Stockpile

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Stockpile
Stockpile main.jpg
Basic information
Map type Capture the Flag
Version: Beta 2
Release date: January 11, 2010
Last updated: July 4, 2010
Developer(s): Hans
Link(s): TF2maps.com
Map Info
Environment: Farmland
Setting: Daylight, sunny
Map Overview
Stockpile overview.png

Stockpile is a community-made Capture the Flag map created for TF2Maps.net's Competitive CTF Contest. It placed 7th overall with 70 points. Two similar bases are placed on opposite sides of the map, separated by a row of buildings and courtyards. Paths through these buildings are the positions where combat usually occurs.

Locations

  • Courtyard: A location to which conduct exits from each base. Here to be the Intelligence.
  • External court yard: The symmetric external court yard, is enough big. In the middle there is a small house.

Update history

05/07/2010: B2:
  • Removed big door at the side of the Intelligence area
  • Made a lot of brushes func detail
  • Improved optimization
  • Several lightning fixes and playerclipping fixes
  • Moved health+ammo at Intelligence to the kinda useless sideroute behind a container in the Intelligence area
  • ...

05/05/2010: B1a:

  • Fixed HDR and cubemaps not working properly

05/05/2010: B1:

  • Several detailing bugfixes over the whole map
  • Did put the boxes at the middle back so classes without special jumping abilities can also get on the middle building
  • Have fun!

02/05/2010: A11:

  • Changed healthpacks at battlements
  • Changed boxes at mid so you can't get up the middle building anymore if you don't have special jump abilities
  • Changed the way to get on the pipe in the Intelligence area
  • Detailled full map
  • Added 3D skybox
  • ..and much bugfixes

Screenshots