Difference between revisions of "July 10, 2013 Patch/ja"

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{{trans}}
 
{{trans}}
{{DISPLAYTITLE:2013/07/10 パッチ}}
 
 
{{Patch layout
 
{{Patch layout
 
| before      = {{Patch name|7|2|2013}}
 
| before      = {{Patch name|7|2|2013}}
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==== 一般 ====
 
==== 一般 ====
* ゴールドスターを得たコミュニティー投稿の[[Steam Workshop/ja|Workshop]]アイテムを60以上追加<ref>[[Bigg Mann on Campus/ja|Bigg Mann on Campus]], [[Cool Cat Cardigan/ja|Cool Cat Cardigan]], [[Greased Lightning/ja|Greased Lightning]], [[Red Army Robin/ja|Red Army Robin]], [[Heavy-Weight Champ/ja|Heavy-Weight Champ]], [[Tsarboosh/ja|Tsarboosh]], [[Glasgow Great Helm/ja|Glasgow Great Helm]], [[Caffeine Cooler/ja|Caffeine Cooler]], [[Half-Pipe Hurdler/ja|Half-Pipe Hurdler]], [[Macho Mann/ja|Macho Mann]], [[Trash Toter/ja|Trash Toter]], [[Dry Gulch Gulp/ja|Dry Gulch Gulp]], [[El Muchacho/ja|El Muchacho]], [[Backpack Broiler/ja|Backpack Broiler]], [[Burning Bandana/ja|Burning Bandana]], [[Soot Suit/ja|Soot Suit]], [[Hive Minder/ja|Hive Minder]], [[Katyusha/ja|Katyusha]], [[Das Hazmattenhatten/ja|Das Hazmattenhatten]], [[Das Feelinbeterbager/ja|Das Feelinbeterbager]], [[Das Ubersternmann/ja|Das Ubersternmann]], [[Das Metalmeatencasen/ja|Das Metalmeatencasen]], [[Pardner's Pompadour/ja|Pardner's Pompadour]], [[Birdman of Australiacatraz/ja|Birdman of Australiacatraz]], [[Cobber Chameleon/ja|Cobber Chameleon]], [[Falconer/ja|Falconer]], [[Graybanns/ja|Graybanns]], [[Black Watch/ja|Black Watch]], [[Tartan Spartan/ja|Tartan Spartan]], [[Gaelic Golf Bag/ja|Gaelic Golf Bag]], [[Borscht Belt/ja|Borscht Belt]], [[Das Naggenvatcher/ja|Das Naggenvatcher]], [[Whiskey Bib/ja|Whiskey Bib]], [[Stormin' Norman/ja|[Stormin' Norman]], [[Flared Frontiersman/ja|Flared Frontiersman]], [[Valley Forge/ja|Valley Forge]], [[Compatriot/ja|Compatriot]], [[Caribbean Conqueror/ja|Caribbean Conqueror]], [[Colonial Clogs/ja|Colonial Clogs]], [[Whirly Warrior/ja|Whirly Warrior]], [[Federal Casemaker/ja|Federal Casemaker]], [[Rebel Rouser/ja|Rebel Rouser]], [[Das Maddendoktor/ja|Das Maddendoktor]], [[Bear Necessities/ja|Bear Necessities]], [[Harmburg/ja|Harmburg]], [[Gaelic Garb/ja|Gaelic Garb]], [[Rogue's Brogues/ja|Rogue's Brogues]], [[Shogun's Shoulder Guard/ja|Shogun's Shoulder Guard]], [[Das Gutenkutteharen/ja|Das Gutenkutteharen]], [[Belgian Detective/ja|Belgian Detective]], [[Hornblower/ja|Hornblower]], [[Lieutenant Bites/ja|Lieutenant Bites]], [[Brawling Buccaneer/ja|Brawling Buccaneer]], [[Blood Banker/ja|Blood Banker]], [[After Dark/ja|After Dark]], [[Delinquent's Down Vest/ja|Delinquent's Down Vest]], [[Wet Works/ja|Wet Works]], [[Baron von Havenaplane/ja|Baron von Havenaplane]], [[Das Fantzipantzen/ja|Das Fantzipantzen]], [[Bolshevik Biker/ja|Bolshevik Biker]], [[Pampered Pyro/ja|Pampered Pyro]], [[Virtual Viewfinder/ja|Virtual Viewfinder]], [[Gabe Glasses/ja|Gabe Glasses]], [[Founding Father/ja|Founding Father]]</ref>
+
* ゴールドスターを得たコミュニティー投稿の[[Steam Workshop/ja|Workshop]]アイテムを60以上追加<ref>[[Bigg Mann on Campus/ja|Bigg Mann on Campus]], [[Cool Cat Cardigan/ja|Cool Cat Cardigan]], [[Greased Lightning/ja|Greased Lightning]], [[Red Army Robin/ja|Red Army Robin]], [[Heavy-Weight Champ/ja|Heavy-Weight Champ]], [[Tsarboosh/ja|Tsarboosh]], [[Glasgow Great Helm/ja|Glasgow Great Helm]], [[Caffeine Cooler/ja|Caffeine Cooler]], [[Half-Pipe Hurdler/ja|Half-Pipe Hurdler]], [[Macho Mann/ja|Macho Mann]], [[Trash Toter/ja|Trash Toter]], [[Dry Gulch Gulp/ja|Dry Gulch Gulp]], [[El Muchacho/ja|El Muchacho]], [[Backpack Broiler/ja|Backpack Broiler]], [[Burning Bandana/ja|Burning Bandana]], [[Soot Suit/ja|Soot Suit]], [[Hive Minder/ja|Hive Minder]], [[Katyusha/ja|Katyusha]], [[Das Hazmattenhatten/ja|Das Hazmattenhatten]], [[Das Feelinbeterbager/ja|Das Feelinbeterbager]], [[Das Ubersternmann/ja|Das Ubersternmann]], [[Das Metalmeatencasen/ja|Das Metalmeatencasen]], [[Pardner's Pompadour/ja|Pardner's Pompadour]], [[Birdman of Australiacatraz/ja|Birdman of Australiacatraz]], [[Cobber Chameleon/ja|Cobber Chameleon]], [[Falconer/ja|Falconer]], [[Graybanns/ja|Graybanns]], [[Black Watch/ja|Black Watch]], [[Tartan Spartan/ja|Tartan Spartan]], [[Gaelic Golf Bag/ja|Gaelic Golf Bag]], [[Borscht Belt/ja|Borscht Belt]], [[Das Naggenvatcher/ja|Das Naggenvatcher]], [[Whiskey Bib/ja|Whiskey Bib]], [[Stormin' Norman/ja|Stormin' Norman]], [[Flared Frontiersman/ja|Flared Frontiersman]], [[Valley Forge/ja|Valley Forge]], [[Compatriot/ja|Compatriot]], [[Caribbean Conqueror/ja|Caribbean Conqueror]], [[Colonial Clogs/ja|Colonial Clogs]], [[Whirly Warrior/ja|Whirly Warrior]], [[Federal Casemaker/ja|Federal Casemaker]], [[Rebel Rouser/ja|Rebel Rouser]], [[Das Maddendoktor/ja|Das Maddendoktor]], [[Bear Necessities/ja|Bear Necessities]], [[Harmburg/ja|Harmburg]], [[Gaelic Garb/ja|Gaelic Garb]], [[Rogue's Brogues/ja|Rogue's Brogues]], [[Shogun's Shoulder Guard/ja|Shogun's Shoulder Guard]], [[Das Gutenkutteharen/ja|Das Gutenkutteharen]], [[Belgian Detective/ja|Belgian Detective]], [[Hornblower/ja|Hornblower]], [[Lieutenant Bites/ja|Lieutenant Bites]], [[Brawling Buccaneer/ja|Brawling Buccaneer]], [[Blood Banker/ja|Blood Banker]], [[After Dark/ja|After Dark]], [[Delinquent's Down Vest/ja|Delinquent's Down Vest]], [[Wet Works/ja|Wet Works]], [[Baron von Havenaplane/ja|Baron von Havenaplane]], [[Das Fantzipantzen/ja|Das Fantzipantzen]], [[Bolshevik Biker/ja|Bolshevik Biker]], [[Pampered Pyro/ja|Pampered Pyro]], [[Virtual Viewfinder/ja|Virtual Viewfinder]], [[Gabe Glasses/ja|Gabe Glasses]], [[Founding Father/ja|Founding Father]]</ref>
 
* [[Summer Claim Check/ja|Summer Claim Check]]が[[Mann Co. Supply Crate/ja#69|Summer Cooler]]と引き換え可能になった。
 
* [[Summer Claim Check/ja|Summer Claim Check]]が[[Mann Co. Supply Crate/ja#69|Summer Cooler]]と引き換え可能になった。
 
* [[Mann Co. Supply Crate Key/ja#Red Summer 2013 Cooler Key|Summer Cooler Key]] are now available in the [[Mann Co. Store]]
 
* [[Mann Co. Supply Crate Key/ja#Red Summer 2013 Cooler Key|Summer Cooler Key]] are now available in the [[Mann Co. Store]]
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==== マップ ====
 
==== マップ ====
* Added [[Standin|{{code|cp_standin}}]] and [[Process|{{code|cp_process}}]]
+
* [[Standin/ja|{{code|cp_standin}}]][[Process/ja|{{code|cp_process}}]]を追加
* Renamed [[Coaltown Event|{{code|mvm_coaltown_event}}]] to {{code|mvm_ghost_town}} to fix a problem with voting for challenges in MvM when on [[Coal Town]]
+
* MvMの[[Coal Town/ja|Coal Town]]における投票の問題により[[Coaltown Event/ja|{{code|mvm_coaltown_event}}]]{{code|mvm_ghost_town}}に名称変更
  
* [[Badlands|cp_badlands]]
+
* [[Badlands/ja|cp_badlands]]
** Fixed jumps being ruined by small rock ledge near spiral
+
** ジャンプを台無しにしていたスパイラル近くの小さな岩の出っ張りを修正
** Fixed prop collisions
+
** プロップのコリジョンを修正
** Fixed clip smoothing
+
** クリップスムージングを修正
* [[Dustbowl|cp_dustbowl]]
+
* [[Dustbowl/ja|cp_dustbowl]]
** Fixed players building in Blu's first spawn
+
** Bluの最初のスポーン地点に建物を建設できるのを修正
** Fixed players shooting through rocks in stage 2
+
** ステージ2の岩をすり抜けて撃てるのを修正
** Fixed collision in tunnels in stage 2
+
** ステージ2のトンネルのコリジョンを修正
** Fixed textures not displaying properly in [[Pyroland|Pyrovision]]
+
** [[Pyroland/ja|パイロビジョン]]でテクスチャが正しく表示されないのを修正
** Fixed lighting on cliff faces
+
** 崖の表面のライティングを修正
** Fixed skybox error in stage 3.
+
** ステージ3のスカイボックスエラーを修正
** Fixed players getting killed through the ceiling under stage 2 cap 1
+
** ステージ2のキャプチャ1の下でプレイヤーが天井をすり抜けて死んでしまうのを修正
** Adjusted ceiling height in stage 3 tunnel for better clearance
+
** よりよいクリアランスのためにステージ3のトンネルの天井高を調整
** Cleaned up prop collision
+
** プロップコリジョンを整えた
* [[Egypt|cp_egypt]]
+
* [[Egypt/ja|cp_egypt]]
** Fixed clip brush exploits
+
** クリップブラシのエクスプロイトを修正
** Players can no longer build on top of arches and high ledges
+
** アーチの上など高所に建物を建設することができなくなった
* [[Gorge|cp_gorge]]
+
* [[Gorge/ja|cp_gorge]]
** Players can no longer build in Blu's first spawn room
+
** Bluの最初のスポーンルーム内に建物を建設することができなくなった
** Changed scale of water texture
+
** 水のテクスチャーの大きさを変更
* [[Granary|cp_granary]]
+
* [[Granary/ja|cp_granary]]
** Fixed improper orientation on arrow signs
+
** 不適当だった矢印サインの方向を修正
 
** Fixed players getting above red forward spawn
 
** Fixed players getting above red forward spawn
** Fixed players building on cargo containers inside spawn room
+
** スポーンルーム内のカーゴコンテナ上に建物が建設できたのを修正
** Fixed holes in skybox geometry
+
** スカイボックスジオメトリの穴を修正
** Removed collision from hanging lamp over Red spawn
+
** Redスポーン内のつりランプのコリジョンを削除
** Removed collision from security cameras above Red and Blue spawns
+
** Red及びBluスポーン内の監視カメラのコリジョンを削除
** Mirrored fence alcove from Blu final cap arena to Red side
+
** Blu最終キャプチャエリアのフェンスの窪みをRed側からミラー
** Balanced collision of rocks in final capture arenas
+
** 最終キャプチャエリアの岩のコリジョンを平均化
** Re-ordered spawns in the first spawn room to be consistent between Red and Blu
+
** RedとBluで一致していなかった最初のスポーンルームのスポーン順序を再構成
* [[Gravel Pit|cp_gravelpit]]
+
* [[Gravel Pit/ja|cp_gravelpit]]
** Clipped roof of building over cap A
+
** キャップAの建物上部に乗れなくなった
** Removed healthpack under terrain
+
** 地面の中のヘルスパックを削除
** Added decals under health kits and ammo packs
+
** ヘルスキットと弾薬パックの下にデカールを追加
* [[Gullywash|cp_gullywash]]
+
* [[Gullywash/ja|cp_gullywash]]
** Fixed players getting out of the map near the middle capture point
+
** 中央キャプチャーポイント付近からマップ外に出られるのを修正
** Fixed collision exploits near middle capture point
+
** 中央キャプチャーポイント付近のコリジョンエクスプロイトを修正
* [[Mountain Lab|cp_mountainlab]]
+
* [[Mountain Lab/ja|cp_mountainlab]]
** Fixed collision issues on the ladders and hill that lead to the first point
+
** 最初のポイントに通じる梯子と丘のコリジョン問題を修正
** Fixed static prop lighting
+
** 静的なプロップライティングを修正
* [[Steel|cp_steel]]
+
* [[Steel/ja|cp_steel]]
** Fixed players blocking Blu's spawn exit door leading to capture point B
+
** キャプチャーポイントBに続くBluのスポーン出口をブロックできたのを修正
** Fixed collision on ledge near capture point B
+
** キャプチャーポイントBの近くの出っ張りのコリジョンを修正
** Players can no longer build inside Red spawn room.
+
** Redのスポーンルーム内に建物を建てられなくなった
** Blu spawn point over grate removed.
+
** Bluのスポーンポイントを格子の上に移動した
  
* [[2Fort|ctf_2fort]]
+
* [[2Fort/ja|ctf_2fort]]
** Fixed building inside of spawn doors
+
** スポーンドア内に建物が建てられるのを修正
** Fixed clipping exploits on battlements
+
** 狭間胸壁のクリッピングエクスプロイトを修正
** Fixed height of door leading to spiral stairs in Blu base so players can now crouch past a placed dispenser
+
** 設置されたディスペンサーの上を乗り越えられるようBluベースの螺旋階段に続くドアの高さを修正
** Cleaned up prop collision
+
** プロップコリジョンを整えた
** Smoothed clipping on wagon wheel and other props
+
** 荷馬車の車輪及びその他のプロップのクリッピングを滑らかにした
* [[Well_(Capture_the_Flag)|ctf_well]]
 
** Fixed players jumping out of the map
 
  
* [[Kong King|koth_king]]
+
* [[Well_(Capture_the_Flag)/ja|ctf_well]]
** Health and ammo packs now match on Red and Blu sides of the map
+
** マップ外にジャンプできたのを修正
** Players can no longer build in spawn doors
 
* [[Lakeside|koth_lakeside]]
 
** Fixed rockets passing through terrain near the capture point
 
* [[Viaduct|koth_viaduct]]
 
** Players can no longer build in spawn room rafters
 
  
* [[Bigrock|mvm_bigrock]]
+
* [[Kong King/ja|koth_king]]
** Fixed players building on rock in cave section
+
** ヘルスと弾薬パックはRedとBluで同じ位置になった
 +
** スポーンドアに建物が建てられなくなった
 +
* [[Lakeside/ja|koth_lakeside]]
 +
** ロケットがキャプチャポイントの近くの地形をすり抜けたのを修正
 +
* [[Viaduct/ja|koth_viaduct]]
 +
** スポーンルームの垂木に建物を建てられなくなった
  
* [[Badwater|pl_badwater]]
+
* [[Bigrock/ja|mvm_bigrock]]
** Fixed player clip brush exploits and missing player clip brushes on roofs and rock walls
+
** 洞窟の岩の中に建物が建てられたのを修正
** Fixed player clip smoothing
+
 
** Fixed fence collisions
+
* [[Badwater/ja|pl_badwater]]
** Fixed floating rocks in skybox
+
** 屋根と岩壁のプレイヤークリップブラシエクスプロイトを修正
** Fixed lighting on props
+
** プレイヤークリップスムージングを修正
** Fixed lighting on canyon vista
+
** フェンスのコリジョンを修正
** Handrails no longer collide with bullets and projectiles
+
** スカイボックスの浮いた岩を修正
** Performance increase through poly reduction, model collision reduction and model fade distances
+
** プロップのライティングを修正
** Players can no longer build inside Blu spawn room
+
** 峡谷景観のライティングを修正
** Players can no longer be trapped with [[Teleporters|teleporters]] under the sign by the first capture point
+
** 手すりが銃弾や投射物と衝突しなくなった
** Players can no longer enter the room overlooking the final cap through the windows before point 3 is captured
+
** ポリゴンやモデルコリジョンを減らし、モデルが消える距離を調整しパフォーマンスを上昇
** Players will now be crushed by closing doors upon the capture of point 2
+
** Bluのリスポーンルーム内に建物が建てられなくなった
* [[Barnblitz|pl_barnblitz]]
+
** 最初のキャプチャポイントのサインの下に[[Teleporters/ja|テレポーター]]を設置してトラップにかけるのはできなくなった
** Fixed building in the skybox above Red's final spawn
+
** ポイント3がキャプチャされるまで、最終キャプチャを見渡せる部屋に入ることができなくなった
** Teleporters will no longer self destruct when used on the battlements near Blu's first spawn
+
** プレイヤーはポイント2のキャプチャーで閉まるドアで砕かれるようになった
* [[Frontier|pl_frontier]]
+
* [[Barnblitz/ja|pl_barnblitz]]
** Fixed spawn doors not working properly after second capture.
+
** Redのスポーンルームの上のスカイボックスに建物が建てられなくなった
** Players can no longer build inside kill volumes
+
** Bluの最初のスポーン地点近くの狭間胸壁でテレポーターが使用された時に壊れてしまうのを修正
** Players can no longer build inside of Blu's second spawn room
+
* [[Frontier/ja|pl_frontier]]
** Red players can now enter the Blu team spawn upon round win
+
** 2つ目のキャプチャの後に正しく動作しないスポーンドアを修正
* [[Gold Rush|pl_goldrush]]
+
** キルボリュームの中で建物を建てられなくなった
** Fixed collision on props and clip exploits
+
** Bluの2つ目のスポーンルーム内に建物を建てられなくなった
 +
** Redのプレイヤーはラウンド勝利後にBluのスポーン地点に入れるようになった
 +
* [[Gold Rush/ja|pl_goldrush]]
 +
** プロップのコリジョン及びクリップエクスプロイトを修正
 
** Fixed buildings being prohibited from construction in the garage near the end of stage 3
 
** Fixed buildings being prohibited from construction in the garage near the end of stage 3
** Players can no longer block the cart through the wall in stage
+
** 壁越しにカートをブロックすることはできなくなった
** Players can no longer build in spawn exits
+
** スポーンの出口に建物を建てられなくなった
** Players can no longer build on the shack roof near the end of stage 3
+
** ステージ3最終近くの掘っ立て小屋の屋根に建物が建てられなくなった
 
** Players and buildings can no longer be killed through the floor in stage 1 in the upper room by the cap
 
** Players and buildings can no longer be killed through the floor in stage 1 in the upper room by the cap
 
** Players can no longer build on the perch in stage 1
 
** Players can no longer build on the perch in stage 1
** Handrails no longer collide with bullets and projectiles
+
** 手すりが銃弾や投射物と衝突しなくなった
* [[Thunder Mountain|pl_thundermountain]]
+
* [[Thunder Mountain/ja|pl_thundermountain]]
 
** Fixed gate visible through ceiling in stage 3
 
** Fixed gate visible through ceiling in stage 3
** Fixed clipping in stage 3 Blu spawn
+
** ステージ3のBluスポーン内のクリッピングを修正
 
** Prevented players from building in the cliffside kill zone in stage 1
 
** Prevented players from building in the cliffside kill zone in stage 1
* [[Upward|pl_upward]]
+
* [[Upward/ja|pl_upward]]
** Fixed exploit where Blu team could be trapped in their final spawn room
+
** Bluチームを最終スポーンルームに閉じ込められたエクスプロイトを修正
** Fixed gap in collision which allowed Blu players to be shot in their first spawn
+
** 最初のスポーンルーム内のBluチームを攻撃できてしまうコリジョンの裂け目を修正
** Fixed fade distances on props in Blu spawn
+
** Bluスポーン内のプロップのフェード距離を修正
 
** Fixed players building under catwalk on the ledge of the final pit
 
** Fixed players building under catwalk on the ledge of the final pit
** Fixed clip brush exploits
+
** クリップブラシエクスプロイトを修正
 
** Players can no longer be trapped by teleporting under stairs near final capture point
 
** Players can no longer be trapped by teleporting under stairs near final capture point
 
** Players can no longer build inside of Red's final spawn room
 
** Players can no longer build inside of Red's final spawn room
Line 156: Line 156:
 
** Players can no longer be trapped inside of the capture point sign
 
** Players can no longer be trapped inside of the capture point sign
 
** Prevented Blu team from entering final spawn room while it is neutral
 
** Prevented Blu team from entering final spawn room while it is neutral
** Smoothed clipping collision
+
** クリッピングコリジョンを滑らかに
** Collision performance increases
+
** コリジョンのパフォーマスを上昇
** Handrails no longer collide with bullets and projectiles
+
** 手すりが銃弾や投射物と衝突しなくなった
** Replaced floor texture in Red team final spawn room
+
** Redチームの最終スポーンルームの床のテクスチャを変更
 +
* [[Hightower/ja|plr_hightower]]
 +
** 崖の端に建物を建てられるクリップブラシエクスプロイトを修正
 +
* [[Nightfall/ja|plr_nightfall]]
 +
** マップ外にジャンプできたのを修正
 +
** プロップコリジョンを減らした
 +
* [[Pipeline/ja|plr_pipeline]]
 +
** 見えていなかった表面を修正
 +
** 手すりが銃弾や投射物と衝突しなくなった
  
* [[Hightower|plr_hightower]]
+
* [[Hydro/ja|tc_hydro]]
** Fixed clip brush exploit above building on cliff edge
+
** プレイヤーがマップ外に出られたクリップブラシエクスプロイトを修正
* [[Nightfall|plr_nightfall]]
+
** モニュメントの上に乗れたのを修正
** Fixed players jumping outside of the map
 
** Reduced prop collision
 
* [[Pipeline|plr_pipeline]]
 
** Fixed invisible faces
 
** Handrails no longer collide with bullets and projectiles
 
 
 
* [[Hydro|tc_hydro]]
 
** Fixed clip brush exploit where players could get out of world
 
** Fixed players getting on top of monument.
 
  
 
==== アイテム ====
 
==== アイテム ====
* The [[Chieftain's Challenge]], [[Lord Cockswain's Pith Helmet]], [[That '70s Chapeau]], The [[K-9 Mane]], The [[Stovepipe Sniper Shako]], The [[Pounding Father]], and [[Vox Diabolus]] can now be [[Paint Can|painted]]
+
* [[Chieftain's Challenge/ja|チーフタンチャレンジ]], [[Lord Cockswain's Pith Helmet/ja|Lord Cockswain's Pith Helmet]], [[That '70s Chapeau/ja|That '70s Chapeau]], [[K-9 Mane/ja|K-9 Mane]], [[Stovepipe Sniper Shako/ja|Stovepipe Sniper Shako]], [[Pounding Father/ja|Pounding Father]], [[Vox Diabolus/ja|Vox Diabolus]][[Paint Can/ja|ペイント]]可能になった。
* "The [[Public Enemy]]", "The [[Urban Professional]]", and "The [[Dumpster Diver]]" sets will now show up as sets in the in-game UI
+
* "The [[Public Enemy/ja|Public Enemy]]", "The [[Urban Professional/ja|Urban Professional]]", and "The [[Dumpster Diver/ja|Dumpster Diver]]"のセットがインゲームUIでもセットとして扱われるようになった
* [[Voodoo-Cursed Soul|Cursed Soul items]] (Halloween zombie skins) are now [[Name Tag|renameable]]
+
* [[Voodoo-Cursed Soul/ja|Cursed Soulアイテム]] (ハロウィンゾンビスキン)[[Name Tag/ja|リネーム]]可能になった
* [[Strange Bacon Grease]] can now be [[Gift Wrap|gift-wrapped]]
+
* [[Strange Bacon Grease/ja|Strange Bacon Grease]][[Gift Wrap/ja|ギフト包装]]が可能になった
* Added [[Model_optimization#LOD|LODs]] to the [[Airborne Armaments]] set items
+
* [[Airborne Armaments/ja|Airborne Armaments]]セットのアイテムに[[Model_optimization/ja#LOD|LOD]]を追加
* Fixed [[Righteous Bison|Bison]]/[[Pomson 6000|Pomson]] projectiles getting stuck on doors
+
* [[Righteous Bison/ja|バイソン]]/[[Pomson 6000/ja|ポムソン]]の光線がドア上でスタックするのを修正
* Fixed [[Sandman|Baseballs]] and [[Jar]]s sometimes going through thin geometry
+
* [[Sandman/ja|ベースボール]][[Jar/ja|ビン]]が時々ジオメトリをすり抜けてしまうのを修正
  
 
* [[Crit-A-Cola/ja|クリティコーラ]]
 
* [[Crit-A-Cola/ja|クリティコーラ]]
Line 297: Line 296:
  
 
==== 非公開の変更点 ====
 
==== 非公開の変更点 ====
 +
* アプリケーションアイコンが変更。 <!-- Mac only? -->
 
* [[Summer Claim Check/ja|Summer Claim Check]]の説明文が変更。
 
* [[Summer Claim Check/ja|Summer Claim Check]]の説明文が変更。
* アプリケーションアイコンが変更。 <!-- Mac only? -->
+
* Updated K-9 Mane item type to "Spirit Animal".
* [[Hibernating Bear/ja|The Hibernating Bear]]と[[Medieval Medic/ja|Medieval Medic]]のセットボーナスが削除。
+
* Item changed:
* [[itemtest/ja|itemtest]]の更新
+
** [[Hibernating Bear/ja|The Hibernating Bear]]と[[Medieval Medic/ja|Medieval Medic]]のセットボーナスが削除。
 +
** Loose Cannon
 +
*** Removed +50% damage bonus.
 +
** Short Circuit
 +
*** Ammo cost increased to -36 metal when an attack does not destroy a projectile or hit a player.
 +
*** Increased firing speed by +25%.
 +
*** The weapon's muzzle now emits a spark effect when fired.
 +
*** Fixed attack arcing to nearby teammates as if they were enemies.
 +
** Gunslinger
 +
*** Fixed [[Community (quality)|community]] sparkle not showing up in-game.
 +
* [[Equip region]] changed:
 +
** Merged 'Scout or Heavy Shirt' equip region with 'Shirt' equip region.
 +
* [[itemtest/ja|itemtest]]の更新:
 
** [[Resupply Cabinet/ja|補給棚]]とリスポーンエリアを追加
 
** [[Resupply Cabinet/ja|補給棚]]とリスポーンエリアを追加
 
** BLUが毎回同じ場所にスポーンするのを修正
 
** BLUが毎回同じ場所にスポーンするのを修正
Line 306: Line 318:
 
* HUDのヘルスメーターにミニクリティカルバフのような効果状態を表示するようになった。
 
* HUDのヘルスメーターにミニクリティカルバフのような効果状態を表示するようになった。
 
* Crafting interface no longer preserves layout as organized in backpack and does not always allow selection of two of the same item.
 
* Crafting interface no longer preserves layout as organized in backpack and does not always allow selection of two of the same item.
 +
* Dragged backpack items no longer use the correct sound effects when dropped.
 +
* Added mat_phong convar.
 +
* The [[Cadaver's Cranium]], [[Horrific Headsplitter]], [[Infernal Impaler]], and [[Antlers]] can now be uncrated with [[Unusual]] quality.
 +
* Added the Cadaver's Cranium, Horrific Headsplitter, Infernal Impaler, [[Last Breath]], [[Apparition's Aspect]], [[Winter Wonderland Wrap]], [[Cut Throat Concierge]], [[Der Wintermantel]], [[Cool Breeze]], [[Soldier's Slope Scopers]], [[Cold Killer]], [[Doc's Holiday]], [[Digit Divulger]], [[Tough Stuff Muffs]], [[Heavy's Hockey Hair]], [[Mutton Mann]], [[Merc's Muffler]], [[Barnstormer]], [[Reindoonicorn]] and Antlers to the item drop system.
 +
* Mann vs. Machine:
 +
** [[Giant Charged Soldier]]'s rockets now move at the speed of a regular rocket. <ref>Fixed in {{Patch name|7|11|2013}}.</ref>
 +
* The [[item drop system]] now requires you to accept new items and dismiss the new item notification before new items can be found.
 +
 +
  
 
== 備考 ==
 
== 備考 ==
 
<references/>
 
<references/>
 
}}
 
}}

Latest revision as of 01:47, 9 January 2022

ソース: Team Fortress 2 Update Released (英語)

パッチノート

Team Fortress 2

一般

  • Reduced intensity of Bleed and Jarate screen effects under DX8
  • Added text search functionality to the backpack and the store
  • Added tf_hud_show_servertimelimit to display the server's per-map time limit on the in-game HUD
  • In MvM, if all team members unready, the pre-round countdown will stop
  • In MvM, when robots are killed by sniper headshots or explosive headshot upgrade, they will drop 'red' money that will automatically be collected when it would otherwise dissolve
  • Fixed a bug with the Unusual Adjustment Slider that would cause changes not to take effect
  • Double-clicking a crate will now take you to the appropriate key in the store
  • By default, items with non-standard qualities (ie., strange, unusual) will not be selectable as craft ingredient. The ingredient selection UI has a checkbox to disable this feature and allow selection.
  • Unusuals and Stranges no longer stack in loadout equip pages
  • Fixed a bug that would sometimes cause incorrect Steam Community Market prices to be shown on item tooltips when using non-USD currencies
  • Fixed a bug that would cause the popular items page in the store to not always update correctly
  • Fixed a bug where disguised red spies spawned a blue heal particle when touching healthkits
  • Fixed a bug where certain projectiles and Engineer building gibs could cause doors to become stuck
  • Fixed a bug where crouch animations would not properly play while in humiliation state
  • Fixed a bug where full ÜberCharge effects would always show on the client if a player was killed with full ÜberCharge
  • Fixed a bug that allowed custom item names/descriptions containing HTML to sometimes change the appearance of items in Steam Community
  • Fixed level 3 dispensers missing geometry
  • Fixed level 2 dispensers appearing identical to level 1 dispensers at certain LODs
  • Fixed the Marked-For-Death effect showing over the head of disguised or stealthed players
  • Fixed suicide deathnotices showing the dead player's last deployed weapon instead of the skull and crossbones
  • Fixed characters in the loadout page sometimes appearing as if they were cloaked
  • Weapon attributes will now show in the same order in-game and in Steam Community
  • Support for the ITFItems/GetPlayerItems and ITFItems/GetSchema WebAPIs have been removed

マップ

  • cp_badlands
    • ジャンプを台無しにしていたスパイラル近くの小さな岩の出っ張りを修正
    • プロップのコリジョンを修正
    • クリップスムージングを修正
  • cp_dustbowl
    • Bluの最初のスポーン地点に建物を建設できるのを修正
    • ステージ2の岩をすり抜けて撃てるのを修正
    • ステージ2のトンネルのコリジョンを修正
    • パイロビジョンでテクスチャが正しく表示されないのを修正
    • 崖の表面のライティングを修正
    • ステージ3のスカイボックスエラーを修正
    • ステージ2のキャプチャ1の下でプレイヤーが天井をすり抜けて死んでしまうのを修正
    • よりよいクリアランスのためにステージ3のトンネルの天井高を調整
    • プロップコリジョンを整えた
  • cp_egypt
    • クリップブラシのエクスプロイトを修正
    • アーチの上など高所に建物を建設することができなくなった
  • cp_gorge
    • Bluの最初のスポーンルーム内に建物を建設することができなくなった
    • 水のテクスチャーの大きさを変更
  • cp_granary
    • 不適当だった矢印サインの方向を修正
    • Fixed players getting above red forward spawn
    • スポーンルーム内のカーゴコンテナ上に建物が建設できたのを修正
    • スカイボックスジオメトリの穴を修正
    • Redスポーン内のつりランプのコリジョンを削除
    • Red及びBluスポーン内の監視カメラのコリジョンを削除
    • Blu最終キャプチャエリアのフェンスの窪みをRed側からミラー
    • 最終キャプチャエリアの岩のコリジョンを平均化
    • RedとBluで一致していなかった最初のスポーンルームのスポーン順序を再構成
  • cp_gravelpit
    • キャップAの建物上部に乗れなくなった
    • 地面の中のヘルスパックを削除
    • ヘルスキットと弾薬パックの下にデカールを追加
  • cp_gullywash
    • 中央キャプチャーポイント付近からマップ外に出られるのを修正
    • 中央キャプチャーポイント付近のコリジョンエクスプロイトを修正
  • cp_mountainlab
    • 最初のポイントに通じる梯子と丘のコリジョン問題を修正
    • 静的なプロップライティングを修正
  • cp_steel
    • キャプチャーポイントBに続くBluのスポーン出口をブロックできたのを修正
    • キャプチャーポイントBの近くの出っ張りのコリジョンを修正
    • Redのスポーンルーム内に建物を建てられなくなった
    • Bluのスポーンポイントを格子の上に移動した
  • ctf_2fort
    • スポーンドア内に建物が建てられるのを修正
    • 狭間胸壁のクリッピングエクスプロイトを修正
    • 設置されたディスペンサーの上を乗り越えられるようBluベースの螺旋階段に続くドアの高さを修正
    • プロップコリジョンを整えた
    • 荷馬車の車輪及びその他のプロップのクリッピングを滑らかにした
  • ctf_well
    • マップ外にジャンプできたのを修正
  • koth_king
    • ヘルスと弾薬パックはRedとBluで同じ位置になった
    • スポーンドアに建物が建てられなくなった
  • koth_lakeside
    • ロケットがキャプチャポイントの近くの地形をすり抜けたのを修正
  • koth_viaduct
    • スポーンルームの垂木に建物を建てられなくなった
  • mvm_bigrock
    • 洞窟の岩の中に建物が建てられたのを修正
  • pl_badwater
    • 屋根と岩壁のプレイヤークリップブラシエクスプロイトを修正
    • プレイヤークリップスムージングを修正
    • フェンスのコリジョンを修正
    • スカイボックスの浮いた岩を修正
    • プロップのライティングを修正
    • 峡谷景観のライティングを修正
    • 手すりが銃弾や投射物と衝突しなくなった
    • ポリゴンやモデルコリジョンを減らし、モデルが消える距離を調整しパフォーマンスを上昇
    • Bluのリスポーンルーム内に建物が建てられなくなった
    • 最初のキャプチャポイントのサインの下にテレポーターを設置してトラップにかけるのはできなくなった
    • ポイント3がキャプチャされるまで、最終キャプチャを見渡せる部屋に入ることができなくなった
    • プレイヤーはポイント2のキャプチャーで閉まるドアで砕かれるようになった
  • pl_barnblitz
    • Redのスポーンルームの上のスカイボックスに建物が建てられなくなった
    • Bluの最初のスポーン地点近くの狭間胸壁でテレポーターが使用された時に壊れてしまうのを修正
  • pl_frontier
    • 2つ目のキャプチャの後に正しく動作しないスポーンドアを修正
    • キルボリュームの中で建物を建てられなくなった
    • Bluの2つ目のスポーンルーム内に建物を建てられなくなった
    • Redのプレイヤーはラウンド勝利後にBluのスポーン地点に入れるようになった
  • pl_goldrush
    • プロップのコリジョン及びクリップエクスプロイトを修正
    • Fixed buildings being prohibited from construction in the garage near the end of stage 3
    • 壁越しにカートをブロックすることはできなくなった
    • スポーンの出口に建物を建てられなくなった
    • ステージ3最終近くの掘っ立て小屋の屋根に建物が建てられなくなった
    • Players and buildings can no longer be killed through the floor in stage 1 in the upper room by the cap
    • Players can no longer build on the perch in stage 1
    • 手すりが銃弾や投射物と衝突しなくなった
  • pl_thundermountain
    • Fixed gate visible through ceiling in stage 3
    • ステージ3のBluスポーン内のクリッピングを修正
    • Prevented players from building in the cliffside kill zone in stage 1
  • pl_upward
    • Bluチームを最終スポーンルームに閉じ込められたエクスプロイトを修正
    • 最初のスポーンルーム内のBluチームを攻撃できてしまうコリジョンの裂け目を修正
    • Bluスポーン内のプロップのフェード距離を修正
    • Fixed players building under catwalk on the ledge of the final pit
    • クリップブラシエクスプロイトを修正
    • Players can no longer be trapped by teleporting under stairs near final capture point
    • Players can no longer build inside of Red's final spawn room
    • Players can no longer build inside of spawn room doors
    • Players can no longer be trapped inside of the capture point sign
    • Prevented Blu team from entering final spawn room while it is neutral
    • クリッピングコリジョンを滑らかに
    • コリジョンのパフォーマスを上昇
    • 手すりが銃弾や投射物と衝突しなくなった
    • Redチームの最終スポーンルームの床のテクスチャを変更
  • plr_hightower
    • 崖の端に建物を建てられるクリップブラシエクスプロイトを修正
  • plr_nightfall
    • マップ外にジャンプできたのを修正
    • プロップコリジョンを減らした
  • plr_pipeline
    • 見えていなかった表面を修正
    • 手すりが銃弾や投射物と衝突しなくなった
  • tc_hydro
    • プレイヤーがマップ外に出られたクリップブラシエクスプロイトを修正
    • モニュメントの上に乗れたのを修正

アイテム

  • クリティコーラ
    • 削除: 効果中は被ダメージがミニクリティカル
    • 追加: 効果中は被ダメージが 25% 増加
  • ショートストップ
    • 追加: 装備中は 20% の回復ボーナス
    • 追加: 全ての被ノックバックが 80% 増加
  • ウィンガー
    • 追加: 装備中は +25% のジャンプ力ボーナス
  • The Special Delivery (セット)
    • 削除: 着用者の最大ヘルス +25
    • 追加: 犠牲者の上に石碑を設置
  • バタリオンズ・バックアップ
    • 追加: 旗の効果中、チームメイトのセントリーガンダメージ耐性が +15% (旗の効果中、被ダメージを 50% 縮小)
    • レイジが与ダメージによって生成されるようになった
  • ブラックボックス
    • ロケットの爆発音は適したサウンドを使用
  • ベガーズ・バズーカ
    • リロードキャンセルバグを修正
    • ロケットがヒットしなかった場合はクリップからロケットを1発削除
  • コンカラー
    • レイジが与ダメージからのみ生成されるようになった
    • バフ効果を受け取ったプレイヤーは与ダメージのヘルス変換に加えてスピードブーストが適用
  • カウ・マングラー 5000
    • クリップサイズ縮小 (5発から4発)
    • -10% の与ダメージペナルティを削除
    • 5% のリロード速度低下ペナルティを削除
    • 記載されていなかった"sets players on fire"を説明文に追加
    • 新しいパーティクルとサウンド
  • エスケープ・プラン
    • プレイヤーは装備中及び装備解除後数秒間、死のマーキング効果が適用される。
  • リバティー・ランチャー:
    • 削除: クリップサイズ 25% 縮小ペナルティ
    • 追加: 与ダメージ 25% 縮小ペナルティ
  • オリジナル
    • ロケットの爆発音は適したサウンドを使用
  • The Tank Buster (set)
    • 削除: +20% セントリーダメージ耐性
    • 追加: 犠牲者の上に石碑を設置
  • チャージン・タージ
    • 追加: 燃焼耐性
  • ルーズ・キャノン
    • 距離が直撃ダメージに影響しなくなった
    • チャージ時間が1秒に短縮された
    • 追加: Double-Donk (直撃から0.5秒以内に爆発を当てる) サウンドとパーティクルエフェクト
    • Double-Donk ダメージはミニクリティカルに
  • The Expert's Ordnance (セット)
    • 削除: 着用者の炎ダメージ耐性 +10%
  • ガンスリンガー
    • 建設中のミニセントリーを修理できたバグを修正
  • レスキュー・レンジャー
    • ボルトあたりのダメージを僅かに増加
    • ボルトあたりの回復量が 50 から 75 に増加
  • ショート・サーキット
    • 投射物を破壊した場合は弾薬コストが減少。
  • ラングラー
    • 手動コントロール中の長距離精度を僅かに低下
    • コントロール中のエンジニアが死亡した場合はシールドが1秒で解除
  • クルセイダーズ・クロスボウ
    • 投射物のモデルを矢から大きな注射器に変更
    • 新しい弾道エフェクト
    • 滑らかにされたリロードアニメーション (DPSの変更なし)
    • 回復を阻むアイテムを使用中のプレイヤーを回復できてしまうバグを修正[2]
  • クイックフィックス
    • 追加: 50% のオーバーヒール
    • 回復対象がいない場合でもユーバーがメディックに影響するようになった
    • クイックフィックスのユーバー中にショットガン(フォース・ア・ネイチャー)のノックバックを受けなくなった
  • ヴァクサネーター
    • ユーバー中は選択しているダメージタイプのクリティカルダメージを吸収するようになった。ただし吸収したダメージ量によってユーバーが減少する
  • デッドリンガー
    • 擬死中は被ダメージ量によって効果時間が減少
  • エトランゼ
    • 追加: マント持続時間 +40%
  • スパイ・シクル
    • スパイが死亡した時にチャージメーターがリセットされないバグを修正
  • The Saharan Spy (セット)
    • 削除: 透明マント解除の音量を下げる
    • 削除: 透明マントの点滅時間を 0.5 秒延長
    • 罵倒にカスタムパーティクルを追加

非公開の変更点


備考

変更のあったファイル

: 下記の変更ログはdiffによってゲームの2つのリビジョンから生成されています。
リビジョンの違い
Modified: tf/steam.inf
Renamed: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_coaltown_event.vtf -> tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_ghost_town.vtf
Renamed: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_coaltown_event.vtf -> tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_ghost_town.vtf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/SDL2.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/headtrack_oculus.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_ps30.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_vs20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/warp_vs30.vcs
Modified: hl2/hl2_sound_misc_dir.vpk/sound/music/hl2_ambient_1.wav
Added: hl2/hl2_sound_vo_english_dir.vpk/sound/vo/npc/male01/question31.wav
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalfence007a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalgate001a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalgrate013a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/metal/metalgrate014a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_c17/gate_door01a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/models/props_c17/gate_door02a.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/nature/blenddirtmud003a_tooltexture.vtf
Modified: hl2/hl2_textures_dir.vpk/materials/wood/woodwall039a.vtf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_badlands.bsp
Modified: tf/maps/cp_dustbowl.bsp
Modified: tf/maps/cp_egypt_final.bsp
Modified: tf/maps/cp_gorge.bsp
Modified: tf/maps/cp_granary.bsp
Modified: tf/maps/cp_gravelpit.bsp
Modified: tf/maps/cp_gullywash_final1.bsp
Modified: tf/maps/cp_mountainlab.bsp
Added: tf/maps/cp_process_final.bsp
Added: tf/maps/cp_standin_final.bsp
Modified: tf/maps/cp_steel.bsp
Modified: tf/maps/ctf_2fort.bsp
Modified: tf/maps/ctf_well.bsp
Modified: tf/maps/itemtest.bsp
Modified: tf/maps/koth_king.bsp
Modified: tf/maps/koth_lakeside_final.bsp
Modified: tf/maps/koth_viaduct.bsp
Modified: tf/maps/mvm_bigrock.bsp
Deleted: tf/maps/mvm_coaltown_event.bsp
Added: tf/maps/mvm_ghost_town.bsp
Modified: tf/maps/pl_badwater.bsp
Modified: tf/maps/pl_barnblitz.bsp
Modified: tf/maps/pl_frontier_final.bsp
Modified: tf/maps/pl_goldrush.bsp
Modified: tf/maps/pl_thundermountain.bsp
Modified: tf/maps/pl_upward.bsp
Modified: tf/maps/plr_hightower.bsp
Modified: tf/maps/plr_nightfall_final.bsp
Modified: tf/maps/plr_pipeline.bsp
Modified: tf/maps/tc_hydro.bsp
Modified: tf/tf2_misc_dir.vpk/maps/cp_dustbowl.nav
Deleted: tf/tf2_misc_dir.vpk/maps/cp_egypt_final_l_0.lmp
Modified: tf/tf2_misc_dir.vpk/maps/cp_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_king.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_lakeside_event.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_lakeside_final.nav
Modified: tf/tf2_misc_dir.vpk/maps/koth_viaduct.nav
Modified: tf/tf2_misc_dir.vpk/maps/mvm_bigrock.nav
Deleted: tf/tf2_misc_dir.vpk/maps/mvm_coaltown_event.nav
Added: tf/tf2_misc_dir.vpk/maps/mvm_ghost_town.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_badwater.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_barnblitz.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_goldrush.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_thundermountain.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_upward.nav
Deleted: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_mvm_coaltown_event.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_mvm_coaltown_event.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/sniper/desert_marauder.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_crocostyle.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_gasjockey.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_specialdelivery.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.phy
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/tombstone_tankbuster.vvd
Deleted: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_medic_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_market_gardener/c_market_gardener.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_reserve_shooter/c_reserve_shooter_p.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_pyro.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.vvd
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/crit.pcf
Modified: tf/tf2_misc_dir.vpk/particles/drg_cowmangler.pcf
Modified: tf/tf2_misc_dir.vpk/particles/items_demo.pcf
Modified: tf/tf2_misc_dir.vpk/particles/mvm.pcf
Modified: tf/tf2_misc_dir.vpk/particles/rockettrail.pcf
Modified: tf/tf2_misc_dir.vpk/particles/rockettrail_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/rockettrail_dx90_slow.pcf
Deleted: tf/tf2_misc_dir.vpk/resource/ui/econ/confirmcollectdialog.res
Deleted: tf/tf2_misc_dir.vpk/scripts/population/mvm_coaltown_event.pop
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/crit_received1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/crit_received2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/crit_received3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/doubledonk.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_charge_01.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_charge_02.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_charge_03.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_normal_01.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_normal_02.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_explosion_normal_03.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_main_shot.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_over_charge.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/cow_mangler_reload_final.wav
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/claimcheck.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/claimcheck_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_process.vtf
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Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_gullywash_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_harvest_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hoodoo_detail.vtf
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Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_kongking_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_lakeside_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_manor_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_mountainlab_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_nightfall_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_offblast_detail.vtf
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Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_process_large_single.vtf
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Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_standin_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_standin_large_single.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_steel_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_turbine_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_watchtower_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_yukon_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_01.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_01_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_02.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_02_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_03.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_03_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_04.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_04_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_05.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_08_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_summer_cooler_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/gift_wrapped_summer_key.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/gift_wrapped_summer_key_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_01.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_01_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_02.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_02_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_03.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_03_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_04.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_04_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_05.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_08_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/key_summer_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/pile_of_summer_keys.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/pile_of_summer_keys_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_class_act/jul13_class_act.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_class_act/jul13_class_act_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_koolboy/jul13_koolboy.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/jul13_sniper_souwester/jul13_sniper_souwester_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_double_clue/jul13_double_clue.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_double_clue/jul13_double_clue_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_harmburg/jul13_harmburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_harmburg/jul13_harmburg_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003d.vtf
Added: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003e.vtf
Added: tf/tf2_textures_dir.vpk/materials/concrete/concretewall003f.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/a_blue_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/a_red_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/b_blue_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/b_red_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/c_blue_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/cp_standin/c_red_sign.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/doubledonk.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/healingtrail.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/red_dx8.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_defense_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_defense_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_healonhit_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_healonhit_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_offense_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/soldier_buff_offense_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/yellow_dx8.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_crocostyle.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_gasjockey.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_specialdelivery.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/tombstone_tankbuster.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_spytech/tv001.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_etool.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_liberty.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_macho_mann_glasses/jul13_macho_mann_glasses_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_se_headset/jul13_se_headset_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/jul13_sweet_shades/jul13_sweet_shades_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_blam_o_shanter/jul13_blam_o_shanter_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gaelic_garb/jul13_gaelic_garb_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_gallant_gael/jul13_gallant_gael_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_pillagers_barrel/jul13_pillagers_barrel_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_scotsmans_golfbag/jul13_scotsmans_golfbag_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_stormn_normn/jul13_stormn_normn_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/jul13_trojan_helmet/jul13_trojan_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_hair/jul13_king_hair_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_king_pants/jul13_king_pants_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_scrap_reserve/jul13_scrap_reserve_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/jul13_thirst_quencher/jul13_thirst_quencher_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bagdolier/jul13_bagdolier_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_bear_necessitys/jul13_bear_necessitys_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_border_armor/jul13_border_armor_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_heavy_weight_belt/jul13_heavy_weight_belt_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_honchos_heavy_reader/jul13_honchos_heavy_reader_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_katyusha/jul13_katyusha_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_red_army_robin/jul13_red_army_robin_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/jul13_unfamiliar_tarboosh/jul13_unfamiliar_tarboosh_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_bro_plate/jul13_bro_plate_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_class_act/jul13_class_act_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_emergency_supplies/jul13_emergency_supplies_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_heavy_defender/jul13_heavy_defender_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_madmans_mop/jul13_madmans_mop_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_montys_menace/jul13_montys_menace_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_positive_pressure_veil/jul13_positive_pressure_veil_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_secret_state_surgeon/jul13_secret_state_surgeon_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/jul13_uncivil_servant/jul13_uncivil_servant_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_bee_keeper/jul13_bee_keeper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_el_muchacho/jul13_el_muchacho_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_furious_fryup/jul13_furious_fryup_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_hot_rag/jul13_hot_rag_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_pyro_towel/jul13_pyro_towel_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/jul13_soot_suit/jul13_soot_suit_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_greased_lightning/jul13_greased_lightning_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_koolboy/jul13_koolboy_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_varsity/jul13_scout_varsity_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_scout_vestjacket/jul13_scout_vestjacket_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_skater_boy/jul13_skater_boy_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/jul13_the_cunningmann/jul13_the_cunningmann_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_bushmans_blazer/jul13_bushmans_blazer_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_cameleon/jul13_cameleon_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/jul13_falconer_punch/jul13_falconer_punch_normal.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_colonial_clogs/jul13_colonial_clogs_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_gangplank_garment/jul13_gangplank_garment_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_generals_attire/jul13_generals_attire_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_helicopter_helmet/jul13_helicopter_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_lt_bites/jul13_lt_bites_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_ol_jack/jul13_ol_jack_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_shoguns_guard/jul13_shoguns_guard_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_soldier_eagle/jul13_soldier_eagle_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_soldier_fedora/jul13_soldier_fedora_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_caribbean_conqueror/jul13_the_caribbean_conqueror_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_normal.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_blood_banker/jul13_blood_banker_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_blue_color.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_classy_royale/jul13_classy_royale_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_double_clue/jul13_double_clue_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_harmburg/jul13_harmburg_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/jul13_rogues_brogues/jul13_rogues_brogues_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_process_final.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_standin_final.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_process_final.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_standin_final.vtf