Itemtest

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Itemtest
Item test.jpg
Basic Information
File name: itemtest
Developer(s): Valve
Map Info
Environment: Industrial
Setting: Indoor
Map Items
None
Yes. I like this new weapon.
The Heavy on his new weapon.

Itemtest is a testing map released with the Australian Christmas update. It is a modified version of the BLU team's spawn room from the Control Point map Gorge.

The map allows modellers to easily test their creations in a controlled environment, with the option to save and load multiple configuration setups quickly. For normal players, it provides a means to preview combinations of cosmetic items, paints, and particle effects.

The map consists of a Resupply locker in the top center section of the map. To the top left hand side there is a small walkway that bends halfway through. After dying, the player respawns in a few certain locations on the map.

Contents

Functionality

To access the itemtest map, type map itemtest into the console. Once loaded, the console command "itemtest" will display the item testing menu, containing controls for the addition of custom models. Up to four items can be equipped on each class.

The testing menu also includes functions to spawn and manipulate multiple bots with varying behaviours (such as running, crouching, etc). A second command "itemtest_botcontrols" pulls up a smaller HUD menu with options to alter bot behaviour quickly without the need to bring up the full test menu, making it ideal to bind to a specified key.

The menu also allows custom configurations to be saved and loaded quickly. Configurations are stored in files with the ".itf" extension, and by default are saved to the player's cfg directory in /team fortress 2/tf/cfg/.

Update history

December 17, 2010 Patch (Australian Christmas)

April 14, 2011 Patch (Hatless Update)

April 18, 2011 Patch

June 8, 2011 Patch

Bugs

Gallery

See also

External links

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