Difference between revisions of "Ghost Town"

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m ((Ghost town is set at...) to (The map is set...))
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{{Map Variant}}
 
{{Map Variant}}
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{{stub|Add location section}}
 
{{Map infobox
 
{{Map infobox
 
   | game-type                  = Mann vs. Machine
 
   | game-type                  = Mann vs. Machine
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{{community strategy stub link}}
 
{{community strategy stub link}}
  
== Gallery ==
 
<gallery widths=150px heights=90px>
 
File:Mvm_coaltown_event5.jpg|The [[Upgrade_Station|Upgrade Station]] as it appears in Ghost Town
 
File:Mvm_coaltown_event1.jpg|The Defender's Base
 
File:Mvm_coaltown_event2.jpg|The middle area
 
File:Mvm_coaltown_event3.jpg|The left lane
 
File:Mvm_coaltown_event6.jpg|The right lane
 
File:Mvm_coaltown_event4.jpg|The bot spawn area
 
File:Mvm ghost town8.png
 
</gallery>
 
  
 
== Update history ==
 
== Update history ==
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* There is a medkit and an ammobox that are unreachable without {{code|[[Cheats|noclip]]}}.
 
* There is a medkit and an ammobox that are unreachable without {{code|[[Cheats|noclip]]}}.
 
* There is a second version of Caliginous Caper available for this map that does not contain zombies, has slightly different robots, and ends early before every bot is dead.
 
* There is a second version of Caliginous Caper available for this map that does not contain zombies, has slightly different robots, and ends early before every bot is dead.
 +
== Gallery ==
 +
<gallery widths=150px heights=90px>
 +
File:Mvm_coaltown_event5.jpg|The [[Upgrade_Station|Upgrade Station]] as it appears in Ghost Town
 +
File:Mvm_coaltown_event1.jpg|The Defender's Base
 +
File:Mvm_coaltown_event2.jpg|The middle area
 +
File:Mvm_coaltown_event3.jpg|The left lane
 +
File:Mvm_coaltown_event6.jpg|The right lane
 +
File:Mvm_coaltown_event4.jpg|The bot spawn area
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File:Mvm ghost town8.png
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</gallery>
  
 
== External links ==
 
== External links ==

Revision as of 02:47, 29 October 2023

Ghost Town has multiple variations, including Mann vs. Machine.
Ghost Town
Mvm coaltown event.jpg
Basic Information
Variants: Mann vs. Machine
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Night
Hazards: Pitfall
Map Photos
Loading screen photos.
Map Overview
Ghost Town overview.png
Your robot attackers have been replaced by a single apocalyptic wave of zombies! How many zombies? How does 666 sound, fear friends? Because it sounds like a candy-ass pile of crap to us! 666 is where we started. But where we ended was MORE THAN EIGHT HUNDRED!

Ghost Town is a Mann vs. Machine map was released as part of the Spectral Halloween Special update. The map is set at night, with pumpkins, gravestones, and other Halloween-themed objects scattered around. It is unique in that all robots on the map are reskinned to look like zombies, though this is purely cosmetic. The map contains only 1 mission: the Nightmare mission Caliginous Caper. As it is not playable in Mann Up mode, there is no reward for completing this mission.

Strategy

See Community Ghost Town strategy


Update history

October 26, 2012 Patch (Spectral Halloween Special)

  • Added Ghost Town to the game.
  • Added mission Calignious Caper.

July 10, 2013 Patch

  • Renamed mvm_coaltown_event to mvm_ghost_town to fix a problem with voting for challenges in MvM when on Coal Town.

October 21, 2016 Patch (Scream Fortress 2016)

  • Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event.

October 25, 2016 Patch

  • Updated mvm_ghost_town to fix error models in the spawn rooms

November 10, 2016 Patch

  • Updated mvm_ghost_town to fix the cube maps.

Bugs

  • When playing with minimal HUD, the bar on the top does not display correctly.
  • Some of the zombie reskins encountered on this map do not have an animation for jumping into the bomb hatch; as a result, they appear to simply vanish when the wave is failed.
  • When Halloween mode is disabled, the zombies appear as humans.
  • Sentry Busters spawn with Demoman's zombified upper arms levitating at their sides, and Spine-Chilling Skull hats on their invisible heads when Halloween mode is activated.
    • This can also happen to the Critical Demoknights, appearing to have a Sentry Buster model, but they cannot explode and attack normally.
  • At the robot's left drop point, knocking them back may cause them to become stuck in the ground and therefore invulnerable.

Trivia

  • There is a medkit and an ammobox that are unreachable without noclip.
  • There is a second version of Caliginous Caper available for this map that does not contain zombies, has slightly different robots, and ends early before every bot is dead.

Gallery

External links