Difference between revisions of "Woods"

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   | release-date              = {{Patch name|10|9|2023}}<br>({{update link|Scream Fortress 2023}})
 
   | release-date              = {{Patch name|10|9|2023}}<br>({{update link|Scream Fortress 2023}})
 
   | map-stamp-link            = https://steamcommunity.com/stats/TF2/leaderboards/11957766
 
   | map-stamp-link            = https://steamcommunity.com/stats/TF2/leaderboards/11957766
   | developer                = {{Steamid|76561197994150794|void~}}<br>{{Steamid|76561198025319188|Stuffy360}}<br>{{Steamid|76561198025795825|netmuck}}<br>{{Steamid|76561198072146551|diva dan}}<br>{{Steamid|76561198147932676|Yuh}}<br>{{Steamid|76561198382505273|John "The Lighthouse" Atoll}}<br>
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   | developer                = {{Steamid|76561197994150794|void~}}<br>{{Steamid|76561198025319188|Stuffy360}}<br>{{Steamid|76561198025795825|netmuck}}<br>{{Steamid|76561198072146551|diva dan}}<br>{{Steamid|76561198147932676|Yuh}}<br>{{Steamid|76561198382505273|John "The Lighthouse" Atoll}}
   | map-environment          =
+
   | map-environment          = Forest
   | map-setting              =
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   | map-setting              = Night time
 
}}
 
}}
  

Revision as of 19:10, 27 November 2023

Woods
Zi woods.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Forest
Setting: Night time
Map Photos
Loading screen photos.
Map Overview
Woods overview.png
Map Stamp
Item icon Map Stamp - Woods.png
Supporters Leaderboard

Woods is a community-created Zombie Infection map. It is set within a densely wooded valley, centered around a large open lake and the areas that encompass it.

Woods was contributed to the Steam Workshop.

Locations

The Boathouse

The Woods

The Mines

Zombie Spawns

Strategy

Main article: Community Woods strategy

Update history

October 9, 2023 Patch #1 (Scream Fortress XV)

  • Added Woods to the game.

October 9, 2023 Patch #2

  • Updated zi_woods to fix missing Zombie Infection assets.

October 9, 2023 Patch #3

  • Updated zi_woods to add missing content.

October 27, 2023 Patch

  • Added props to aid Scouts(sic) in getting up to the roof on the boathouse.
  • Added trigger_push entities to the tops of trees.
  • Implemented an optimisation pass.

Gallery