Hot Hand

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Hudda hudda huh!
The Pyro on slapping enemies

The Hot Hand is a melee weapon for the Pyro. It is a team-colored (grey for RED, dark yellow for BLU) rubber glove with two yellow bands on the wrist and soot-darkened fingertips. It appears similar to the gloves worn by real-life firemen.

Unlike other melee weapons, pressing primary fire (default key:MOUSE1) will cause two consecutive melee attacks. The weapon deals less damage than the Fire Axe, which is split between the two slaps (28 x 2, for a total of 56 damage).

Upon hitting an enemy with this weapon, the player gains a very short speed boost (similarly to the Disciplinary Action, but with a much shorter duration) and the hit is announced in the kill feed, similar to the Holy Mackerel and the Unarmed Combat. Kills with this weapon are shown as "SLAP KILL!" in the killfeed; like the aforementioned weapons, this message does not show if the victim is a Spy using an active Dead Ringer.

Taunting with the Hot Hand equipped will perform the Hadouken kill taunt.

The Hot Hand can be found through random drops. Alternatively, it can be earned by completing all Pyroland contracts, which grants an untradable and unmarketable Hot Hand as a contract reward.

Unlike the Gunboats, Bootlegger, and Ali Baba's Wee Booties, the Hot Hand does not appear on your player model unless it is the active weapon the Pyro is holding.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Base damage 100% 28 (x2)
Critical 84 (x2)
Mini-crit 38 (x2)
Function times
Attack interval 1.0 s
Values are approximate and determined by community testing.


Related achievements

Leaderboard class pyro.png Pyro

Kill 6 people with your axe in one life.

Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Kill 3 people with your axe in one life.

Kill an enemy with a taunt.

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Added the Hot Hand to the game.

January 3, 2018 Patch

  • Fixed the Hot Hand not displaying the item level in its description.

March 28, 2018 Patch #1

April 26, 2018 Patch

  • Added the Hot Hand to the list of weapons that can be found via random drops.

[Unknown Date]

  • Fixed the Hot Hand not glowing when crit-boosted.


  • The weapon's damage penalty is actually 14%, not the 20% stated in the description.
  • If the player assists a slap kill, the kill icon will not be highlighted in the kill feed like other kills and assists.
  • Taunt kills with the Hot Hand will announce "SLAP KILL!" in the second killfeed.
  • The glove is always RED version (grey color) in the client view.
  • The Hot Hand's viewmodel is not affected by the "Use minimized viewmodels" option.
  • The Hot Hand doesn't appear when inspecting it from the backpack menu.
  • The glove won't appear on a Pyro's hand after death.
  • Frequently, players will be able to keep the Loaner version of the Hot Hand even after completing the contract.
  • The Hot Hand will Glitch out if the player is playing on Hightower.
  • If a player currently has their Hot Hand active, and switches to a Melee weapon that is for all classes, upon switching to the new weapon the Hot Hand animation will still be used in thirdperson, and the model for the new weapon will be incorrectly placed on the player.
    • This can be fixed by changing classes or typing kill into console.


  • The Hot Hand was called the Slap Attack on the Jungle Inferno Day 4 Update page, likely referencing an old name considered during development but later scrapped in favor of its current one. Valve has since silently fixed the page.


See Also