Difference between revisions of "April 29, 2010 Patch"
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(I actually had to do a ton of digging for this one. But the mystery is solved!) |
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* [[Crit-a-Cola]] now has its own texture. | * [[Crit-a-Cola]] now has its own texture. | ||
+ | * Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%. | ||
+ | * Changed the Chargin' Targe colors from team-colored to yellow for easier identification. | ||
| source = http://store.steampowered.com/news/3771/ | | source = http://store.steampowered.com/news/3771/ |
Revision as of 00:48, 30 July 2011
This article is specific to the patch released. For information on the update, see 119th Update.
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Official update page: 119th Update
Patch notes
Team Fortress 2
- Fixed several issues with the Source SDK.
- Added new items to commemorate our 119th (or so) update.
- Scout's "Retire the Runner" achievement updated to be
- "Kill a Scout while they are under the effect of Crit-a-Cola."
- Added a 20% damage bonus to The Backburner.
- Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
- Fixed the teleporter exit using the wrong particle effect.
- Fixed HUD damage indicators not appearing.
- Fixed Teleporters not reverting to level 1 when their other side is destroyed.
- Fixed receiving damage not causing view-kicks on players.
- Fixed Engineers & Spies being able to circumvent build restrictions.
- Fixed Server Browser not saving filter settings properly.
- Fixed a client crash in the targetID on clients running custom HUDs.
Undocumented changes
- Crit-a-Cola now has its own texture.
- Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
- Changed the Chargin' Targe colors from team-colored to yellow for easier identification.
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