Difference between revisions of "Mesaworks"

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(improved & fix'd)
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{{custom map}}
 
{{custom map}}
 
 
{{Map infobox
 
{{Map infobox
 
   | game-type                = Payload
 
   | game-type                = Payload
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   | map-environment          = Desert/Canyon/Industrial
 
   | map-environment          = Desert/Canyon/Industrial
 
   | map-setting              = Daylight, Sunny
 
   | map-setting              = Daylight, Sunny
   | map-hazards              = [[Environmental_death#Pitfalls|Pitfall]]
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   | map-hazards              = [[Environmental death#Pitfalls|Pitfall]]
 
   | map-health-pickups-small  = 7
 
   | map-health-pickups-small  = 7
 
   | map-health-pickups-medium = 10
 
   | map-health-pickups-medium = 10
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   | map-ammo-pickups-large    = 4
 
   | map-ammo-pickups-large    = 4
 
}}
 
}}
 +
{{quotation|'''Pink Floyd - Eclipse'''|But the sun is eclipsed by the moon.}}
  
 
{{quotation| "But the sun is eclipsed by the moon" }}
 
{{quotation| "But the sun is eclipsed by the moon" }}
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== Story ==
 
== Story ==
 
 
Red team has aquired a huge supply of electricity, becoming the leading source of nuclear and solar energy. Blue team's feeling a bit jealous. So they decide the best course of action is to destroy everything. Red team must defend their power station at all cost, and they must do it quickly, because the eclipse is coming.
 
Red team has aquired a huge supply of electricity, becoming the leading source of nuclear and solar energy. Blue team's feeling a bit jealous. So they decide the best course of action is to destroy everything. Red team must defend their power station at all cost, and they must do it quickly, because the eclipse is coming.
 
 
== Trivia & Easter eggs ==
 
 
*There are many references to the Pink Floyd band on this map.
 
*The idea of name "Eclipse" get from Pink Floyd's "The Dark Side of the Moon" album, also "Eclipse" is the last song of this album.
 
*Last stage based from Pink Floyd's album cover "Animals" - Battersea Power Station.
 
*There is real eclipse on this map
 
*You can hear Pink Floyd's "Wish You Were Here" song behind glass on the last point.
 
  
 
== Videos ==
 
== Videos ==
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* Removed ~ 20% of the area is also reduced by the distance from point b to point "C";
 
* Removed ~ 20% of the area is also reduced by the distance from point b to point "C";
 
* Some other fixes and changes.}}
 
* Some other fixes and changes.}}
 +
 +
== Trivia ==
 +
* This map includes several references to the band [[w:Pink Floyd|Pink Floyd]]:
 +
** The name ''Eclipse'' comes from the album ''[[w:The Dark Side of the Moon|The Dark Side of the Moon]]'' with ''Eclipse'' being the last song.
 +
** The last stage is based on the album cover of ''[[w:Animals (Pink Floyd album)|Animals]]'', showing the [[w:Battersea Power Station|Battersea Power Station]].
 +
** The song ''[[w:Wish You Were Here (Pink Floyd song)|Wish You Were Here]]'' can be heard behind the glass on the last point.
 +
* Upon BLU winning, an actual eclipse occurs, darkening the environment.
  
 
{{CustomMapNav}}
 
{{CustomMapNav}}

Revision as of 13:16, 21 June 2016

Mesaworks
Pl eclipse main.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert/Canyon/Industrial
Setting: Daylight, Sunny
Hazards: Pitfall
But the sun is eclipsed by the moon.
Pink Floyd - Eclipse
Quoted text.
— "But the sun is eclipsed by the moon"

Eclipse is a large single-stage Payload map with a varied style and gameplay, themes set in the industrial desert of the 20th century, consisting of 4 points.

Story

Red team has aquired a huge supply of electricity, becoming the leading source of nuclear and solar energy. Blue team's feeling a bit jealous. So they decide the best course of action is to destroy everything. Red team must defend their power station at all cost, and they must do it quickly, because the eclipse is coming.

Videos

Update history

Rc2: 06-18-2016 (102 build):
  • Minor gameplay changes and improvements;
  • Changed the size of health kit (A-Stage);
  • Lighting balanced;
  • Better clipping;
  • Better stability;
  • Balanced Sentry spots;
  • Other cosmetic changes and fixes.

Rc1: 01-17-2016 (100 build):

  • Added +40 seconds for the 1st point capping;
  • Changed the number and locations of ammunition packs and health kits;
  • Added a new flank;
  • Lighting balanced;
  • Better clipping;
  • Better stability;
  • Balanced Sentry spots;
  • Better gameplay;
  • Minor cosmetic changes and fixes.

b3: 24-10-2015 (94 build):

  • Fixed player stuck in some areas;
  • Fixed player stuck in gate doors;
  • Added small ammo & health pack;
  • Better clipping in some areas;
  • Minor cosmetic changes and fixes;
  • Balanced respawn time;
  • Increased cart speed on the last point.

b1: 29-09-2015 (88 build):

  • Full completion and processing of gameplay;
  • Brand new gameplay on the penultimate ("C" - point) and last ("D" - point);
  • Added the 4th blue respawn;
  • Removed all unnecessary flank points;
  • Changed the number and location of ammunition and health kits;
  • New skybox texture;
  • Fixed reflection (LDR & HDR);
  • Full details and redesign the whole thing can be;
  • Changed algorithm of respawns, now red team players are teleported to another spawn, not killed;
  • Added soundscapes;
  • Added 3D Skybox;
  • Added 31 custom models;
  • Better clipping;
  • Removed ~ 20% of the area is also reduced by the distance from point b to point "C";
  • Some other fixes and changes.

Trivia