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Stockpile main.jpg
Basic information
Map type Capture the Flag
Version: Beta 2
Release date: January 11, 2010
Last updated: July 4, 2010
Developer(s): Hans
Map Info
Environment: Farmland
Setting: Daylight, sunny
Map Overview
Stockpile overview.png

Stockpile is a community-made Capture the Flag map created for's Competitive CTF Contest. It placed 7th overall with 70 points. Two similar bases are placed on opposite sides of the map, separated by a row of buildings and courtyards. Paths through these buildings are the positions where combat usually occurs.


  • Courtyard: A location to which conduct exits from each base. Here to be the Intelligence.
  • External court yard: The symmetric external court yard, is enough big. In the middle there is a small house.

Update history

05/07/2010: B2:
  • Removed big door at the side of the Intelligence area
  • Made a lot of brushes func detail
  • Improved optimization
  • Several lightning fixes and playerclipping fixes
  • Moved health+ammo at Intelligence to the kinda useless sideroute behind a container in the Intelligence area
  • ...

05/05/2010: B1a:

  • Fixed HDR and cubemaps not working properly

05/05/2010: B1:

  • Several detailing bugfixes over the whole map
  • Did put the boxes at the middle back so classes without special jumping abilities can also get on the middle building
  • Have fun!

02/05/2010: A11:

  • Changed healthpacks at battlements
  • Changed boxes at mid so you can't get up the middle building anymore if you don't have special jump abilities
  • Changed the way to get on the pipe in the Intelligence area
  • Detailled full map
  • Added 3D skybox
  • ..and much bugfixes