Difference between revisions of "Weapons/sv"
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Revision as of 14:12, 20 November 2010
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Innehåll
Primära Vapen
Ryggsäcks Ikon | Döds Ikon | Namn | Klass | Ammunition | Skada | Tillgänglighet | ||||
---|---|---|---|---|---|---|---|---|---|---|
Laddat | Buret | Svart på vitt | Medium Avstånd | Långt Avstånd | Kritiskt | |||||
Hagelbössa | Spanare |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 | Standard | ||
Hagel-Med-Kraft | 2 | 32 | 92-113 | 11-43 | 3-11 | 194 | Låsa upp | |||
Snabbstopparen | 4 | 36 | 69-72 | 24-48 | 6-12 | 194 | Konstruering | |||
Raketgevär | Soldat |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Standard | ||
Direkta Träffen | 4 | 20 | 140 | 74-107 | 55-58 | 338 | Låsa upp | |||
Svarta Lådan | 3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Konstruering | |||
Raket Hopparen | 4 | 60 | N/A | N/A | N/A | N/A | Konstruering | |||
Eldkastare | Pyro |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | Standard | ||
Ryggbrännaren | 200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | Låsa upp | |||
Avfettaren | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | Konstruering | |||
Granatkastare | 20px Demoman |
4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) | Standard | ||
Minigun | Tungviktaren |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | Standard | ||
Natascha | 200 | N/A | 32-36 | 3-20 | 3-6 | 72 (18 per bullet) | Låsa upp | |||
110px | Iron Curtain | Presumed to share statistics with the Minigun | Promotion | |||||||
Hagelgevär | Ingenjör |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Standard | ||
Den Laglöses Rättvisa | 3 | 32 | 80-90 | 10-30 | 3-10 | 180 | Låsa upp | |||
Sprutgevär | Sjukvårdare |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Standard | ||
Blutsauger | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Låsa upp | |||
Krypskyttegevär | Skarpskytt |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot only) | Standard | ||
Huntsman | 1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 | Låsa upp | |||
Sydney-Sövaren | 25 | N/A | 45-160 | 45-160 | 45-160 | 150-450 | Konstruering | |||
Revolver | Spy |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Standard | ||
Big Kill | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Promotion | |||
Ambassadören | 6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot only) | Låsa upp | |||
L'Étranger | 6 | 24 | 44-48 | 28-36 | 16-20 | 96 | Konstruering |
Slot 2 Weapons
Ryggsäcks Ikon | Döds Icon | Namn | Klass | Ammunition | Skada | Tillgänglighet | ||||
---|---|---|---|---|---|---|---|---|---|---|
Laddat | Buret | Svart på vitt | Medium avstånd | Långt avstång | Kritiskt | |||||
Pistol | Scout |
12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Standard | ||
Lugermorph | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Promotion | |||
Bonk! Atomic Punch | Scout |
1 | ∞ | N/A | N/A | N/A | N/A | Låsa upp | ||
Crit-a-Cola | 1 | ∞ | N/A | N/A | N/A | N/A | Konstruering | |||
Manisk Mjölk | 1 | ∞ | N/A | N/A | N/A | N/A | Konstruering | |||
Gevär | Soldat |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Standard | ||
Buff Banner | Soldat |
N/A | N/A | N/A | N/A | N/A | N/A | Låsa upp | ||
Battalion's Backup | N/A | N/A | N/A | N/A | N/A | N/A | Konstruering | |||
Gevärsstövlar | N/A | N/A | N/A | N/A | N/A | N/A | Konstruering | |||
Lyss Pistol | Pyro |
16 | N/A | 27-33 | 27-33 | 27-33 | 90 | Låsa upp | ||
Stickybomb Launcher | 20px Demoman |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Standard | ||
Skotska motståndet | 8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Låsa upp | |||
Chargin' Targe | N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | Låsa upp | |||
Sticky Jumper | 8 | 48 | N/A | N/A | N/A | N/A | Konstruering | |||
Macka | Heavy |
1 | ∞ | N/A | N/A | N/A | N/A | Låsa upp | ||
Dalokohs Bar | 1 | ∞ | N/A | N/A | N/A | N/A | Konstruering | |||
Wrangler | Engineer |
N/A | N/A | N/A | N/A | N/A | N/A | Låsa upp | ||
Medi Gun | Medic |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) | Standard | ||
Kritzkrieg | N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (100% Crit) | Låsa upp | |||
Kulsprutepistol | Sniper |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 | Standard | ||
Razorback | 1 | N/A | N/A | N/A | N/A | N/A | Låsa upp | |||
Darwins faro sköld | 1 | N/A | N/A | N/A | N/A | N/A | Konstruering | |||
Jarate | 1 | ∞ | N/A | N/A | N/A | N/A | Låsa upp | |||
Elektrisk Sappare | Spy |
1 | ∞ | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A | Standard |
* Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - ∞: Unlimited.
Melee Weapons
Ikon | Namn | Klass | Skada | Tillgänglighet | ||
---|---|---|---|---|---|---|
Ryggsäck | Död | Svart på vitt | Kritiskt | |||
Bat | Scout |
35 | 105 | Standard | ||
Sandman | 35 | 105 | Låsa upp | |||
(Baseboll) | 15 | 45 | ||||
Holy Mackerel | 35 | 105 | Konstruering | |||
Shovel | Soldat |
65 | 195 | Standard | ||
Equalizer | Varies | Varies | Låsa upp | |||
Pain Train | Soldat |
65 | 195 | Konstruering | ||
Frying Pan | 65 | 195 | Promotion | |||
Fire Axe | Pyro |
65 | 195 | Standard | ||
Axtinguisher | 33 | 195 | Låsa upp | |||
Homewrecker | 49 | 146 | Konstruering | |||
Powerjack | 78 | 244 | Konstruering | |||
Bottle | 20px Demoman |
65 | 195 | Standard | ||
Eyelander | 65 | 195 | Låsa upp | |||
Scotsman's Skullcutter | 78 | 234 | Konstruering | |||
Horseless Headless Horsemann's Headtaker | 65 | 195 | Konstruering | |||
Fists | Heavy |
65 | 195 | Standard | ||
File:Backpack KGB.png | K.G.B. | 65 | 195 | Låsa upp | ||
File:Backpack GRU.png | G.R.U. | 33 | 98 | Drop | ||
Wrench | Engineer |
65 | 195 | Standard | ||
Golden Wrench | 65 | 195 | Special | |||
Gunslinger | 65 | 195 | Låsa upp | |||
(Triple Punch) | 65 for first two hits (without missing the enemy) | 195 on third hit (without missing the enemy) | ||||
Southern Hospitality | 65 | 195 | Konstruering | |||
(Bleed) | 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total) |
N/A | ||||
Bonesaw | Medic |
65 | 195 | Standard | ||
Übersaw | 65 | 195 | Låsa upp | |||
Vita-Saw | 65 | 195 | Drop | |||
Kukri | Sniper |
65 | 195 | Standard | ||
Tribalman's Shiv | 33 | 98 | Konstruering | |||
(Bleed) | 3-5 damage per tick, 8.5 damage per second for 6 seconds (51 damage total) |
N/A | ||||
Bushwacka | 65 | 195 | Konstruering | |||
Knife | Spy |
40 | 120 | Standard | ||
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||||
Your Eternal Reward | 40 | 120 | Konstruering | |||
(Backstab) | N/A | Six times the target's current health. (Backstab) |
Primary PDAs
Ikon | Namn | Klass | Detaljer | Tillgänglighet |
---|---|---|---|---|
File:Backpack Builder.png | Build PDA | Engineer |
Enables the Engineer to build Buildings | Standard |
Disguise Kit | Spy |
Enables the Spy to Disguise himself | Standard |
Secondary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Backpack Destroy.png | Destroy PDA | Engineer |
Enables the Engineer to destroy his own Buildings. | Standard |
Invisibility Watch | Spy |
Enables the Spy to Cloak. Can be replenished by collecting metal. | Standard | |
Cloak and Dagger | Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when Spy is standing still. | Unlock | ||
Dead Ringer | Cloaks Spy for 6.5 seconds upon a non-lethal hit and drops a fake corpse, heavily reducing the amount of damage the Spy takes during. Can be replenished by collecting metal, but doing so nullifies damage reduction after 6.5 seconds. | Unlock | ||
Enthusiast's Timepiece | Presumed to share statistics with the Invisibility Watch. | Promotion |
Taunt Attacks
Kill Icon | Taunt | Class | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|---|---|
File:Backpack Home Run.png | Home Run | Scout |
Sandman | 500 (Instant kill) | 5 seconds | Swings a deadly blow to an enemy, sending their torso flying. | |
File:Backpack Kamikaze.png | Kamikaze | Soldier |
Equalizer | 500 (Instant kill) | 4 seconds | 6 ft blast radius which kills any enemies. Kills the user upon completion (except when a Rocket Jumper is equipped.) | |
File:Backpack Hadouken.png | Hadouken | Pyro |
Shotgun Flare Gun |
500 (Instant kill) | 3 seconds | Kills an enemy with a deadly fire effect. | |
File:Backpack Decapitation.png | Decapitation | 20px Demoman |
Eyelander | 500 (Instant kill) | 5 seconds | Adds a head to the killer's Head Count. Has a close to medium range. | |
File:Backpack Showdown.png | Showdown | Heavy |
Fists | 500 (Instant kill) | 3 seconds | Kills the enemy that's pointed at. Has medium range. | |
File:Backpack Dischord.png | Dischord | Engineer |
Frontier Justice | 500 (Instant kill) | 4 seconds | Instantly kills any enemy within range of the guitar. | |
File:Backpack Organ Grinder.png | Organ Grinder | Gunslinger | 500 (Instant kill) | 4 seconds | Kills with a Gib effect. | ||
File:Backpack Spinal Tap.png | Spinal Tap | Medic |
Übersaw | 1 (swing) 500 (Instant kill) |
4 seconds approx. | An initial stab with a stun effect, followed by the deadly Übersaw removal. Adds 50% to the ÜberCharge meter. | |
File:Backpack Oktoberfest.png | Oktoberfest | Kritzkrieg | None | 4 seconds | Heals the user with 11 health. | ||
File:Backpack Skewer.png | Skewer | Sniper |
Huntsman | Initial Stab: None (stun effect). Removal: 500 (Instant kill) | 4 seconds | An arrow stab with a stun effect, followed by the deadly arrow removal. Kills players even when they aren't hit with the initial stab, as long as they're in range of the arrow when the Sniper pulls it back. | |
File:Backpack Fencing.png | Fencing | Spy |
Knife Your Eternal Reward |
50 (swings) 500 (Instant kill) |
5 seconds | Two weak swings, followed by a killing thrust. |
Notes
When switching weapons, there is a .67 second delay before it can be fired. The Degreaser reduces this time by 65%, to .2345 seconds for all weapons that that Pyro has equipped at that time.
Due to odd quirks of the item system, some weapons display in different slots:
- The Demoman's primary and secondary slots are reversed.
- The Spy's primary slot is displayed as secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't even have a slot and so is not interchangeable with any possible items yet.
- The Spy's PDA2 slot is displayed as PDA.
These do not affect gameplay, but have a bearing on crafting blueprints.
Weapon Availability
- Standard weapons are always available.
- Unlock weapons are available via Achievements, crafting, Trading, buying, or the drop system.
- Promotional weapons require participation in Valve promotions, and are not obtainable in game.
- Special weapons are only available for a period of time in/or through specific events.
- Vintage weapons are only available if they were found or crafted before the Mann-Conomy Update.
- There are only 35 different varieties of vintage weapons.
See also
- Unused content
- Developer weapons
- Beta weapons
- Community weapons
- Self-made items
- Currently unreleased content
- Hats
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