Difference between revisions of "User:Hummus/Oil"
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[[Image:Bleed drop.png|128px|right|HUD icon for bleeding.]] | [[Image:Bleed drop.png|128px|right|HUD icon for bleeding.]] | ||
− | '''Oil''' is an effect | + | '''Oil''' is an status effect inflicted by certain weapons. Should a player have oil on them, the player can be seen through walls by the user who inflicted it. When [[Afterburn|ignited]], it is called '''Overburn'''. |
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+ | until either the effect wears off, the victim dies, they manage to reach a [[Medkit]], [[Resupply Locker]], or they jump into [[water]]. | ||
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+ | Overburn is a more potent afterburn, lasting indefinitely until put out the same way afterburn is [[Fire#Surviving fire|extinguished]]. | ||
Players with oil can learn of the afflicted status from their screen being tinted a murky brown and the oil droplet above their health meter. With '''Overburn''', players will notice globs of flame dripping off the effected user. | Players with oil can learn of the afflicted status from their screen being tinted a murky brown and the oil droplet above their health meter. With '''Overburn''', players will notice globs of flame dripping off the effected user. | ||
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== Associated weapons == | == Associated weapons == | ||
{|class="wikitable" style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2 | {|class="wikitable" style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2 | ||
− | ! colspan=5 style="background:#F3A957;" | {{navbar float|List of | + | ! colspan=5 style="background:#F3A957;" | {{navbar float|List of oil-inflicting weapons}}{{lang |
− | | en = List of | + | | en = List of oil-inflicting weapons |
}} | }} | ||
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| width="30px" style="background:#ffbd7e;" rowspan=6 | {{Class link|pyro|br=yes}} | | width="30px" style="background:#ffbd7e;" rowspan=6 | {{Class link|pyro|br=yes}} | ||
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}} | | style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}} | ||
− | | colspan=2 class="gold" | {{icon item| | + | | colspan=2 class="gold" | {{icon item|Sharpened Volcano Fragment|63px}} |
| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
− | | en = | + | | en = Hitting a target will inflict afterburn and oil. |
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− | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link| | + | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Sharpened Volcano Fragment}} |
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| style="background-color:#ffbd7e;" rowspan=4 | {{item name|Melee}} | | style="background-color:#ffbd7e;" rowspan=4 | {{item name|Melee}} | ||
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− | + | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Sharpened Volcano Fragment}} | |
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− | | colspan=2 width="128px" valign="center" class="nameplate" | {{item link| | ||
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Revision as of 20:34, 12 May 2013
Oil is an status effect inflicted by certain weapons. Should a player have oil on them, the player can be seen through walls by the user who inflicted it. When ignited, it is called Overburn.
until either the effect wears off, the victim dies, they manage to reach a Medkit, Resupply Locker, or they jump into water.
Overburn is a more potent afterburn, lasting indefinitely until put out the same way afterburn is extinguished.
Players with oil can learn of the afflicted status from their screen being tinted a murky brown and the oil droplet above their health meter. With Overburn, players will notice globs of flame dripping off the effected user.
If ignited, a player with Oil on them will have the afterburn last indefinitely. Similar to bleed, overburn (name pending) lasts until the victim dies, they manage to reach a medkit, resupply locker, or jump into water.
Associated weapons
List of oil-inflicting weapons | ||||
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Melee | Hitting a target will inflict afterburn and oil. |