Dusk

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Dusk
Duskthumbnail.png
Basic Information
Map type: Control Point
File name: cp_dusk_rc1
Version: Release Candidate 1
Developer(s): osiem
Link(s): TF2Maps
Map Info
Environment: Alpine Night
Setting: Nighttime
Overview of Dusk.
This won't be the first corpse I've disposed of in the dead of night.
The Spy about to dispose of a body in cp_dusk

Dusk is a community-made linear Attack/Defend Control Point map, unique from other Attack/Defend maps due to featuring a two stage layout rather than the regular three stage or one stage layout commonly seen in Valve's official map rotation. BLU must capture A then B, then capturing C then D in the next stage.

The map takes place at dusk near the foothills of a large rocky mountain, set in a secret facility made for storing weaponry owned by the RED team, masquerading as a decrepit and abandoned mining facility with the scenic backdrop of a full moon and a sunset in the opposite direction.

This masquerade is made apparent near the final control point, featuring a large spytech laser-gun above the said point, similar in appearance to the laser seen in the final control point of Gravel Pit.

Dusk, stage 2, point D

Locations

Dusk, stage 1, spawn

All locations are described from the vantage point of the BLU team as they leave their spawn.

Stage 1, Point A

Control point A is located inside a small shed, there are two entrances on the left and right, as well as a small window at the front of the shed that players can enter if they want to attack with a more ambush approach.

Vector, stage 1, point A
  • Attackers' spawn: There are three exits BLU players can go through, the first exit is located on the left that places players outside a cliff face. The second exit is located at the bottom of the BLU spawn building, exiting into a small canyon that has a stairwell and a ramp to get out of (a medium Health pack is also present inside the canyon). The third exit is on the right, leading near a building which features a stairwell incase players would like to achieve the high ground, the building also contains a medium Ammo pack.
  • Chokepoint 1: The chokepoint is the passageway that leads directly to point B, a medium Ammo pack and medium Health pack are present inside the chokepoint.
  • Cave: The cave is next to the first control point, following the cave leads to a building with a medium Ammo pack and medium Health pack. There is an exit for the building that leads to control point B. The cave can be utilized by BLU players as an alternative route to the point incase the first chokepoint is under heavy fire.

Stage 1, Point B

Control point B is atop a bridge suspended above a small passage, containing a medium Ammo pack and medium Health pack underneath the bridge. The control point can be reached by climbing a small stairwell.

  • Defenders' spawn: The RED team's spawn is located behind the control point. There are two exit doors, both at different heights. One exit is behind the building itself, but a hallway leads it back to the point B area.
  • Control point B building: The building contains a medium Ammo pack and small Health pack inside, accessible via a stairwell.

Stage 2, Point A

Dusk, stage 2, point C

The first Control point is on a veranda located above a series of small cliffs, accessible through the use of multiple stairs. A medium Health pack is located underneath a building next to the spawn gates.

  • Attackers' spawn: BLU is provided with three exits. The first exit is on the left, exiting players on a cliff that surrounds the battlefield at the bottom, following the cliff's path leads to a building which contains a small Health pack and small Ammo pack, this area can be used as a Sniper deck due to the long sighlines for BLU to use. The second exit is in the middle of the battlefield, leading players to a canyon similar to the one seen in the first stage. The third exit is on the right, exiting it leads you to a pathway that places you behind the control point, which can utilized as an ambush to capture the point.
  • Storage facility: The storage facility is the building that is in-between the first area and the second area, with multiple paths leading to various flank routes to provide a successful capture if the team can coordinate an effective ambush. The left path leads you to a cliff that is next to a death pit, players must be wary of Pyro's as a single airblast can make players plummeting towards their death.

Stage 2, Point B

The final control point that BLU needs to capture is located on a bridge suspended above a small canyon. There are multiple stairwells and flank routes provided to BLU to capture the point. A large Ammo pack and small Health pack is located inside the canyon underneath the bridge.

  • Defenders' spawn: RED team's spawn is located inside a building behind the control point. It has a single exit door and can be recognized by the large laser-gun mounted atop the roof.