Difference between revisions of "Metalworks"
|  (Article cleanup) | |||
| Line 5: | Line 5: | ||
| | file-name                 = cp_metalworks_rc5 | | file-name                 = cp_metalworks_rc5 | ||
| | map-image                 = Cp_metalworks_b22_5.jpg | | map-image                 = Cp_metalworks_b22_5.jpg | ||
| − | |  | + | | link                      = [https://dl.dropboxusercontent.com/u/3492731/revenant/cp_metalworks_rc5.bsp Dropbox] | 
| | developer=[http://teamfortress.tv/forum/thread/5723/1 Scorpiouprising] | | developer=[http://teamfortress.tv/forum/thread/5723/1 Scorpiouprising] | ||
| | map-environment           = Industrial | | map-environment           = Industrial | ||
| Line 15: | Line 15: | ||
| | map-ammo-pickups-large    =   | | map-ammo-pickups-large    =   | ||
| }} | }} | ||
| − | '''Metalworks''' is a  | + | |
| + | '''Metalworks''' is a symmetrical [[Control Point (game mode)|Standard Control Point]] map designed around a metal processing facility. It takes place at night in an industrial setting. | ||
| + | |||
| ==Locations== | ==Locations== | ||
| − | + | ||
| ===Point 1/5=== | ===Point 1/5=== | ||
| <gallery widths=150px heights=90px> | <gallery widths=150px heights=90px> | ||
| Line 23: | Line 25: | ||
| File:Cp_metalworks_rc5_6.jpg | File:Cp_metalworks_rc5_6.jpg | ||
| </gallery> | </gallery> | ||
| − | Metalworks last is made up of a bridge and several exits leading in to a building | + | Metalworks' last points is made up of a bridge and several exits leading in to a building. | 
| − | *'''Bridge''': The bridge runs next to the point, and connects the shutter with the spawn | + | *'''Bridge''': The bridge runs next to the point, and connects the shutter with the spawn. | 
| − | *'''Spawn''': The spawn opens up on to a large are behind the point, with a small ammo pack | + | *'''Spawn''': The spawn opens up on to a large are behind the point, with a small ammo pack. | 
| − | *'''Shutter''': The shutter separates last from the building | + | *'''Shutter''': The shutter separates last from the building. | 
| − | *'''Flanks''': Both flanks lead into the building | + | *'''Flanks''': Both flanks lead into the building. | 
| + | |||
| ===Points 2/4=== | ===Points 2/4=== | ||
| <gallery widths=150px heights=90px> | <gallery widths=150px heights=90px> | ||
| Line 33: | Line 36: | ||
| File:Cp metalworks rc5 4.jpg|Flank | File:Cp metalworks rc5 4.jpg|Flank | ||
| </gallery> | </gallery> | ||
| − | + | ||
| − | *'''Flank''': The Flank connects the yard with the point, and contains a medium Health and Ammo pack and a very narrow chokepoint | + | This section of Metalworks is quite large, and encompasses a flank, building, and point. | 
| − | *'''Bridge''': The bridge runs along the point, and sits on top of a medium health and ammo pack, with a shutter and stair case leading to the building | + | *'''Flank''': The Flank connects the yard with the point, and contains a medium Health and Ammo pack and a very narrow chokepoint. | 
| − | *'''Point''': The point leads into a room containing a small health and ammo pack, that is connected to the shutter room and one of the flank entrances to last | + | *'''Bridge''': The bridge runs along the point, and sits on top of a medium health and ammo pack, with a shutter and stair case leading to the building. | 
| − | *'''Shutter Room''': The shutter room contains a mid health pack, shutter door, and a flank entrance to last | + | *'''Point''': The point leads into a room containing a small health and ammo pack, that is connected to the shutter room and one of the flank entrances to last. | 
| − | *'''Drop Down''': Connecting pipe room, yard, and second, drop down contains a small health and ammo kit | + | *'''Shutter Room''': The shutter room contains a mid health pack, shutter door, and a flank entrance to last. | 
| + | *'''Drop Down''': Connecting pipe room, yard, and second, drop down contains a small health and ammo kit. | ||
| + | |||
| ===Point 3=== | ===Point 3=== | ||
| <gallery widths=150px heights=90px> | <gallery widths=150px heights=90px> | ||
| Line 44: | Line 49: | ||
| File:Cp_metalworks_rc5_5.jpg | File:Cp_metalworks_rc5_5.jpg | ||
| </gallery> | </gallery> | ||
| − | The  | + | |
| + | The center point is also very large and contains a lot of resources | ||
| *'''Point''': The point is in the middle of the mid, raised up on a spire and surrounded by bridges. | *'''Point''': The point is in the middle of the mid, raised up on a spire and surrounded by bridges. | ||
| − | *'''Choke''': The choke connects pipe room and mid, with a stair case and bridge leading to the point | + | *'''Choke''': The choke connects pipe room and mid, with a stair case and bridge leading to the point. | 
| − | *'''Pipe Room''': The pipe room contains  a medium health and ammo pack and connects second and mid | + | *'''Pipe Room''': The pipe room contains  a medium health and ammo pack and connects second and mid. | 
| − | *'''Yard''': Yard separates mid and flank and has a medium health and ammo pack | + | *'''Yard''': Yard separates mid and flank and has a medium health and ammo pack. | 
| + | |||
| + | |||
| {{CustomMapNav}} | {{CustomMapNav}} | ||
| − | |||
Revision as of 09:59, 25 December 2014
|  | “I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. | 
| Metalworks | |
|---|---|
|   | |
| Basic Information | |
| Developer(s): | Unknown | 
| Map Info | |
| Environment: | Industrial | 
| Setting: | Night, cloudy | 
| Map overview | |
Metalworks is a symmetrical Standard Control Point map designed around a metal processing facility. It takes place at night in an industrial setting.
Locations
Point 1/5
- Cp metalworks rc5 1.jpg
- Cp metalworks rc5 6.jpg
Metalworks' last points is made up of a bridge and several exits leading in to a building.
- Bridge: The bridge runs next to the point, and connects the shutter with the spawn.
- Spawn: The spawn opens up on to a large are behind the point, with a small ammo pack.
- Shutter: The shutter separates last from the building.
- Flanks: Both flanks lead into the building.
Points 2/4
- Cp metalworks rc5 2.jpgSecond Point 
- Cp metalworks rc5 4.jpgFlank 
This section of Metalworks is quite large, and encompasses a flank, building, and point.
- Flank: The Flank connects the yard with the point, and contains a medium Health and Ammo pack and a very narrow chokepoint.
- Bridge: The bridge runs along the point, and sits on top of a medium health and ammo pack, with a shutter and stair case leading to the building.
- Point: The point leads into a room containing a small health and ammo pack, that is connected to the shutter room and one of the flank entrances to last.
- Shutter Room: The shutter room contains a mid health pack, shutter door, and a flank entrance to last.
- Drop Down: Connecting pipe room, yard, and second, drop down contains a small health and ammo kit.
Point 3
- Cp metalworks rc5 3.jpg
- Cp metalworks rc5 5.jpg
The center point is also very large and contains a lot of resources
- Point: The point is in the middle of the mid, raised up on a spire and surrounded by bridges.
- Choke: The choke connects pipe room and mid, with a stair case and bridge leading to the point.
- Pipe Room: The pipe room contains a medium health and ammo pack and connects second and mid.
- Yard: Yard separates mid and flank and has a medium health and ammo pack.
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