Pyro/it
Pyro | |
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https://wiki.teamfortress.com/w/images/4/42/Pyro_RED_3D.jpg?1702810678.360463365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/5/52/Pyro_BLU_3D.jpg?1702810870.0221953365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/8/8b/Pyro_%C3%9CberCharged_RED_3D.jpg?1702811167.1218253365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/5/51/Pyro_%C3%9CberCharged_BLU_3D.jpg?1702811029.328983365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21 | |
Informazioni di base | |
Icona: | |
Tipo: | Offensive |
Salute: | 175 (260 quando curato da un Medico) |
Velocità: | 100% |
Incontra il Piro | |
“ | Mpphhh mphh mphhhh mphhh mhh!
Premi per ascoltare
— Il Piro parlando di... più o meno tutto.
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” |
Un bofonchiante psicopatico insaccato di origine indeterminata, il Piro ha una bruciante passione per il fuoco e tutto ciò che abbia a che fare con le fiamme. Dopo essersi costruito per conto proprio un lanciafiamme, il Piro può dare fuoco ai nemici, strappandogli poco a poco l'energia con il rassicurante potere del fuoco. A causa del corto raggio del lanciafiamme, il Piro si affida abbondantemente su tattiche di imboscata per prendere i nemici alla sprovvista. Uno dei ruoli primari del Piro è il compito vitale di controllare le spie; uno sbuffo di fiamma può dar fuoco sia alle Spie mimetizzate che a quelle travestite, permettendo poi al Piro di cacciarlo con le stesse buone maniere e quella gentilezza tipica che mostra verso tutti i suoi avversari - in pratica, nessuna.
Nonostante sia indicato come una classe offensiva, il Piro può anche essere utile in assetto da difesa, proteggendo Sentinelle alleate da Spie malintenzionate e rispedendo al mittente interi gruppi di avversari, obbligandoli ad andarsi a cercare la crema per le scottature. Oltretutto, il Piro può anche fare uso dello scoppio d'aria per riflettere proiettili e Bombe adesive indietro ai rispettivi proprietari, per estinguere il fuoco dai compagni che hanno preso fuoco, e per spingere via i nemici. Il Piro può anche accendere le frecce degli archi dei compagni Cecchini per dare fuoco al nemico che colpirà. Il Piro può anche rimuovere gli Elettroartificieri dalle costruzioni dell'Ingegnere usando il suo fido martello, l'Homewrecker.
Biografia
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Strategia di base
- Il tuo Lanciafiamme fa più danno quanto più vicino sei al tuo nemico.
- Fai imboscate ai nemici per farli prendere fuoco nella breve gittata del tuo Lanciafiamme. Usa gli angoli a tuo vantaggio.
- Il tuo Lanciafiamme mastica un sacco di munizioni. Raccogli le armi cadute per riempire le tue riserve di munizioni.
- Usa il tuo fucile se i nemici si ritirano oltre la breve gittata del tuo lanciafiamme.
- Il tuo Lanciafiamme è perfetto per estirpare le Spie (conosciuto come Spy checking).
- Spesso puoi dare fuoco ai nemici e poi scappare, lasciandoli morire dalla bruciatura.
- Premi il tasto "MEDIC!" per cercare un Medico quando sei ferito. I Medici nelle vicinanze saranno avvisati delle tue necessità.
Weapons
Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for additional figures.
The Flamethrower, Backburner and Flare gun deal absolutely no damage when firing underwater.
Primary
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
---|---|---|---|---|---|
Standard |
Flamethrower | Fire: 200 Air blasts: 10 max |
N/A | Max: 122/sec Crit (Max): 366/sec Afterburn: 5-6/sec for 10 seconds.1 |
Alt-fire blasts compressed air which knocks back enemies, redirects enemy projectiles and extinguishes flames on teammates, using 20 ammo per blast. All reflected rockets/grenades/arrows Mini-crit. Airblasting enemies into environmental deaths awards the death credit to the Pyro. |
Unlock |
Backburner | 200 | N/A | Max: 153/sec Crit (Max): 459/sec Afterburn: 5-6/sec for 10 seconds.1 |
Guarantees critical damage when attacking an enemy from behind. Lacks the compression blast ability. |
Secondary
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
---|---|---|---|---|---|
Standard |
Shotgun | 6 | 32 | Base/Max: 60/90 Crit: 180 | |
Unlock |
Flare gun | 16 | N/A | Base: 30 Crit: 90 Afterburn: 5-6/sec for 10 seconds.1 |
Flares ignite any enemy that are hit by them. Flares Mini-crit burning targets within 800 units (about the length of 2fort's bridge), and Critical hit burning targets at longer range. |
Melee
Weapon | Ammo Loaded | Ammo Carried | Damage Range | Special Ability | |
---|---|---|---|---|---|
Standard |
Fire axe | N/A | N/A | Base: 65 Crit: 195 |
|
Unlock |
Axtinguisher | N/A | N/A | Base: 33 Crit: 195 |
Guarantees Critical damage on burning targets, otherwise lacks the ability to Crit, and inflicts only 50% damage on those who are not burning. |
Drop |
Homewrecker | N/A | N/A | Base: 49 Crit: 146 |
Deals 75% regular Fire axe damage against players, but deals 200% Fire axe damage against buildings. It Can also kill sappers on friendly buildings in one hit. |
1Fire damage is determined by particle range from flamethrower.
Taunt attack
Attack | Weapon | Duration | Damage | |
---|---|---|---|---|
Secondary |
Hadouken | Shotgun/Flare gun (must have ammo) | 3 Seconds | 500 (Instant kill) plus fire effect. |
Hats
Original | Classless | Community | ||
---|---|---|---|---|
Pyro's beanie | Brigade helm | Respectless rubber glove | Triboniophorus tyrannus | Vintage merryweather |
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Miscellaneous Items
Whiskered gentleman |
Official class avatars
Avatar Ufficiali di Classe | ||
---|---|---|
Originale | ÜberCarica RED | ÜberCarica BLU |
Imposta gli Avatar di TF2 su Steam: Originale |
Achievements
- Pyro pack: 35 achievements, 3 milestones.
- 1 General achievement
Trivia
- There is much debate about whether or not the Pyro is a female. Other classes' domination responses (Spy, Sniper, Scout, Soldier, Demoman) that refer to this speculation appear to be insulting the Pyro's fighting capability. The flowery purse/toiletry bag in her/his locker as well as the Pyro's humiliation stance being quite feminine have only served to further fan speculation. Additionally, the Pyro has been referred to as both "he" and "she" by Valve, including on their official blog. The prime example of this is in the UI introduced after the Mac update, which refers to the Pyro as either a he or a she in the challenge dialogue box and alternates randomly between the two. To date, Valve has yet to confirm the Pyro's gender, although its misc item, the Whiskered gentleman (see above) makes him seem masculine.
- Along with the Medic, the Pyro does not yet have its own meet the class video. Ironically, they were the first two to receive updates.
- The Pyro is voiced by Dennis Bateman, the voice actor of the Spy.
- The Pyro's designated job and motto was not given in Trailer 2.
- Because of his/her flame retardant suit, the Pyro is the only class that does not suffer the afterburn effect that is caused by an enemy Pyro's flame based attacks.
- Although the Pyro is right handed, all of his/her melee weapons are held left-handed, meaning he/she could be ambidextrous.
- The Pyro can perform a rocket jump by successfully deflecting a rocket at their own feet using the compression blast ability. The Pyro's lighter weight than the soldier makes him fly further and allows him to steer through the air easily, but as a result he also takes more self damage then the Soldier or Demoman.
- The pressure tank on the Pyro's back contains air rather than fuel, as the fuel for the Flamethrower is contained in a large kerosene gas tank inside the Flamethrower itself.
- The Pyro's home-made Flamethrower is constructed from a converted gas pump and a canister of propane.
- The Pyro carries several unusable napalm grenades on his/her belt.
- When the Pyro is shot from the left or right side towards his/her air tank it appears as if he/she has flesh in the tank, not air. This may be due to developer oversight.
- The Pyro's Flamethrower ignition flame does not go out when under water, as it is part of the model.
- The Pyro's health is above most other classes (besides the Demoman's excessive drinking, the Sniper's possible kidney failure, the Spy's probable lung problems from excessive smoking, Heavy's possible overweight problems and Scout's possible radiation from Bonk! drinks), something to be questioned. As stated, the Pyro's suit is lined with asbestos, which can be incredibly dangerous to the condition to one's lungs. It is, however, possible that the Pyro's oxygen tank could be used to prevent such adverse effects if his gas mask were to also function as a respirator.
- Despite being unintelligible, the Pyro is the class that talks, or rather, attempts to talk, the most, aside from the Scout.
- The Pyro is the mascot of "Pyro's Hamburgers", a brand of food sold in Left 4 Dead 2.
- The Pyro's HUD icon shows an earlier version of him, with a completely black gas canister instead of his current yellow one.
- Even though the canister on the Pyro's back contains air instead of fuel, he/she will still lose health from drowning.
- Pyro reloads his shotgun slower than the Engineer, Heavy, and the Soldier. He is the slowest of the four.
See also
- Fire
- Compression blast
- Juggling
- Pyro User Guides
- Ambushing
- Pyro match-ups
- Pyro taunts
- Pyro responses
- Pyro scripts
- Pyro strategy
- Pyro voice commands
- List of references (Pyro)
- Dodgeball
External links
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