Team Fortress Wiki:3D Models/Weapons
Progress
Weapon | Initial rotation Initial translation |
Rotation offset (if required) | Horizontal offset (if required) | Vertical offset (if required) | Recompiled model link (if required) | Stitched image link | Notes |
---|---|---|---|---|---|---|---|
Ali Baba's Wee Booties
|
(0.000000, 0.000000, 0.000000) (64.350166, 0.000000, 2.125475) |
Link | Link | Added "$nocull" "1" to the vmt to prevent cutoff leg transparency.
| |||
Ambassador
|
(0.000000 0.000000 0.000000) (55.796577, 0.000000, -0.452246) |
8.0 | Link | ||||
Amputator
|
(0.000000, 0.000000, 0.000000) (54.800114, 0.000000, -0.653077) |
Link | RED Link · BLU Link | ||||
Apoco-Fists
|
(0.000000, 0.000000, 0.000000) (75.706108, 0.000000, 1.267133) |
Link | |||||
Atomizer
|
(0.000000, 0.000000, 0.000000) (68.161835, 0.000000, -1.399996) |
Link | RED Link · BLU Link | ||||
AWPer Hand
|
(0.000000, 0.000000, 0.000000) (114.671692 0.000000 1.389774) |
Link | |||||
Axtinguisher
|
(0.000000, 0.000000, 0.000000) (94.242805, 0.000000, 11.897827) |
10.0 | Link · Alt | ||||
Baby Face's Blaster
|
(0.000000, 0.000000, 0.000000) (60.350000, 0.000000, 2.050000) |
Link | Link | ||||
Back Scratcher
|
(0.000000, 0.000000, 0.000000) (151.646652, 0.000000, -5.152987) |
Link | Link | ||||
Backburner
|
(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
28.0 | RED Link · BLU Link | ||||
Bat
|
(0.000000, 0.000000, 0.000000) (68.161835, 0.000000, -1.347641) |
Link | Link · Festive (RED) · Festive (BLU) | ||||
Battalion's Backup
|
Bugle (-90.000000, 0.000000, 0.000000) (47.998390, 0.000000, 0.570968) Banner (0.000000, 180.000000, 0.000000) |
Bugle Link | Bugle Link · Banner Link · Backpack Link · Link | Image was taken by attaching the models to the Soldier and making him invisible. | |||
Bazaar Bargain
|
(0.000000, 0.000000, 0.000000) (93.827988, 0.000000, -0.061793) |
Link | Link | ||||
Beggar's Bazooka
|
(0.000000, 0.000000, 0.000000) (120.935852, 0.000000, 4.499184) |
-10.0 | Link | ||||
Big Earner
|
(0.000000, 0.000000, 0.000000) (51.192562, 0.000000, 0.446944) |
Link | Link | ||||
Big Kill
|
(0.000000, 0.000000, 0.000000) (66.958221, 0.000000, -0.789115) |
7.6 | Link | ||||
Black Box
|
(0.000000 0.000000 0.000000) (78.236084 0.000000 2.245073) |
-6.0 | Link | ||||
Black Rose
|
(0.000000, 0.000000, 0.000000) (51.413673, 0.000000, 0.219983) |
Link | Link · Style 2 RED Link · Style 2 BLU Link | ||||
Blutsauger
|
(0, 0, 0) (76.582092, 0.000000, 1.250348) |
Link | RED · BLU | ||||
Bonesaw
|
(0.000000, -90.000000, 0.000000) (59.474586, 0.000000, -0.610172) |
Link | Link | ||||
Bonk! Atomic Punch
|
(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
RED Link · BLU Link | |||||
Bootlegger
|
(0.000000, 0.000000, 0.000000) (61.217342, 0.000000, 2.176443) |
Link | Link | ||||
Boston Basher
|
(0.000000, 0.000000, 0.000000) (80.000000, 0.000000, 0.650000) |
Link | Link | ||||
Bottle
|
(-90.000000, 0.000000, 0.000000) (40.000000, 0.000000, -6.000000) |
-6.0 | Broken bottle source | Link · Alt | |||
Brass Beast
|
(0.000000, 0.000000, 0.000000) (196.390747, 0.000000, -11.511423) |
26.0 | Link | ||||
Buff Banner
|
Banner (0.000000, 0.000000, 0.000000) (160.505402, 0.000000, -0.196490) Bugle (-90.000000, 0.000000, 0.000000) |
Banner Link |
Link · Banner Link · Horn Link · Backpack Link | Image was taken by attaching the models to the Soldier and making him invisible. | |||
Buffalo Steak Sandvich
|
(84.171013, -59.112316, -58.981323) (18.654261, 0.000000, -0.009248) |
Link | Normal · Alt | ||||
Build tool
|
(0.000000, 0.000000, 0.000000) (31.508000, 0.000000, 0.120007) |
Link | Link | ||||
Bushwacka
|
(0.000000, 0.000000, 0.000000) (88.716957, 0.000000, 2.381438) |
Link | Link | ||||
Candy Cane
|
(0.000000, 0.000000, 0.000000) (67.200000, 0.000000, 0.400000) |
2.0 | Link | RED Link · BLU Link | |||
Chargin' Targe
|
(0.000000, 0.000000, 0.000000) (42.374531, 0.000000, -0.453946) |
Link | Link | ||||
Claidheamh Mòr
|
(0.000000, 0.000000, 0.000000) (165.335373, 0.000000, -1.144501) |
Link | RED Link · BLU Link | ||||
Cleaner's Carbine
|
(0.000000, 0.000000, 0.000000) (68.150000, 0.000000, 0.770000) |
Link | Link | ||||
Cloak and Dagger
|
(90.000000, 0.000000, 0.000000) (9.567944, 0.000000, 0.000000) |
Link | |||||
Concheror
|
Horn(0.000000, 0.000000, 0.000000) (39.316616, 0.000000, -0.175508) Banner(0.000000, 0.000000, 0.000000) |
Horn Link Banner Link Backpack Link Soldier Link |
RED Link · BLU Link · RED Backpack Link · BLU Backpack Link · Horn Link · Banner Link | Image was taken by attaching the models to the Soldier and making him invisible. | |||
Conniver's Kunai
|
(0.000000, 0.000000, 0.000000) (45.057434, 0.000000, 2.821361) |
Link | Link | ||||
Conscientious Objector
|
(0.000000, 0.000000, 0.000000) (141.716965, 0.000000, 2.607500) |
Link | Link | ||||
Cow Mangler 5000
|
(0.000000 0.000000 0.000000) (107.666588 0.000000 2.793768) |
-6.0 | RED Link · BLU Link | ||||
Cozy Camper
|
(0.000000 0.000000 0.000000) (68.177711, 0.000000, -0.801820) |
Link | RED Link · BLU Link | The recompile link also includes custom materials that you will need to use. Edit jar (the jar) and jar2 (the pee) vmt's in the same manner as jarate to create images. Also, the base red/blu vmt's needs to have "$nocull" "1" added. Method: See here to see how this edit was made. | |||
Crit-a-Cola
|
(0.000000, 0.000000, 0.000000) (20.000000, 0.000000, 0.000000) |
Link | |||||
Crusader's Crossbow
|
(0.000000, 0.000000, 0.000000) (50.580944, 0.000000, 1.900979) |
Link | RED Link · BLU Link | ||||
Dalokohs Bar
|
(87.764023 63.445580 63.428112) (21.928061 0.000000 0.592823) |
Link | RED · BLU · RED bitten · BLU bitten | Not the exact values but close enough to work with. | |||
Darwin's Danger Shield
|
(0.000000, 0.000000, 0.000000) (140.634323, 0.000000, -0.368521) |
Link | Link | ||||
Dead Ringer
|
(0, 0, 0,) (21.036831, 0.000000, 0.726889) |
Link | Link · Alt | Linked archive contains open and closed versions of both tilted and non-tilted versions. | |||
Degreaser
|
(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
25.0 | RED Link · BLU Link | ||||
Demolish tool
|
(0.000000, 0.000000, 0.000000) (44.542000, 0.000000, 3.050000) |
Link | Link | ||||
Detonator
|
(0.000000 0.000000 0.000000) (62.417450, 0.000000, 2.360208) |
9.5 | RED Link · BLU Link | ||||
Diamondback
|
(0.000000, 0.000000, 0.000000) (52.059280, 0.000000, 0.219499) |
7.0 | Link | ||||
Direct Hit
|
(0.000000, 0.000000, 0.000000) (106.935585, 0.000000, 1.000000) |
-12.0 | Link | ||||
Disciplinary Action
|
(0.000000, 0.000000, 0.000000) (106.099396, 0.000000, -2.872556) |
Link | Link | ||||
Disguise Kit
|
(0.000000, 0.000000, 9.000000) (21.000000, -1.000000, 0.000000) |
15 | Link | Add "$no_draw" "1" to models\player\spy\spy_hands_red.vmt to make the arms invisible.
| |||
Electro Sapper
|
(0.000000, 0.000000, 0.000000) (24.158852, 0.000000, 1.298337) |
Link | Link | Texture fix link (credit to i-ghost) | |||
Enforcer
|
(0.000000, 0.000000, 0.000000) (42.586498, 0.000000, -0.786440) |
3.5 | Link | ||||
Enthusiast's Timepiece
|
(0, 0, 0) (10.170012, 0.000000, 0.358593) |
Link | Link | The linked file includes the modified texture. You'll still need to $no_draw the Spy's arm, though.
| |||
Equalizer
|
(0.000000, 0.000000, 0.000000) (78.093735, 0.000000, 1.127427) |
Link | Link | ||||
Eureka Effect
|
(0.000000, 0.000000, 0.000000) (86.269882, 0.000000, 3.118484) |
Link | RED Link · BLU Link | ||||
Eviction Notice
|
(0.000000, 0.000000, 0.000000) (52.073971, 0.000000, 1.708053) |
Link | |||||
Eyelander
|
(0.000000, 0.000000, 0.000000) (124.606850, 0.000000, 0.014999) |
Link | Link | ||||
Family Business
|
(0.000000, 0.000000, 0.000000) (92.580000, 0.000000, 1.266638) |
9.7 | Link | Link | You will need to extract v_shotgun.vmt to your tf\materials\models\weapons\v_shotgun directory and on a new line add "$no_draw" "1" to remove the floating shotgun shell. | ||
Fan O'War
|
(0.000000, 0.000000, 0.000000) (87.732376, 0.000000, 0.577504) |
Link | Link | ||||
Fire Axe
|
(0.000000, 0.000000, 0.000000) (94.242805, 0.000000, 11.897827) |
10.0 | Link | ||||
Fishcake
|
(84.901268, -11.325116, -11.281450) (23.397400, 0.000000, -0.014251) |
Link | RED · BLU | ||||
Fists
|
(0, 0, 0,) (126.851578, 0.000000, -16.041235) |
Link | Link | ||||
Fists of Steel
|
(0.000000, 0.000000, 0.000000) (59.231178, 0.000000, -0.094492) |
Link | RED Link · BLU Link | ||||
Flamethrower
|
(0.000000, 0.000000, 0.000000) (135.969421, 0.000000, -4.758200) |
28.0 | RED Link · BLU Link · Festive (RED) · Festive (BLU) | ||||
Flare Gun
|
(0.000000 0.000000 0.000000) (62.417450 0.000000 2.360208) |
9.5 | RED Link · BLU Link | ||||
Flying Guillotine
|
(0.000000 0.000000 0.000000) (88.299408 0.000000 4.213637) |
Link | Link | ||||
Force-A-Nature
|
(0.000000 0.000000 0.000000) (61.409927, 0.000000, 1.923320) |
Link | The shells in the barrel, while offputting, are how the gun looks in game if you were to look up it's barrel. Changing it would show a representation of something not in game, so not sure about that. | ||||
Frontier Justice
|
(0.000000, 0.000000, 0.000000) (98.594360, 0.000000, 1.291187) |
12.0 | RED Link · BLU Link | ||||
Frying Pan
|
(0.000000, 0.000000, 0.000000) (55.280457, 0.000000, 3.100994) |
Link | Link | ||||
Gloves of Running Urgently
|
(0.000000, 0.000000, 0.000000) (57.494545, 0.000000, 1.646598) |
RED Link · BLU Link | |||||
Golden Wrench
|
(0.000000, 0.000000, 0.000000) (66.093658, 0.000000, -2.080984) |
Link | Link | ||||
Grenade Launcher
|
Launcher:(0.000000, 0.000000, 0.000000) (81.379723, 0.000000, 3.055742) Grenade: (0, 0, 0) |
Link | Link Grenade | Two separate models inside the archive; launcher and grenade. | |||
Gunboats
|
(0.000000, 0.000000, 0.000000) (52.562263 0.000000 0.000000) |
Link | Link | Gunboats model is not altered, use the soldier key in the script and load the Gunboats on to his model. Note: The 'recompile' includes a recompiled soldier model as well as soldier textures you will need to use. | |||
Gunslinger
|
(0.000000, 0.000000, 0.000000) (51.260000, 0.000000, 0.000000) |
1.0 | Link | RED Link · BLU Link | The 'recompile' includes a recompiled gunslinger model as well as gunslinger textures you will need to use. You will also need to change "for s in ('down', , 'up'): " to "for s in ('up', , 'down'): " in Stitch.py
| ||
Half-Zatoichi
|
(0.000000, 0.000000, 0.000000) (140.221603, 0.000000, 0.925255) |
Link | Link | ||||
Hitman's Heatmaker
|
(0.000000, 0.000000, 0.000000) (126.508453 0.000000 2.012948) |
Link | Link | ||||
Holiday Punch
|
(0.000000, 0.000000, 0.000000) (67.457886, 0.000000, 0.407055) |
Link | RED Link · BLU Link | Zipped file includes ref.smd from creator as model doesn't decompile properly | |||
Holy Mackerel
|
(0.000000, 0.000000, 0.000000) (60.006229, 0.000000, 1.120976) |
Link | Link | ||||
Homewrecker
|
(0.000000, 0.000000, 0.000000) (99.243454, 0.000000, 3.305020) |
Link | Link | ||||
Horseless Headless Horsemann's Headtaker
|
(0.000000, 0.000000, 0.000000) (124.251373, 0.000000, 5.966828) |
Link | Link | ||||
Huo-Long Heater
|
(0.000000 0.000000 0.000000) (142.141922 0.000000 2.693745) |
Link | RED Link · BLU Link | ||||
Huntsman
|
(0.000000 0.000000 0.000000) (118.817902 0.000000 -1.409385) |
Link | |||||
Invisibility Watch
|
(3.000000, 90.000000, 180.000000) (11.906887, 0.000000, 0.049611) |
Link | The watch faces right, so tilting is done around the z-axis instead of the x-axis | ||||
Iron Curtain
|
(0.000000, 0.000000, 0.000000) (131.959045, 0.000000, -0.455348) |
Link | Link | ||||
Jag
|
(0.000000, 0.000000, 0.000000) (70.491653, 0.000000, -0.441479) |
Link | Link | ||||
Jarate
|
(0.000000, 0.000000, 0.000000) (21.055614, 0.000000, 1.605677) |
Link | Image was created by changing $additive in c_urinejar_glass.vmt & c_urinejar_urine.vmt to force opacity and overlaying pee images onto the jar images before the final stitch.
| ||||
Killing Gloves of Boxing
|
(0.000000, 0.000000, 0.000000) (57.494545, 0.000000, 1.646598) |
RED Link · BLU Link | |||||
Knife
|
(0, 0, 0) (35.997391, 0.000000, 3.656305 Festive:
(0.000000 0.000000 0.000000) |
Link | Link · RED Festive Link · BLU Festive Link | ||||
Kritzkrieg
|
(0.000000, 0.000000, 0.000000) (64.560005, 0.000000, -0.999996) |
Link | RED Link · BLU Link | Had to copy missing glowly texture into the BLU vtf. | |||
Kukri
|
(0.000000, 0.000000, 0.000000) (85.800000, 0.000000, -0.114499) |
Link | Link | ||||
L'Etranger
|
(0.000000, 0.000000, 0.000000) (39.864632, 0.000000, 0.600000) |
6.5 | Link | It looked like it was tilted wrong in hlmv but it actually wasn't. | |||
Liberty Launcher
|
(0.000000, 0.000000, 0.000000) (95.895592, 0.000000, 1.235976) |
Link | Link | ||||
Loch-n-Load
|
(0.000000, 0.000000, 0.000000) (88.379662, 0.000000, -0.783505) |
Link | Link | ||||
Lugermorph
|
(0.000000, 0.000000, 0.000000) (55.327820, 0.000000, 3.179302) |
6.4 | Link | ||||
Machina
|
(0.000000 0.000000 0.000000) (100.352592 0.000000 4.493859) |
Link | |||||
Mad Milk
|
(0.000000, 0.000000, 0.000000) (27.062920, 0.000000, 0.148631) |
Link | Same procedure as Jarate, except the milk images need to have a black background, then use each image as its own layer mask in Photoshop when overlaying | ||||
Manmelter
|
(0.000000, 0.000000, 0.000000) (55.418858, 0.000000, 0.596578) |
Link | RED Link · BLU Link | ||||
Mantreads
|
(0.000000, 0.000000, 0.000000) (52.562263, 0.000000, 0.000000) |
Link | Link | Mantreads model is not altered, use the soldier key in the script and the recompile is of the soldier, load mantreads on to the soldier model. | |||
Market Gardener
|
(0.000000, 0.000000, 0.000000) (112.046104, 0.000000, 5.250006) |
7.0 | Link | ||||
Maul
|
(0.000000, 0.000000, 0.000000) (106.937363, 0.000000, 2.179428) |
Link | Link | ||||
Medi Gun
|
(0.000000, 0.000000, 0.000000) (64.560005, 0.000000, -0.999996) Festive:
(0.000000, 0.000000, 0.000000) |
Link Festive Link |
RED Link · BLU Link RED Festive Link · BLU Festive Link |
||||
Minigun
|
(0.000000, 0.000000, 0.000000) (125.609650, 0.000000, -12.865044) |
Link | Link · Festive (RED) · Festive (BLU) | ||||
Natascha
|
(0.000000, 0.000000, 0.000000) (125.609650, 0.000000, -12.865044) |
Link | Link | ||||
Neon Annihilator
|
(0.000000 0.000000 0.000000) (196.460022 0.000000 12.588549) |
Link | RED Link · BLU Link | ||||
Nessie's Nine Iron
|
(0.000000, 0.000000, 0.000000) (145.322327, 0.000000, -0.912739) |
Link | Link | ||||
Original
|
(0.000000 0.000000 0.000000) (84.497093 0.000000 0.856257) |
Link | Link | ||||
Overdose
|
(0.000000, 0.000000, 0.000000) (73.200104, 0.000000, 3.652385) |
2.0 | RED Link · BLU Link | ||||
Pain Train
|
(0.000000, 0.000000, 0.000000) (86.469696, 0.000000, 0.609036) |
Link | Link | ||||
Persian Persuader
|
(0.000000, 0.000000, 0.000000) (130.718201, 0.000000, 2.553778) |
Link | Link | ||||
Phlogistinator
|
(0.000000, 0.000000, 0.000000) (127.616234, 0.000000, -0.108313) |
Link | RED Link · BLU Link | ||||
Pistol
|
(0.000000, 0.000000, 0.000000) (39.584137, 0.000000, 1.979150) |
2.4 | Link | ||||
Pomson 6000
|
(0.000000, 0.000000, 0.000000) (100.000000, 0.000000, 0.000000) |
8.0 | Link | RED Link · BLU Link | |||
Postal Pummeler
|
(0.000000, 0.000000, 0.000000) (101.457664, 0.000000, 2.625163) |
Link | Link | ||||
Powerjack
|
(0.000000 0.000000 0.000000) (103.446968, 0.000000, 1.340017) |
Link | RED Link · BLU Link | ||||
Pretty Boy's Pocket Pistol
|
(0.000000 0.000000 0.000000) (31.400000, 0.000000, -0.130000) |
Link | Link | ||||
Quick-Fix
|
Medigun: (0.000000, 0.000000, 0.000000) (70.559998, 0.000000, 0.000000) Backpack: (0.000000, 0.000000, 0.000000) (67.974350, 0.000000, 4.072671) |
Link | RED Link · BLU Link · RED Backpack Link · BLU Backpack Link | ||||
Rainblower
|
(0.000000, 0.000000, 0.000000) (215.001099, 0.000000, -2.824112) |
28.0 | RED Link · BLU Link | ||||
Razorback
|
(0.000000, 0.000000, 0.000000) (89.396454, 0.000000, 0.166285) |
Link | Link | ||||
Red-Tape Recorder
|
(0.000000, 0.000000, 0.000000) (32.551273 0.000000 -1.564044) |
Link | Link | ||||
Reserve Shooter
|
(0.000000, 0.000000, 0.000000) (63.421284, 0.000000, -0.605491) |
Link | Link | ||||
Revolver
|
(0, 0, 0,) (40.177071, 0.000000, 0.579659) |
Link | Link | ||||
Righteous Bison
|
(0.000000 0.000000 0.000000) (57.399204 0.000000 -0.197761) |
Link | Link | ||||
Rocket Jumper
|
(0.000000, 0.000000, 0.000000) (78.149048, 0.000000, -1.054256) |
Link | Link | ||||
Rocket Launcher
|
(0.000000, 0.000000, 0.000000) (121.295731, 0.000000, 2.529717) |
-10.0 | Link · Festive (RED) · Festive (BLU) | ||||
Sandman
|
(0.000000, 0.000000, 0.000000) (67.800000, 0.000000, 0.000000) · (0.000000, 0.000000, 0.000000) (21.760000, 0.000000, 0.000000) |
Link · Alt Link | Link · Alt Link | ||||
Sandvich
|
(2.992688, -90.209541, -94.005623) (28.713398, 0.000000, 0.116320) |
Link | Normal · Alt | Take a bite. | |||
Saxxy
|
(0.000000, 0.000000, 0.000000) (50.443932, 0.000000, -1.120503) |
Link | Link | ||||
Scattergun
|
(0.000000, 0.000000, 0.000000) (61.708580, 0.000000, 2.774399) |
9.0 | Link · Festive (RED) · Festive (BLU) | ||||
Scorch Shot
|
(0.000000, 0.000000, 0.000000) (66.143616, 0.000000, 0.560653) |
Link | Link | ||||
Scotsman's Skullcutter
|
(0.000000, 0.000000, 0.000000) (134.761414, 0.000000, 2.607509) |
Link | Link | ||||
Scottish Handshake
|
(0.000000, 0.000000, 0.000000) (45.441856, 0.000000, -0.071023) (0.000000, 0.000000, 0.000000) (43.773544, 0.000000, 0.551466) |
Link · Alt Link | Link · Alt Link | ||||
Scottish Resistance
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link | ||||
Shahanshah
|
(0.000000, 0.000000, 0.000000) (90.175125, 0.000000, 0.276002) |
Link | Link | ||||
Sharp Dresser
|
(0.000000, 0.000000, 0.000000) (40.174156, 0.000000, 0.786651) |
Link | Link | ||||
Sharpened Volcano Fragment
|
(0.000000, 0.000000, 0.000000) (107.167007, 0.000000, 2.749039) |
Link | Link | ||||
Short Circuit
|
(0.000000, 0.000000, 0.000000) (59.096439, 0.000000, 0.000000) |
Link | Link | The 'recompile' includes a recompiled Short Circuit model as well as Short Circuit textures you will need to use. | |||
Shortstop
|
(0.000000, 0.000000, 0.000000) (28.046757, 0.000000, -0.273937) |
Link | Link | ||||
Shotgun
|
(0, 0, 0) (52.754452, 0.000000, -1.037167) |
Link | Link | ||||
Shovel
|
(0.000000, 0.000000, 0.000000) (76.409164, 0.000000, 2.406961) |
Link | Link | ||||
Sniper Rifle
|
(0.000000, 0.000000, 0.000000) (103.067459, 0.000000, 3.458083) |
-1.0 | Link · Festive (RED) · Festive (BLU) | ||||
Soda Popper
|
(0, 0, 0) (42.568356, 0.000000, -0.553514) |
Link | Link | ||||
Solemn Vow
|
(0.000000, 0.000000, 0.000000) (56.775951, 0.000000, 1.123495) |
Link | Link | ||||
Southern Hospitality
|
(0.000000, 0.000000, 0.000000) (74.786110, 0.000000, 0.707230) |
Link | Link | ||||
Splendid Screen
|
(0.000000, 0.000000, 0.000000) (60.824287, 0.000000, 0.505802) |
Link · Spike Link · Arrow Link · Spike & Arrow Link | Link · Spike Link · Arrow Link · Spike & Arrow Link | ||||
Spy-cicle
|
(0.000000, 0.000000, 0.000000) (45.643250, 0.000000, -0.072498) |
Link | Link | ||||
Sticky Jumper
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link | ||||
Stickybomb Launcher
|
(0.000000, 0.000000, 0.000000) (86.162720, 0.000000, -0.675634) |
9.2 | Link · Festive Link | ||||
Submachine Gun
|
(0.000000, 0.000000, 0.000000) (66.872833, 0.000000, -0.623825) |
Link | Link | ||||
Sun-on-a-Stick
|
(0.000000, 0.000000, 0.000000) (89.392593, 0.000000, 2.080503) |
Link | Link | ||||
Sydney Sleeper
|
(0.000000, 0.000000, 0.000000) (92.741173, 0.000000, 0.554837) |
Link | |||||
Syringe Gun
|
(0, 0, 0) (55.423759, 0.000000, -1.938890} |
Link | RED Link · BLU Link | ||||
Third Degree
|
(0.000000, 0.000000, 0.000000) (115.553154, 0.000000, 1.481226) |
Link | RED Link · BLU Link | ||||
Three-Rune Blade
|
(0.000000, 0.000000, 0.000000) (100.984558, 0.000000, 0.202498) |
Link | Link | ||||
Tomislav
|
(0.000000, 0.000000, 0.000000) (198.150000 0.000000 -0.900000) |
29.0 | Link | Link | |||
Tribalman's Shiv
|
(0.000000 0.000000, 0.000000) (86.563919, 0.000000, -1.266000) |
0.6 | Link | Link | |||
Ullapool Caber
|
(0.000000, 0.000000, 0.000000) (57.500000, -0.050000, 2.412198) |
Link · Alt Link | Link · Alt Link | Take a bit-OH GOD | |||
Unarmed Combat
|
(0.000000, 0.000000, 0.000000) (84.540276, 0.000000, 1.500023) |
Link | RED Link · BLU Link | ||||
Vita-Saw
|
(0.000000, -90.000000, 0.000000) (54.760674, 0.000000, 2.972946) |
Link | RED Link · BLU Link | Uber fluid locked at ~45% | |||
Wanga Prick
|
(0.000000, 0.000000, 0.000000) (43.832897, 0.000000, 0.298999) |
Link | Link | ||||
Warrior's Spirit
|
(0.000000, 0.000000, 0.000000) (63.248035, 0.000000, 1.606477) |
RED · BLU | |||||
Widowmaker
|
(0.000000, 0.000000, 0.000000) (80.769196, 0.000000, 0.631826) |
8.0 | Link | ||||
Winger
|
(0.000000, 0.000000, 0.000000) (40.582020, 0.000000, 2.085369) |
2.6 | Link | ||||
Wrangler
|
(0.000000, 0.000000, 0.000000) (45.400000, 0.000000, 1.804281) |
Link | RED Link · BLU Link | ||||
Wrap Assassin
|
(0.000000, 0.000000, 0.000000) (83.278351, 0.000000, 0.195501) |
Link | RED Link · BLU Link | ||||
Wrench
|
(0.000000, 0.000000, 0.000000) (66.093658, 0.000000, -2.080984) |
Link | Link | ||||
Your Eternal Reward
|
(0.000000, 0.000000, 0.000000) (49.764145, 0.000000, 0.196004) |
Link | RED Link · BLU Link | ||||
Übersaw
|
(0,0,0) (42.801636, 0.000000, 0.965394) |
Link | RED Link · BLU Link · RED Alt Link · BLU Alt Link | Uber fluid is locked to ~25% |