Difference between revisions of "Team Fortress 2 Closed Beta"

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m (Changed weapons: Fixed rowspan)
(Changed weapons: Made buffs/nerfs clearer like the open beta table)
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! {{Table icon|Blutsauger}} Beta 1
 
! {{Table icon|Blutsauger}} Beta 1
 
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{{grey|No random critical hits.}}
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{{grey|No random critical hits}}
 +
{grey|No health penalty}}
 
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{{nerf|-25 max health on wearer.}}
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{{buff|Random critical hits enabled}}
 +
{{nerf|-25 max health on wearer}}
 
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! {{Table icon|Blutsauger}} Beta 2
 
! {{Table icon|Blutsauger}} Beta 2
 
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{{grey|No random critical hits.}}
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{{grey|No random critical hits}}
 +
{{grey|No damage penalty}}
 
:{{grey|Base damage: 10}}
 
:{{grey|Base damage: 10}}
 
:{{grey|Crit: 30}}
 
:{{grey|Crit: 30}}
 
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{{nerf|-25% damage done.}}
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{{buff|Random critical hits enabled}}
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{{nerf|-25% damage done}}
 
:Base damage: 7
 
:Base damage: 7
 
:Crit: 23
 
:Crit: 23
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! {{Table icon|Übersaw}} Beta 1
 
! {{Table icon|Übersaw}} Beta 1
 
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~
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{{grey|No damage penalty}}
 
:{{grey|Base damage: 65}}
 
:{{grey|Base damage: 65}}
 
:{{grey|Crit: 195}}
 
:{{grey|Crit: 195}}
 
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{{nerf|-25% damage done.}}
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{{nerf|-25% damage done}}
 
:Base damage: 49
 
:Base damage: 49
 
:Crit: 146
 
:Crit: 146
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! {{Table icon|Übersaw}} Beta 2
 
! {{Table icon|Übersaw}} Beta 2
 
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~
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{{grey|No health penalty}}
 
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{{nerf|-25% health on wearer.}}
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{{nerf|-25% health on wearer}}
 
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Revision as of 11:01, 23 June 2011

See also: Team Fortress 2 Beta

The Team Fortress 2 Closed Beta is a version of regular Team Fortress 2 that includes experimental Beta weapons and features that are privately tested by competitive players in 2009. These weapons are not necessarily destined to appear in future versions of Team Fortress 2, nor does their presence reflect the consensus or desires of beta participants.

On December 2, 2010, an open beta version of the game was made available to all Team Fortress 2 owners, with the intent of testing new weapon variants without affecting gameplay in the official game.

Changes that were tested

New weapons

Class Damage Range Notes / Special Abilities
Leaderboard class heavy.png Heavy Gloves of Running Urgently
Gloves of Running Urgently Beta 1
Base: 33

Crit: 98

Pictogram plus.png +30% faster move speed on wearer.
Pictogram minus.png -50% damage done.
Pictogram minus.png Decrease max health by 100.

Gloves of Running Urgently
Gloves of Running Urgently Beta 2
Base: 33

Crit: 98

Pictogram plus.png +30% faster move speed on wearer.
Pictogram minus.png -50% damage done.
Pictogram minus.png Reduce health gained from healing sources.

Gloves of Running Urgently
Gloves of Running Urgently Beta 3 1
Base: 33

Crit: 98

Pictogram plus.png +30% faster move speed on wearer.
Pictogram minus.png -50% damage done.
Pictogram minus.png -6 health drained per second on wearer.

Leaderboard class engineer.png Engineer Wrench
P.D.Q. 2
Base: 65

Crit: 195

Pictogram plus.png Improve wrenching build speed by 150%.
Pictogram minus.png Cannot upgrade buildings.

Leaderboard class medic.png Medic Medi Gun
Medi Gun Beta 1 3
N/A

Pictogram plus.png Overheal doesn't decay.
Pictogram minus.png -50% heal rate.

Leaderboard class spy.png Spy Firesuit large.png
Fire retardant suit Beta 1
N/A

Pictogram comment.png Makes the user take 90% less damage from fire.

Firesuit large.png
Fire retardant suit Beta 2
N/A

Pictogram comment.png Makes the user immune to afterburn effects.

1 This version of the G.R.U. was added to the normal game during the Mann-Conomy Update, making it the only closed beta weapon to be implemented to date.

2 The idea for this weapon seemingly evolved into the Gunslinger, which builds a non-upgradable Combat Mini-Sentry at 4x the normal speed, without wrenching. The Jag is also very similar to this, except it only builds 30% faster while wrenching and can still upgrade buildings.

3 This weapon has the same concept as the scrapped predecessor to the Kritzkrieg, the Overhealer.

Changed weapons

Class Item Old New
Leaderboard class medic.png Medic Blutsauger
Blutsauger Beta 1

No random critical hits
{grey|No health penalty}}

Pictogram plus.png Random critical hits enabled
Pictogram minus.png -25 max health on wearer

Blutsauger
Blutsauger Beta 2

No random critical hits
No damage penalty

Base damage: 10
Crit: 30

Pictogram plus.png Random critical hits enabled
Pictogram minus.png -25% damage done

Base damage: 7
Crit: 23
Übersaw
Ubersaw Beta 1

No damage penalty

Base damage: 65
Crit: 195

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Übersaw
Ubersaw Beta 2

No health penalty

Pictogram minus.png -25% health on wearer

See also