Difference between revisions of "April 29, 2010 Patch"

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(I actually had to do a ton of digging for this one. But the mystery is solved!)
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* [[Crit-a-Cola]] now has its own texture.
 
* [[Crit-a-Cola]] now has its own texture.
 +
* Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%.
 +
* Changed the Chargin' Targe colors from team-colored to yellow for easier identification.
  
 
| source = http://store.steampowered.com/news/3771/
 
| source = http://store.steampowered.com/news/3771/

Revision as of 00:48, 30 July 2011

This article is specific to the patch released. For information on the update, see 119th Update.
Official update page: 119th Update

Patch notes

Update 119.png

Team Fortress 2

  • Fixed several issues with the Source SDK.
  • Added new items to commemorate our 119th (or so) update.
  • Scout's "Retire the Runner" achievement updated to be
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs.

Undocumented changes

  • Crit-a-Cola now has its own texture.
  • Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
  • Changed the Chargin' Targe colors from team-colored to yellow for easier identification.