Difference between revisions of "Sawmill (Capture the Flag)/zh-hans"

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{{Quotation|[http://www.teamfortress.com/classless/ 谣言是真的!]|说真的...这地图有什么是'''做不了'''的?
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{{Quotation|[http://www.teamfortress.com/classless/ 传闻是真的!]|说真的...这地图有啥是'''做不了'''的?
  
Sawmill 竞技场现已成为第三个 Valve 官方“夺旗”地图。Two side access routes have been blocked off to concentrate gameplay, and a building near each spawn point is now accessible. These lead to a flooded underground stronghold that holds the enemy’s top secret intelligence—a flag made entirely out of microfilm. Or possibly nylon. Either way, yoink!
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Sawmill 竞技场现已成为第三个 Valve 官方“夺旗”地图。为了集中比赛的重心,地图封锁了侧翼的两条通道,并且可以进入重生点附近的一座建筑内。进入建筑后将会到达一个被雨水淹没的地下基地,那里保存着敌人的最高机密——一个完全由缩微胶片制成的情报箱。也可能是尼龙做的。管它呢,{{tooltip|我偷!|yoink!}}
 
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'''Sawmill''' is a [[Capture the Flag]] map and was released with the Classless Update as an official map. Sawmill (Capture the Flag) offers an almost identical layout to its Arena and King of the Hill variations, the only major differences include addition of [[intelligence]] rooms for each team, and blocking off the shed access to each side area. The control point is replaced by a small health pack.
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'''Sawmill(森林锯木厂)'''是一个随{{update link|Classless Update}}一起发布官方[[Capture the Flag/zh-hans|夺旗]]模式地图。Sawmill(夺旗)的布局与其竞技场版本几乎完全一致,唯一的大区别为每个团队都增加了一个[[intelligence/zh-hans|情报室]],并封锁了所有通往侧翼区域的木棚的通道。控制点则被一个小型医疗包替代。
  
To win your team must capture the opposing team's intelligence continuously until you reach the game's capture limit (default limit is 3) whilst preventing the enemy from achieving the same.
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若想获胜,已方团队必须不断地夺取敌方团队的情报,直到达成了比赛的夺取限制数(默认为 3),同时阻止敌人做同样的事情。
  
 
== 地点 ==
 
== 地点 ==
  
*'''Center Shed''': The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point(boarded off and unusable in this version). Large circular saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the flag, or travel thorugh the area in general. Logs are suspended above the area.  
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*'''中心棚屋''': The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point(boarded off and unusable in this version). Large circular saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the flag, or travel thorugh the area in general. Logs are suspended above the area.  
*'''Log Shed''': On the right hand side of [[BLU]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed. The far side towards RED's yard is boarded off in the CTF version.
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*'''木材货棚''': On the right hand side of [[BLU]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed. The far side towards RED's yard is boarded off in the CTF version.
 
*'''Intelligence Room''': Tucked in the basement of one of the buildings across from the spawn room, and also accessible from a caved-in portion of an adjacent building. The room is completely flooded.
 
*'''Intelligence Room''': Tucked in the basement of one of the buildings across from the spawn room, and also accessible from a caved-in portion of an adjacent building. The room is completely flooded.
*'''Waterfall''': Located on the right hand side of [[RED]]'s spawn area, a titular waterfall flows down from a gray cliff into the center of a [[Water|large pool]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes. In the CTF version the far entrance to the BLU yard is boarded off.
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*'''瀑布''': Located on the right hand side of [[RED]]'s spawn area, a titular waterfall flows down from a gray cliff into the center of a [[Water|large pool]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes. In the CTF version the far entrance to the BLU yard is boarded off.
* '''Cave''': A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
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* '''洞穴''': A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
* '''Rooftops''': Outside each [[spawn room]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
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* '''屋顶''': Outside each [[spawn room]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
* '''The Alcoves''': On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined [[Engineer]], if he sets up a [[Buildings|Sentry nest]] early.
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* '''凹室''': On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined [[Engineer]], if he sets up a [[Buildings|Sentry nest]] early.
  
 
<gallery widths=150px heights=90px>
 
<gallery widths=150px heights=90px>
File:CTF Sawmill Center.png|Center Shed (CTF)
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File:CTF Sawmill Center.png|中心棚屋(夺旗)
File:Ctfsawmill06.png|Red Intelligence Room
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File:Ctfsawmill06.png|红队情报室
File:Ctfsawmill01.png|Main Entrance to intel room.
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File:Ctfsawmill01.png|情报室主入口
File:Ctfsawmill02.png|Side Entrance to intel room.
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File:Ctfsawmill02.png|情报室侧入口
File:Ctfsawmill03.png|Shed Area <br><sub>''note: the far entrance is boarded off.''</sub>
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File:Ctfsawmill03.png|木材货棚区域<br><sub>注:尽头的入口已被木板封锁</sub>
File:Ctfsawmill04.png|Waterfall Area <br><sub>''note: the far entrance is boarded off.''</sub>
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File:Ctfsawmill04.png|瀑布区域<br><sub>注:尽头的入口已被木板封锁</sub>
File:Ctfsawmill05.png|Spawn Area.
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File:Ctfsawmill05.png|重生区域
File:CTF Sawmill Overview.png|Overview of Sawmill (CTF).
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File:CTF Sawmill Overview.png|Sawmill(夺旗)俯瞰图
 
</gallery>
 
</gallery>
  
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== 漏洞 ==
 
== 漏洞 ==
 
* 蓝队重生室屋顶边缘的位置可以通过[[Explosive jump/zh-hans|爆炸跳跃]]到达并站立。
 
* 蓝队重生室屋顶边缘的位置可以通过[[Explosive jump/zh-hans|爆炸跳跃]]到达并站立。
 
  
 
== 参见 ==
 
== 参见 ==

Revision as of 10:40, 24 July 2020

地图Sawmill还拥有其它版本,其中包括竞技场, 山丘之王, SnowVilleSoul-Mill
Sawmill (Capture the Flag)
CTF Sawmill Center.png
基本信息
地图变种: 竞技场, 山丘之王, SnowVilleSoul-Mill
开发者: 未知
地图资料
环境: 高山
设定: 多云,雨天
危害: 锯片
地图照片
加载页面照片。
地图俯视图
Sawmill (Capture the Flag) overview.png
说真的...这地图有啥是做不了的? Sawmill 竞技场现已成为第三个 Valve 官方“夺旗”地图。为了集中比赛的重心,地图封锁了侧翼的两条通道,并且可以进入重生点附近的一座建筑内。进入建筑后将会到达一个被雨水淹没的地下基地,那里保存着敌人的最高机密——一个完全由缩微胶片制成的情报箱。也可能是尼龙做的。管它呢,我偷!

Sawmill(森林锯木厂)是一个随无差别兵种更新一起发布官方夺旗模式地图。Sawmill(夺旗)的布局与其竞技场版本几乎完全一致,唯一的大区别为每个团队都增加了一个情报室,并封锁了所有通往侧翼区域的木棚的通道。控制点则被一个小型医疗包替代。

若想获胜,已方团队必须不断地夺取敌方团队的情报,直到达成了比赛的夺取限制数(默认为 3),同时阻止敌人做同样的事情。

地点

  • 中心棚屋: The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point(boarded off and unusable in this version). Large circular saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the flag, or travel thorugh the area in general. Logs are suspended above the area.
  • 木材货棚: On the right hand side of BLU's spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed. The far side towards RED's yard is boarded off in the CTF version.
  • Intelligence Room: Tucked in the basement of one of the buildings across from the spawn room, and also accessible from a caved-in portion of an adjacent building. The room is completely flooded.
  • 瀑布: Located on the right hand side of RED's spawn area, a titular waterfall flows down from a gray cliff into the center of a large pool. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes. In the CTF version the far entrance to the BLU yard is boarded off.
  • 洞穴: A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
  • 屋顶: Outside each spawn room are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
  • 凹室: On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined Engineer, if he sets up a Sentry nest early.

战术

主条目: 社区 Sawmill(夺旗)战术

更新历史

2009年8月13日补丁 (无差别兵种更新)

  • 地图 Sawmill(夺旗)被添加进游戏中。

2009年8月21日补丁

  • 修复了 Sawmill(夺旗)在 mp_timelimit 时间到达时没有中场结束的问题。

2009年10月29日补丁

2018年3月28日补丁 #1

漏洞

  • 蓝队重生室屋顶边缘的位置可以通过爆炸跳跃到达并站立。

参见

外部链接