Difference between revisions of "Reckoner"

From Team Fortress Wiki
Jump to: navigation, search
(Revamped page)
m
Line 22: Line 22:
 
* '''Bridge''': A structure passing over a small pit, and underneath which lies the central Control Point.
 
* '''Bridge''': A structure passing over a small pit, and underneath which lies the central Control Point.
 
* '''Lower Path''': A sloped pathway beyond the bridge, leading to the next Control Point's valley.
 
* '''Lower Path''': A sloped pathway beyond the bridge, leading to the next Control Point's valley.
* '''Upper Paths''': Two split routes leading to the next Control Point.
+
* '''Upper Paths''': Two split routes leading to the next Control Point. The left route leads to the walkway behind the next Control Point, while the right route exits in front of it.
* '''Central Spawn''': Both teams have their own identical spawn rooms on their respective right-most paths that unlock after capturing the second-to-last Control Points.
+
* '''Central Spawn''': Both teams have their own identical spawn rooms on their respective right-most paths, which unlock after capturing the enemy's second-to-last Control Point.
  
 
<gallery widths=140px heights=80px>
 
<gallery widths=140px heights=80px>
 
File:cp Reckoner central Control point.png|Central Control Point.
 
File:cp Reckoner central Control point.png|Central Control Point.
File:cp Reckoner Lower.png|BLU's lower path.
+
File:cp Reckoner Lower.png|[[BLU]]'s lower path.
 
File:cp Reckoner Left Upper.png|[[RED]]'s left-most upper route.
 
File:cp Reckoner Left Upper.png|[[RED]]'s left-most upper route.
File:cp Reckoner Right Upper.png|[[BLU]]'s right-most upper route.
+
File:cp Reckoner Right Upper.png|BLU's right-most upper route.
 
File:cp Reckoner Spawn.png|RED and BLU central spawn.
 
File:cp Reckoner Spawn.png|RED and BLU central spawn.
 
</gallery>
 
</gallery>
Line 35: Line 35:
 
=== Control Point 2 & 4 ===
 
=== Control Point 2 & 4 ===
 
Control Points 2 & 4 are located directly outside of the main building of either team's bases, encompassed by offices.
 
Control Points 2 & 4 are located directly outside of the main building of either team's bases, encompassed by offices.
* '''Valley''': The low ground on the outer edge of the area, with ramps leading to higher ground.
+
* '''Valley''': The low ground on the outer edge of the area, with ramps leading to higher ground and a doorway to the pipe room.
* '''Walkway''': The area behind and connecting to the Control Point, also reachable by the left-most upper path from the central area.
+
* '''Walkway''': The area both behind and connecting to the Control Point.  
 
* '''Pipe Room''': A small room with pipes and flowing water that passes underneath the Control Point and into the main base.
 
* '''Pipe Room''': A small room with pipes and flowing water that passes underneath the Control Point and into the main base.
 
* '''Forward Spawn''': Both teams have their own respective forward spawn here that unlocks after capturing the central Control Point.
 
* '''Forward Spawn''': Both teams have their own respective forward spawn here that unlocks after capturing the central Control Point.
Line 49: Line 49:
  
 
=== Control Point 1 & 5 ===
 
=== Control Point 1 & 5 ===
Control Points 1 & 5 are deep within both team's greenhouses.
+
Control Points 1 & 5 are deep within both team's main greenhouses.
 
* '''Lobby''': A large open area with three separate paths to the left, right and center.
 
* '''Lobby''': A large open area with three separate paths to the left, right and center.
* '''Greenhouse''': The main area housing the final Control Point. An outer walkway surrounds a small pit, in which the Control Point sits upon a raised platform. There is also a slightly higher platform to the left of the outer walkway. This is where teams first spawn at the start of a round or if the enemy has captured any Control Points.
+
* '''Greenhouse''': The main area housing the final Control Point. An outer walkway surrounds a small pit, in which the Control Point sits upon a raised platform. There is also a slightly higher platform to the left side of the outer walkway, overlooking the area. This is where teams spawn at the start of a round or if the enemy has captured any Control Points.
  
 
<gallery widths=140px heights=80px>
 
<gallery widths=140px heights=80px>
Line 57: Line 57:
 
File:cp Reckoner RED Control point1.png|RED's last Control Point.
 
File:cp Reckoner RED Control point1.png|RED's last Control Point.
 
File:cp Reckoner BLU Control point1.png|BLU's last Control Point.
 
File:cp Reckoner BLU Control point1.png|BLU's last Control Point.
File:cp Reckoner RED Spawn1.png|RED's first spawn room.
+
File:cp Reckoner RED Spawn1.png|RED's spawn room.
File:cp Reckoner BLU Spawn1.png|BLU's first spawn room.
+
File:cp Reckoner BLU Spawn1.png|BLU's spawn room.
 
</gallery>
 
</gallery>
  

Revision as of 09:08, 13 August 2023

Reckoner
Cp reckoner.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Japanese industrial
Setting: Daylight, sunny
Map Photos
Loading screen photos.
Map Overview
Reckoner overview.png
Map Stamp
Item icon Map Stamp - Reckoner.png
Supporters Leaderboard
What knowledge does the other team hold in their greenhouses? Delve into the mysterious Reckoner facility to find out.
Reckoner publicity blurb

Reckoner is a community-created Control Point map based around complex Japanese hydroponics facilities. Reckoner encourages active, fast-paced gameplay, and has seen frequent use in 6v6 competitive play.

Reckoner was contributed to the Steam Workshop.

Locations

Control Point 3

The central Control Point is located underneath a bridge spanning between both bases.

  • Bridge: A structure passing over a small pit, and underneath which lies the central Control Point.
  • Lower Path: A sloped pathway beyond the bridge, leading to the next Control Point's valley.
  • Upper Paths: Two split routes leading to the next Control Point. The left route leads to the walkway behind the next Control Point, while the right route exits in front of it.
  • Central Spawn: Both teams have their own identical spawn rooms on their respective right-most paths, which unlock after capturing the enemy's second-to-last Control Point.

Control Point 2 & 4

Control Points 2 & 4 are located directly outside of the main building of either team's bases, encompassed by offices.

  • Valley: The low ground on the outer edge of the area, with ramps leading to higher ground and a doorway to the pipe room.
  • Walkway: The area both behind and connecting to the Control Point.
  • Pipe Room: A small room with pipes and flowing water that passes underneath the Control Point and into the main base.
  • Forward Spawn: Both teams have their own respective forward spawn here that unlocks after capturing the central Control Point.

Control Point 1 & 5

Control Points 1 & 5 are deep within both team's main greenhouses.

  • Lobby: A large open area with three separate paths to the left, right and center.
  • Greenhouse: The main area housing the final Control Point. An outer walkway surrounds a small pit, in which the Control Point sits upon a raised platform. There is also a slightly higher platform to the left side of the outer walkway, overlooking the area. This is where teams spawn at the start of a round or if the enemy has captured any Control Points.

Strategy

Main article: Community Reckoner strategy

Update history

July 12, 2023 Patch #1 (Summer 2023 Update)

  • Added Reckoner to the game.

Trivia

  • Multiple deer cutouts can be found hidden out of bounds in the office spaces. One can be found above in a small room behind a table, and two more in the bamboo rooms next to both team's respective forward spawns.

Gallery