Difference between revisions of "Template:Special taunt table"

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(/de soldier)
(/de pyro)
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = As long as the taunt is held
 
  | en = As long as the taunt is held
 +
| de = Solange die Verspottung gehalten wird.
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | ja = 挑発を終了するまで
 
  | ja = 挑発を終了するまで
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| {{lang
 
| {{lang
 
  | en = The Pyro rides a spring-mounted [[Balloonicorn]] with some voice lines of amusement.
 
  | en = The Pyro rides a spring-mounted [[Balloonicorn]] with some voice lines of amusement.
 +
| de = Der Pyro holt ein auf einer Sprungfeder befestigtes {{item link|Balloonicorn}} hervor, auf dem er begeistert zu reiten beginnt.
 
  | es = El Pyro se monta en un {{item link|Balloonicorn}} y dice frases.
 
  | es = El Pyro se monta en un {{item link|Balloonicorn}} y dice frases.
 
  | ja = パイロが楽しむ声と共にばね馬の {{item link|Balloonicorn}} に乗ります。
 
  | ja = パイロが楽しむ声と共にばね馬の {{item link|Balloonicorn}} に乗ります。
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = 5 seconds
 
  | en = 5 seconds
 +
| de = 5 Sekunden
 
  | es = 5 segundos
 
  | es = 5 segundos
 
  | ja = 5 秒
 
  | ja = 5 秒
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| {{lang
 
| {{lang
 
  | en = The Pyro pulls out a serving platter with a lid, which they take off and drop in a vigorous manner to reveal a decapitated head of a Heavy. The Pyro then proceeds to smell test and follow up with a Classic "chef kiss" movement; meanwhile, the head slides off the platter, and falls to the floor.
 
  | en = The Pyro pulls out a serving platter with a lid, which they take off and drop in a vigorous manner to reveal a decapitated head of a Heavy. The Pyro then proceeds to smell test and follow up with a Classic "chef kiss" movement; meanwhile, the head slides off the platter, and falls to the floor.
 +
| de = Der Pyro holt eine Servierplatte mit einem Deckel heraus, den er abnimmt und laut fallen lässt, um den enthaupteten Kopf des Heavys zu enthüllen. Danach macht er eine schmackhafte Geste und währenddessen fällt Kopf und danach die Servierplatte dem Pyro herunter.
 
  | es = El Pyro saca una fuente de comida, que abre y contiene la cabeza decapitada del Heavy. El Pyro posteriormente procede a oler su aroma haciendo el clásico «beso del chef» y se le cae la cabeza al suelo.
 
  | es = El Pyro saca una fuente de comida, que abre y contiene la cabeza decapitada del Heavy. El Pyro posteriormente procede a oler su aroma haciendo el clásico «beso del chef» y se le cae la cabeza al suelo.
 
  | ko = 파이로가 쟁반을 꺼내서 커버를 열어 헤비의 잘린 머리를 보여줍니다. 그러고 나서 파이로는 냄새를 맡으며 '셰프키스'를 따라합니다. 헤비의 머리는 쟁반에서 미끄러져 바닥으로 떨어집니다.
 
  | ko = 파이로가 쟁반을 꺼내서 커버를 열어 헤비의 잘린 머리를 보여줍니다. 그러고 나서 파이로는 냄새를 맡으며 '셰프키스'를 따라합니다. 헤비의 머리는 쟁반에서 미끄러져 바닥으로 떨어집니다.
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = As long as the taunt is held
 
  | en = As long as the taunt is held
 +
| de = Solange die Verspottung gehalten wird.
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | ja = 挑発を終了するまで
 
  | ja = 挑発を終了するまで
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| {{lang
 
| {{lang
 
  | en =  The Pyro jumps to the side as a team-colored motorized tricycle, with a flaming paint job and a Teufort license plate that reads "MMPH", appears; they jump on its seat and proceed to drive it, holding onto only the right hand clutch and occasionally mumbling. Pressing primary fire (default key: {{key|MOUSE1}}) makes Pyro ride it more enthusiastically as flames pop from the exhaust pipes.
 
  | en =  The Pyro jumps to the side as a team-colored motorized tricycle, with a flaming paint job and a Teufort license plate that reads "MMPH", appears; they jump on its seat and proceed to drive it, holding onto only the right hand clutch and occasionally mumbling. Pressing primary fire (default key: {{key|MOUSE1}}) makes Pyro ride it more enthusiastically as flames pop from the exhaust pipes.
 +
| de = Der Pyro springt zur Seite, während ein motorisiertes teamfarbenes Dreirad mit einer flammenden Lackierung und einem Teufort-Kennzeichen mit der Aufschrift "MMPH" auftaucht; er springt auf den Sitz und fährt los, wobei er sich nur an der rechten Lenkung festhält und gelegentlich murmelt. Wenn Sie die primäre Feuertaste (Standardtaste: {{key|Maus1}}) drücken, fährt der Pyro noch enthusiastischer und Flammen kommen aus den Auspuffrohren.
 +
Übersetzt mit www.DeepL.com/Translator (kostenlose Version)
 
  | ko = 파이로가 불 그림이 그려진 트라이크에 올라타며, 오른손은 클러치를 잡고 중얼거리면서 계속 앞으로 전진합니다. {{key|MOUSE1}} 을 누르면 배기구에 불꽃이 일어나면서 파이로가 더욱 열정적으로 운전합니다.
 
  | ko = 파이로가 불 그림이 그려진 트라이크에 올라타며, 오른손은 클러치를 잡고 중얼거리면서 계속 앞으로 전진합니다. {{key|MOUSE1}} 을 누르면 배기구에 불꽃이 일어나면서 파이로가 더욱 열정적으로 운전합니다.
 
  | ru = Поджигатель отпрыгивает в сторону, во время чего появляется трехколесный мотоцикл с покраской в виде пламени и туфортским номерным знаком с надписью «MMPH»; персонаж запрыгивает на сиденье и управляет транспортом, держась только за правое сцепление и время от времени бормоча. При нажатии кнопки основного огня (по умолчанию: {{key|MOUSE1}}) поджигатель самозабвенно управляет мотоциклом, а из выхлопных труб вырывается пламя.
 
  | ru = Поджигатель отпрыгивает в сторону, во время чего появляется трехколесный мотоцикл с покраской в виде пламени и туфортским номерным знаком с надписью «MMPH»; персонаж запрыгивает на сиденье и управляет транспортом, держась только за правое сцепление и время от времени бормоча. При нажатии кнопки основного огня (по умолчанию: {{key|MOUSE1}}) поджигатель самозабвенно управляет мотоциклом, а из выхлопных труб вырывается пламя.
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = 7 seconds
 
  | en = 7 seconds
 +
| de = 7 Sekunden
 
  | es = 7 segundos
 
  | es = 7 segundos
 
  | ja = 7 秒
 
  | ja = 7 秒
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| {{lang
 
| {{lang
 
  | en = The Pyro inflates a long balloon, ties it into a Balloonicorn, and sets it ablaze with a lighter, clapping and laughing as it does some aerial flips while burning. With [[Pyrovision]] equipped, the Balloonicorn flies around trailing rainbows instead.
 
  | en = The Pyro inflates a long balloon, ties it into a Balloonicorn, and sets it ablaze with a lighter, clapping and laughing as it does some aerial flips while burning. With [[Pyrovision]] equipped, the Balloonicorn flies around trailing rainbows instead.
 +
| de = Der Pyro bläst einen pinken Ballon auf und macht daraus eine kleinere Version des Balloonicorn. Danach holt der Pyro ein Feuerzeug heraus, zündet den Ballon an, kichert und klatscht gleichzeitig in seine Hände. In der [[Pyrovision/de|Pyrovision]] Ansicht erzeugt das Balloonicorn kleine Regenbögen.
 
  | es = El Pyro saca un gran globo y lo ata para hacer un {{item name|Balloonicorn}} de forma similar a como lo hace un payaso, lo incendia con un mechero y aplaude y ríe mientras el globo hace saltos en llamas. Con la [[Pyrovision/es|Pyrovisión]] el Globunicornio saltará entre arcoíris.
 
  | es = El Pyro saca un gran globo y lo ata para hacer un {{item name|Balloonicorn}} de forma similar a como lo hace un payaso, lo incendia con un mechero y aplaude y ríe mientras el globo hace saltos en llamas. Con la [[Pyrovision/es|Pyrovisión]] el Globunicornio saltará entre arcoíris.
 
  | ja = パイロが長い風船を取り出し、ピエロに似たやり方で {{item name|Balloonicorn}} に結び、ライターで火を付け、{{item name|Balloonicorn}} が燃えながらクルクルと吹き飛ぶ間、パイロは笑いながら拍手します。[[Pyrovision/ja|パイロビジョン]]の装備だと、{{item name|Balloonicorn}} は代わりに虹の軌跡で飛びます。
 
  | ja = パイロが長い風船を取り出し、ピエロに似たやり方で {{item name|Balloonicorn}} に結び、ライターで火を付け、{{item name|Balloonicorn}} が燃えながらクルクルと吹き飛ぶ間、パイロは笑いながら拍手します。[[Pyrovision/ja|パイロビジョン]]の装備だと、{{item name|Balloonicorn}} は代わりに虹の軌跡で飛びます。
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = As long as the taunt is held
 
  | en = As long as the taunt is held
 +
| de = Solange die Verspottung gehalten wird.
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | ja = 挑発を終了するまで
 
  | ja = 挑発を終了するまで
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| {{lang
 
| {{lang
 
  | en = The Pyro inflates a small team-colored kiddie pool containing a yellow rubber ducky, pours a container of gasoline into it, sits down in the pool's center, and pushes the rubber ducky back and forth.
 
  | en = The Pyro inflates a small team-colored kiddie pool containing a yellow rubber ducky, pours a container of gasoline into it, sits down in the pool's center, and pushes the rubber ducky back and forth.
 +
| de = Der Pyro bläst einen kleinen teamfarbenen Pool auf, in dem sich eine gelbe Quietscheente befindet. Der Pyro schüttet den Inhalt eines Benzinkanisters in den Pool, springt in die Mitte von diesem und schiebt die Ente hin und her.
 
  | es = El Pyro infla una piscina del color del equipo con un pato de goma. Luego saca un bidón de gasolina con el que la llena y se mete a jugar con el pato de goma. Al cancelar la burla el Pyro lanza un cigarrillo y esta desaparece en llamas.
 
  | es = El Pyro infla una piscina del color del equipo con un pato de goma. Luego saca un bidón de gasolina con el que la llena y se mete a jugar con el pato de goma. Al cancelar la burla el Pyro lanza un cigarrillo y esta desaparece en llamas.
 
  | ja = パイロが小さいチームカラーの子供用プールを膨らませ黄色いラバーダックを浮かべます。パイロはそれからプールにガソリンのコンテナを注ぎ、真ん中に座って、ラバーダックを行ったり来たりさせます。挑発はプレイヤーがキャンセルするまで続き、終わるとパイロがプールから出て中央にタバコライターを投げ入れて全て燃やし、敵に当たると火を付けることが出来ます。
 
  | ja = パイロが小さいチームカラーの子供用プールを膨らませ黄色いラバーダックを浮かべます。パイロはそれからプールにガソリンのコンテナを注ぎ、真ん中に座って、ラバーダックを行ったり来たりさせます。挑発はプレイヤーがキャンセルするまで続き、終わるとパイロがプールから出て中央にタバコライターを投げ入れて全て燃やし、敵に当たると火を付けることが出来ます。
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = As long as the taunt is held
 
  | en = As long as the taunt is held
 +
| de = Solange die Verspottung gehalten wird.
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | ja = 挑発を終了するまで
 
  | ja = 挑発を終了するまで
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| {{lang
 
| {{lang
 
  | en = The Pyro sits on the floor and plays a small toy piano.
 
  | en = The Pyro sits on the floor and plays a small toy piano.
 +
| de = Der Pyro sitzt auf dem Boden und spielt auf einem kleinen Spielzeugklavier.
 
  | es = Aparece un pequeño órgano de juguete frente al Pyro, que se sienta y empieza a tocar música.
 
  | es = Aparece un pequeño órgano de juguete frente al Pyro, que se sienta y empieza a tocar música.
 
  | ja = パイロが床に座り、小さなおもちゃのピアノを演奏します。
 
  | ja = パイロが床に座り、小さなおもちゃのピアノを演奏します。
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| align="center" | {{lang
 
| align="center" | {{lang
 
  | en = As long as the taunt is held
 
  | en = As long as the taunt is held
 +
| de = Solange die Verspottung gehalten wird.
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | es = El tiempo que esté la burla en funcionamiento
 
  | ja = 挑発を終了するまで
 
  | ja = 挑発を終了するまで
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| {{lang
 
| {{lang
 
  | en = Ice skates materialize on the Pyro's feet, who proceeds to continuosly skate forward. Pressing primary and alt fire (default keys: {{key|MOUSE1}} and {{key|MOUSE2}}, respectively) makes the Pyro perform different pirouettes.
 
  | en = Ice skates materialize on the Pyro's feet, who proceeds to continuosly skate forward. Pressing primary and alt fire (default keys: {{key|MOUSE1}} and {{key|MOUSE2}}, respectively) makes the Pyro perform different pirouettes.
 +
| de = An den Füßen des Pyros materialisieren sich Schlittschuhe, mit denen er sich kontinuierlich vorwärts bewegt. Durch die primäre und sekundäre Feuertaste (Standardtasten: {{key|MAUS1}} bzw. {{key|MAUS2}}) führt der Pyro verschiedene Pirouetten aus.
 
  | es = Se materializan unos patines de hielo en los pies del Pyro. El Pyro empieza a patinar hacia delante. El jugador puede moverse a izquierda y derecha durante la burla, y hacer piruetas pulsando los clics izquierdo y derecho. Al finalizar la burla, el Pyro salta haciendo un giro y cae haciendo una pose, desvaneciéndose los patines. Al iniciar y finalizar la burla el Pyro emite los mismos sonidos y partículas de efecto que el [[Noise Maker/es#Navidad Australiana 2011|Generador de Ruidos - Invierno]].
 
  | es = Se materializan unos patines de hielo en los pies del Pyro. El Pyro empieza a patinar hacia delante. El jugador puede moverse a izquierda y derecha durante la burla, y hacer piruetas pulsando los clics izquierdo y derecho. Al finalizar la burla, el Pyro salta haciendo un giro y cae haciendo una pose, desvaneciéndose los patines. Al iniciar y finalizar la burla el Pyro emite los mismos sonidos y partículas de efecto que el [[Noise Maker/es#Navidad Australiana 2011|Generador de Ruidos - Invierno]].
 
  | ko = 파이로의 발에 스케이트가 생겨나 앞으로 계속 이동합니다. {{key|MOUSE1}} 과 {{key|MOUSE2}} 를 누르면 각각 다른 기술을 선보입니다.
 
  | ko = 파이로의 발에 스케이트가 생겨나 앞으로 계속 이동합니다. {{key|MOUSE1}} 과 {{key|MOUSE2}} 를 누르면 각각 다른 기술을 선보입니다.

Revision as of 14:05, 29 August 2022

Class Taunt Duration Details
Battin' A Thousand
Battin' a Thousand
5 seconds The Scout does a "Kung Fu" flourish, spinning his melee weapon around and saying a voice line while phasing effects similar to those made by ingesting Bonk! Atomic Punch surround him. He then throws it in the air, and flips it on his right hand while yawning.
Boston Boarder
Boston Boarder
As long as the taunt is held The Scout takes out a skateboard and rides it while continuously moving forward. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) makes him perform different tricks.
Boston Breakdance
Boston Breakdance
4 seconds The Scout does a spinning breakdance on his head while music from the Boston Boom-Bringer plays. At the end, the Scout hops briskly onto his feet and shrugs.
Bunnyhopper
Bunnyhopper
As long as the taunt is held The Scout takes out a pogo stick and starts bouncing with it. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) causes him to perform different tricks.
Carlton
Carlton
As long as the taunt is held The Scout does the Carlton Dance, swinging his arms and swaying his hips from left to right while saying a voiceline.
Deep Fried Desire
Deep Fried Desire
4 seconds The Scout takes out a bucket of fried chicken, selects a piece, says a quote while taking a bite, and then throws both the chicken and bucket away, similar to the Training Scene seen in Expiration Date.
Homerunner's Hobby
Homerunner's Hobby
As long as the taunt is held The Scout throws himself back on the chair and starts eating a chip, turns the page on his magazine, laughs while slapping his right knee, eats another chip, looks around, and shrugs.
Runner's Rhythm
Runner's Rhythm
As long as the taunt is held The Scout sits on the floor and plays a pair of bongo drums.
Scooty Scoot
Scooty Scoot
As long as the taunt is held The Scout drives a tiny scooter. Pressing primary fire (default key: MOUSE1) makes the Scout perform a wheelie and say a line.
Spin-to-Win
Spin-to-Win
As long as the taunt is held The Scout takes out a sign reading "THIS WAY!" and proceeds to spin it, occasionally spinning it around himself. Pressing primary fire (default key: MOUSE1) makes the Scout tell his teammates to go left, while pressing alt-fire (default key: MOUSE2) makes him tell them to go right.
Trackman's Touchdown
Trackman's Touchdown
5 seconds The Scout grabs a football, does a forward summersault, and throws it against the ground. He then does a victory dance and finishes by pointing to himself with his thumbs.
Fresh Brewed Victory
Fresh Brewed Victory
5 seconds The Soldier pulls out a mug and puts a foot on a bag of coffee beans. He then says a quote, gestures, and takes a victorious swig from his mug before sighing, satisfied.
Fubar Fanfare
Fubar Fanfare
5 seconds The Soldier will pull out a trombone and play four low notes of failure (D, D♭, C, B).
Panzer Pants
Panzer Pants
As long as the taunt is held The Soldier stands at attention; a small tank then pops from the ground below him, which he gets in and continuously drives forward. Pressing primary fire (default key: MOUSE1) makes him fire a shot, which is a purely cosmetic effect.
Profane Puppeteer
Profane Puppeteer
8 seconds The Soldier pulls out a puppet version of himself, then turns his head to the side while covering his mouth as he does the puppet's voice.
Rocket Jockey
Rocket Jockey
As long as the taunt is held A rocket launches behind the Soldier, which he jumps onto while doing a cowboy gesture and continuously rides forward. Pressing primary fire (default key: MOUSE1) makes the rocket "jump", followed by the Soldier repeating the cowboy gesture.
Soldier's Requiem
Soldier's Requiem
4 seconds The Soldier places down a gravestone while getting down on his knee, says a quote, and salutes while the gravestone falls down and disappears.
Balloonibouncer
Balloonibouncer
As long as the taunt is held The Pyro rides a spring-mounted Balloonicorn with some voice lines of amusement.
Headcase
Headcase
5 seconds The Pyro pulls out a serving platter with a lid, which they take off and drop in a vigorous manner to reveal a decapitated head of a Heavy. The Pyro then proceeds to smell test and follow up with a Classic "chef kiss" movement; meanwhile, the head slides off the platter, and falls to the floor.
Hot Wheeler
Hot Wheeler
As long as the taunt is held The Pyro jumps to the side as a team-colored motorized tricycle, with a flaming paint job and a Teufort license plate that reads "MMPH", appears; they jump on its seat and proceed to drive it, holding onto only the right hand clutch and occasionally mumbling. Pressing primary fire (default key: MOUSE1) makes Pyro ride it more enthusiastically as flames pop from the exhaust pipes.
Party Trick
Party Trick
7 seconds The Pyro inflates a long balloon, ties it into a Balloonicorn, and sets it ablaze with a lighter, clapping and laughing as it does some aerial flips while burning. With Pyrovision equipped, the Balloonicorn flies around trailing rainbows instead.
Pool Party
Pool Party
As long as the taunt is held The Pyro inflates a small team-colored kiddie pool containing a yellow rubber ducky, pours a container of gasoline into it, sits down in the pool's center, and pushes the rubber ducky back and forth.
Scorcher's Solo
Scorcher's Solo
As long as the taunt is held The Pyro sits on the floor and plays a small toy piano.
Skating Scorcher
Skating Scorcher
As long as the taunt is held Ice skates materialize on the Pyro's feet, who proceeds to continuosly skate forward. Pressing primary and alt fire (default keys: MOUSE1 and MOUSE2, respectively) makes the Pyro perform different pirouettes.
Bad Pipes
Bad Pipes
12 seconds The Demoman takes out a pair of Bagpipes and proceeds to dance and play them extremely poorly. He then puts the bagpipes away while applauding his own skill with a quote.
Drunken Sailor
Drunken Sailor
As long as the taunt is held The Demoman drinks a bottle of beer and proceeds to steer a wooden ship wheel. Pressing primary fire (default key: MOUSE1) makes the Demoman say a cheery line while tilting the helm more energetically before spinning it to the right, drinking with a triumphant pose, and burping; pressing alt-fire (default key: MOUSE2) makes the Demoman complain and signal people to move out of the way. When the taunt ends, the helm falls apart, and the Demoman drops its wheel and the bottle on the ground.
Oblooterated
Oblooterated
4 seconds The Demoman takes out a crate of lime-flavored beer bottles, holds one of them up, and cheers wildly (progressively getting softer with each cheer), exactly as seen in Expiration Date.
Pooped Deck
Pooped Deck
As long as the taunt is held The Demoman falls into a folding chair, takes out a flask and uncorks it with his teeth, and drinks while intermittently spouting drunken gibberish. Pressing primary fire (default key: MOUSE1) makes the Demoman burp, while pressing alt-fire (default key: MOUSE2) makes him lean back on the chair before jolting back up.
Scotsmann's Stagger
Scotsmann's Stagger
As long as the taunt is held The Demoman continuously walks forward with an unsteady gait with a bottle of beer in a paper bag in his hand. He will occasionally drink from the bottle, trip, and compose himself while uttering drunk gibberish.
Spent Well Spirits
Spent Well Spirits
10 seconds The Demoman bites the top off of a grenade, pours a bottle of cider and some of the grenade's gunpowder into his mouth, and breathes out the mixture over a lighter, which creates a small mushroom cloud inches in front of the Demoman's face; he celebrates the results by closing his hand into a fist and saying a line.
Bare Knuckle Beatdown
Bare Knuckle Beatdown
As long as the taunt is held The Heavy punches the head and chest of a dummy with a picture of an enemy Scout.
Boiling Point
Boiling Point
As long as the taunt is held A table full with an assortment of food appears in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from the Joule sous-vide cooker on the table straight into his mouth.
Proletariat Posedown
Proletariat Posedown
7 seconds The Heavy performs 4 different flexing poses and shouts each time he flexes his muscles.
Russian Arms Race
Russian Arms Race
As long as the taunt is held The Heavy does one armed push-ups.
Soviet Strongarm
Soviet Strongarm
As long as the taunt is held The Heavy pulls out two large dumbbells and begins doing a 'cross body hammer curl' exercise, re-adjusting his shoulders and beginning again after a while.
Table Tantrum
Table Tantrum
As long as the taunt is held A table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from a pot on the table straight into his mouth.
Bucking Bronco
Bucking Bronco
As long as the taunt is held The Engineer summons a mechanical bull, which he mounts and rides wildly while hanging on for dear life.
Dueling Banjo
Dueling Banjo
As long as the taunt is held The Engineer sits on a haystack and plays banjo. Pressing alt-fire (default key: MOUSE2) increases the tempo at which the Engineer plays, and smoke rises from his hands; pressing primary fire (default key: MOUSE1) returns the taunt to its original tempo.
Jumping Jack
Jumping Jack
As long as the taunt is held The Engineer pulls a jackhammer out of his tool pocket and rides around on it as if it was a pogo stick.
Rancho Relaxo
Rancho Relaxo
As long as the taunt is held The Engineer builds a mechanical reclining lawn chair, complete with a parasol and bottles of beer, and lies back in it, drinking from one of the bottles and occasionally burping and saying some quotes.
Texas Truckin'
Texas Truckin'
As long as the taunt is held The Engineer continuously drives a miniature farm truck, giving an occasional salute while looking around.
Doctor's Defibrillators
Doctor's Defibrillators
5 seconds The Medic pulls out a pair of team-colored defibrillators and rubs them together; they pop with electricity, and the Medic puts them back away.
Meet the Medic (taunt)
Meet the Medic
5 seconds The Medic strikes a pose and glows as doves fly around him while a heavenly choir sings and "opera" music plays in the background (similarly to several instances in Meet The Medic).
Mannbulance!
Mannbulance!
As long as the taunt is held The Medic drives a small ambulance, eventually telling people to move out the way. The player will continuously move forward during this taunt, only being able to turn left and right.
Results Are In
Results Are In
5 seconds The Medic takes out an X-ray chart showing the Heavy's skeleton with a bomb stuck in his ribs. He examines it, laughes, and gives his prognosis, then crumples it up and tosses it away.
Surgeon's Squeezebox
Surgeon's Squeezebox
As long as the taunt is held The Medic brings out an accordion and plays while dancing in place laughing and cheering.
Time Out Therapy
Time Out Therapy
As long as the taunt is held The Medic sits on a medical reclining chair and reads a paper on a clipboard, occasionally chuckling and taking sips from a mug.
Didgeridrongo
Didgeridrongo
As long as the taunt is held The Sniper pulls out a didgeridoo with a spin, then sits down and plays it.
I See You
I See You
3 seconds The Sniper brings two fingers to his eyes, then points ahead in an intimidating manner while saying a quote.
Killer Solo
Killer Solo
3 seconds The Sniper pulls out a saxophone and plays several tunes from Seduce Me! while pumping his hips.
Most Wanted
Most Wanted
4 seconds The Sniper pulls out a notepad and marker, crosses a name off, and laughs before putting the notepad away.
Shooter's Stakeout
Shooter's Stakeout
As long as the taunt is held The Sniper sits inside a tent, grabs a thermal bottle, and uses a pair of binoculars.
Box Trot
Box Trot
As long as the taunt is held The Spy hides inside a cardboard box, which he can crawl around in.
Buy A Life
Buy A Life
5 seconds The Spy takes a stack of dollar bills with Saxton Hale's face on them, counts a few, tosses out an insult, and makes it "rain money" in front of him.
Disco Fever
Disco Fever
8 seconds The Spy performs a series of disco moves while groovy music plays, saying some voice lines along the way.
Luxury Lounge
Luxury Lounge
As long as the taunt is held The Spy sits on an armchair and reads from a book while occasionally taking sips from a mug and saying some lines.
Burstchester
Burstchester
Variable A bread monster pops out of the mercenary's chest, then shortly retracts back inside. Each class has a different reaction to the creature's appearance.
Conga
Conga
As long as the taunt is held The mercenary starts dancing conga while slowly walking forward. Other players are able to join in by taunting near a dancing player.
Director's Vision
Director's Vision
Variable The mercenary puts their hands and arms out in front of them to form a square with their fingers, as if trying to visualize the scene in front of them in a picture or a screen, similarly to the Meet the Director comic. The Pyro has two variations for this taunt.
Fist Bump
Fist Bump
As long as the taunt is held The mercenary holds a fist out and waits indefinitely for a player to taunt in front of them. They then proceed to punch each other's fists in an energetic fist bump.
Flippin' Awesome
Flippin' Awesome
As long as the taunt is held The mercenary crouches and waits indefinitely for a player to taunt in front of them. The initiator then helps the receiver perform a backflip.
High Five!
High Five!
As long as the taunt is held The mercenary holds one hand up and waits for another player to taunt in front of them. They high five and express each other's enthusiasm to slap hands. The Pyro has two ending animations for this taunt.
Kazotsky Kick
Kazotsky Kick
As long as the taunt is held The mercenary performs their interpretation of a Russian dance. Other players are able to join in by taunting near a dancing player.
Mannrobics
Mannrobics
As long as the taunt is held The mercenary starts with a variety of arm lunges and flairs, before starting a looping aerobics dance. Other players are able to join in by taunting near a dancing player. Pressing primary or alt-fire (default keys: MOUSE1 and MOUSE2 respectively) makes the mercenary perform some dance actions, each class having different animations (alt-fire) or a shared animation (primary fire).
Rock, Paper, Scissors
Rock, Paper, Scissors
As long as the taunt is held The mercenary puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes.
Schadenfreude
Schadenfreude
Variable The mercenary laughs at the demise and utter failure of their opponent(s).
Second Rate Sorcery
Second Rate Sorcery
Variable The mercenary takes out a cheap 99¢ staff and attempts to cast a magic spell. The staff fails at casting anything but green sparks; the mercenary then breaks, throws, or puts the staff away.
Shred Alert
Shred Alert
4 seconds The mercenary summons an electric guitar and plays a wicked rock solo on it as fireworks and lights spout from behind them. The final note causes a lightning strike and an accompanying wave of sound.
Skullcracker
Skullcracker
As long as the taunt is held The mercenary taps their head or helmet while waiting for another player to taunt in front of them, at which point the two bash their heads together.
Square Dance
Square Dance
As long as the taunt is held The mercenary invites people to dance with them. If another player taunts in front of them, the two perform a square dance while folk music is played.
Victory Lap
Victory Lap
As long as the taunt is held The mercenary jumps into a bumper car, which they can drive around. Pressing primary fire (default key: MOUSE1) makes the mercenary honk the bumper car's horn.
Yeti Punch
Yeti Punch
Variable A wooden cutout with moving arms of a yeti appears roaring in front of the mercenary, which they destroy (or, in the Scout's case, attempt to), each class with a different technique.
Yeti Smash
Yeti Smash
5 seconds The mercenary turns into a yeti, then roars while beating their chest before slamming the ground with their fist and turning back to normal. Each class reacts to the transformation differently.
Zoomin' Broom
Zoomin' Broom
As long as the taunt is held The player summons a broom and rides it around like a witch.