Difference between revisions of "Team Fortress Wiki:3D Models/Weapons"
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| [[:File:Crit-a-Cola 3D.jpg|Link]] | | [[:File:Crit-a-Cola 3D.jpg|Link]] | ||
+ | | | ||
+ | |- | ||
+ | | {{icon item|Crossing Guard|100px}} [[Crossing Guard]] | ||
+ | <code>models.workshop.weapons.c_models.c_crossing_guard.c_crossing_guard.mdl</code> | ||
+ | | (0.000000, 0.000000, 0.000000)<br/>(129.241989, 0.000000, 11.959038) | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | [[:File:Crossing Guard RED 3D.jpg|RED Link]]{{md}}[[:File:Crossing Guard BLU 3D.jpg|BLU Link]] | ||
| | | | ||
|- | |- |
Revision as of 15:15, 21 December 2014
Progress
Weapon | Initial rotation Initial translation |
Rotation offset (if required) | Vertical offset (if required) | Recompiled model link (if required) | Stitched image link | Notes |
---|---|---|---|---|---|---|
Air Strike
|
(0.000000, 0.000000, 0.000000) (79.149429, 0.000000, 1.789900) |
-6.0 | Link | |||
Ali Baba's Wee Booties
|
(0.000000, 0.000000, 0.000000) (64.350166, 0.000000, 2.125475) |
Link | Link | Added "$nocull" "1" to the vmt to prevent cutoff leg transparency.
| ||
Ambassador
|
(0.000000, 0.000000, 0.000000) (55.796577, 0.000000, -0.452246) |
8.0 | RED Link · BLU Link · Australium RED · Australium BLU | |||
Festive Ambassador[1]
|
RED Link · BLU Link | |||||
Amputator
|
(0.000000, 0.000000, 0.000000) (54.800114, 0.000000, -0.653077) |
Link | RED Link · BLU Link | |||
Apoco-Fists
|
(0.000000, 0.000000, 0.000000) (75.706108, 0.000000, 1.267133) |
Link | ||||
Ap-Sap
|
(0.000000, 0.000000, 0.000000) (29.093203, 0.000000, 0.234892) |
Link | ||||
Atomizer
|
(0.000000, 0.000000, 0.000000) (68.161835, 0.000000, -1.399996) |
Link | RED Link · BLU Link | |||
AWPer Hand
|
(0.000000, 0.000000, 0.000000) (114.671692, 0.000000, 1.389774) |
Link | ||||
Axtinguisher
|
(0.000000, 0.000000, 0.000000) (94.242805, 0.000000, 11.897827) |
10.0 | Link · Alt · Australium | |||
Festive Axtinguisher[1]
|
(0.000000, 0.000000, 0.000000) (89.266243, 0.000000, 12.652780) |
Link | RED Link · BLU Link | |||
Baby Face's Blaster
|
(0.000000, 0.000000, 0.000000) (60.350000, 0.000000, 2.050000) |
Link | Link | |||
Back Scatter
|
(0.000000, 0.000000, 0.000000) (50.000000, 0.000000, 0.000000) |
8.0 | Link | |||
Back Scratcher
|
(0.000000, 0.000000, 0.000000) (151.646652, 0.000000, -5.152987) |
Link | Link | |||
Backburner
|
(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
28.0 | RED Link · BLU Link | |||
Bat
|
(0.000000, 0.000000, 0.000000) (68.161835, 0.000000, -1.347641) |
Link | Link | |||
Festive Bat[1]
|
RED Link · BLU Link | |||||
Bat Outta Hell
|
(0.000000, -45.000000, 0.000000) (49.219223, 1.000000, 4.957169) |
Link | Universal | |||
Bat Outta Hell: Scout
|
(0.000000, -45.000000, 0.000000) (53.376694, 1.000000, 5.722676) |
RED Link · BLU Link | ||||
Bat Outta Hell: Demoman
|
(0.000000, -45.000000, 0.000000) (53.376694, 2.000000, 5.722676) |
RED Link · BLU Link | ||||
Bat Outta Hell: Soldier
|
RED Link · BLU Link | |||||
Battalion's Backup
|
Bugle (-90.000000, 0.000000, 0.000000) (47.998390, 0.000000, 0.570968) Banner (0.000000, 180.000000, 0.000000) |
Bugle Link | Bugle Link · Banner Link · Backpack Link · Link | Image was taken by attaching the models to the Soldier and making him invisible. | ||
Bazaar Bargain
|
(0.000000, 0.000000, 0.000000) (93.827988, 0.000000, -0.061793) |
Link | Link | |||
Beggar's Bazooka
|
(0.000000, 0.000000, 0.000000) (120.935852, 0.000000, 4.499184) |
-10.0 | Link | |||
Big Earner
|
(0.000000, 0.000000, 0.000000) (51.192562, 0.000000, 0.446944) |
Link | Link | |||
Big Kill
|
(0.000000, 0.000000, 0.000000) (66.958221, 0.000000, -0.789115) |
7.6 | Link | |||
Black Box
|
(0.000000, 0.000000, 0.000000) (78.236084, 0.000000, 2.245073) |
-6.0 | Link | Link · Australium | ||
Festive Black Box[1]
|
Link | RED Link · BLU Link | ||||
Black Rose
|
(0.000000, 0.000000, 0.000000) (51.413673, 0.000000, 0.219983) |
Link | Link · RED Style Link · BLU Style Link | |||
Blutsauger
|
(0.000000, 0.000000, 0.000000) (76.582092, 0.000000, 1.250348) |
Link | RED · BLU · Australium | |||
Bonesaw
|
(0.000000, -90.000000, 0.000000) (59.474586, 0.000000, -0.610172) |
Link | Link | |||
Bonk! Atomic Punch
|
(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
Bootlegger
|
(0.000000, 0.000000, 0.000000) (61.217342, 0.000000, 2.176443) |
Link | Link | |||
Boston Basher
|
(0.000000, 0.000000, 0.000000) (80.000000, 0.000000, 0.650000) |
Link | Link | |||
Bottle
|
(-90.000000, 0.000000, 0.000000) (40.000000, 0.000000, -6.000000) |
-6.0 | Broken bottle source | Link · Alt | ||
Brass Beast
|
(0.000000, 0.000000, 0.000000) (196.390747, 0.000000, -11.511423) |
26.0 | Link | |||
Buff Banner
|
Banner (0.000000, 0.000000, 0.000000) (160.505402, 0.000000, -0.196490) Bugle (-90.000000, 0.000000, 0.000000) |
Banner Link |
Link · Banner Link · Horn Link · Backpack Link | Image was taken by attaching the models to the Soldier and making him invisible. | ||
Buffalo Steak Sandvich
|
(84.171013, -59.112316, -58.981323) (18.654261, 0.000000, -0.009248) |
Link | Normal · Alt | |||
Build tool
|
(0.000000, 0.000000, 0.000000) (31.508000, 0.000000, 0.120007) |
Link | Link | |||
Bushwacka
|
(0.000000, 0.000000, 0.000000) (88.716957, 0.000000, 2.381438) |
Link | Link | |||
Candy Cane
|
(0.000000, 0.000000, 0.000000) (67.200000, 0.000000, 0.400000) |
2.0 | Link | RED Link · BLU Link | ||
Chargin' Targe
|
(0.000000, 0.000000, 0.000000) (42.374531, 0.000000, -0.453946) |
Link | Link | |||
Claidheamh Mòr
|
(0.000000, 0.000000, 0.000000) (165.335373, 0.000000, -1.144501) |
Link | RED Link · BLU Link | |||
Classic
|
(0.000000, 0.000000, 0.000000) (78.745682, 0.000000, 0.002627) |
Link | Link | |||
Cleaner's Carbine
|
(0.000000, 0.000000, 0.000000) (68.150000, 0.000000, 0.770000) |
Link | Link | |||
Cloak and Dagger
|
(90.000000, 0.000000, 0.000000) (9.567944, 0.000000, 0.000000) |
Link | ||||
Concheror
|
Horn(0.000000, 0.000000, 0.000000) (39.316616, 0.000000, -0.175508) Banner(0.000000, 0.000000, 0.000000) |
Horn Link |
RED Link · BLU Link · RED Backpack Link · BLU Backpack Link · Horn Link · Banner Link | Image was taken by attaching the models to the Soldier and making him invisible. | ||
Conniver's Kunai
|
(0.000000, 0.000000, 0.000000) (45.057434, 0.000000, 2.821361) |
Link | Link | |||
Conscientious Objector
|
(0.000000, 0.000000, 0.000000) (141.716965, 0.000000, 2.607500) |
Link | Link | |||
Cow Mangler 5000
|
(0.000000, 0.000000, 0.000000) (107.666588, 0.000000, 2.793768) |
-6.0 | RED Link · BLU Link | |||
Cozy Camper
|
(0.000000, 0.000000, 0.000000) (68.177711, 0.000000, -0.801820) |
Link | RED Link · BLU Link | The recompile link also includes custom materials that you will need to use. Edit jar (the jar) and jar2 (the pee) vmt's in the same manner as jarate to create images. Also, the base red/blu vmt's needs to have "$nocull" "1" added. Method: See here to see how this edit was made. | ||
Crit-a-Cola
|
(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
Link | ||||
Crossing Guard
|
(0.000000, 0.000000, 0.000000) (129.241989, 0.000000, 11.959038) |
RED Link · BLU Link | ||||
Crusader's Crossbow
|
(0.000000, 0.000000, 0.000000) (50.580944, 0.000000, 1.900979) |
Link | RED Link · BLU Link | |||
Festive Crusader's Crossbow[1]
|
(0.000000, 0.000000, 0.000000) (62.580688, 0.000000, 3.900979) |
RED Link · BLU Link | ||||
Dalokohs Bar
|
(87.764023, 63.445580, 63.428112) (21.928061, 0.000000, 0.592823) |
Link | RED · BLU · RED bitten · BLU bitten | Not the exact values but close enough to work with. | ||
Darwin's Danger Shield
|
(0.000000, 0.000000, 0.000000) (140.634323, 0.000000, -0.368521) |
Link | Link | |||
Dead Ringer
|
(0, 0, 0,) (21.036831, 0.000000, 0.726889) |
Link | Link · Alt | Linked archive contains open and closed versions of both tilted and non-tilted versions. | ||
Degreaser
|
(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
25.0 | RED Link · BLU Link | |||
Demolish tool
|
(0.000000, 0.000000, 0.000000) (44.542000, 0.000000, 3.050000) |
Link | Link | |||
Detonator
|
(0.000000, 0.000000, 0.000000) (62.417450, 0.000000, 2.360208) |
9.5 | RED Link · BLU Link | |||
Diamondback
|
(0.000000, 0.000000, 0.000000) (52.059280, 0.000000, 0.219499) |
7.0 | Link | |||
Direct Hit
|
(0.000000, 0.000000, 0.000000) (106.935585, 0.000000, 1.000000) |
-12.0 | Link | |||
Disciplinary Action
|
(0.000000, 0.000000, 0.000000) (106.099396, 0.000000, -2.872556) |
Link | Link | |||
Disguise Kit
|
(0.000000, 0.000000, 9.000000) (21.000000, -1.000000, 0.000000) |
15 | Link | Add "$no_draw" "1" to models\player\spy\spy_hands_red.vmt to make the arms invisible.
| ||
Electro Sapper
|
(0.000000, 0.000000, 0.000000) (35.472557, 0.000000, 0.025693) |
Link | Link | |||
Enforcer
|
(0.000000, 0.000000, 0.000000) (42.586498, 0.000000, -0.786440) |
3.5 | Link | |||
Enthusiast's Timepiece
|
(0, 0, 0) (10.170012, 0.000000, 0.358593) |
Link | Link | The linked file includes the modified texture. You'll still need to $no_draw the Spy's arm, though.
| ||
Equalizer
|
(0.000000, 0.000000, 0.000000) (74.039291, 0.000000, 0.002365) |
Link | Link | |||
Escape Plan
|
(0.000000, 0.000000, 0.000000) (78.093735, 0.000000, 1.127427) |
Link | Link | |||
Eureka Effect
|
(0.000000, 0.000000, 0.000000) (86.269882, 0.000000, 3.118484) |
Link | RED Link · BLU Link | |||
Eviction Notice
|
(0.000000, 0.000000, 0.000000) (52.073971, 0.000000, 1.708053) |
Link | ||||
Eyelander
|
(0.000000, 0.000000, 0.000000) (124.606850, 0.000000, 0.014999) |
Link | Link · Australium | |||
Festive Eyelander[1]
|
Link | RED Link · BLU Link | ||||
Family Business
|
(0.000000, 0.000000, 0.000000) (92.580000, 0.000000, 1.266638) |
9.7 | Link | Link | You will need to extract v_shotgun.vmt to your tf\materials\models\weapons\v_shotgun directory and on a new line add "$no_draw" "1" to remove the floating shotgun shell. | |
Fan O'War
|
(0.000000, 0.000000, 0.000000) (87.732376, 0.000000, 0.577504) |
Link | Link | |||
Fire Axe
|
(0.000000, 0.000000, 0.000000) (94.242805, 0.000000, 11.897827) |
10.0 | Link | |||
Fishcake
|
(84.901268, -11.325116, -11.281450) (23.397400, 0.000000, -0.014251) |
Link | RED Link · BLU Link | |||
Fists
|
(0, 0, 0,) (126.851578, 0.000000, -16.041235) |
Link | Link | |||
Fists of Steel
|
(0.000000, 0.000000, 0.000000) (59.231178, 0.000000, -0.094492) |
Link | RED Link · BLU Link | |||
Flame Thrower
|
(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
28.0 | RED Link · BLU Link · Australium | |||
Festive Flamethrower[1]
|
RED Link · BLU Link | |||||
Botkiller Flame Thrower[2]
|
Link | Rust RED · Rust BLU · Blood RED · Blood BLU · Silver Mk.I RED · Silver Mk.I BLU · Gold Mk.I RED · Gold Mk.I BLU · Carbonado RED · Carbonado BLU · Diamond RED · Diamond BLU · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
Flare Gun
|
(0.000000, 0.000000, 0.000000) (62.417450, 0.000000, 2.360208) |
9.5 | RED Link · BLU Link | |||
Festive Flare Gun[1]
|
RED Link · BLU Link | |||||
Flying Guillotine
|
(0.000000, 0.000000, 0.000000) (98.299408, 0.000000, 4.213637) |
Link | Thirsty · Thirstier | Light has been moved due to high glare when viewed at a 90 degree angle. It's position is (18, 180, 0). | ||
Force-A-Nature
|
(0.000000, 0.000000, 0.000000) (61.409927, 0.000000, 1.923320) |
Link · Australium | The shells in the barrel, while offputting, are how the gun looks in game if you were to look up it's barrel. Changing it would show a representation of something not in game, so not sure about that. | |||
Festive Force-A-Nature[1]
|
(0.000000, 0.000000, 0.000000) (71.409966, 0.000000, 2.999240) |
RED Link · BLU Link | ||||
Fortified Compound
|
(0.000000, 0.000000, 0.000000) (118.817902, 0.000000, -1.409385) |
Link | ||||
Frontier Justice
|
(0.000000, 0.000000, 0.000000) (98.594360, 0.000000, 1.291187) |
12.0 | RED Link · BLU Link · Australium | |||
Festive Frontier Justice[1]
|
Link | RED Link · BLU Link | ||||
Freedom Staff
|
(0.000000, 0.000000, 0.000000) (131.566345, 0.000000, 10.411528) |
Link | Link | |||
Frying Pan
|
(0.000000, 0.000000, 0.000000) (55.280457, 0.000000, 3.100994) time 0 line 0: 1.3215 0.39600 -5.31800 1.570792 0.000005 -0.000005 |
Link | Link · Australium | |||
Gloves of Running Urgently
|
(0.000000, 0.000000, 0.000000) (57.494545, 0.000000, 1.646598) |
RED Link · BLU Link | ||||
Festive Gloves of Running Urgently[1]
|
RED Link · BLU Link | |||||
Golden Wrench
|
(0.000000, 0.000000, 0.000000) (66.093658, 0.000000, -2.080984) |
Link | Link | |||
Grenade Launcher
|
(0.000000, 0.000000, 0.000000) (81.379723, 0.000000, 3.055742) |
Link | Link · Australium | |||
Grenade | (0.000000, 0.000000, 0.000000) (9.825665, 0.000000, -0.063452) |
Link | ||||
Festive Grenade Launcher[1]
|
(0.000000, 0.000000, 0.000000) (93.379723, 0.000000, 3.055742) |
Link | RED Link · BLU Link | |||
Gunboats
|
(0.000000, 0.000000, 0.000000) (52.562263, 0.000000, 0.000000) |
Link | Link | Gunboats model is not altered, use the soldier key in the script and load the Gunboats on to his model. Note: The 'recompile' includes a recompiled soldier model as well as soldier textures you will need to use. | ||
Gunslinger
|
(0.000000, 0.000000, 0.000000) (51.260000, 0.000000, 0.000000) |
1.0 | Link | RED Link · BLU Link | The 'recompile' includes a recompiled gunslinger model as well as gunslinger textures you will need to use. You will also need to change "for s in ('down', , 'up'): " to "for s in ('up', , 'down'): " in Stitch.py
| |
Half-Zatoichi
|
(0.000000, 0.000000, 0.000000) (140.221603, 0.000000, 0.925255) |
Link | Link | |||
Ham Shank
|
(0.000000, 0.000000, 0.000000) (79.278023, 0.000000, -1.190173) |
Link | Link | |||
Hitman's Heatmaker
|
(0.000000, 0.000000, 0.000000) (126.508453 0.000000 2.012948) |
Link | Link | |||
Holiday Punch
|
(0.000000, 0.000000, 0.000000) (67.457886, 0.000000, 0.407055) |
Link | RED Link · BLU Link | Zipped file includes ref.smd from creator as model doesn't decompile properly | ||
Holy Mackerel
|
(0.000000, 0.000000, 0.000000) (60.006229, 0.000000, 1.120976) |
Dead Link | Link | |||
Festive Holy Mackerel[1]
|
Link | RED Link · BLU Link | ||||
Homewrecker
|
(0.000000, 0.000000, 0.000000) (99.243454, 0.000000, 3.305020) |
Link | Link | |||
Horseless Headless Horsemann's Headtaker
|
(0.000000, 0.000000, 0.000000) (124.251373, 0.000000, 5.966828) |
Link | Link | |||
Huo-Long Heater
|
(0.000000, 0.000000, 0.000000) (142.141922, 0.000000, 2.693745) |
Link | RED Link · BLU Link | |||
Huntsman
|
(0.000000, 0.000000, 0.000000) (118.817902, 0.000000, -1.409385) |
Link | ||||
Festive Huntsman[1] | Link | RED Link · BLU Link | ||||
Invisibility Watch
|
(3.000000, 90.000000, 180.000000) (11.906887, 0.000000, 0.049611) |
Link | The watch faces right, so tilting is done around the z-axis instead of the x-axis | |||
Iron Curtain
|
(0.000000, 0.000000, 0.000000) (131.959045, 0.000000, -0.455348) |
Link | Link | |||
Jag
|
(0.000000, 0.000000, 0.000000) (70.491653, 0.000000, -0.441479) |
Link | Link | |||
Jarate
|
(0.000000, 0.000000, 0.000000) (21.055614, 0.000000, 1.605677) |
Link | Image was created by changing $additive in c_urinejar_glass.vmt & c_urinejar_urine.vmt to force opacity and overlaying pee images onto the jar images before the final stitch.
| |||
Killing Gloves of Boxing
|
(0.000000, 0.000000, 0.000000) (57.494545, 0.000000, 1.646598) |
RED Link · BLU Link | ||||
Knife
|
(0.000000, 0.000000, 0.000000) (35.997391, 0.000000, 3.656305) |
Link | Link · Australium | |||
Festive Knife[1]
|
(0.000000, 0.000000, 0.000000) (61.996857 0.000000 3.656331) |
RED Link · BLU Link | ||||
Botkiller Knife[2]
|
(0.000000, 0.000000, 0.000000) (41.996857, 0.000000, 3.656331) |
Link | Rust RED · Rust BLU · Blood RED · Blood BLU · Silver Mk.I RED · Silver Mk.I BLU · Gold Mk.I RED · Gold Mk.I BLU · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
Kritzkrieg
|
(0.000000, 0.000000, 0.000000) (64.560005, 0.000000, -0.999996) |
Link | RED Link · BLU Link | Had to copy missing glowly texture into the BLU vtf. | ||
Kukri
|
(0.000000, 0.000000, 0.000000) (85.800000, 0.000000, -0.114499) |
Link | Link | |||
L'Etranger
|
(0.000000, 0.000000, 0.000000) (39.864632, 0.000000, 0.600000) |
6.5 | Link | It looked like it was tilted wrong in hlmv but it actually wasn't. | ||
Liberty Launcher
|
(0.000000, 0.000000, 0.000000) (95.895592, 0.000000, 1.235976) |
Link | Link | |||
Loch-n-Load
|
(0.000000, 0.000000, 0.000000) (88.379662, 0.000000, -0.783505) |
Link | Link | |||
Loose Cannon
|
(0.000000, 0.000000, 0.000000) (66.279274 0.000000 2.611753) |
Link | Link | |||
Loose Cannon Projectile
|
(0.000000, 0.000000, 0.000000) (42.826698, 0.000000, 0.000308) |
link | RED Link · BLU Link | |||
Lugermorph
|
(0.000000, 0.000000, 0.000000) (55.327820, 0.000000, 3.179302) |
6.4 | Link | |||
Machina
|
(0.000000, 0.000000, 0.000000) (100.352592, 0.000000, 4.493859) |
Link | ||||
Mad Milk
|
(0.000000, 0.000000, 0.000000) (27.062920, 0.000000, 0.148631) |
Link | Same procedure as Jarate, except the milk images need to have a black background, then use each image as its own layer mask in Photoshop when overlaying | |||
Manmelter
|
(0.000000, 0.000000, 0.000000) (55.418858, 0.000000, 0.596578) |
Link | RED Link · BLU Link | |||
Mantreads
|
(0.000000, 0.000000, 0.000000) (52.562263, 0.000000, 0.000000) |
Link | Link | Mantreads model is not altered, use the soldier key in the script and the recompile is of the soldier, load mantreads on to the soldier model. | ||
Market Gardener
|
(0.000000, 0.000000, 0.000000) (112.046104, 0.000000, 5.250006) |
7.0 | Link | |||
Maul
|
(0.000000, 0.000000, 0.000000) (106.937363, 0.000000, 2.179428) |
Link | Link | |||
Medi Gun
|
(0.000000, 0.000000, 0.000000) (64.560005, 0.000000, -0.999996) |
Link |
RED Link · BLU Link | |||
Festive Medi Gun[1]
|
(0.000000, 0.000000, 0.000000) (85.182312 0.000000 1.197196) |
Link | RED Link · BLU Link | |||
Botkiller Medi Gun[2]
|
(0.000000, 0.000000, 0.000000) (103.000000, 0.000000, 0.000000) |
Link | Rust RED · Rust BLU · Blood RED · Blood BLU · Silver Mk.I RED · Silver Mk.I BLU · Gold Mk.I RED · Gold Mk.I BLU · Carbonado RED · Carbonado BLU · Diamond RED · Diamond BLU · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
Memory Maker
|
(0.000000, 0.000000, 0.000000) (63.623871, 0.000000, 0.000000) |
Link | Had to modify the code to create an extra delay for the Jiggle bone the lever has. Which is explained on the page of the stitched image. | |||
Minigun
|
(0.000000, 0.000000, 0.000000) (125.609650, 0.000000, -12.865044) |
Link | Link · | |||
Festive Minigun[1]
|
RED Link · BLU Link | |||||
Botkiller Minigun[2]
|
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
Natascha
|
(0.000000, 0.000000, 0.000000) (125.609650, 0.000000, -12.865044) |
Link | Link | |||
Necro Smasher
|
(0.000000, 0.000000, 0.000000) (71.059387, 0.000000, 6.012072) |
Link | RED Link · BLU Link | |||
Neon Annihilator
|
(0.000000, 0.000000, 0.000000) (196.460022, 0.000000, 12.588549) |
Link | RED Link · BLU Link | |||
Nessie's Nine Iron
|
(0.000000, 0.000000, 0.000000) (145.322327, 0.000000, -0.912739) |
Link | Link | |||
Nostromo Napalmer
|
(0.000000, 0.000000, 0.000000) (98.969711, 0.000000, 2.101126) |
Link | RED Link · BLU Link | |||
Original
|
(0.000000, 0.000000, 0.000000) (84.497093, 0.000000, 0.856257) |
Link | Link | |||
Overdose
|
(0.000000, 0.000000, 0.000000) (73.200104, 0.000000, 3.652385) |
2.0 | RED Link · BLU Link | |||
Pain Train
|
(0.000000, 0.000000, 0.000000) (86.469696, 0.000000, 0.609036) |
Link | Link | |||
Persian Persuader
|
(0.000000, 0.000000, 0.000000) (130.718201, 0.000000, 2.553778) |
Link | Link | |||
Phlogistinator
|
(0.000000, 0.000000, 0.000000) (127.616234, 0.000000, -0.108313) |
Link | RED Link · BLU Link | |||
Pistol
|
(0.000000, 0.000000, 0.000000) (39.584137, 0.000000, 1.979150) |
2.4 | Link | |||
Pomson 6000
|
(0.000000, 0.000000, 0.000000) (100.000000, 0.000000, 0.000000) |
8.0 | Link | RED Link · BLU Link | ||
Postal Pummeler
|
(0.000000, 0.000000, 0.000000) (101.457664, 0.000000, 2.625163) |
Link | Link | |||
Powerjack
|
(0.000000, 0.000000, 0.000000) (103.446968, 0.000000, 1.340017) |
Link | RED Link · BLU Link | |||
Power Up Canteen
|
(0.000000, 0.000000, 0.000000) (31.717279 , 0.000000, 0.000014) |
Link | Link | |||
Ammo Canteen
|
(0.000000, 0.000000, 0.000000) (30.717299, 0.000000, 0.000011) |
Link | Link | |||
Build Canteen
|
(0.000000, 0.000000, 0.000000) (39.853996, 0.000000, -0.002788) |
Link | Link | |||
Krit Canteen
|
(0.000000, 0.000000, 0.000000) (47.478203, 0.000000, -0.000084) |
Link | Link | |||
Tele Canteen
|
(0.000000, 0.000000, 0.000000) (48.944794, 0.000000, 2.075916) |
Link | Link | |||
Uber Canteen
|
(0.000000, 0.000000, 0.000000) (36.017166, 0.000000, -0.000896) |
Link | Link | |||
Pretty Boy's Pocket Pistol
|
(0.000000, 0.000000, 0.000000) (31.400000, 0.000000, -0.130000) |
Link | Link | |||
Quick-Fix
|
Medigun: (0.000000, 0.000000, 0.000000) (70.559998, 0.000000, 0.000000) Backpack: (0.000000, 0.000000, 0.000000) (67.974350, 0.000000, 4.072671) |
Link | RED Link · BLU Link · RED Backpack Link · BLU Backpack Link | |||
Rainblower
|
(0.000000, 0.000000, 0.000000) (215.001099, 0.000000, -2.824112) |
28.0 | RED Link · BLU Link | |||
Razorback
|
(0.000000, 0.000000, 0.000000) (89.396454, 0.000000, 0.166285) |
Link | Link | |||
Red-Tape Recorder
|
(0.000000, 0.000000, 0.000000) (32.551273 0.000000 -1.564044) |
Link | Link | |||
Reserve Shooter
|
(0.000000, 0.000000, 0.000000) (63.421284, 0.000000, -0.605491) |
Link | Link | |||
Revolver
|
(0.000000, 0.000000, 0.000000) (40.177071, 0.000000, 0.579659) |
Link | Link | |||
Righteous Bison
|
(0.000000, 0.000000, 0.000000) (57.399204, 0.000000, -0.197761) |
Link | Link | |||
Robo-Sandvich
|
(0.000000, -90.000000, -90.000000) (35.205372, 0.000000, 0.000000) |
Link | RED Link · BLU Link | To recenter, subtract 2 from idle.smd first coordinate. | ||
Rocket Jumper
|
(0.000000, 0.000000, 0.000000) (78.149048, 0.000000, -1.054256) |
Link | Link | |||
Rocket Launcher
|
(0.000000, 0.000000, 0.000000) (121.295731, 0.000000, 2.529717) |
-10.0 | Link · Australium | |||
Festive Rocket Launcher[1]
|
RED Link · BLU Link | |||||
Botkiller Rocket Launcher[2]
|
(0.000000, 0.000000, 0.000000) (135.295715, 0.000000, 0.000000) |
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
Sandman
|
(0.000000, 0.000000, 0.000000) (67.800000, 0.000000, 0.000000) · (0.000000, 0.000000, 0.000000) (21.760000, 0.000000, 0.000000) |
Link · Alt Link | Link · Alt Link | |||
Sandvich
|
(2.992688, -90.209541, -94.005623) (28.713398, 0.000000, 0.116320) |
Link | Normal · Bitten | To generate the bitten model, swap the bite and whole .smd files. To center, subtract 2 from the idle.smd first coordinate. | ||
Festive Sandvich[1]
|
(0.000000 -90.000000 -90.000000) (36.676941, 0.000000, 2.287261) |
Link | RED Link · BLU Link · RED Bitten Link · BLU Bitten Link | |||
Saxxy
|
(0.000000, 0.000000, 0.000000) (50.443932, 0.000000, -1.120503) |
Link | Link | |||
Scattergun
|
(0.000000, 0.000000, 0.000000) (61.708580, 0.000000, 2.774399) |
9.0 | Link · Australium | |||
Festive Scattergun[1]
|
RED Link · BLU Link | |||||
Botkiller Scattergun[2]
|
(0.000000, 0.000000, 0.000000) (93.708572, 0.000000, -1.884343) |
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
Scorch Shot
|
(0.000000, 0.000000, 0.000000) (66.143616, 0.000000, 0.560653) |
Link | Link | |||
Scotsman's Skullcutter
|
(0.000000, 0.000000, 0.000000) (134.761414, 0.000000, 2.607509) |
Link | Link | |||
Scottish Handshake
|
(0.000000, 0.000000, 0.000000) (45.441856, 0.000000, -0.071023) (0.000000, 0.000000, 0.000000) |
Link · Alt Link | Link · Alt Link | |||
Scottish Resistance
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link | |||
Stickybomb
|
(0.000000, 0.000000, 0.000000) (24.026964, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
Shahanshah
|
(0.000000, 0.000000, 0.000000) (90.175125, 0.000000, 0.276002) |
Link | Link | |||
Sharp Dresser
|
(0.000000, 0.000000, 0.000000) (40.174156, 0.000000, 0.786651) |
Link | Link | |||
Sharpened Volcano Fragment
|
(0.000000, 0.000000, 0.000000) (107.167007, 0.000000, 2.749039) |
Link | Link | |||
Short Circuit
|
(0.000000, 0.000000, 0.000000) (59.096439, 0.000000, 0.000000) |
Link | Link | The 'recompile' includes a recompiled Short Circuit model as well as Short Circuit textures you will need to use. | ||
Shortstop
|
(0.000000, 0.000000, 0.000000) (28.046757, 0.000000, -0.273937) |
Link | Link | |||
Shotgun
|
(0, 0, 0) (52.754452, 0.000000, -1.037167) |
Link | Link | |||
Shovel
|
(0.000000, 0.000000, 0.000000) (76.409164, 0.000000, 2.406961) |
Link | Link | |||
Sniper Rifle
|
(0.000000, 0.000000, 0.000000) (103.067459, 0.000000, 3.458083) |
-1.0 | Link · Australium | |||
Festive Sniper Rifle[1]
|
RED Link · BLU Link | |||||
Botkiller Sniper Rifle[2]
|
(0.000000, 0.000000, 0.000000) (123.217789, 0.000000, -0.408843) |
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | |||
Soda Popper
|
(0, 0, 0) (42.568356, 0.000000, -0.553514) |
Link | Link | |||
Solemn Vow
|
(0.000000, 0.000000, 0.000000) (56.775951, 0.000000, 1.123495) |
Link | Link | |||
Southern Hospitality
|
(0.000000, 0.000000, 0.000000) (74.786110, 0.000000, 0.707230) |
Link | Link | |||
Splendid Screen
|
(0.000000, 0.000000, 0.000000) (60.824287, 0.000000, 0.505802) |
Link · Spike Link · Arrow Link · Spike & Arrow Link | Link · Spike Link · Arrow Link · Spike & Arrow Link | |||
Spy-cicle
|
(0.000000, 0.000000, 0.000000) (45.643250, 0.000000, -0.072498) |
Link | Link | |||
Sticky Jumper
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link | |||
Stickybomb
|
(0.000000, 0.000000, 0.000000) (20.586838, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
Stickybomb Launcher
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link · Australium | |||
Festive Stickybomb Launcher[1]
|
Link | Uses the xms_colored_lights_white.vmt file.
| ||||
Festivest Stickybomb Launcher Festivest Stickybomb Launcher[1]
|
RED Link · BLU Link | Uses the xms_colored_lights_red.vmt and xms_colored_lights_blue.vmt files.
| ||||
Botkiller Stickybomb Launcher[2]
|
Link | Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
Stickybomb
|
(0.000000, 0.000000, 0.000000) (25.036324, 0.000000, 0.000000) |
RED Link · BLU Link | ||||
Submachine Gun
|
(0.000000, 0.000000, 0.000000) (66.872833, 0.000000, -0.623825) |
Link | Link · Australium | |||
Sun-on-a-Stick
|
(0.000000, 0.000000, 0.000000) (89.392593, 0.000000, 2.080503) |
Link | Link | |||
Sydney Sleeper
|
(0.000000, 0.000000, 0.000000) (92.741173, 0.000000, 0.554837) |
Link | ||||
Syringe Gun
|
(0, 0, 0) (55.423759, 0.000000, -1.938890} |
Link | RED Link · BLU Link | |||
Third Degree
|
(0.000000, 0.000000, 0.000000) (115.553154, 0.000000, 1.481226) |
Link | RED Link · BLU Link | |||
Three-Rune Blade
|
(0.000000, 0.000000, 0.000000) (100.984558, 0.000000, 0.202498) |
Link | Link | |||
Tomislav
|
(0.000000, 0.000000, 0.000000) (198.150000, 0.000000, -0.900000) |
29.0 | Link | Link · Australium | ||
Tribalman's Shiv
|
(0.000000, 0.000000, 0.000000) (86.563919, 0.000000, -1.266000) |
0.6 | Link | Link | ||
Ullapool Caber
|
(0.000000, 0.000000, 0.000000) (57.500000, -0.050000, 2.412198) |
Link · Alt Link | Link · Alt Link | Take a bit-OH GOD | ||
Unarmed Combat
|
(0.000000, 0.000000, 0.000000) (84.540276, 0.000000, 1.500023) |
Link | RED Link · BLU Link | |||
Vaccinator
|
(0.000000, 0.000000, 0.000000) (94.000000, 0.000000, 0.000000) |
RED Link · BLU Link | Hid the tube, and stitched images together (with/without). Two images, 0_1 and 23_0 had to be manually faked due to the tube overlapping the jar and screen respectively. | |||
Vita-Saw
|
(0.000000, -90.000000, 0.000000) (54.760674, 0.000000, 2.972946) |
Link | RED Link · BLU Link | Uber fluid locked at ~45% | ||
Wanga Prick
|
(0.000000, 0.000000, 0.000000) (43.832897, 0.000000, 0.298999) |
Link | Link | |||
Warrior's Spirit
|
(0.000000, 0.000000, 0.000000) (63.248035, 0.000000, 1.606477) |
RED Link · BLU Link | ||||
Widowmaker
|
(0.000000, 0.000000, 0.000000) (80.769196, 0.000000, 0.631826) |
8.0 | Link | |||
Winger
|
(0.000000, 0.000000, 0.000000) (40.582020, 0.000000, 2.085369) |
2.6 | Link | |||
Wrangler
|
(0.000000, 0.000000, 0.000000) (45.400000, 0.000000, 1.804281) |
Link | RED Link · BLU Link | |||
Festive Wrangler[1]
|
(0.000000, 0.000000, 0.000000) (37.398300, 0.000000, 0.003533) |
Link | RED Link · BLU Link | |||
Wrap Assassin
|
(0.000000, 0.000000, 0.000000) (83.278351, 0.000000, 0.195501) |
Link | RED Link · BLU Link | |||
Wrench
|
(0.000000, 0.000000, 0.000000) (62.117310, 0.000000, -0.003891) |
Link | Link · Australium | |||
Festive Wrench[1]
|
RED Link · BLU Link | |||||
Botkiller Wrench[2]
|
(0.000000, 0.000000, 0.000000) (82.117310, 0.000000, -0.003889) |
Rust · Blood · Silver Mk.I · Gold Mk.I · Carbonado · Diamond · Silver Mk.II RED · Silver Mk.II BLU · Gold Mk.II RED · Gold Mk.II BLU | ||||
Your Eternal Reward
|
(0.000000, 0.000000, 0.000000) (49.764145, 0.000000, 0.196004) |
Link | RED Link · BLU Link | |||
Übersaw
|
(0.000000, 0.000000, 0.000000) (42.801636, 0.000000, 0.965394) |
Link | RED Link · BLU Link · RED Censored Link · BLU Censored Link | Uber fluid is locked to ~25% Censored texture link | ||
Festive Übersaw[1]
|
Link | RED Link · BLU Link · RED Censored Link · BLU Censored Link |