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Koth wubwubwub center point.jpg
Basic information
Map type King of the Hill
File name: koth_wubwubwub_remix_vip
Developer(s): UEAKCrash
Link(s): Steam Workshop
Map Info
Environment: Indoor/outdoor
Deep Water: No
Hazards: Pumpkin bombs, pitfall
Map Items
Healthico.png Health Kits: Smallhealth.png ×8   •   Mediumhealth.png ×7   •   Largehealth.png ×1
Ammoico.png Ammo Boxes: Smallammo.png ×3   •   Mediumammo.png ×3   •   Largeammo.png ×2
Map Overview
Wubwubwub overview.png
The greatest dubstep map in TF2.
— UEAKCrash

Wubwubwub is a community-made dubstep-inspired King of the Hill map which takes place inside what appears to be an industrial building at the start of the round.

Wubwubwub is extremely visually intense - it is recommended that those sensitive to flashing lights do not play it.

When the point is captured by either team, the players are put into the humiliation pose and the first audio clip (Excision & Downlink - "Existence VIP") begins to play. The bass cannon is introduced by the audio as it rises up adjacent to the point. The bass cannon "fires" as the music starts, launching the players away from it and blasting the roof and walls of the map off, revealing a desert landscape. Various visual effects go off in time with the music, as well as the bass cannon firing again at key times.

As the next song (THE ALGORITHM - "Panic") begins to build up, the map appears to tip up on its side (90 degrees) and as the drop hits, the map launches into space, dropping its barriers and revealing the map itself to be a massive spaceship. A large amount of extremely visually intense effects go off, culminating in a neon green strobe effect appearing over the entire sky, neon green stripes all over the ground and walls, and the map creator's name appears on the wall behind the bass cannon, strobing again in neon green.

After an abrupt halt in the music and effects, the map begins its music randomizer cycle. The map selects a random build up, voice clip, and dub-step drop/song. The original release of the map has a total of 616 possible song combinations, selecting each on the fly after a brief pause. Each song has its own "map choreography" programmed for it, with the visual effects set to change with the music. A newer release (koth_wubwubwub_remix) has a total of 6144 possible combinations, plus 2 possible rare full-length songs.

This map was originally released for the 2014 April Fools Game Day and was publicly released by UEAKCrash on the TF2 Maps Forums. In April 2015, it was updated as "koth_wubwubwub_remix".


While the map is small, it contains several factors that all players should take into account.

  • Resupply Rooms: Both teams' spawns are located on the opposite sides of the spaceship. Entrances are found on the right side, and in the front.
  • Corridors: On both sides of the map are team-colored corridors that offer multiple paths to the control point.
  • Control Point: The central control point has multiple points of interest surrounding it.
  • Above: Above the control point suspended in the air are four medium health kits. Once the map enters the main space phase, players will be bounced around on the map due to the bass, making these packs possible to acquire.
  • Behind: Behind the point is an interior section with several kits, as well as a ramp down to a lower corridor.
  • The Bass: The central dubstep speaker. Once the control point is captured for the first time, it will rise from the ground, and activate. The closer you are to the bass when the drop hits (and at other key points in the song), the higher and farther you will be launched.
  • Spaceship Exterior: The exterior is the nose of the ship and its two guns. This area becomes accessible after the control point has been captured for the first time and the map has entered outer space. If you are launched from the bass, try to land on the exterior to climb back into the main fight. On the nose is a max health and ammo kit, but be cautious about claiming them as they are dangerously close to its edge.
  • Top of the Corridors: On the top of the team-colored corridors are pumpkin bombs scattered all over the top. Use extra caution if you choose to fight from there.

Control point timing

Control Point Multiplier Seconds
Bass Cannon Platform ×1
6 .000
4 .000
3 .273
2 .880

Song List

Below is a list of songs in no particular order used on the map.

  • Excision & Downlink - Existence VIP
  • Flux Pavilion - Bass Cannon
  • Skrillex - First Of The Year (Equinox)
  • Skrillex - Ruffneck (FULL FLEX)
  • Skrillex - Rock n Roll (Will Take You To The Mountain)
  • Benny Benassi - Cinema (Skrillex remix)
  • Dave Hewson & Josh Powell - A Bass Renaissance
  • Dubba Jonny - A Brief Tutorial On VIP Production
  • J.Rabbit and Tremourz - Sexy Party (Original Mix)
  • Kelly Dean & Steady ft Kemst - Teflon (Datsik & Excision Remix)
  • Wazgul - Erectin a River
  • Trollphace & Twine - Dat Shoebox Doe
  • Ry Legit - Sweety Man [HD]
  • Rekoil - Fortress
  • Alex Sin - Hocus Pocus
  • Countryclubguy - River Scoot (Pocket Scout)
  • Tarro - Flashpoint (Alpha Noize Remix)
  • EH!DE & Sex Whales - Surrounded
  • Noisestorm - Breakdown VIP
  • Figure - Must Destroy
  • Polyhymnia - Scout McMillan
  • INAMI Dubstep Remix - Spooky Scary Skeletons (Andrew Gold)
  • Joman - Daymanstep

Hooks/voice clips

  • "Let the bass cannon kick it." (from Flux Pavilion's song)
  • "D-d-d-d-d-d-d-drop the bass!" (from Cinema)
  • "CALL NINE ONE ONE NOW!" (from First Of The Year)
  • "It's-a me, Mario!" (from Super Mario 64)
  • "Train - rain!" (the Train God from Trainsawlaser)
  • "What is up, nerds!" ([UEAK]Crash's trademark greeting)
  • "That would be your mother!" (from Meet the Spy)
  • "You mean Shenanigans?" (Rodney Farva from Super Troopers)
  • "Watch your profanity." (from Storage Wars)
  • "Wololo!" (battle cry of Priest in Age of Empires)
  • "Nah, uh, there's not enough accessways." (Nathan Vetterlein playing koth_trainsawlaser_rc1 in this video.)
  • "You're tearing me apart, Lisa!" (Johnny (Tommy Wiseau) in The Room)
  • "Hodor!" "Don't, Hodor." (from Game of Thrones)
  • "This is a tasty burger!" (Jules Winnfield (Samuel L. Jackson) in Pulp Fiction)
  • "Welcome to Team Fortress 2." (Gabe Newell in the Developer commentary)
  • "Hey kid, I'mma computer!" (from this video)
  • "If I wasn't Jamaican, then why would I wear this hat?" (from Half Baked)
  • "I'll just hide in this crack... forever." (STAR_, from a gameplay video on a Payload map)
  • "[laughter] I would if I could... bitch!" (from Whore (1991))
  • "DO YOU SEE WHAT YOU GET WHEN YOU MESS WITH THE WARRIOR?!" (Christopher Turk (Donald Faison) in Scrubs, S4E15)
  • "BONESAW IS READY!" (Bone Saw McGraw (Randy Savage) in Spider-Man)
  • "Life, uh, finds a way." (Dr. Ian Malcolm (Jeff Goldblum) in Jurassic Park)
  • "So, your dad's gots the Big K. Cancers." (Skwisgaar Skwigelf (Brendon Small) in Metalocalypse, S2E15)
  • "DUBSTEP WUB WUB WUB WUB WUB WUB MMMMMRRN." (Pastor Kilgore the Saw-Cluster from Trainsawlaser)

Update history

The following changelogs are direct quotes from the creator UEAKCrash.

April 1, 2014

koth_wubwubwub released.

I don't want to update this, I don't want to update this, I don't want to update this, I don't want to update this, but I could totally fix some things and add more music it's super simple and it's already all made and there, I don't want to update this, I don't want to update this, but the entities are totally organized unlike Trainsawlaser, I don't want to update this, I don't want to update this.


If you dub step, they will come.

April 1, 2015 Remix changes: Added to the song randomizer system: 8 new buildups (16 total) 8 new short voice clips (16 total) 5 new long voice clips (8 total) 8 new songs with full map-choreography (16 total) 2 new rare songs with complete buildups and drops (6144 possible dubstep combinations, plus 2 full rare songs)

Added in the amazing custom particles created for the map by the talented FissionMetroid101 Added in the killer custom speaker props created for the map by JukeBox Extended capture timer to 7 minutes each Adjusted some of the older songs/ sequences to bring them up to date with the new ones visually Added in a proper photosensitive epilepsy warning on the wall of spawn Added a few minor eastereggs to the map (including Old Man Jenkin's contest overlay!) Added ramps to the base of the Wubship's cannons, allowing players easy access back to the main floor Almost doubled the maps filesize to 107Mb uncompressed (whoops)

April 18, 2015 Remix VIP changes: Fixed nav mesh issues (skeletons now track properly during Spooky Scary Skeletons event)

Fixed a few minor visual issues during events


  • Before the point is captured, the speakers are solid, despite not being there yet.


See also

External links