Difference between revisions of "Team Fortress 2 Closed Beta"

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(Changed weapons: Added Overhealer note)
(After thinking about it for a bit, I'm moving the beta medigun to new weapons.)
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{{buff|Improve wrenching build speed by 150%.}}
 
{{buff|Improve wrenching build speed by 150%.}}
 
{{nerf|Cannot upgrade [[buildings]].}}
 
{{nerf|Cannot upgrade [[buildings]].}}
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|-
 +
| align="center" | {{Class link|Medic}}
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! {{Table icon|Medi Gun}} Beta 1 <sup>3</sup>
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| N/A
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|
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{{buff|Overheal doesn't decay.}}
 +
{{nerf|-50% heal rate.}}
 
|-
 
|-
 
| rowspan="2" align="center" |{{Class link|Spy}}
 
| rowspan="2" align="center" |{{Class link|Spy}}
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{{note|Makes the user immune to afterburn effects.}}
 
{{note|Makes the user immune to afterburn effects.}}
 
|}
 
|}
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<sup>1</sup> This version of the [[G.R.U.]] was added to the normal game during the [[Mann-Conomy Update]], making it the only closed beta weapon to be implemented to date.
 +
 +
<sup>2</sup> The idea for this weapon seemingly evolved into the [[Gunslinger]], which builds a non-upgradable [[Combat Mini-Sentry]] at 4x the normal speed, without wrenching. The [[Jag]] is also very similar to this, except it only builds 30% faster while wrenching and can still upgrade buildings.
 +
 +
<sup>3</sup> This weapon has the same concept as the [[Unused content|scrapped]] predecessor to the [[Kritzkrieg]], the [[Overhealer]].
  
 
=== Changed weapons ===
 
=== Changed weapons ===
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:Base damage: 7
 
:Base damage: 7
 
:Crit: 23
 
:Crit: 23
|-
 
! {{Table icon|Medi Gun}} Beta 1 <sup>3</sup>
 
|
 
~
 
|
 
{{buff|Overheal doesn't decay.}}
 
{{nerf|-50% heal rate.}}
 
 
|-
 
|-
 
! {{Table icon|Übersaw}} Beta 1
 
! {{Table icon|Übersaw}} Beta 1
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{{nerf|-25% health on wearer.}}
 
{{nerf|-25% health on wearer.}}
 
|}
 
|}
<sup>1</sup> This version of the [[G.R.U.]] was added to the normal game during the [[Mann-Conomy Update]], making it the only closed beta weapon to be implemented to date.
 
 
<sup>2</sup> The idea for this weapon seemingly evolved into the [[Gunslinger]], which builds a non-upgradable [[Combat Mini-Sentry]] at 4x the normal speed, without wrenching. The [[Jag]] is also very similar to this, except it only builds 30% faster while wrenching but can still upgrade buildings.
 
 
<sup>3</sup> This was likely intended as a new weapon and not a change to the Medi Gun. In fact, it has the same concept as the [[Unused content|scrapped]] predecessor to the [[Kritzkrieg]], the [[Overhealer]].
 
  
 
==See also==
 
==See also==

Revision as of 10:43, 23 June 2011

See also: Team Fortress 2 Beta

The Team Fortress 2 Closed Beta is a version of regular Team Fortress 2 that includes experimental Beta weapons and features that are privately tested by competitive players in 2009. These weapons are not necessarily destined to appear in future versions of Team Fortress 2, nor does their presence reflect the consensus or desires of beta participants.

On December 2, 2010, an open beta version of the game was made available to all Team Fortress 2 owners, with the intent of testing new weapon variants without affecting gameplay in the official game.

Changes that were tested

New weapons

Class Damage Range Notes / Special Abilities
Leaderboard class heavy.png Heavy Gloves of Running Urgently
Gloves of Running Urgently Beta 1
Base: 33

Crit: 98

Pictogram plus.png +30% faster move speed on wearer.
Pictogram minus.png -50% damage done.
Pictogram minus.png Decrease max health by 100.

Gloves of Running Urgently
Gloves of Running Urgently Beta 2
Base: 33

Crit: 98

Pictogram plus.png +30% faster move speed on wearer.
Pictogram minus.png -50% damage done.
Pictogram minus.png Reduce health gained from healing sources.

Gloves of Running Urgently
Gloves of Running Urgently Beta 3 1
Base: 33

Crit: 98

Pictogram plus.png +30% faster move speed on wearer.
Pictogram minus.png -50% damage done.
Pictogram minus.png -6 health drained per second on wearer.

Leaderboard class engineer.png Engineer Wrench
P.D.Q. 2
Base: 65

Crit: 195

Pictogram plus.png Improve wrenching build speed by 150%.
Pictogram minus.png Cannot upgrade buildings.

Leaderboard class medic.png Medic Medi Gun
Medi Gun Beta 1 3
N/A

Pictogram plus.png Overheal doesn't decay.
Pictogram minus.png -50% heal rate.

Leaderboard class spy.png Spy Firesuit large.png
Fire retardant suit Beta 1
N/A

Pictogram comment.png Makes the user take 90% less damage from fire.

Firesuit large.png
Fire retardant suit Beta 2
N/A

Pictogram comment.png Makes the user immune to afterburn effects.

1 This version of the G.R.U. was added to the normal game during the Mann-Conomy Update, making it the only closed beta weapon to be implemented to date.

2 The idea for this weapon seemingly evolved into the Gunslinger, which builds a non-upgradable Combat Mini-Sentry at 4x the normal speed, without wrenching. The Jag is also very similar to this, except it only builds 30% faster while wrenching and can still upgrade buildings.

3 This weapon has the same concept as the scrapped predecessor to the Kritzkrieg, the Overhealer.

Changed weapons

Class Item Old New
Leaderboard class medic.png Medic Blutsauger
Blutsauger Beta 1

No random critical hits.

Pictogram minus.png -25 max health on wearer.

Blutsauger
Blutsauger Beta 2

No random critical hits.

Base damage: 10
Crit: 30

Pictogram minus.png -25% damage done.

Base damage: 7
Crit: 23
Übersaw
Ubersaw Beta 1

~

Base damage: 65
Crit: 195

Pictogram minus.png -25% damage done.

Base damage: 49
Crit: 146
Übersaw
Ubersaw Beta 2

~

Pictogram minus.png -25% health on wearer.

See also