012 (PDT)
Wind TF2 class mod
Hey ,
First of all amazing mod! I got a couple of questions though , how can I change the key bindings of various classes to different keys ? For example , instead of having engineer take out the wrench on middle mouse click , how do I move it to mouse click 3 or 4?
Apologies if this is the wrong place to post this.
Syrius 02:00, 20 May 2012 (PDT)
- You can globally swap keys (for all classes) by editing binds.cfg. If you want to edit class-specific things, you'll need to edit wind_thatclass.cfg. In the engineer's case, edit wind_engineer.cfg. You can't bind things to mouse4 as it is because the config was made to support mice with 3 buttons. If you want to add a mouse4 bind, edit binds.cfg and add a line like
bind "mouse4" "+a_mouse4"
after thebind "mouse3" "+a_m3"
one. Then, in the engineer cfg, replace all instances of +a_mouse3 by +a_mouse4, and all instances of -a_mouse3 by -a_mouse4, for example. This is sort of a dirty hack though, I suggest you learn how to write .cfg files yourself if you want to customize it a lot (or write your own) — Wind 12:42, 20 May 2012 (PDT)
Just a quick FYI...
...the weapon demonstration videos for the Enforcer, Saxton Hale Mask, and Horseless Headless Horsemann's Head are all not working. Not sure if you're the person to notify, but you seemed important and in charge of the weapon demonstrations.
Also, great work on said demonstrations! :D Bukkithead 17:04, 5 June 2012 (PDT)
IndPootisway ashay onway omethingsay
rZ-chievement | Awarded by | Reason | ||
---|---|---|---|---|
|
rZ | Orfay nowingkay Igpay Atinlay andway hetay aysway ofway hetay Ypsay. |
Ongratulationscay. rZ 08:57, 6 June 2012 (PDT)
Technical difficulties
I'm having trouble using the item set crafting blueprint on different language pages. See User:R4wrz0rz0r/swagbox/fr for an example. As far as I can tell, all syntax is correct for all the entries, and I can't find the source of the loop. Could you help with this? rZ 13:15, 6 June 2012 (PDT)
- It looks like Template:Blueprint and Template:dictionary/blueprints call each other about 5 or 6 times in total, playing enough tennis to make the wiki false-positive a loop. I can fix this after I get through the QuAD project, in case it's not done by then. 16:03, 6 June 2012 (PDT)
- Please do. The problem is actually in
{{dictionary/items}}
where some stuff like item sets call dictionary wrappers ({{item name}}
etc). Dis is bad. Entries in the dictionary should not call other entries in the dictionary. — Wind 18:15, 6 June 2012 (PDT)
- Please do. The problem is actually in
Custom backpack display
Hello thar, I was wondering if you could program WindBOT to make a few pages for my backpack; specifically, pages with the number of Refined, Reclaimed, and Scrap Metals I have, as well as one with the number of Mann Co. Supply Crate Keys. (I mean to use these in an {{#expr:}} via transclusion). Any help would be appreciated. rZ 14:27, 13 June 2012 (PDT)
- For that I would need
- More than one person asking for this
- Valve removing the IP block they currently have on the machine WindBOT runs on
— Wind 17:12, 13 June 2012 (PDT)
Hmm
Send an email to you. Thanks --Yjy950105 07:16, 18 June 2012 (PDT)
Korean recent change
Well.. my edits are not displayed on Korean recent change log since a few month ago. It only displays small edits or some fixes, ignore big edits. --Yjy950105 19:07, 22 June 2012 (PDT)
- That's because WindBOT has not been able to update the reports, because it is still IP-blocked by Valve. :( — Wind 19:10, 22 June 2012 (PDT)
Thank you :)
"Danke, Kamerad!" It's so good to be back! haha --Herr Queso 19:28, 23 June 2012 (PDT)
Another task for the bot
It would be very beneficial if one of the bot's tasks would be to update Template:Dictionary/steam ids periodically (including adding new IDs), since people change their names and new IDs are linked to without having dictionary entries. I think that making the bot do this would save a lot of man-hours. rZ 06:46, 2 July 2012 (PDT)
- (And yes, I know that WindBOT is down, I'm just asking for you to code it). rZ 06:47, 2 July 2012 (PDT)
- The objective of having it in a consistent dictionary format is exactly for this purpose, so yes this shall be done eventually — Wind 10:46, 2 July 2012 (PDT)
Rainblower Demonstration
I uploaded the rainblower demo to the wiki channel. If it's good, then it's already there; if not, delete it and mark the demo open for takers, because I'm going to be largely incommunicado for the nexy 2 days, and without tf2 access for the next 4. Thanks. — Armisael (T | C) 15:35, 3 July 2012 (PDT)
Username
Well, i am now called DoktorAkcel almost in every website. So i am asking: could you change my username here? :3 DrAkcel (T | C) 12:09, 11 July 2012 (PDT)
- User account "DoktorAkcel" is not registered — Wind 21:04, 12 July 2012 (PDT)
Wikichievments
Hello Wind. I understand that there is some sort of system of achievements in here. I know that there is one for making a weapon demonstration video. The issue here is that I made a video and I haven't gotten my achievement :[. Message me at anytime you can. Thanks Ben10508 09:40, 12 July 2012 (PDT)
- It's all informal, don't take it personally. Just means someone forgot — Wind 21:04, 12 July 2012 (PDT)
Language search
I haz idea for useful script for wicky (it's actually useful this time). When somebody attempts to search for something, the script will intercept it and try to see if a /lang version exists. For example, if I was on Main Page/de and I searched for Pretty Boy's Pocket Pistol, it would direct me to Pretty Boy's Pocket Pistol/de. If a /lang version doesn't exist, it will give you the normal search. This would be very useful especially for items or other terms which don't have translations yet, seeing as the language options on the sidebar are not very prominent. rZ 14:27, 18 July 2012 (PDT)
- One slightly improved search, at only twice the price! Buy now! – fashnek (talk·c) 14:29, 18 July 2012 (PDT)
- That pretty much mean doubling the time to do an english search, and I'm pretty sure that the number of english searches is an order of magnitude larger than the number of non-english searches combined.
- So while it's a good idea and would be beneficial, it's only worth implementing if it doesn't slow down the majority of users in the process, which it would if it were to be implemented client-side since that's our only option right now. — Wind 19:39, 18 July 2012 (PDT)
Input on a certain discussion
I was wondering if I could get some staff input on this proposal, since it would require a project page and possibly a main page link. Thanks in advance. rZ 17:35, 22 July 2012 (PDT)
Demo Files
Hi. I'm the numbskull/noob who's got the 2-mile-long Beggar's Bazooka talk page entry. I just wanted to know what a .dem file is. I know HOW to make one (courtesy of the demo recording help page) but I wanted to know WHAT should be in one. Should it be a redo of the video, just showing all the different console commands that I used, or it is something else? (Kind of looking for a "here's what you should do" thing)
Also, how should I provide the link to the uploaded movie file? I put it on ADrive.com, and I don't want to leave that URL on the talk page. Please forgive my noob-ness. Gilgamesh 12:02, 23 July 2012 (PDT)
- Well, it's too late to make a .dem file now... What you're supposed to do is record .dems while you record with Fraps or whatever, and the two videos should be nearly identical. To leave a link to the video, you put it on the talk page. I don't see why you don't want to (no one's going to hack you with it), but if you really can't, then you can probably email Wind or something. Sorry if I cluttered your page, Wind. Mr. Vinderack, not as sober as you...thin..yah... 12:49, 23 July 2012 (PDT)
Well, I feel dumb. At least Wind can archive this now. Gilgamesh 05:13, 24 July 2012 (PDT)
- It's alright if you forgot to record those for your first demo, but please have them for other demos. All detailed on the project page — Wind 14:49, 24 July 2012 (PDT)
3D Models
Hi WindPower, my name is Godisme. I was wondering if you could give me the components that go into setting up the 3D models you have in your infoboxes. We at Bleach Wikia are looking to implement something similar for our game material. I saw the code in your Common js and have taken a look at your infobox code but JS is not my specialty and so I don't know if that is all that it takes to work. I'll be looking forward to your answer, thanks--Godisme 19:14, 29 July 2012 (PDT)
3D images on mobile OS's
I was wondering if it was feasible to implement dragging for the 3D models, which right now don't work on iOS or Android devices. I found this jQuery library that does the trick, but it requires jQuery (which the wiki has) and jQuery UI (which it doesn't). Do you think dis vil vork doktor? —Moussekateer·talk 16:33, 6 August 2012 (PDT)
- No because this would only make things-that-use-jQuery's-dragging-functions work, and the 3D thing doesn't use them — Wind 20:05, 12 August 2012 (PDT)
Derp WindBOT and the defindex dictionary
See Template talk:Dictionary/defindex. —Moussekateer·talk 16:36, 10 August 2012 (PDT)
- Fix attempted (?) — Wind 20:05, 12 August 2012 (PDT)
(top)?
Hey Wind. I was taking a look at my contributions and I noticed that on some of them it has "(top)" at the end of them. I would like to know what this means. Thanks Ben10508 14:27, 11 August 2012 (PDT)
- It means your revision is the latest one (top of the history) — Wind 20:05, 12 August 2012 (PDT)
Help with my trivia
Hello WindPower! Few hours ago i posted a information on the trivia section of the article Doomsday. Few minutes ago, the user Dendodge posted on my talk some tips of how creating and editing texts. I went back to my text to know what i did wrong and there was a note of him saying this: " I'm not really sure if that's valid trivia, since it's purely observational, but it could at least be valid English". Now i don't know what i did wrong. Cpuld you help me? Here's what i added to the text: "Two of three markings it's readable, the first one says Cactus Valley, located on lower right and the second one says Death Pit, on upper left. The third mark, located on upper right, it's unreadable since the bad quality of texture." Thank you for reading this and helping me to fix it. --Louis and his pills 15:19, 12 August 2012 (PDT)
- That was just a boilerplate welcome message. It doesn't mean you've done anything wrong, it's just a way of saying "Hi, welcome to the wiki, and here's some stuff you might find handy." I noticed some grammar mistakes in your trivia, so I fixed them, and I otherwise left the trivia just as it was. The grammar was what I meant by "valid English" - I'm sorry if it came across as rude. The trivia guidelines say that observational trivia isn't allowed, and I wasn't sure if what you added counted as observational, so I mentioned that in the edit summary in the hope that another user would take a look and give a second opinion. That doesn't mean it was a bad edit, and I'm sorry if I made it seem that way. dendodge 15:25, 12 August 2012 (PDT)
Thanks
Thanks for the defindex fix. <3 I love you. -- Pilk (talk) 01:35, 13 August 2012 (PDT)
I know you are a little busy playing MvM...
But could you please update the main page. Day 1 was over 2 days ago, the update is live now! Barts1a | Talk to me | Yell at me 04:02, 16 August 2012 (PDT)
Wiki Layout/Templates
I play on a Minecraft server called The Voxel Box, and we also have a wiki powered by MediaWiki. I was wondering if you could explain how you edit the tabs at the top, the sidebar, and other various elements of the wiki. We feel ours looks rather bland, which is out of the ordinary for a creative server. Any and all help would be much appreciated. Thanks a bunch!
Johnsmom 19:04, 6 September 2012 (PDT)
- It's all done in regular CSS. Usually one would create a new MediaWiki theme and set it as the default. I don't know a good tutorial to follow on creating a new theme, but I'd suggest starting from an existing base that looks somewhat like what you're aiming for in terms of structure, and then modding its CSS. Unfortunately we don't have the priviledge of being able to add or remove themes on this Wiki because we don't have access to the server's files, but we can inject CSS into the current default theme (Vector) by editing MediaWiki:Vector.css (Ctrl+F for "Leyen" on that page). — Wind 20:54, 6 September 2012 (PDT)
- Hi Windpower, I'm one of the VoxelWiki's staff and I just wanted to say thank you for the reply. Also, if you don't mind me asking, which skin did you guys start out with? I'm in love with y'all's layout and would love for our wiki to be creative and special like yours. --Croozee 21:59, 6 September 2012 (PDT)
- Like I said, we can't add new themes or change the default theme on our own wiki (that's a shame), so we had to mod the default theme, Vector. It's the default theme of MediaWiki since version 1.17 or so, so you should have it already installed. If you have access to the files on your servers, you should make a new Vector-based theme, and mod that instead of modding Vector directly. As for inspiration, it's all based off the work of the Team Fortress website designers; we just stole their color palette, applied a slight hue shift, and increased the luminance to match the "light", "white-ish" theme that people now expect to find on wikis — Wind 22:04, 6 September 2012 (PDT)
- Hi Windpower, I'm one of the VoxelWiki's staff and I just wanted to say thank you for the reply. Also, if you don't mind me asking, which skin did you guys start out with? I'm in love with y'all's layout and would love for our wiki to be creative and special like yours. --Croozee 21:59, 6 September 2012 (PDT)
Acceptable update for the "Current Events"?
I typed this up earlier and I was wondering if this would be an acceptable addition to the main page's current events section. If it could be improved (which it always can be), let me know. Here it is:
- September 11, 2012 - TF2 Official Blog updated. Halloween is Only Fifty Days Away! Yes, only 50 days until all of the Halloween ghosts, floating eyeballs, and undead millionaires return! However, being scary takes work, that's why the Steam Workshop is accepting the most horrifying cosmetic items the community has to offer. Not a modeller? No problem. Stay busy by voting on your favorites!
Let me know what you think; if it's okay, please add it. If not, let's make it better. ~Sven~ 19:43, 11 September 2012 (PDT)
- You make me wish MediaWiki permissions were more granular >: Thanks, is good~ — Wind 23:55, 11 September 2012 (PDT)
Me again, sorry to be on the page but I have another (probably worse) update for the Latest updates area of the Main Page. There wasn't much to work with, so I encourage you even more than before to please edit this if you think you can improve it.
- October 19, 2012 - TF2 Official Blog updated. The Second Annual Manniversary Sale is on NOW! Today marks the beginning of the Second Annual Manniversary Sale. Most items in the Mann Co. Store are on sale, from 25% all the way up to 75% off! Bam!
It's not perfect by any stretch of the imagination but there really isn't much I can work with on the blog page. ~Sven~ 19:27, 19 October 2012 (PDT)
Doom-Mate translated
Hello there, i made a translation of the comic Doom-Mate, it is an immage, so i would ask you if is possible to put the images in the italian translation page Doom-Mate/it. — The preceding unsigned comment was added by Cirlo (talk) • (contribs)
- Yes, although the page should mention that it is not an official translation and should probably link to the english version as well — Wind 12:51, 26 October 2012 (PDT)
Sony Vegas Pro 11.0 Rendering Help, please!
Hello Mister Windpower! I'd like to ask you a favour! Some time ago, you helped me create a video project for the Wiki Demonstration Project (Disciplinary Action, it's now been re-made by someone else...) Back in the day, you helped me install a plugin in my sony vegas rendering options that would make the video look 100% clean and perfect.
Could you please help me installing that plugin in my Sony Vegas Pro 11.0, please? I'd like to create some source videos which require the best of rendering settings!
Feel free to contact me on my steam profile if it is better for you: http://steamcommunity.com/id/76561198031328337/
Thank You very much! – TheHatlessMan | Brasilstation 12:24, 4 November 2012 (PST)
- That plugin was x264vfw, it's not a plugin for Vegas, it's a plugin for Windows, and Vegas uses Windows's codec list so you can use it in Vegas. Download and install the 32-bit or 64-bit version depending on whether you have Vegas 32-bit or 64-bit, restart Vegas, and you're done — Wind 12:27, 4 November 2012 (PST)
- Well, yes! I've done that, but then, how do I render with the codec's settings? – TheHatlessMan | Brasilstation 16:40, 4 November 2012 (PST)
- It should show up in the Render As settings dialog when you select the AVI format — Wind
- Unfortunately, it doesn't :/ Sony Vegas Pro 11.0 rendering is quite a lot different from the previous versions....I really wanted the Detail that codec provides D:
- Can't you find a way to help me out? – TheHatlessMan | Brasilstation 16:58, 4 November 2012 (PST)
- I don't have Vegas 11, so no not really. Mayeb ti has its own H.264 encoder which you could use, otherwise you can always render the video stream in a lossless format, and then use x264 (the command-line encoder) or virtualdub (which should let you use x264vfw) to convert it to a proper H.264 video stream — Wind 17:02, 4 November 2012 (PST)
- I found a place where you can use your own Codec under "Custom Template", but, the X264vfw codec is not listed in there....I'll see what I can do, if all else falls, I guess I have to go back to
- Vegas 9.0 – TheHatlessMan | Brasilstation 17:04, 4 November 2012 (PST)
- You need to download a 64 bit version of x264, then you need to specifically point Windows to the driver. (I strongly advice you to check your friend google :) , there are some threads on it) Vegas has always been difficult for when it comes to encoding stuff from my personal experience. :S --Gundi 10:18, 28 November 2012 (PST)
- That hasn't been my experience, I just installed x264vfw (same version as the one Vegas is, so if you have Vegas 32-bit then you should download the 32-bit one, etc) and after restarting Vegas it shows up as a VFW codec in the rendering options — Wind 19:11, 28 November 2012 (PST)
- You need to download a 64 bit version of x264, then you need to specifically point Windows to the driver. (I strongly advice you to check your friend google :) , there are some threads on it) Vegas has always been difficult for when it comes to encoding stuff from my personal experience. :S --Gundi 10:18, 28 November 2012 (PST)
- I don't have Vegas 11, so no not really. Mayeb ti has its own H.264 encoder which you could use, otherwise you can always render the video stream in a lossless format, and then use x264 (the command-line encoder) or virtualdub (which should let you use x264vfw) to convert it to a proper H.264 video stream — Wind 17:02, 4 November 2012 (PST)
- It should show up in the Render As settings dialog when you select the AVI format — Wind
- Well, yes! I've done that, but then, how do I render with the codec's settings? – TheHatlessMan | Brasilstation 16:40, 4 November 2012 (PST)
Item editor help!
Hello Wind, may I ask you how could I use the Item editor to edit a weapon's stat and changing a weapon like "The Jag" to "The Golden Wrench" ? Because I want to join the Weapon Demonstration team, as I'm a new wiki worker. I had seen you demonstrating the weapon called "The Saxxy", that's why I'm asking you for it. - Piegineer 00:58, 22 November 2012 (PST)
- I don't really know what the "Item editor" is, I just used a text editor to swap two blocks in
items_game.txt
to do that. Then you also have to do some material hackery in order to get the gold effect and reflection to look right, but I forget how to do that... - The Golden Wrench isn't up for redo anyway, so why do you need to do that? — Wind 06:35, 22 November 2012 (PST)
- I just gave an example like from "The Jag" to "The Golden Wrench" , I want to get some advise from you so that maybe in the future I can edit the game files and redo the demonstration. I'm new to these things. - Piegineer 07:51, 22 November 2012 (PST)
- Well it's still the same process: Swap two blocks in items_game.txt and it'll replace all instances of one weapon with the other, and then make items_game.txt work. (Also next time please use show preview so that I don't get 5 emails for one message) — Wind 09:07, 22 November 2012 (PST)
- Alright, thanks Wind. - Piegineer 10:33, 22 November 2012 (PST)
- Well it's still the same process: Swap two blocks in items_game.txt and it'll replace all instances of one weapon with the other, and then make items_game.txt work. (Also next time please use show preview so that I don't get 5 emails for one message) — Wind 09:07, 22 November 2012 (PST)
- I just gave an example like from "The Jag" to "The Golden Wrench" , I want to get some advise from you so that maybe in the future I can edit the game files and redo the demonstration. I'm new to these things. - Piegineer 07:51, 22 November 2012 (PST)
SCP transfer stopped
When I checked winscp this morning, the file transfer had stopped, but it says that the file on your server is only ~2.4 GiB, notably smaller than the 16.8 GiB on my end. Any idea what happened there? Sorry - I don't really know much about scping. — Armisael (T · C) 05:19, 4 December 2012 (PST)
- Connection probably dropped, resume the transfer using
rsync --partial
[1], or maybe your scp client offers an option for (auto-)resuming if it's WinSCP? If yes then I dunno, never used it either but I imagine it does (Server offers SFTP protocol with the same credentials btw) — Wind 07:02, 4 December 2012 (PST) - The transfer's complete. I'm sure you'll take a careful look at that whether I tell you to or not. — Armisael (T · C) 22:41, 6 December 2012 (PST)
- Upload succeeded but conversion didn't :( What codecs/containers did you use for this? Did it work for smaller files using the same encoding settings? — Wind 16:51, 8 December 2012 (PST)
Bot request
I have a few things that I'd like to do automatically to the wiki every so often, like syncing content from English pages to the translated pages. Currently it works fine, but spamming the RC log with minor edits is a tad annoying. Also, I'd like to be able to edit things like contributor/backpack links automatically, but those have external links and require CAPTCHA's to be filled out, which if I had/were a bot, would be skipped. Contact me on IRC for more details. Pigophone 17:39, 15 December 2012 (PST)
- Solved on IRC — Wind 19:10, 15 December 2012 (PST)
The Problem of {{Item infobox}}
?
Hello, after my observation, I found that the localization pages with {{Item infobox}}
has a weird thing happening recently. There's a redundant empty space on the upper part of almost every pages, which I cannot describe it clearly and don;t know how to solve it (Ex. AWPer Hand/zh-hant and any other lang pages). I have checked all the template which was edited in recent days, and I found out that the Infobox was edited not long ago. I wonder there's something wrong inside those codes, causing the pages have a space on the upper part that we don't needed. Could you check the template and see if there's anything wrong? Thanks for reading this message, I am lack of the knowledge of writing/fixing templates... 19:56, 15 December 2012 (PST)
- Fixed, thanks for reporting it~ — Wind 20:01, 15 December 2012 (PST)
Over on the Ricochet Wiki...
I've recently remembered that that place existed, and have been trying to upload images. However, it results in a "Could not create directory "public/6/65"" error for new files and a "Could not rename file "public/e/ef/Disc_model_normal.png" to "public/archive/e/ef/20121219051005!Disc_model_normal.png"-style error for attempting to update older images. Any idea what can be done? I'd ask SiPlus but as you're listed as "host, server problems" on the Administration page I figured you'd be the most likely person to help. I'm at a loss, myself. ~Sven~ 21:11, 18 December 2012 (PST)
- Should work now — Wind 12:52, 19 December 2012 (PST)
- Thanks a bunch! ~Sven~ 15:48, 19 December 2012 (PST)
On store links
Hey Wind, I was updating the Robot Chicken Hat page due to the item's recent addition to the Mann Co. Store, and I wanted to include a "Buy Now" link like you see on other item pages (underneath the item's image). How do I do this, or does someone else do this and if so, how do I get their attention?
--Dattix "Dusty" Kochiya 09:45, 23 December 2012 (PST)
- Fixed, thanks~ You normally don't have to do anything, the bot does the work (when it works) — Wind 11:41, 23 December 2012 (PST)
Wiki Cap
I'd like to see the logs from the decision, please. rZ 17:18, 23 December 2012 (PST)
- The log that you sent me was empty. :( rZ 14:50, 6 January 2013 (PST)
Your JavaScript style
No kidding, I absolutely love it. I checked common.js and Ctrl+F found 114 poots and 79 dis-es. You must be master coder from planet mars rZ 07:27, 7 January 2013 (PST)
Item checklists
Is too big! – Smashman (talk) 05:01, 11 January 2013 (PST)
- Use
{{User weapon checklist}}
or{{User hat checklist}}
or{{User weapon checklist compact}}
or{{User hat checklist compact}}
— Wind 10:05, 11 January 2013 (PST)
Marketable Items
Hi Wind, me again. You know how on item pages it marks whether they're tradable, giftable, etc.? I was thinking, we should probably also specify if an item is marketable on the Steam Community Market, and what qualities if need be. --Dattix "Dusty" Kochiya 12:06, 26 January 2013 (PST)
- Yes — Wind 13:08, 26 January 2013 (PST)
- Added
market
param to infobox — Wind 13:29, 26 January 2013 (PST)
- Added
A question about HTML table styling
This is the page I'm talking about. In firefox, the right-hand two cells are equal height (as they should be, there is a style="height:50%" line). However, in chrome the first cell will be only as large as the text, and the second will fill the rest of the space. Do you know why this is happening/how to fix it? (MogDog sent me) Darkid (|) 20:19, 4 February 2013 (PST)
- No :( Maybe you can try relative-absolute-position'd divs instead of a table as a workaround — Wind 20:40, 4 February 2013 (PST)
- Can you mock that up? I don't get <div>s. Darkid (|) 20:52, 4 February 2013 (PST)
hai
hai
hai
hai
hai
hai
hai
hai
— Wind 21:03, 4 February 2013 (PST)
- Uh... Scalability? Darkid (|) 21:06, 4 February 2013 (PST)
Don't count on it — Wind 21:08, 4 February 2013 (PST) 3: That was the point :( Darkid (|) 21:25, 4 February 2013 (PST)
Dictionary
Hello, Wind~ I have noticed that the dictionary was not updating by bots for several days. Is the bot been locked out of the system again? I hope you can have a check about it, thanks :) 18:25, 22 February 2013 (PST)
- Yes, it should work again soon I think — Wind 18:26, 22 February 2013 (PST)
Pyrovision Borders
Hello. I have been trying to work on the demonstration for the Reindoonicorn. However, the screen borders are not showing up. Is this required for the demonstration, and if it is, how do I add them? I've checked in the advanced options, and they are enabled. Writeline 17:38, 9 March 2013 (PST)
- Yes it is required for consistency. Maybe your video card doesn't support them? Are you sure you're running in DirectX 9 mode (which is also a requirement)? — Wind 17:48, 9 March 2013 (PST)
- It works for all other pyrovision maps, so I'm pretty sure I'm running in DirectX 9 mode. I'll check, though. Writeline 18:04, 9 March 2013 (PST)
- I've forced it in the launch options (-dxlevel 90), but it is still not showing. Writeline 18:10, 9 March 2013 (PST)
- Try this — Wind 18:16, 9 March 2013 (PST)
- I apologise for not clarifying this before (I'm not sure if this was clear), but the actual TEXTURES are visible, but the borders are not. I already did the process, and it shows everything pyrovisiony except for the borders. Writeline 18:24, 9 March 2013 (PST)
- Try this — Wind 18:16, 9 March 2013 (PST)
About the "Marketable" in {{Item infobox}}
Hello, recently I have noticed that there's a "Marketable" info in infobox, which can identify the items can be sold or not. However, I think there's many problems with that.
The default setting of the info is "No" , but many genuine items can be sold onto the Market, and the label would still be "No" if no one put another setting inside the individual page. When the promo is over, the items become unique quality and thus cannot be sold. The editors need to do another edit to removed it. Plus, there's many tool items which is labeled "cannot be sold" at this moment. I personally think it is a huge work for every language to label or remove "market = yes" setting manually.
Due to the wrong info sometimes cause, I think either we removed the Market part in the infobox, or the codes inside the infobox should be modified. If we decided to removed it, then the Steam Community Market page can do the record job. I think the information there is already sufficient by displaying the rules of Market and record the items which can be sold with a template. In sum, I don't think the Marketable label is necessary in infobox. Please let me know what's your opinion on this or what shall we do with the template. Thanks.
07:42, 14 March 2013 (PDT)
- I agree, I don't think that attribute is necessary. Mostly because I believe Valve intend to allow all items to be sold in the Steam Market in the near future, making this information nearly redundant. The Steam Community Market page should suffice for now until Valves plans are clearer. —Moussekateer·talk 18:37, 14 March 2013 (PDT)
- Moved to Discussion page because this is more about policy things; please continue there — Wind 18:47, 14 March 2013 (PDT)
Will there be an HTTPS-secure version of the Wiki?
I noticed the wiki doesn't have HTTPS on it. I was wondering if there was a chance of having this implemented. Thank you, --Samuel Enthers 08:04, 21 March 2013 (PDT)
- We do not have access to the server so there isn't much we can do about it. Seeing as steamcommunity.com doesn't fully work on https, nor does it even redirect you to it or set an HSTS header, I doubt Valve cares much about it. It's depressing but that's the way it is — Wind 08:24, 21 March 2013 (PDT)
- But the VDC is HTTPS only these days.--Henke37 08:20, 6 April 2013 (PDT)
- How bout now? —Moussekateer·talk 05:55, 10 June 2013 (PDT)
- You talk-page stalker, you. I honestly don't see why we need it, aside from for the user login page. I doubt there's too much concern of the information being re-routed on its way to the wiki. Darkid (|) 05:58, 10 June 2013 (PDT)
- But how will I know that the paint preview images have not been MITM'd and replaced with slightly off colours?! —Moussekateer·talk 06:06, 10 June 2013 (PDT)
- Now the situation is mostly the same. We still need to ask Valve to buy a certificate for the wiki.teamfortress.com domain, and enabling HTTPS would require network configuration changes that we are not capable of making (putting the cert on the load balancer and opening port 443 on it).
- Also, protecting "just the login page" doesn't help much. All pages need to be served over HTTPS for logged-in users as well, otherwise you can sniff out the cookies and take over people's sessions (and change their passwords etc), no login credentials required. — Wind 13:05, 10 June 2013 (PDT)
- You talk-page stalker, you. I honestly don't see why we need it, aside from for the user login page. I doubt there's too much concern of the information being re-routed on its way to the wiki. Darkid (|) 05:58, 10 June 2013 (PDT)
- How bout now? —Moussekateer·talk 05:55, 10 June 2013 (PDT)
- But the VDC is HTTPS only these days.--Henke37 08:20, 6 April 2013 (PDT)
WindPower
I was just reading through every post by you and the others on my talk page from the day I joined up until now. You're a wonderful friend. It's nice to be able to go back and read through it all. -- Benjamoose (talk | contribs) 09:22, 28 March 2013 (PDT)
- D'ah, it's nothin' :3 — Wind 13:07, 28 March 2013 (PDT)
Double Redirects
Your bot is supposed to fix these, right? There are two floating right now (Special:DoubleRedirects) that I'm not touching--to see if it does catch them. I'd love for there to be a filter to fix this. Darkid (|) 08:12, 6 April 2013 (PDT)
- windbot does not have such a feature — Wind 11:15, 6 April 2013 (PDT)
Dict. /gameinfo stuff
- As the gameprices (and it's names) at the PC_Gamer page are grabbed from the Template:Dictionary/gameinfo, and that is all windbot magic, i thought it would be wiser to ask you to have a look at it if you'll have some time. I just didn't want to edit the dict. page myself as i was not sure if the bot would not just override the manually added game and delete it on next update (and so it would just left the page with the missing values as they are now)
- Monte / talk 11:48, 28 April 2013 (PDT)
- Done, will get added next time windbot feels like updating the gameinfo dictionary — Wind 12:03, 28 April 2013 (PDT)
A little request
Could you possibly disable WindBOT's patch name filter on /fi pages, as it tends to break sentence structure if the replaced patch name isn't in an update history section? Example (from Vintage/fi):
"15. maaliskuu 2011 -päivitys joistakin kalliista luomispiirustuksista tehtiin halvempia." while it should be (and was before the bot changed the link to the template):
"15. maaliskuuta 2011 -päivityksessä joistakin kalliista luomispiirustuksista tehtiin halvempia." (-ssä being "in", thus making the previous example sound silly)
Thanks! Zabidenu 02:04, 9 May 2013 (PDT)
- Instead, I added a new patch name format for "in the ... patch, blabla" sentences. Is this adequate? — Wind 02:26, 9 May 2013 (PDT)
- That should work, thanks! Zabidenu 03:17, 9 May 2013 (PDT)
Vous vous trompez.
Vous vous trompez : on peut dire "Restez vendre le plus souvent possible afin de vous faire passer pour un ennemi." De plus, le verbe rester est conjugué à l'impératif présent. Il n'y a pas de participe passé. L'impératif passé est un temps composé : on conjugue l'auxiliaire être ou avoir, à l'impératif présent et on lui rajoute le participe passé du verbe à conjuguer qui s'accorde selon les règles d'accord du participe passé.
--Poisson (talk) 12:43, 12 June 2013 (PDT)
Problems
Vanity id is carried over. Whoopsie! Easily fixable. Your nowiki thing seems to have broken inputting names, though. What is wrong with a tag like it was? – Smashman (talk) 23:47, 22 June 2013 (PDT)
Quick Question
Is it actually possible to set TF2 in arabic? Because I went to check for myself and arabic wasn't listed in Library>TF2>Properties>Language. Because if it's not I'll keep the item names in english. About the alignment thing. I went to check if the page I edited had been aligned and it had ^^ but is it possible to align while typing or will it only appear afterwards on the original page? — The preceding unsigned comment was added by Shroobus (talk) • (contribs)
- (talk page stalker) Both /ar and /cs are not officially supported by the game, but "Czech is being actively translated on STS and may have localization files appear in the game soon, and support for Arabic has been extended due to the amount of existing Arabic content." (as per Help:Language_translation#List_of_supported_languages) Darkid (|) 15:33, 24 June 2013 (PDT)
- This has been addressed on User talk:Shroobus#Arabic wiki — Wind 17:48, 24 June 2013 (PDT)
Revenge of the Current Events update
I whipped this up a few minutes ago. Hopefully it's good enough to be on the surprisingly un-updated main page. If not, feel free to make adjustments.
- July 8, 2013 - TF2 Official Blog updated. Move Those Weapons Up! More news came! Some of your favorite unloved weapons and item sets are going to be experiencing some changes in an upcoming update! From the Dead Ringer to the Battalion's Backup, Valve seems keen on listening to the community and asks for you to tell them what you think!
Here ya' go. ~Sven~ (talk) 22:57, 8 July 2013 (PDT)
- It seems I am too late — Wind 11:34, 9 July 2013 (PDT)
Automated translations
Hi, I'm working on a script that automatically translates common things in hat/misc/weapon articles. Now I'm asking if this is okay, because the rules are saying automated translations are "strictly prohibited". The idea is not to translate every word, but often used sentences, like "The <item name> was added to the game", "The <item name> was contributed to the Steam Workshop...", etc. etc. It also translates categories and headlines. I'm working on the translation of interwiki and wikipedia links. Because not everything can be translated, like the item look description, the human editor is forced to eliminate mistakes while translating before the article is released. My idea is a bot (posting the translation on the article's talk page) or something different (like the Wikifier or sth. else). I hope I could illuminate you the idea. :)
PS: Sorry for possible spelling errors ;) ~{ TidB | t | c }~ 12:11, 24 August 2013 (PDT)
- We already have autotranslations of common words like item names and class names and stuff using the dictionary system. It has already been abused a bit for autotranslated sentenced leading to templates such as
{{Assisting in Pyroland}}
(autotranslated sentence that can be seen on pyroland-items such as Pocket Medic), but these tends to increase complexity too much for it to be worth it. By "complexity", I mean both computational complexity (it makes mediawiki work harder to render an article, and we've hit its limits many times over the wiki's lifetime because of too many templates) and human complexity (new editors need to learn more in order to know how to edit the wiki properly). As such, I don't think it's a good idea to expand this sort of template further, despite the fact that it makes some tasks easier for veteran translators. Sorry >: — Wind 12:20, 24 August 2013 (PDT)- Hm, you're speaking of templates, but that's not how the thing would work. The script would just give the "translated" wikitext to the users, there are no templates used. The script would just paste the "translation" to a special site or run as a local script, the translators would just have to copy the text and translate the remaining text and fix mistakes. Mediawiki's rendering process remains untouched, and I think, even for new editors, it's not hard to run a program and/or C&P a text. And I know there are things like the dictionary, but 1. as you said, new editors need to get used to templates and 2. as you said, MediaWiki's resources are wasted. ~{ TidB | t | c }~ 13:34, 24 August 2013 (PDT)
- That's no better than a template using the subst: feature. And, it doesn't solve the problem of human complexity--which is already not great. If you're a new editor trying to fix a grammar mistake, it's so much easier to do that with plain text rather than with a preset script. Also, certain sentences may have stylistic differences--which we shouldn't enforce on editors. Darkid (|) 12:57, 24 August 2013 (PDT)
- I'm sorry, but I just don't understand your problems :(
- "That's no better than a template using the subst: feature" Why?
- "If you're a new editor trying to fix a grammar mistake, it's so much easier to do that with plain text rather than with a preset script." I don't understand this either. The script doesn't affect later changes in any way. It just replaces some sentences and words. There are no resource-intensive templates added (except the
{{item name}}
one, but that's standard stuff). - "Also, certain sentences may have stylistic differences" What do you mean? That some english sentences could not be identified?
- I don't want to annoy you, but I think you haven't understand my concept :( (maybe I am just very dumb, though)
- Here are a few examples of auto-translated wikitexts (English->German) ~{ TidB | t | c }~ 13:34, 24 August 2013 (PDT)
- 1. Pasting plaintext can be done using a subst: template, see Template:Welcome, for example. It does not as such need an external script. It's always better to use the built-in over the external.
- 2. If there's a grammatical mistake in the translation, and you are a new editor, you might fix the plaintext without knowing about the script. This would lead to future annoyance at seeing the identical error elsewhere--if each edit is made personally, this shouldn't happen.
- 3. Sentences such as "Blah-de-blah was originally contributed to the steam workshop named De-Blah-Blah[1]" could be re-written (as a stylistic difference) as "This item was originally contributed to the steam workshop as De-Blah-Blah[1]". Darkid (|) 13:45, 24 August 2013 (PDT)
- I'm sorry, but I just don't understand your problems :(
- That's no better than a template using the subst: feature. And, it doesn't solve the problem of human complexity--which is already not great. If you're a new editor trying to fix a grammar mistake, it's so much easier to do that with plain text rather than with a preset script. Also, certain sentences may have stylistic differences--which we shouldn't enforce on editors. Darkid (|) 12:57, 24 August 2013 (PDT)
- Hm, you're speaking of templates, but that's not how the thing would work. The script would just give the "translated" wikitext to the users, there are no templates used. The script would just paste the "translation" to a special site or run as a local script, the translators would just have to copy the text and translate the remaining text and fix mistakes. Mediawiki's rendering process remains untouched, and I think, even for new editors, it's not hard to run a program and/or C&P a text. And I know there are things like the dictionary, but 1. as you said, new editors need to get used to templates and 2. as you said, MediaWiki's resources are wasted. ~{ TidB | t | c }~ 13:34, 24 August 2013 (PDT)
I see what you mean a bit more, though I don't understand all of it. Specifically:
- How would such a script know which sentences to autotranslate in a page?
- How does the script know what each sentence should be replaced by?
- How can editors change the data (add sentences, edit the translations, add new languages to existing translations, etc.)?
- How is the script distributed to users? (Is it part of MediaWiki:Common.js for everyone, is it voluntarily added to select users' vector.js, is it an external script (greasemonkey etc) that one must install, or is it a script that runs on an external webpage, or something else?)
- When does the script run? (Or how does the editor make it run?)
— Wind 16:54, 24 August 2013 (PDT)
- There are specified patterns which the script searches for. For example, the first sentences is found via the regular expression ".*?'''" + <the item's name> + "'''.*? is | are .*? a .*? for .*?\.". The first sentence is always translated, the second sentence (...was contributed to the Steam Workshop.../...given to players who pre-ordered...) is optional. Other things are just text replacement (categories, headlines).
- There are standard translations. The script extracts the necessary information (item name, using classes, promo/community/nothing, etc.) from the text and paste it into the standard translation. For example, the promo sentence (german) created is like that: This is the standard translation -> "(ARTIKEL){{{{item name|{0}}}}} bekamen Spieler in der Qualität [[Quality/de#Echte Items|Echt]], die ''[[{1}/de|{1}]]'' vor dem {2} kauften. " These are the needed information -> {0} = Item name, {1} = The promo game, {2} = date. The inserted parts don't need to be conjugated, so the sentence is always grammatical correct.
- Well, if you mean the script itself, they can't. You would need to change the code to do that and I don't think anybody wants to read my code ;). Adding sentences will be limited, I plan to add sentences from other languages, and I can't do that alone. To add new translations, the editor would have to know about the script & python or contact me. Editing existing sentences will be possible, there are just files with the standard translation in them. That would be possible then. That's about changing the script. When the script has ran over the text, it just returns the translated wiki text to the user, who can edit it then. The script won't touch the wiki text again. Unless the editor wants it.
- At the moment, it's just a little script running on my PC. I have some ideas how the tool can be shared:
- A local script, like now
- A bot, pasting the translation to a site, likely the talk page of the article
- A little button on the edit page, like the wikifier (I have no clue how to handle the common.js or the vector.js, so at the moment, this is not a good option)
- As you can think, it runs only when I (or another editor who has this script)... ...run it. If the script would be a button on the edit page, it runs when you click on it; if it would be a bot, he would scan the recent edits for new articles he could translate, waits a day or something (so the article has enough information) and then posts it on a page.
- I hope I could make myself clear now :) ~{ TidB | t | c }~ 12:46, 25 August 2013 (PDT)
- Yes, that makes more sense and that all sounds fine. I don't think it would be a good idea to deploy that to everyone right now without seeing the script itself first and letting it be used by some people for a while, but to answer your original question ("is this allowed?"): Yes it is, and you can share it with others by putting it on your userpage and telling others about it or something. What's not allowed is automatic translation through Google Translate or other such general-purpose translation service, so that people who can't speak a language can't create fake translations in that language, and so that actual translators don't use it as a base because it may bias their translations to be worded the way Google Translate told them to word it. Your proposal follows existing translated sentences from other articles, so it is fine and it may actually end up improving wording consistency across articles. Is good — Wind 13:21, 25 August 2013 (PDT)
Asking about the Wiki Cap... (Nothing bad, I promise)
So if the Wiki Staff have the ability to basically give a user a Wiki Cap for all of their hard work for the Wiki, do they also have the ability to take it away? Because say somebody was caught up in a technicality (say they violated the Terms of Service and nobody noticed), would they be reprimanded in that event? It just came to my mind today, and it's got me wondering. Thanks for the help. --Samuel Enthers 14:48, 24 September 2013 (PDT)
- The staff does not have that ability. Such problems have arisen in the past, so we just asked Valve to take the item away and they did. If you have a particular incident you'd like to share (and it sounds like you do), please send an email — Wind 00:46, 25 September 2013 (PDT)
- No sorry, I don't have any trouble for you. I was just wondering if it could happen. But if only Valve can take a hat away, then does that mean that only Valve can give the hat as well when the Staff requests it? --Samuel Enthers 07:09, 25 September 2013 (PDT)
- No, the staff can drop the hat without Valve intervention. Here's how the drop tool likes like if you're curious. — Wind 21:55, 26 September 2013 (PDT)
- You have never shown that to me, Wind. You said I was special :(. *Runs off sobbing* --- Esquilax 21:57, 26 September 2013 (PDT)
- No, the staff can drop the hat without Valve intervention. Here's how the drop tool likes like if you're curious. — Wind 21:55, 26 September 2013 (PDT)
- No sorry, I don't have any trouble for you. I was just wondering if it could happen. But if only Valve can take a hat away, then does that mean that only Valve can give the hat as well when the Staff requests it? --Samuel Enthers 07:09, 25 September 2013 (PDT)
User:WindBOT
Hasn't edited anything since the 18th. Did it break? Darkid (|) 07:25, 27 September 2013 (PDT)
- Fixed — Wind 16:53, 29 September 2013 (PDT)
Template:Dictionary/defindex
A few strings within this are causing your bot trouble, namely "esh ultiduo #[1-7] gold medal" and "etf2l ultiduo #[1-4] gold medal". The problem is that each of these is getting placed in the "esh ultiduo" or "etf2l ultiduo" pages, since the #s are perceived as section links. This means that every pass that windbot makes of the dictionary causes 11 edits, every 1-4 hours. This has been going on since July 14, 2013, and may be one of the reasons that we have a job queue over 5 million. Even just hotwiring a fix for now would do the trick, since the strings are not changing. Darkid (|) 13:38, 9 October 2013 (PDT)
- Let's hope this works — Wind 20:06, 9 October 2013 (PDT)
- Working about 70%--it isn't spam updating the dictionary subpages, which is good, but it is self-conflicting between what it sees in the API and what the filter tells it to do. It copies from the API and then "friendly neighborhood dictionary updater" overwrites it. It doesn't push strings between these two--hopefully. Darkid (|) 20:45, 9 October 2013 (PDT)
- I should have thought of that >: — Wind 21:32, 9 October 2013 (PDT)
- Working about 70%--it isn't spam updating the dictionary subpages, which is good, but it is self-conflicting between what it sees in the API and what the filter tells it to do. It copies from the API and then "friendly neighborhood dictionary updater" overwrites it. It doesn't push strings between these two--hopefully. Darkid (|) 20:45, 9 October 2013 (PDT)
About your script(s)
So I saw that you were using preferences, which seem to just be aliases which, when called, rebind other aliases etc etc. How do you ensure that these aliases are defined before they are called? The preferences are called in the autoexec, but I don't see the scripts which set up those aliases being called first. Is it called every time you change classes? Darkid (|) 15:34, 25 October 2013 (PDT)
- All class configurations call clear.cfg (as does autoexec.cfg). Therefore clear.cfg is called all the time, on all level loads and on every class change.
- Then clear.cfg executes defaultpreferences.cfg (which sets up defaults for all preference aliases, to prevent errors if someone removes an option from their preferences file or if there's an update that adds a preference but the user keeps their existing preferences file because they don't want to rewrite it and they're OK with the default value for the new preference), and then executes preferences.cfg which overrides the value for these aliases. Then the aliases that these correspond to get defined. Not all of them do, since some of these are stored away in class-specific configs and whatnot. That's perfectly fine for the source engine, you'll just get some error about an undefined alias if you try to run it manually in the console, but since no key is bound to anything that would execute this alias in gameplay then nothing bad happens. The alias is defined in memory but it is never used.
- The source engine also does not care about aliases having to be defined before they are used in a command. It just stores the alias command as a string and only evaluates it when necessary (i.e. when it is run), not at alias definition time. — Wind 18:22, 25 October 2013 (PDT)
- Yeah, but wouldn't that mean that certain class-specific preferences wouldn't load? E.g. the configuration alias (alias pref_spy_autodisguise_true "blah blah blah") is defined in spy.cfg, but is being "set" before it's defined? Or are all these preference aliases predefined in the autoexec? Darkid (|) 18:30, 25 October 2013 (PDT)
- What do you mean by "set" and "defined" (what's the difference)? The pref_spy_autodisguise_true alias is defined once in wind_spy.cfg, and referenced once in preferences.cfg. Yes it is referenced before being defined, but like I said the execution model of the source engine (store aliases as strings, lazy-evaluate them) allows this. — Wind 19:25, 25 October 2013 (PDT)
- I think I realize what the difference is--I thought that you had your preferences aliases being executed in the script, whereas instead you are binding them to another alias, which you can call at any time.
- By "set" I meant when the preference alias is called (in the preferences file), and by defined I meant when the alias does something (i.e. changes the script settings/does stuff). Darkid (|) 19:31, 25 October 2013 (PDT)
- What do you mean by "set" and "defined" (what's the difference)? The pref_spy_autodisguise_true alias is defined once in wind_spy.cfg, and referenced once in preferences.cfg. Yes it is referenced before being defined, but like I said the execution model of the source engine (store aliases as strings, lazy-evaluate them) allows this. — Wind 19:25, 25 October 2013 (PDT)
- Yeah, but wouldn't that mean that certain class-specific preferences wouldn't load? E.g. the configuration alias (alias pref_spy_autodisguise_true "blah blah blah") is defined in spy.cfg, but is being "set" before it's defined? Or are all these preference aliases predefined in the autoexec? Darkid (|) 18:30, 25 October 2013 (PDT)
User:WindBOT
Is not updating Template:Dictionary/items. Could you wake it up? Darkid (|) 17:01, 31 October 2013 (PDT)
- Partial edits are causing the bot to re-write previous work, uselessly. Darkid (|) 22:18, 31 October 2013 (PDT)
- Partial edits cause the bot to remember where it was when catching up on previous work. If you erase its syncdata then it has no way of knowing what's on every dictionary subpage other than requesting every single one of them, which is the same amount of requests as simply overwriting all of them with the content they should contain, so that's what it does because it is more efficient to do that in order to achieve the goal, i.e. getting every subpage containing the proper content.
- The bot is set to kill itself if it runs for too long, and the items dictionary is so large that the bot got killed before overwriting every subpage and writing its syncdata, therefore it always restarted overwriting everything from the beginning when it restarted. Partial updates allow it to continue where it left off last time in such cases. The reason for being set to kill itself is because it used to run on a shared host which didn't allow long-running script, and as such it was designed to always run in a finite amount of time and restarting every so often.
- Anyway, the problem in this case was the weird characters to try and put colons in dictionary entry names. Next time use High Five! as an example of how to implement an item with a colon in its name; dictionary entries should never have colons in their names. — Wind 00:35, 1 November 2013 (PDT)
- I was trying to see if it was possible, and I was referring to pages like Template:Dictionary/achievements/scout which it cleared, did a partial re-write, and then updated. disDarkid (|) 08:52, 1 November 2013 (PDT)
- That is because the dictionary update filter is set to ignore syncdata completely with a 2% chance on each run. The reason it does that is to eventually fix any inconsistencies due to new editors editing subpages directly and whatnot. Now that it saves partial updates, that process is guaranteed to cover all subpages rather than just the ones it manages to reach during its one run where it decides to ignore syncdata.
- Yes this whole thing is a mess, but there's a reason to why it got to this point :3 — Wind 19:43, 3 November 2013 (PST)
- I was trying to see if it was possible, and I was referring to pages like Template:Dictionary/achievements/scout which it cleared, did a partial re-write, and then updated. disDarkid (|) 08:52, 1 November 2013 (PDT)
Am I contributing enough?
I just joined the wiki and I wasn't sure if my contributions were useful. Am I on the right track edit-wise? --DarkStarDestroyer (talk) 07:57, 1 November 2013 (PDT)
- Your edits look alright to me. Thanks for contributing~ Consider joining the IRC channel — Wind 19:43, 3 November 2013 (PST)
Template:And and Template:Milestones text
These are just wrappers for {{common string|and}} and {{common string|milestones}}. They appear used currently, but those are just pages for which the template has not been updated yet. Could you delete them? Darkid (|) 10:49, 1 November 2013 (PDT)
- Will not delete until nothing uses them >: Actually it'd be nice to get rid of
{{And}}
so that it can be replaced with the more-meaningful portal:Template:And for the logic "and" in templates — Wind 19:43, 3 November 2013 (PST)- Template:And is being used on around 9000 pages, Template:Milestones text should be cleared up by this evening. Darkid (|) 12:16, 4 November 2013 (PST)
- Both are clear. Darkid (|) 03:05, 9 November 2013 (PST)
- Template:And is being used on around 9000 pages, Template:Milestones text should be cleared up by this evening. Darkid (|) 12:16, 4 November 2013 (PST)
- Done — Wind 12:44, 9 November 2013 (PST)
Protected Redirects
I understand the purpose of protecting redirects like Refined Metal, but I was wondering if you could edit them so that they point at Crafting#Metal rather than just Crafting. Also, if you could point Class Token - Scout Class Token - Soldier etc at Crafting#Tokens, that would be wonderful. Darkid (|) 12:01, 12 November 2013 (PST)
- Done — Wind 20:16, 12 November 2013 (PST)
TF2 Tool demonstrations
Hi wind , i heard about the technical demonstration videos are about to be redone and uploaded to the official wiki channel, and I was wondering if I could be apart of it. Currently my backpack posses many items capable of getting hold of the tools that are required for demonstrations, so I could do many of them very quickly and efficiently.
Thanks,
Obilisk (talk) 02:35, 16 November 2013 (PST)
- Feel free to do that, but this page isn't the place to discuss this. You can also offer to lend these items to other people to help them make demos — Wind 11:37, 23 November 2013 (PST)
New achievement packs
Your bot is not updating {{Dictionary/achievements/standin}}
nor snakewater nor process. I cannot force it to happen, can you? Darkid (|) 05:36, 23 November 2013 (PST)
Why my hit points are red
http://youtu.be/oJDF8TxnQa8 Also, how to make split screen like previous version ? https://www.youtube.com/watch?v=fTiuB0xzH2A
Achthenuts (talk) 18:45, 27 November 2013 (PST)achthenuts
- Read the Preparation section of the Weapon Demonstration page, it has the link to the custom HUD file you must install (to change the hit point color to yellow) and the extra HUD files you need to make split-screen sections. To do them, use the split-screen HUD files to recenter the HUD elements, record both sides (remember to make a .dem for both) and then put them side-by-side in your video editor. — Wind 20:09, 27 November 2013 (PST)
Partial updates
I'm not entirely sure why you implemented this, but since the edits are to templates, it seems to be increasing the job queue rather quickly. It's jumped around 250k since this filter was implemented, whereas it was falling (slowly) prior. Can you either remove this feature, explain to me its cruciality, or increase the batch size? Darkid (|) 11:58, 10 December 2013 (PST)
- I already explained it in the section above. I don't really see why the job queue size would increase, since the syncdata template isn't transcluded or referenced by anything. But I agree that the batch size is too small and the number of edits it causes is ridiculous, so I increased it to 750 — Wind 20:28, 10 December 2013 (PST)
Additional link replacement filters
WindBOT has a filter for replacing wikipedia links (http:...) with their inter-wiki counterparts. I was wondering if you could implement a similar system for the l4d wiki, p2 wiki, d2 wiki, combine overwiki, and VDC. The formats for each are:
L4D: http://www.left4dead.wikia.com/wiki/Page_Name (Is not translated)
P2: http://www.theportalwiki.com/wiki/Page_Name/lang
D2: http://dota2.gamepedia.com/Page_Name/lang
HL2: http://www.combineoverwiki.net/wiki/Page_Name (Is not translated)
VDC: https://developer.valvesoftware.com/wiki/Page_Name:lang
If you need me to write-up some regex for them, I can. Darkid (|) 21:38, 13 December 2013 (PST)
- As Mousse said you can copy & adapt the wikipedia one to make it work for these (or better yet, make a generic one that works for all of the above at the same time) — Wind 18:31, 24 January 2014 (PST)
WindBOT is dead again
Hasn't made an edit since four days ago. Probably a restart will fix it. Darkid (Talk | Contribs) 08:13, 24 January 2014 (PST)
- A better page to check is this or Special:Contributions/WindBOT. But yes, Fixed — Wind 18:31, 24 January 2014 (PST)
A mysterious portal appears
What happened to this ol' thing? Darkid (Talk | Contribs) 08:25, 7 February 2014 (PST)
- We felt it wasn't necessary anymore, since the Portal Wiki is not the #1 result on search engines when searching for Portal stuff. So if someone's looking for Portal-related content, they'll find it. People that are on the TF wiki may happen to be interested in Portal too, but not that frequently that it's worth displaying what is essentially a rather large (but hopefully tasteful) advertisement for the Portal Wiki. — Wind 22:37, 7 February 2014 (PST)
.dem file password warned
Good day sir! I've done the amputator demonstration, and I really need the password to upload the .dem files. Can you get me a password please? D3dp0w3r (talk) 06:50, 10 March 2014 (PDT)
- I emailed them to you yesterday (late, I know, but I did). Check your spam folder if you didn't get it. — Wind 19:55, 10 March 2014 (PDT)
Thank you (Map of Badlands bot ignore)
Learned something, thanks. Wish the TF2 wiki supported the '(thank...' button like Wikipedia. So I could use it. Mikado282 (talk) 21:15, 16 March 2014 (PDT)
Team_Fortress_Wiki:Weapon_Demonstration/fr
Should this page be there? I thought we didn't translate TFW: namespace pages. Darkid (Talk | Contribs) 15:16, 26 March 2014 (PDT)
- Shouldn't be here. — Wind 15:19, 30 March 2014 (PDT)
- I assume the same for Team_Fortress_Wiki:IRC/ru, Team_Fortress_Wiki:FAQ/fr, Team_Fortress_Wiki:IRC/ru/Лучшее, and Team_Fortress_Wiki:Match_outcomes/pl? Darkid (Talk | Contribs) 10:33, 13 April 2014 (PDT)
- We make some exceptions for russian by demand from one of the moderators (FreeXMan I believe). Deleted the rest — Wind 20:32, 18 April 2014 (PDT)
- I assume the same for Team_Fortress_Wiki:IRC/ru, Team_Fortress_Wiki:FAQ/fr, Team_Fortress_Wiki:IRC/ru/Лучшее, and Team_Fortress_Wiki:Match_outcomes/pl? Darkid (Talk | Contribs) 10:33, 13 April 2014 (PDT)
Template:Dictionary/steam ids/id list bug
Steam ids which are listed just before the closing --> are not parsed. Is this a more global issue, or can it be easily addressed? Darkid (Talk | Contribs) 10:12, 13 April 2014 (PDT)
- I didn't write the parsing code for this page, but it does say "When adding a new ID, remember to leave a blank line before the -->!" on the page. But yes it can be fixed — Wind 10:23, 13 April 2014 (PDT)
hau
researching topic
found article from certain university
gleefully reminded of WindPower
now returning to drudgery of 3000w paper due rly soon
seb26 04:38, 18 April 2014 (PDT)
- hau. kulbinz, glhf — Wind 20:14, 18 April 2014 (PDT)
WindBOT and the Crit-a-Cola
Heyho, just a quick question: Why does WindBOT change [CK]rit-[an]-Cola to Krit-'n-Cola? Ingame and on the wiki page it is shown as "Krit-a-Cola" in the German version. Is this done on purpose or a mistake? Thanks c: Nikno (talk) 10:29, 1 June 2014 (PDT)
- Done http://wiki.tf/d/1683416 — Wind 19:40, 2 June 2014 (PDT)
Spacenet out in the wild
Hey, so I saw that you more or less open-sourced User:WindBOT, but failed to find the same for Spacenet. As I would be interested to run it (well, more or less interested just in it's recentchanges' feed on irc) - is it's source also published somewhere or you don't plan to do that? Monte / talk 07:10, 18 June 2014 (PDT)
- Its non-open-source-ness is indeed very much on purpose. It is one of my first projects and makes every single wrong design decision it could take. Have you ever tried handling multiple sockets in parallel in PHP, which doesn't have threads (not to mention, it's PHP)? PHP 4 too, without using classes? It's a nightmare to work with, and a miracle that it still runs actually quite reliably to this day. Regardless, you'd gain time (perhaps not initially, but certainly a few a few months' worth of maintenance work) by starting from scratch rather than attempting to adapt Spacenet's source code to fit your use case. — Wind 20:49, 18 June 2014 (PDT)
- Alriiight, got my own one working, running fine, but.. the links are long :< For the Spacenet's output, did you use some built in function(or owncoded) of shortening the links or is there some existing script for such matter that you could recommend me? (considering that I do have a shorter domain which I could use for this)
- Monte / talk 02:25, 30 July 2014 (PDT)
- Moussekateer owns the wiki.tf domain and I host it next to theportalwiki.com. We use it for URL shortening of URLs. The nginx configuration for it is here. — Wind 22:06, 5 August 2014 (PDT)
Video Request
Hey Wind!
I was just wanted to talk to you about using roughly fifteen seconds of footage of one of your weapon demonstrations for my show Crossover on Game Theory. Could you get back to me at DrakeMcWhorter@Hotmail.com? :D — The preceding unsigned comment was added by TrailerDrake (talk) • (contribs)
- Done — Wind 20:41, 23 June 2014 (PDT)
Coding a Bot
Hey Wind, I've recently been trying to design a bot to go into another wiki I'm on to correct spelling errors. So I thought, with your wizard powers in coding, you could give me some advice or a tutorial on how to code and design a bot? This would mean a lot to me if you could help :) If it takes too long or for some other reason, you can reach me here: Dubstowel@gmail.com Thanks! Dubstowel (talk) 20:39, 13 July 2014 (PDT)
- That's a pretty vague question, so I don't know what to say. Maybe you can look at WindBOT's source code if that helps. WindBOT is actually not wiki-specific, so you can actually use it for your own wiki without having to rewrite it. You just need to write the appropriate filters and enter the right configuration, and it should work. Here's some documentation on how to write filters as well. — Wind 00:10, 14 July 2014 (PDT)
Adding more languages to translate
Hi Wind.I am really fond of the translation that the wiki has but to let you know many people here in Greece play Team Fortress 2.So I think that adding greek in the translations could be a good idea and also other greek wiki users could contribute into translating every page into greek.I have already contributed to the stub articles but I think that I could help with translations too. I hope you take that in mind. GreekSpy.
- There's been multiple requests to add languages in the past, and the policy is that we only add support for them if Valve adds support for it in TF2. That's a good signal that a lot of players want to play the game in that language, which usually ensures enough wiki editors to keep the translated version of the wiki up-to-date as time goes on. If you can convince Valve that there's an audience for this first, then the wiki will follow — Wind 16:18, 2 August 2014 (PDT)
Three new soundtracks
Could you make official videos for these as well? I can get you the sound files again, if you need them. Darkid (Talk | Contribs) 16:25, 7 August 2014 (PDT)
- Please do (audio + the pictures) — Wind 16:28, 10 August 2014 (PDT)
- Done — Wind 17:21, 17 August 2014 (PDT)
Srcdemo2 (Mac)
I was running this last night, and it crashed on internal frame 65331/Render frame 2048. Should I assume this is one of the issues with the Mac version and run this in bootcamp, or is this issue fixable? TF2 crashed with an error I forgot to capture, though I do have the crash log. Darkid (Talk | Contribs) 07:38, 15 September 2014 (PDT)
- There's no way for me to answer this question with so little information to go on. Please post a debug mode log on the issue tracker. On OS X, you can launch SrcDemo2 in debug mode by running the
srcdemo2
script inside the .app folder with the--srcdemo-debug
argument — Wind 20:12, 15 September 2014 (PDT)
Subpages in Missing translations
Hai, in the missing translations, e.g. the Russian one, subpages like Bla/de/transcript
are inserted in every missing translation list.
It's possible to fix this, but I think we should move the pages to Bla/transcript/de
and so on. We did this already for pages like Mann Co. Supply Crate/Active series/de.
{ TidB | t | c | wt } 07:06, 16 September 2014 (PDT)
- And for Item_quality/Possible_scout_cosmetic_item_qualities/de. This setup does not make language switching work. Darkid (Talk | Contribs) 07:40, 16 September 2014 (PDT)
- I've proposed an update to
{{Mw-langlink}}
which allows this kind of switching. Darkid (Talk | Contribs) 10:45, 16 September 2014 (PDT)
- I've proposed an update to
- The pages should be moved to
Bla/transcript/de
. That is what a lot of the templates rely on, and that is what WindBOT assumes for page language as well. — Wind 22:42, 17 September 2014 (PDT)
Banned from the IRC ?
Hello there Wind,
I was trying to join the IRC for a while now and only now realised I got banned from it. I don't know or understand why this happened. I haven't done anything wrong. I didn't post anything wrong either. The last thing I did was asking for some help about the Weapon Demonstration Project. I don't think I deserved it.
I'm telling this to you because you are a moderator so maybe you know something about it. If I did something wrong, could you tell me what it was ? I would really appreciate it if I could get unbanned because I really don't understand how or why it happened. I mean, I didn't break any of the rules as far as I know.
Thank you for your time. I really hope you can do something about it. Tenacious Taco 16:18, 17 September 2014 (PDT)
- I wasn't the one who banned you so I don't know what happened. Try joining #tfwiki-staff and saying the above there (and say "~staff" which should get everyone's attention) — Wind 22:30, 17 September 2014 (PDT)
I can't join it either. It says I'm banned too :/
I also tried to join other IRCs from other games or tried other names but I just can't access to them. It keeps saying I'm banned...
Maybe I have a problem with the IRC in general, not just #tfwiki. Damn...
Just in case, here's what the IRC tells me:
[07:40] qwebirc v0.91
[07:40] Copyright (C) 2008-2011 Chris Porter and the qwebirc project.
[07:40] http://www.qwebirc.org
[07:40] Licensed under the GNU General Public License, Version 2.
[07:40] == *** (qwebirc) Looking up your hostname...
[07:40] == *** (qwebirc) Couldn't look up your hostname!
[07:40] == Connected to server.
[07:40] -herbert.freenode.net- *** Looking up your hostname...
[07:40] -herbert.freenode.net- *** Checking Ident
[07:40] -herbert.freenode.net- *** No Ident response
[07:40] -herbert.freenode.net- *** Couldn't look up your hostname
[07:40] == CGI:IRC host/IP set to gateway/web/freenode/session 190.106.70.62
[07:40] == You are banned from this server- Joining #ResilienceClient (2014/9/17 15.43)
[07:40] == ERROR: Closing Link: gateway/web/freenode/session (*** Banned )
[07:40] == Disconnected from server: Connection to IRC server lost.
So yeah, it's pretty annoying. - Tenacious Taco 22:42, 17 September 2014 (PDT)
- The only ban currently set in #tfwiki-staff is for someone named "mckay". If you can't join any channel then yes there's some bigger problem. You should ask in #freenode. If you can't join #freenode, then set your client to join no channel at all and type "/stats p" which should list some freenode operators you can send private messages to. — Wind 22:47, 17 September 2014 (PDT)
Missing translations
Hai, could you exclude disambiguations pages and the WebAPI articles from the missing translations page (or create an alternative one)? Disambiguations shouldn't be translated in general (except a few ordinary things like "Shoes") and WebAPI should neither be translated. Removing these would give us a more realistic list and status. Thanks in advance. { TidB | t | c | wt } 07:07, 26 September 2014 (PDT)
- This has been requested like 395093 times over the years and I still haven't gotten around to doing it. It involves putting all these pages in a single category so that the script can properly enumerate the pages to subtract from the totals. — Wind 00:06, 4 October 2014 (PDT)
- Category:Disambiguation and Category:WebAPI. Darkid (Talk | Contribs) 00:50, 4 October 2014 (PDT)
- And Main Page/Page.css { TidB | t | c | wt } 07:53, 2 January 2015 (PST)
- Killed that page — Wind 08:19, 2 January 2015 (PST)
- Necroposting w/e. The update got pushed to code base, I still see WebAPI articles in, say the russian missing articles list. Darkid (Talk | Contribs) 11:57, 25 December 2015 (PST)
- The pull request only modified the
allArticlesEn
function, might need to modifyallArticles
as well. — Wind 14:32, 27 December 2015 (PST)- The pull was based on the irc message you sent lordkelvin, not based on my intimate understanding of your code. I can write another pull if you like, or you can just make the change. Darkid (Talk | Contribs) 08:57, 30 December 2015 (PST)
- Please send another pull request. You can test the script by just running it with your regular wiki account credentials, it will edit the real articles but that's fine as long as the script does the right thing. — Wind 18:41, 30 December 2015 (PST)
- The pull was based on the irc message you sent lordkelvin, not based on my intimate understanding of your code. I can write another pull if you like, or you can just make the change. Darkid (Talk | Contribs) 08:57, 30 December 2015 (PST)
- The pull request only modified the
- Necroposting w/e. The update got pushed to code base, I still see WebAPI articles in, say the russian missing articles list. Darkid (Talk | Contribs) 11:57, 25 December 2015 (PST)
- Killed that page — Wind 08:19, 2 January 2015 (PST)
- And Main Page/Page.css { TidB | t | c | wt } 07:53, 2 January 2015 (PST)
- Category:Disambiguation and Category:WebAPI. Darkid (Talk | Contribs) 00:50, 4 October 2014 (PDT)
limited
infobox parameter (Windbot filter)
If you could adjust the windbot filter to accept 'limited' as one of the parts of 'loadout', that would be nice. Darkid (Talk | Contribs) 10:42, 26 September 2014 (PDT)
- Done — Wind 00:06, 4 October 2014 (PDT)
- Not done, it's not being indented with the rest. Also, there are soon going to be a few more loadout parameters:
grade, wear, item-kind
. Darkid (Talk | Contribs) 08:58, 30 December 2015 (PST)- And
unusual-effect
. I'll poke at the code later and try to find the part where you define this, if I do I'll write a pull request. Darkid (Talk | Contribs) 13:59, 30 December 2015 (PST)- Redirected discussion to User talk:WindBOT/Filters. — Wind 18:41, 30 December 2015 (PST)
- And
- Not done, it's not being indented with the rest. Also, there are soon going to be a few more loadout parameters:
Windbot is running filters within dictionary headers
If you could stop this (maybe blacklist the word filters within the dictionary entirely), that would be nice. diff Darkid (Talk | Contribs) 10:37, 3 October 2014 (PDT)
- Why is this a problem? — Wind 00:06, 4 October 2014 (PDT)
- It keeps capitalizing "saxxy award titles" Darkid (Talk | Contribs) 00:46, 4 October 2014 (PDT)
- Yes, but why is it a problem that saxxy is capitalized? That's how it should be IMO. If it shouldn't just for consistency with the other headers then I think it's the other headers that should follow suit unless there's a good reason to have lowercase headers. — Wind 00:15, 18 October 2014 (PDT)
- It keeps capitalizing "saxxy award titles" Darkid (Talk | Contribs) 00:46, 4 October 2014 (PDT)
Additional filter for windbot
If you could have windbot change {{Steam profile link}}
into the more oft-used {{Steamid}}
, that would be nice. The regex is something like:
'{{[Ss]team profile link\|(\d*)}}' -> '{{Steamid|id|$1}}'
Darkid (Talk | Contribs) 11:11, 3 October 2014 (PDT)
- Raw regexes like those have proven to be usually dangerous, and WindBOT generally never uses those on raw wikitext. Done with a template filter. — Wind 00:06, 4 October 2014 (PDT)
Different australium color in MediaWiki:Common.css
I sampled australium gold (the current red/blue come from paints as well), but it's too close to the default color. Could you change the #E7B53B strings to #FFCC00? Also, would you mind putting that section with the other 3d viewer advanced content?
Thanks. Darkid (Talk | Contribs) 01:39, 4 October 2014 (PDT)
- Is this still needed? — Wind 17:54, 10 October 2014 (PDT)
- Not this particular change. That color is rather garish though, so if you could try #EEBB00, that would be nice. Darkid (Talk | Contribs) 18:10, 10 October 2014 (PDT)
- Done. Next time use your browser's inspector (Ctrl+Shift+I on non-Apple keyboards) to test out colors. — Wind 00:15, 18 October 2014 (PDT)
- Not this particular change. That color is rather garish though, so if you could try #EEBB00, that would be nice. Darkid (Talk | Contribs) 18:10, 10 October 2014 (PDT)
Demonstration Thumbnail Template Source
As per IRC: https://dl.dropboxusercontent.com/u/8974580/demothumb_bg.zip (contains the PSD and the Mob font.) -- Ragnar Homsar - (Talk) 00:07, 8 October 2014 (PDT)
- Done http://weaponref.wiki.tf/demothumb_bg.zip — Wind 17:54, 10 October 2014 (PDT)
Bot request
I think you haven't gotten enough requests, so I'd like to ask if I could create an alternate account with bot rights. This would be useful for this here, namely updating those lists every 24 hours or so and requesting 500 pages at once to make things a bit faster. I'm not expecting to get this running in the next few days or weeks, just asking in advance. Thanks. { TidB | t | c | wt } 17:16, 17 October 2014 (PDT)
- I strongly suggest implementing this as a WindBOT filter such that it can be enforced both now and in the future. If you've already implemented it in some other language to a point where you think reimplementing it as a WindBOT wouldn't be worth the investment, then think again; the more bots we have, the less likely they will all run, and a non-open-source bot will most certainly die when its owner does (figuratively). If you still think it isn't worth the investment to reimplement it, then please publish the source code on the wiki itself (even if you have it up on a github account or whatnot) such that it is preserved for as long as the wiki exists. — Wind 00:15, 18 October 2014 (PDT)
- Yup, the page I mentioned says the code will be available later. Alright, as I said, this'll take some time so I have some time to think about the options. { TidB | t | c | wt } 04:56, 18 October 2014 (PDT)
- Hm, I don't think filters are suited for this, as I want to do something similar to BOTzement; reviewing pages and creating lists of them, not applying changes on reviewed pages. { TidB | t | c | wt } 06:09, 18 October 2014 (PDT)
- Alright, then how about adding the code to BOTzement instead? — Wind 14:26, 18 October 2014 (PDT)
- Yeah, I already thought about merging those two, though his is written in PHP and mine in Python. I'll contact him when I'm done; we'll see. { TidB | t | c | wt } 14:34, 18 October 2014 (PDT)
- When you tell me exactly what you want I think we can implement it. You decide whether it's worth it to rewrite everything, especially since you normally don't use PHP iirc. Might be easier to stay in Python and add it to WindBOT who already has a variaty of tasks, I don't think it hurts anyone when WindBOT creates some Wiki Reports aswell. SackZement <Talk> 01:44, 19 October 2014 (PDT)
- User:Moussekateer/User:MousseBOT seems to be running some automatic python scripts, in fact he currently maintains TFW:Reports. Since his code is in python, I'd suggest adding to them. Darkid (Talk | Contribs) 01:51, 19 October 2014 (PDT)
- When you tell me exactly what you want I think we can implement it. You decide whether it's worth it to rewrite everything, especially since you normally don't use PHP iirc. Might be easier to stay in Python and add it to WindBOT who already has a variaty of tasks, I don't think it hurts anyone when WindBOT creates some Wiki Reports aswell. SackZement <Talk> 01:44, 19 October 2014 (PDT)
- Yeah, I already thought about merging those two, though his is written in PHP and mine in Python. I'll contact him when I'm done; we'll see. { TidB | t | c | wt } 14:34, 18 October 2014 (PDT)
- Alright, then how about adding the code to BOTzement instead? — Wind 14:26, 18 October 2014 (PDT)
You'r bot
Hey Wind! I'm just wondering if you have posted your python bot's code anywhere? Thanks! Dubstowel (talk) 15:24, 2 November 2014 (PST)
- https://github.com/EtiennePerot/mrgusty — Wind 15:29, 2 November 2014 (PST)
WindBOT filters
Hai, I and darkid started writing the filters discussed here, you may want to take a look at it since you're the master ;) > User:TidB/Operation Cleanup/Filters { TidB | t | c | wt } 00:40, 4 November 2014 (PST)
- Concept looks good, implementation could be simpler but the logic is correct (some stuff will need fixing though, like the language splitting and the kwargs check). Let me know when it's complete, run it over a bunch of pages, post the link to the diffs it creates, then poke here again~ — Wind 00:51, 4 November 2014 (PST)
{{Fmbox}}
Needs documentation. Could you add a {{template doc}}
to the page so I can write some? Darkid (Talk | Contribs) 09:39, 4 November 2014 (PST)
- Done — Wind 19:27, 4 November 2014 (PST)
Update Help:Group rights
If you could list User:WelcomeBOT on this page, that would be nice. Darkid (Talk | Contribs) 13:30, 4 November 2014 (PST)
- Done — Wind 19:27, 4 November 2014 (PST)
Advice with a template
Hello Wind. Can you please give me a little advice? I'm really interested on update the Current Events template (the Spanish one), because in a month it's almost one year since the last event that appears on our Main Page. What's better? Put the actual "current events" as the old ones and translate the latest or move the actual events to the old section and translate all the news since the one of the December 4, 2013? (The last option it's gonna take a while :P) Thanks in advance for your time! :) --Andaluz1 · · +Kill me... -Later 15:11, 8 November 2014 (PST)
- The problem with the first option is that it'll make it non-obvious that there are some events missing on the Spanish page, so I think it's better to translate everything. That's what it should be in the end anyway. If you don't feel like doing it all, translate the oldest untranslated one so that the gap isn't as large anymore, which means others are then in turn more likely to pick up the slack. — Wind 23:11, 8 November 2014 (PST)
- Thanks a lot Wind :) I've added the newest events to the template (I'll translate the old ones too, but I prioritized the newest) and I've changed the template to have the Current events like the other wikis (with only the new events on the Main Page) so far I didn't broke anything :P Have a nice day. ^-^ --Andaluz1 · · +Kill me... -Later 04:09, 9 November 2014 (PST)
Audio File Upload Errors
So far, the most recent bunch of voicelines have been uploaded and transcribed. However, I've been sitting on a couple dozen audio files for a while because the Wiki simply refuses to let me upload them. Last Halloween I was unable to upload files larger than 2MB. This Halloween, the uploader now refuses to accept anything larger than 1MB. Most recently, I've been getting the error: "413 Request Entity Too Large".
In addition, several files get a different error: "Cannot upload due to files of the MIME type "application/x-php" are not allowed to be uploaded."
I've re-extracted the .wav files using GCFScape (updated to the most recent version), but it still gives an upload error.
Would it help to send you the files to verify this? 00:35, 10 November 2014 (PST)
- Please upload some elsewhere and post the link here. — Wind 00:39, 11 November 2014 (PST)
- Here is a link to a .zip file. All files have been freshly extracted again with the newest version of GCFScape. They come from a variety of updates and have different error messages. Checking "Ignore All Warnings" does nothing.
- Sf14_merasmus_round_start_short_03.wav, Scout_taunt_nun_81.wav, Sf13_blutarch_win06.wav - Files of the MIME type "application/x-php" are not allowed to be uploaded.
- Sf14_merasmus_round_return_23.wav (1.69MB) - 413 Request Entity Too Large
- Sf13_mannbros_argue21.wav (2.18MB) - This file is bigger than the server is configured to allow.
- First error has been taken care of. I just disabled the check. It's never worked right for things like .dem files anyway, and it's a poor defense measure.
- Second error is due to the server having been switched to nginx and reconfigured with a smaller upload limit. MediaWiki I believe knows how to detect Apache's max file size and then caps the file size it shows on the Upload page to that, but it can't do the same for nginx, so it just shows its own internal limit of 2 MB.
- Third error is expected given the current configuration.
- I think we should get all limits raised to 64 MB or so. — Wind 18:54, 12 November 2014 (PST)
- I sent an email, the rest is up to valve. So the answer to your question is "in a valvetimey amount of time". — Wind 18:20, 14 November 2014 (PST)
Category:Historical pages
Could you add TFW:Projects/TF2 Weblinks, Talk:KritzKast Podcast/Archive 1, and Talk:Bazaar.tf to this category?
These pages are only linked from pages within historical links, or in the last case contain important archived discussion. Darkid (Talk | Contribs) 05:56, 11 November 2014 (PST)
- Done — Wind 18:54, 12 November 2014 (PST)
A problem has been uncovered with {{mw-langlink}}
It is not working on other namespaces that aren't ns:0, either linking correctly or searching correctly. It seems to me the correct solution is to add in a {{NAMESPACE}} in the right spots. The change as I see it should be to this, but if you could give it a once-over and make sure I'm not doing anything wrong that would be nice. Darkid (Talk | Contribs) 11:31, 12 November 2014 (PST)
- Done — Wind 18:54, 12 November 2014 (PST)
Hebrew?
Hey, I was just wondering if Hebrew was supported? I was thinking about translating some pages into it, but it may not be a supported language. Dolan the Duck (talk) 20:03, 21 February 2015 (PST) Dolan the Duck
- Hebrew is not supported; see also User talk:Moussekateer#New languages translations. — Wind 22:48, 21 February 2015 (PST)
Demonstration thumbnails
Hai, I started messing around with making thumbnails a few days ago. I've created three so far, I wanted to show them to you for final approval before they go on the channel. One, two, three. — The preceding unsigned comment was added by Uufje (talk) • (contribs)
- LGTM. Thanks for doing this~ — Wind 13:13, 12 July 2015 (PDT)
Weapon Wear Tabs
Hi Wind,
The page css Here
The page js Here
Please edit them there if there are any formatting issues. I may not have understood fully what you meant by formatting when you were telling me on the IRC.
The pages are only small so fixing up minor readability errors shouldn't be too much to worry about.
Thanks Wind! Lexar - talk 00:04, 16 July 2015 (PDT)
- Done — Wind 00:10, 16 July 2015 (PDT)
Proletariat Posedown Thumbnail
I just made a thumbnail for the Proletariat Posedown and it said I should message you to put it on the video so here it is. 08:17, 10 October 2015 (PDT)
- Done — Wind 16:14, 10 October 2015 (PDT)
gameinfo
Why the bot is changing brl
to bri
? [2] — The preceding assigned comment was added by Tark {Finish Him! ▪ Contribs} 16:02, 18 October 2015 (PDT)
- Because that's what its code is set to do with data it gets from the API (Search for 'bri' on User:WindBOT/Filters#Update_game_prices). It's not changing what's there, it's overwriting it with whatever it thinks should be there without caring about what's already on the dictionary.
- The reason there was
brl
on the dictionary is because those entries were manually added by humans. I assume this was done because Valve broke the store API so the bot didn't update prices for a while until I fixed it, but the country codes have not changed AFAIK. — Wind 20:15, 21 October 2015 (PDT)
Spam filter
Hello. When I'm trying to edit the Top Notch page, it saying me that notch.tumblr.com is spam link. Can you remove this site from spam filter blacklist? TheRilonh
Soundtrack 27, "Soldier of Dance"
Soundtrack Photo Darkid (Talk | Contribs) 21:00, 11 November 2015 (PST)
- Done — Wind
- Also do you ever archive your talk page? 130 is a lot of discussions. Darkid (Talk | Contribs) 21:04, 11 November 2015 (PST)
- It scares off people who have silly questions. Is good. Huhu. — Wind 23:01, 13 November 2015 (PST)
Decorated color classes
Like the item quality colors, if you could add decorated colors into Common.css that would make infobox editing easier. I've got a changed linked up for backpack item (and will construct a subsequent one for infobox) once this is all set.
The colors are:
.grade_civilian { color:rgb(176, 195, 217); } .grade_freelance { color:rgb(94, 152, 217); } .grade_mercenary { color:rgb(75, 105, 255); } .grade_commando { color:rgb(136, 71, 255); } .grade_assassin { color:rgb(211, 44, 230); } .grade_elite { color:rgb(235, 75, 75); }
Darkid (Talk | Contribs) 21:09, 23 December 2015 (PST)
- Done — Wind 21:19, 23 December 2015 (PST)
Wiki Cap nomination discussion
Hello, WindPower
I apologize for troubling you, but I would like to be given access to see the review process that is currently going on for the decision to grant me the Wiki Cap. Apologies for the poor English as well.
Jew (talk) 06:37, 28 December 2015 (PST)
- In order to do that I need to send you a password. Usually we do that using the wiki's SendEmail feature but we had to turn that off because of Valve server issues... But I still need your email in order to send you an email. Please send me an email to my email address which you can find here (not posting it directly here so that it doesn't get picked up by more spambots) — Wind 08:51, 28 December 2015 (PST)
Thank you for your quick responsa. I have send you a message to your email. If you do not mind, could you inform me through the wiki that you have send me the message?
Jew (talk) 09:22, 28 December 2015 (PST)
- Done — Wind 21:03, 28 December 2015 (PST)
Thank you.
Jew (talk) 23:49, 28 December 2015 (PST)
- While we're at it, I just sent an email for my password as well. -- Dr. Scaphandre 11:55, 30 December 2015 (PST)
- Done — Wind 18:41, 30 December 2015 (PST)
- Thank you. I know no one has voted yet, I just wanted to watch the discussions so I can work on improvements. -- Dr. Scaphandre 08:17, 31 December 2015 (PST)
Question about video editing
Hey. About 3 years ago I tried to do a item demonstration and it failed miserably, but I want to try to do some more again after midterms end. I have all the tools needed to record and a nice enough computer, but does it matter what video editor I use? I'm currently using Movie Maker, and I'm not sure if it's good enough for item demonstrations. Thanks. Bruss48 (T | C) 21:20, 4 January 2016 (PST)
- It doesn't matter what you use as long as the videos look as good as they need to. Look at existing videos on youtube in the highest resolution as examples. I think it might be hard to get Movie Maker to do as well but feel free to prove me wrong — Wind 08:57, 5 January 2016 (PST)
- If Movie Maker isn't good enough, what programs do you recommend? Bruss48 (T | C) 17:35, 5 January 2016 (PST)
- You should ask people who make videos, not me. I think most people use Sony Vegas or Adobe Premiere. — Wind 19:55, 10 January 2016 (PST)
- If Movie Maker isn't good enough, what programs do you recommend? Bruss48 (T | C) 17:35, 5 January 2016 (PST)
An update to {{Languages}}
and {{Mw-langlink}}
I've rewritten these two in Lua, via Module:Languages. The first can be written simply as {{#invoke:Languages|languages}}, the second will involve rewriting MediaWiki:Langlink-ar, MediaWiki:Langlink-cs, etc. with {{#invoke:Languages|langlink|ar}}. {{#invoke:Languages|langlink|en}} works fine, there's no longer a need for a special en= named parameter. Darkid (Talk | Contribs) 12:44, 14 February 2016 (PST)
Fixing the gray boxes in the sidebar
I've tracked down the CSS bug that's causing the grey boxes, it's part of the Vector skin. There's 2 culprits:
- 1.
"background: url(https://wiki.teamfortress.com/w/images/7/74/Leyen_sidebar_background.png) repeat-y #f1f0ef !important"
This gives the 'dark grey' but not the gradient.
- 2.
"background-image: url(https://wiki.teamfortress.com/w/images/0/0f/Portal-break.png)"
This gives the gradient.
Both are in MediaWiki:Vector.css, in the "Leyen skin override". The first is the body{} and the second is #mw-panel div.portal div.body. It looks like just removing those lines (commenting out) had the desired effect. I replicated this through chrome's debug tools:
Inspect -> Find & select the <div class="body"> -> Select styles in the sidebar -> Uncheck all references to 'background image'.
Darkid (Talk | Contribs) 12:44, 14 February 2016 (PST)
Official video for Misfortune Teller (Soundtrack)
I missed this one when it happened because the audio file was in a special folder. Here's the audio and here's the video still. Thanks in advance! Darkid (Talk | Contribs) 19:09, 26 February 2016 (PST)
- Done — Wind 16:44, 13 March 2016 (PDT)
Bad CSS/JS animations
When I set my browser to my normal size (around 990-1000 pixels wide) while not logged in, the read/edit/history button animation causes the buttons to flip between the first and second lines. You can see this here. Efreak (profile) 18:48, 18 March 2016 (PDT)
Weapon Demonstration Project
Hi, I would like to contribute to the Weapon Demonstration Project, since there's a lot of needed/outdated demonstrations, and the contributors doesn't really seem to be active. Could you add me on Steam so we could discuss this topic later? Steam: http://steamcommunity.com/profiles/76561198071907064 Thank you. -- Wiki Pan 06:06, 25 April 2016 (PDT)
- Steam is not a good way to IM me directly most of the time. Try IRC, or just this talk page. — Wind 14:29, 1 May 2016 (PDT)
- Alright. So, should I just go to the staff channel next time I visit the IRC, or just the usual #tfwiki? -- Wiki Pan 08:22, 2 May 2016 (PDT)
- If you want to IM me, then IM me, doesn't matter what channels you're in. Or you could just ask questions in the channel, chances are people who are not me know the answer to them anyway. Or you could ask the questions here, or on the project talk page — Wind 08:42, 2 May 2016 (PDT)
- Alright. So, should I just go to the staff channel next time I visit the IRC, or just the usual #tfwiki? -- Wiki Pan 08:22, 2 May 2016 (PDT)
3D-Models-automation
What's imgpie?
What does imgpie.wrap() do?
Can it be (reasonably) replaced with pure python code?
Darkid « Talk — Contribs » 13:29, 5 May 2016 (PDT)
- In order:
- imgpie is this pure Python file, which in turn imports this Cython module.
- imgpie.wrap takes a PIL image object and wraps it into the _imgpie.pie Cython class, which has the CPU-intensive methods to do the blending.
- It is already pretty close to pure Python code; converting it to Python is pretty straightforward (just remove anything from that file that looks like the Cythony version of a Python construct). However this will make the program much slower. I don't remember how much slower but I do remember that I initially wrote the code in pure Python, so the fact that I undertook the effort to convert it to Cython means it must have been pretty damn slow. Another solution is to offer both pure and nonpure versions of the library. — Wind 19:46, 5 May 2016 (PDT)
Removing Template:Dictionary/templatecore
None of the strings are used: [3]
The entire dictionary should be deleted, along with whatever WindBOT code you have that updates it.
Darkid « Talk — Contribs » 17:42, 31 May 2016 (PDT)
- Done — Wind 20:08, 31 May 2016 (PDT)
Once again, a Scaphandre appears
Achievable | Awarded by | Reason | ||
---|---|---|---|---|
|
Dr. Scaphandre | You got Achievable!! For believing in me and giving me this responsibility, I feel so alive, so have this potato, spud! . |
Again, I want to thank both you and Lagg for giving me this opportunity. Being promoted to mod has allowed me to fix so many problems just on day one alone, and I love having the responsibility. Again, thank you so much. -- Dr. Scaphandre 20:35, 31 July 2016 (PDT)
- Aww, dat's apples mate. — Wind 21:57, 31 July 2016 (PDT)
Item Quality format for zh-hant
Hello, Wind, it's been a while.
There's a favor I want to ask: I want to change all Item Quality Format back to the original version, which is the one that English version is currently using (e.g. "Strange Professional Killstreak Golden Frying Pan", "Vintage Natascha"...etc.). The zh-hant version was "Professional Killstreak Golden Frying Pan (Strange)" (or the version without bracket), and since the STS trans team tends to follow that order, I thought that the zh-hant Wiki should do that too. Problem is, I do not know or forget how to change this setting. I don't think the format setting is inside any part of the Template: Dictionary, so I guess it's inside one of the Infobox template, or it's the setting of the editBOT. Anyway, could you please help me change the Quality format back to the English version, or inform me the location of changing it? Much appreciated :) 20:37, 15 October 2016 (PDT)
p.s. Sorry for not joining the WikiCap vote, kind of busy dealing with many things in works. There's not much time left after updating so many outdated zh-hant pages :(
- I think these are in
{{Backpack item}}
. Ctrl+F for "strange prefix" and for "Suffix for items with quality", you should find the two spots that have special-casing for zh-hant and that I think need to be edited. I'm not exactly sure that's everything though, so please make sure to double-check in a sandbox before going ahead with the edit, since editing that template will cause basically every page on the Wiki ever to get its cache purged. Good luck~ — Wind 01:05, 16 October 2016 (PDT)- Hey, I think I have changed them successfully, with no templates broken. Thanks for your advices :) 17:55, 16 October 2016 (PDT)
- That edit looks fine, if you need to make more changes in the future I suggest copying the doc (which has a lot of examples) onto something like User:~www~/Sandbox/zh-hant and verifying that they all look correct. Darkid « Talk — Contribs » 22:30, 16 October 2016 (PDT)
- Hey, I think I have changed them successfully, with no templates broken. Thanks for your advices :) 17:55, 16 October 2016 (PDT)
Another attempt at fixing the title bar
So I'm not really sure what thing it is that broke it, but there's a small Tab-break that overlaps the search bar (the 'a' for me). There's no harm in removing it, it's just a background-image. The HTML element is the <h3 tabindex="0" id="p-cactions-label">
, and since it's a vectorMenu it's probably part of the first block in MediaWiki:Vector.css.
It's only a vertical tab break, so I know it won't break the left-hand sidebar, I'm not sure where else in the page this image is used. Darkid « Talk — Contribs » 12:34, 26 November 2016 (PST)
For Verfication Purposes
Here are the links you requested:-
1) New Steam Account: http://steamcommunity.com/id/skinnyginny
2) Old Steam Account: http://steamcommunity.com/id/ginginster
3) TF2 Wiki Profile: https://wiki.teamfortress.com/wiki/User:Gin_Ginster
REASON OF VAC BAN
Hi guys who are reading this and not just WindPower, its been a while (a long while, we are talking 6-7 years+), I'm sorry for not being so active on TF2-ar translations like in the past, real life hits you hard, I didn't forget the majority of the big names here that helped me through the editing/translation process. Right now I've talked to Windpower in private regarding my VAC ban on my old account here (leaving a dark mark on my records + the removal of every item I've had, including the Wiki Cap), right now I'm using my new account here because I didn't like having a VAC ban notice, although it was NECESSARY for me to have it at the time, that might sound weird to say, but I can explain. 6-7 years ago, or prior that before the VAC, I was doing horrible at school, I kept playing games especially TF2 for long periods of time, because of that I've been ignoring my school work, hell even translating pages to Arabic at the time was a bad idea for a guy like me in my situation because of how school stuff were much bigger and time taxing, but I didn't care, I kept going till eventually I've hit a breaking point where I've felt I needed to change and it was at this moment I knew that the game that I've been passionate about all these years have been destroying me, so I've had this idea "If I've used cheats I'll get my account banned, when I get banned I wont be able to play with my friends, but it will make me stop, I want this to happen to me, I know that people will call me a cheater, a scum, but its for my own sake", after confirming to my thoughts, I've decided to install wall hacks so I could get myself banned intentionally. What I did actually managed to help me get higher grades, it made me stop this addiction, in fact it stopped me from playing other games for quite a while during high school and college years, I've felt no regret but only two things: 1) that I've done this to my self and caused my own mother to get sad , 2) that this course of action made me some enemies that I didn't have an opportunity to tell them why I did it before they banned me and disregarded me completely. Now fast forward to 2016, we are getting close to 2017, I have a job that I'm comfortable with and ,my life has been going well, I'm now playing TF2 less and less (I still play it with friends whenever I get the chance) because there are other great wonderful games I haven't explored and I'm desperately trying to learn new things like learning Japanese and doing YouTube for fun, I've decided to give you guys a visit in the IRC channel, I felt it was quite amazing that Windpower remembers me and Alsoodani.
– Gin_Ginster (talk) 03:18, 23 December 2016 (PST)
- I talked with Gin about what he explained above and his motivation and I checked if he has access to both accounts. I don't have any objection to giving out the cap again on the new account since his old cap got deleted due to a VAC ban. Wind: Proceed. — shots fired by: Nikno {Talk | Contribs} 02:42, 27 December 2016 (PST)
- Done — Wind 20:34, 4 January 2017 (PST)
Demonstration Video
Hey, you told me on the demonstration talk page that you could help me make my video look better? o:
I'm using Sony Vegas if that helps. 20:59, 14 December 2017 (PST)
TFWiki Twitter
The TF Wiki Twitter account has not been active since 2016, and I would be interested in taking it over. Could you contact me via Steam or IRC? VasyaTheWizard 08:09, 1 July 2018 (UTC)
- Zeklyn already volunteered just a few hours ago. I want to see how that goes before adding more people behind the account. — Wind 08:11, 1 July 2018 (UTC)
- In case something happens and Zeklyn won't be able to do it, hit me up! We can also run the account together if that is needed and/or ok with him. VasyaTheWizard 08:21, 1 July 2018 (UTC)
TF Wiki Youtube Channel
The youtube account for the TF Wiki has not been active for over a year, and people want to make demonstration videos. What happened to it? And again, I could volunteer to manage it :) VasyaTheWizard 16:56, 2 July 2018 (UTC)
- Yeah, I've been lazy. For a while no one posted demonstrations so I stopped looking at it regularly, and then it sort of exploded again and became this pile of reviews by the time I looked again, and that's kept me from gathering the time and effort to tackle it. Sorry >: — Wind 22:17, 5 August 2018 (UTC)
Item contributors' Steam IDs not appearing in infoboxes
Hi there, I've recently added a bunch of new contributors to the Steam ID list for new tournament medals, and WindBOT has sorted them into the list, which happened quite a while ago; but for some reason, the dictionary strings with their actual Steam community names haven't shown up on pages. Is there a way you could fix that? -MarioMaster2008 (talk) 23:22, 16 October 2018 (UTC)
The bot is still not updating Template:Dictionary/steam_ids. Any info about that? Denied / Talk 13:19, 9 April 2019 (UTC)
do you have ftp access to wiki
if you do please consider whitelisting flv files for upload Naleksuh (talk) 06:35, 17 September 2019 (UTC)
- Can you just convert them to something else? — Wind 04:12, 23 September 2019 (UTC)
Sandvich
A Sandvich has been dropped for WindPower!
— minip 11:50, 14 October 2019 (UTC)
- om nom nom, nom nom. — Wind 17:48, 20 October 2019 (UTC)
Not sure if this is the place to ask, but can I become a moderator so I can...
...delete images in order to reuploading them, so I can fix this problem I have? I could also help moving User images to their correct naming, too. If you think I should instead ask someone else to reupload these icons, please tell me who, thanks. - ▪ - 22:24, 26 November 2019 (UTC)
- Well, no need anymore, I got a reply on the same thread I linked, that deleting them and reuploading doesn't really works every time. So I'd please ask to discard the idea of me being a moderator, I really don't need to be one anymore, but thanks anyway. - ▪ - 18:05, 29 November 2019 (UTC)
- Congrats on becoming a mod anyway though :) — Wind 07:45, 1 February 2020 (UTC)
"Forgot your password" apparently broken on thePortalWiki
It's been a long time. Erm, so, I'm not really active, at all, anymore due to other obligations in life but I do still occasionally check in on thePortalWiki due to having the moderation status there that I do. Tark and I received about a month ago a report that the "forgot your password" function is broken. The user reported that they were getting a "Error sending mail: Unknown error in PHP's mail() function." error "for weeks" before they finally mentioned it. I have no idea if it has sense been fixed, but you're the only one I ever reported issues to in the past and had things get fixed, so, here we are. I hope things are well. Maybe someday I'll come back here. Goodness knows if Wiki Caps were given out for longevity's sake, heh. Anyway, hope you or *somebody* can sort out that issue, since PortalWiki still gets some traffic, even if it's not much. ~Sven~ (talk) 03:52, 26 March 2020 (UTC)
- I'm not getting this error, but I'm also not getting emails out of it. I need to make changes to the Gmail account behind this, which requires getting the account recovered... blergh — Wind 04:38, 24 April 2020 (UTC)
- Done - Fixed — Wind 06:29, 25 April 2020 (UTC)
Portal Wiki down?
Is Portal wiki's server is down Wind?
Headquarter8302 (talk) 02:36, 15 September 2020 (UTC)
- Whoops. Yes, it was. It is back up now. — Wind 03:22, 15 September 2020 (UTC)
CSS Clearfix problem on images with the thumb class.
Hey, Wind, I was updating the Customize items page, and I noticed the icon images (the backpack, crafting, etc) were all out of position, I did some testing, and it seems like the images on the right side are interfering with the position of the icons. I think it has something to do with the images classed as thumbnails - class="thumb tright" in the HTML - don't have a clearfix, forcing the other images further down the page. Is there anyway to add this clearfix to the CSS sitewide? - Lord Manship 22:19, 28 December 2020 (UTC)
- You can use
{{clr}}
to force a full break, if images on one side are taking up space in the article. I don't think we're going to add a clearfix to every thumb on the wiki, that seems like it could break formatting elsewhere. Darkid « Talk — Contribs » 01:23, 29 December 2020 (UTC)
Invite me to #tfwiki-cap on IRC
Pretty please. Denied (Talk) 19:29, 9 January 2021 (UTC)
- Done — Wind 04:50, 13 January 2021 (UTC)
- It still displays as ##unavailable. Maybe I need to quit it and join again? Nick Denied. Denied (Talk) 19:23, 14 January 2021 (UTC)
- I double-checked and you are on the list... Make sure you are logged in with NickServ, then do a join. Autojoining with your client may not work in case it tries to join before the nickserv auth finishes — Wind 19:30, 14 January 2021 (UTC)
- It still displays as ##unavailable. Maybe I need to quit it and join again? Nick Denied. Denied (Talk) 19:23, 14 January 2021 (UTC)
Regarding the Category:Disambiguation
I happened to find that there are several sub sections lost on the page as following: cs, hu and zh-hans. these are existing, though Balkan Red Bandit (talk) 09:53, 22 April 2021 (UTC)
Steam IDs not getting added by WindBot
Hey Wind, it seems like some of the Steam IDs in Template:Dictionary/steam_ids/id_list aren't being added to Template:Dictionary/steam_ids.
- https://steamcommunity.com/profiles/76561193772886810 Template:Dictionary/steam_ids/76561193772886810
- https://steamcommunity.com/profiles/76561193827179199 Template:Dictionary/steam_ids/76561193827179199
- https://steamcommunity.com/profiles/76561197860951824 Template:Dictionary/steam_ids/76561197860951824
- https://steamcommunity.com/profiles/76561198004908687 Template:Dictionary/steam_ids/76561198004908687
- https://steamcommunity.com/profiles/76561198048298218 Template:Dictionary/steam_ids/76561198048298218
Is there a way to force the bot to add these? The first two are at least valid profiles. Darkid « Talk — Contribs » 23:18, 29 May 2021 (UTC)
- In the same vein, it looks like dictionary strings aren't being created. https://wiki.teamfortress.com/w/index.php?title=Template:Dictionary/common_strings&diff=2973252&oldid=2969016 was from May 8, but Template:Dictionary/common_strings/all_except_spy is still red. Darkid « Talk — Contribs » 02:11, 1 June 2021 (UTC)
- It's getting rate-limited. I believe this should fix it. Wonder why that wasn't a problem before... — Wind 04:51, 1 June 2021 (UTC)
- Still not fixed, see Special:WantedTemplates for a list of missing strings (that people are expecting to be present). Darkid « Talk — Contribs » 02:31, 8 June 2021 (UTC)
- It's getting rate-limited. I believe this should fix it. Wonder why that wasn't a problem before... — Wind 04:51, 1 June 2021 (UTC)