Difference between revisions of "Team Fortress 2 Closed Beta"
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(→New weapons: Bolded weapon text to match table icons, capitalized Fire Retardant Suit, rewrote P.D.Q. note, rewrote attribute descriptions based on tf_english.txt) |
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| rowspan="3" align="center"|{{Class link|Heavy}} | | rowspan="3" align="center"|{{Class link|Heavy}} | ||
− | ! {{Table icon|Gloves of Running Urgently}} Beta 1 | + | ! {{Table icon|Gloves of Running Urgently}} '''Beta 1''' |
| '''Base''': 33 | | '''Base''': 33 | ||
'''[[Crit]]''': 98 | '''[[Crit]]''': 98 | ||
| | | | ||
− | {{buff|+30% faster move speed on wearer | + | {{buff|+30% faster move speed on wearer}} |
− | {{nerf|-50% damage | + | {{nerf|-50% damage penalty}} |
− | {{nerf| | + | {{nerf|-100 max health on wearer}} |
|- | |- | ||
− | ! {{Table icon|Gloves of Running Urgently}} Beta 2 | + | ! {{Table icon|Gloves of Running Urgently}} '''Beta 2''' |
| '''Base''': 33 | | '''Base''': 33 | ||
'''[[Crit]]''': 98 | '''[[Crit]]''': 98 | ||
| | | | ||
− | {{buff|+30% faster move speed on wearer | + | {{buff|+30% faster move speed on wearer}} |
− | {{nerf|-50% damage | + | {{nerf|-50% damage penalty}} |
− | {{nerf| | + | {{nerf|Reduced health from healers on wearer}} |
+ | {{nerf|Reduced health from packs on wearer}} | ||
|- | |- | ||
− | ! {{Table icon|Gloves of Running Urgently}} Beta 3 <sup>1</sup> | + | ! {{Table icon|Gloves of Running Urgently}} '''Beta 3''' <sup>1</sup> |
| '''Base''': 33 | | '''Base''': 33 | ||
'''[[Crit]]''': 98 | '''[[Crit]]''': 98 | ||
| | | | ||
− | {{buff|+30% faster move speed on wearer | + | {{buff|+30% faster move speed on wearer}} |
− | {{nerf|-50% damage | + | {{nerf|-50% damage penalty}} |
− | {{nerf|-6 health drained per second on wearer | + | {{nerf|-6 health drained per second on wearer}} |
|- | |- | ||
| align="center" |{{Class link|Engineer}} | | align="center" |{{Class link|Engineer}} | ||
− | ! {{Item icon|Wrench|link=P.D.Q.|100px}} <br/> [[P.D.Q.]] <sup>2</sup> | + | ! {{Item icon|Wrench|link=P.D.Q.|100px}} <br/> '''[[P.D.Q.]]''' <sup>2</sup> |
| '''Base''': 65 | | '''Base''': 65 | ||
'''[[Crit]]''': 195 | '''[[Crit]]''': 195 | ||
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− | {{buff| | + | {{buff|150% faster construction rate}} |
− | {{nerf|Cannot upgrade [[buildings]] | + | {{nerf|Cannot upgrade [[buildings]]}} |
|- | |- | ||
| align="center" | {{Class link|Medic}} | | align="center" | {{Class link|Medic}} | ||
− | ! {{Table icon|Medi Gun}} Beta 1 <sup>3</sup> | + | ! {{Table icon|Medi Gun}} '''Beta 1''' <sup>3</sup> |
| N/A | | N/A | ||
| | | | ||
− | {{buff|Overheal doesn't decay | + | {{buff|[[Overheal]] bonus doesn't decay}} |
− | {{nerf| | + | {{nerf|50% heal rate}} |
|- | |- | ||
| rowspan="2" align="center" |{{Class link|Spy}} | | rowspan="2" align="center" |{{Class link|Spy}} | ||
− | ! [[File:Firesuit_large.png|100px|link=Fire | + | ! [[File:Firesuit_large.png|100px|link=Fire Retardant Suit]] <br/> '''[[Fire Retardant Suit]] Beta 1''' |
| N/A | | N/A | ||
| | | | ||
− | {{note| | + | {{note|+90% [[Fire|fire damage]] resistance on wearer}} |
|- | |- | ||
− | ! [[File:Firesuit_large.png|100px|link=Fire | + | ! [[File:Firesuit_large.png|100px|link=Fire Retardant Suit]] <br/> '''[[Fire Retardant Suit]] Beta 2''' |
| N/A | | N/A | ||
| | | | ||
− | {{note| | + | {{note|Immune to fire damage while disguised<sup>4</sup>}} |
− | | | + | |- |
+ | | colspan="4" | <sup>1</sup> This variant of the Gloves of Running Urgently was added to ''Team Fortress 2'' during the [[Mann-Conomy Update]], making it the only closed beta weapon to be implemented to date. | ||
− | <sup> | + | <sup>2</sup> The concept behind this weapon has been used for both the [[Gunslinger]], which can deploy a non-upgradable [[Combat Mini-Sentry]] at 4x the normal speed, and the [[Jag]], which increases the construction rate of a building by 30% while hitting it with the wrench. |
− | <sup> | + | <sup>3</sup> This weapon has the same concept as the [[Unused content|scrapped]] predecessor to the [[Kritzkrieg]], the [[Overhealer]]. |
− | <sup> | + | <sup>4</sup> Fire damage in this case refers to afterburn. |
+ | |} | ||
=== Changed weapons === | === Changed weapons === |
Revision as of 03:56, 14 November 2011
“ | Here's something you shoulda built: A Not-Dyin'-Machine!
Click to listen
— The Scout
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” |
Team Fortress 2 Closed Beta was a version of Team Fortress 2 that included experimental weapons and features that were privately tested by competitive players in 2009. These weapons are not necessarily destined to appear in future versions of Team Fortress 2, nor does their presence reflect the consensus or desires of beta participants.
On December 2, 2010, Team Fortress 2 Beta was made available to all Team Fortress 2 owners, with the intent of testing new weapon variants and large-scale features without affecting gameplay in the official game.
Changes that were tested
New weapons
Class | Damage range | Notes/Special abilities | |
---|---|---|---|
Heavy | Gloves of Running Urgently Beta 1 |
Base: 33
Crit: 98 |
+30% faster move speed on wearer |
Gloves of Running Urgently Beta 2 |
Base: 33
Crit: 98 |
+30% faster move speed on wearer | |
Gloves of Running Urgently Beta 3 1 |
Base: 33
Crit: 98 |
+30% faster move speed on wearer | |
Engineer | P.D.Q. 2 |
Base: 65
Crit: 195 |
150% faster construction rate |
Medic | Medi Gun Beta 1 3 |
N/A |
Overheal bonus doesn't decay |
Spy | Fire Retardant Suit Beta 1 |
N/A |
+90% fire damage resistance on wearer |
Fire Retardant Suit Beta 2 |
N/A |
Immune to fire damage while disguised4 | |
1 This variant of the Gloves of Running Urgently was added to Team Fortress 2 during the Mann-Conomy Update, making it the only closed beta weapon to be implemented to date.
2 The concept behind this weapon has been used for both the Gunslinger, which can deploy a non-upgradable Combat Mini-Sentry at 4x the normal speed, and the Jag, which increases the construction rate of a building by 30% while hitting it with the wrench. 3 This weapon has the same concept as the scrapped predecessor to the Kritzkrieg, the Overhealer. 4 Fire damage in this case refers to afterburn. |
Changed weapons
Class | Item | Old | New |
---|---|---|---|
Medic | Blutsauger Beta 1 |
No random critical hits |
Random critical hits enabled |
Blutsauger Beta 2 |
No random critical hits
|
Random critical hits enabled
| |
Ubersaw Beta 1 |
No damage penalty
|
-25% damage done
| |
Ubersaw Beta 2 |
No health penalty |
-25% health on wearer |
See also
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