Difference between revisions of "Overhealer"

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{{Quotation|'''The Medic''' on massive healing capabilities|Ooh, zhis vill do nicely.|sound=Medic_mvm_loot_common01.wav}}
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{{Item infobox
 
{{Item infobox
 
| type          = weapon
 
| type          = weapon
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| image          = Overhealer.png
 
| image          = Overhealer.png
 
| hide-kill-icon = yes
 
| hide-kill-icon = yes
| used-by        = [[Medic]]
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| used-by        = {{used by|Medic}}
 
| slot          = secondary
 
| slot          = secondary
 
| numbered      = no
 
| numbered      = no
 
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{{Quotation|'''The Medic''' on massive healing capabilities|Ooh, zhis vill do nicely.|sound=Medic_mvm_loot_common01.wav}}
  
The '''Overhealer''' is a [[scrapped]] [[unlockable]] [[Weapons#medicsecondary|secondary weapon]] for the [[Medic]]. It appears nearly identical to the standard [[Medi Gun]], but has two nozzles in the front instead of one.
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The '''Overhealer''' is a [[Unused content|scrapped]] [[Achievement items|unlockable]] [[Weapons#medicsecondary|secondary weapon]] for the [[Medic]]. It appears nearly identical to the standard [[Medi Gun]], but has two nozzles in the front instead of one.
  
The Overhealer can boost a player's [[health]] to 200% of their maximum, and unlike the Medi Gun's 150% [[overheal]], this boost will not decay over time. The trade-off is that the Overhealer's [[ÜberCharge]] was to fill very slowly or possibly not at all.<ref>http://pc.ign.com/articles/847/847435p1.html Valve Planning More Team Fortress Content article which mentioned the Overhealer, from IGN</ref>
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The Overhealer would boost a player's [[health]] to 200% of their maximum; however, unlike the Medi Gun's 150% [[overheal]], this boost would not decay over time. The trade-off is that the Overhealer's [[ÜberCharge]] was to fill very slowly or possibly not at all.<ref>[https://www.ign.com/articles/2008/01/24/valve-planning-more-team-fortress-content Valve Planning More Team Fortress Content] article from IGN which mentioned the Overhealer</ref>
  
Eventually the Overhealer was shelved due to balancing issues in the game.<ref>http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront</ref>
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Eventually the Overhealer was shelved due to balancing issues in the game.<ref>[http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All], article from GameFront</ref>
  
 
== Trivia ==
 
== Trivia ==
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<references/>
 
<references/>
  
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{{Unused Content Nav}}
  
{{Scrappedweapons Nav}}
 
 
[[Category:Medic]]
 
[[Category:Medic]]

Latest revision as of 04:46, 11 November 2023

Ooh, zhis vill do nicely.
The Medic on massive healing capabilities

The Overhealer is a scrapped unlockable secondary weapon for the Medic. It appears nearly identical to the standard Medi Gun, but has two nozzles in the front instead of one.

The Overhealer would boost a player's health to 200% of their maximum; however, unlike the Medi Gun's 150% overheal, this boost would not decay over time. The trade-off is that the Overhealer's ÜberCharge was to fill very slowly or possibly not at all.[1]

Eventually the Overhealer was shelved due to balancing issues in the game.[2]

Trivia

  • This weapon's functionality is very similar to Medi Gun Beta 1, another scrapped Medi Gun with non-decaying overheal.
  • This weapon was eventually replaced by the Kritzkrieg. The model and materials for the Kritzkrieg attachment bear the filename overhealer

References

  1. Valve Planning More Team Fortress Content article from IGN which mentioned the Overhealer
  2. Overhealer Not Coming to Team Fortress 2 After All, article from GameFront