Difference between revisions of "Smissmas 2014"

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{{hatnote|For the 2010 major update, see [[Australian Christmas]].}}
 
{{hatnote|For the 2011 major update, see [[Australian Christmas 2011]].}}
 
{{hatnote|For the 2012 major update, see [[Mecha Update]].}}
 
{{hatnote|For the 2013 major update, see [[Smissmas 2013]].}}
 
 
{{patch info|12|22|2014}}
 
{{patch info|12|22|2014}}
 +
{{Infobox
 +
  | title    = Smissmas 2014
 +
  | image    = Smissmas14 Cup.png ‎
 +
  | imagewidth = 380px
 +
}}
 
{{Quotation
 
{{Quotation
 
| '''TF2 Blog'''
 
| '''TF2 Blog'''
 
| ''Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.''
 
| ''Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.''
 
}}
 
}}
 +
The '''Smissmas 2014''' update was a [[Patches#MU|major seasonal content]] update for ''[[Team Fortress 2]]'', released on {{Patch name|12|22|2014}}. It was a sequel of past [[community]]-made updates before, by Valve's request in conjunction with the Christmas Workshop submissions.
  
[[File:Smissmas14 Cup.png|frameless|right|290px]]
+
The update added 29 new Winter-themed [[Cosmetic items|cosmetics]] and 7 new [[Festive weapons]]. The highlights of the update were a new [[Mann Co. Beta Maps|beta]] [[List of game modes|game mode]], ''[[Mannpower]]'', along with two new beta maps, [[Foundry (Capture the Flag)]] and [[Gorge (Capture the Flag)]]. Many already existing [[Demoman]] weapons had changes in their functions. Also added were three entirely new weapons, the ''[[Quickiebomb Launcher]]'', the ''[[Iron Bomber]]'', and the ''[[Panic Attack]]''.
  
The '''Smissmas 2014''' update was a [[Patches#Major updates|major content]] update for ''[[Team Fortress 2]]'', released on {{Patch name|12|22|2014}}. It was a sequel of past [[community]]-made updates before, by Valve's request in coincidence of the Christmas Workshop submissions.
+
== Additions ==
 
+
=== Maps ===
The update added 28 new Winter-themed [[cosmetics]] and 7 new [[Festive weapons]]. The highlights of the update were a new [[Mann Co. Beta Maps|beta]] [[game mode]], ''[[Mannpower]]'', along with two new beta maps, [[Foundry (Capture the Flag)]] and [[Gorge (Capture the Flag)]]. Many already existing [[Demoman]] weapons had changes in their functions. Also added were three entirely new weapons, the ''[[Quickiebomb Launcher]]'', the ''[[Iron Bomber]]'', and the ''[[Panic Attack]]''.
+
{{main|List of maps}}
 +
{| class="wikitable" cellpadding=2 style="text-align:center;"
 +
|- style="height: 20px;"
 +
! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|Name}}
 +
! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|Picture}}
 +
! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|Game mode}}
 +
! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|File name}}
 +
|-
 +
| style="background-color:#990000;" | '''[[Foundry (Capture the Flag)|<span style="color:#FFF;">Foundry<br/>(Capture the Flag)</span>]]'''
 +
| style="background-color:#FAE5E5;" | [[File:Ctf_foundry.jpg|160px|link=Foundry (Capture the Flag)]]
 +
| style="background-color:#FAE5E5;" | '''[[Mannpower]]'''<br>[[File:Intel red idle.png|50px|link=Capture the Flag]]
 +
| style="background-color:#FAE5E5;" | {{code|ctf_foundry}}
 +
|-
 +
| style="background-color:#990000;" | '''[[Gorge (Capture the Flag)|<span style="color:#FFF;">Gorge<br/>(Capture the Flag)</span>]]'''
 +
| style="background-color:#FAE5E5;" | [[File:Ctf gorge.jpg|160px|link=Gorge (Capture the Flag)]]
 +
| style="background-color:#FAE5E5;" | '''[[Mannpower]]'''<br>[[File:Intel red idle.png|50px|link=Capture the Flag]]
 +
| style="background-color:#FAE5E5;" | {{code|ctf_gorge}}
 +
|}
  
== Additions ==
+
=== Weapons ===
=== Weapon ===
 
 
{{main|Weapons}}
 
{{main|Weapons}}
 
{| class="wikitable" cellpadding=2 style="text-align:center;"
 
{| class="wikitable" cellpadding=2 style="text-align:center;"
| width="60px" style="background: #6B0000;" rowspan="2" | {{icon class|Demoman}}<br/>'''[[Demoman|<span style="color: #FFF;">Demoman</span>]]'''
+
| width="85px" style="background:#6B0000;" rowspan="2" | '''{{class link|Demoman|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Iron Bomber|75px}}
+
| style="background:#990000;" | {{item icon|Iron Bomber|75px}}
| style="background: #FAE5E5;" | '''[[Iron Bomber]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Iron Bomber}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Quickiebomb Launcher|75px}}
+
| style="background:#990000;" | {{item icon|Quickiebomb Launcher|75px}}
| style="background: #FAE5E5;" | '''[[Quickiebomb Launcher]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Quickiebomb Launcher}}'''
|-
 
| width="60px" style="background: #6B0000;" | {{icon class|Soldier}}<br/>'''[[Soldier|<span style="color: #FFF;">Soldier</span>]]'''<br/>{{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]'''<br/>{{icon class|Heavy}}<br/>'''[[Heavy|<span style="color: #FFF;">Heavy</span>]]'''<br/>{{icon class|Engineer}}<br/>'''[[Engineer|<span style="color: #FFF;">Engineer</span>]]'''
 
| align="center" style="background: #990000;" | {{item icon|Panic Attack|75px}}
 
| style="background: #FAE5E5;" | '''[[Panic Attack]]'''
 
 
|-
 
|-
 +
| align="left" style="background:#6B0000;" | '''{{class link|Soldier|color=white}}'''<br/>'''{{class link|Pyro|color=white}}'''<br/>'''{{class link|Heavy|color=white}}'''<br/>'''{{class link|Engineer|color=white}}'''
 +
| style="background:#990000;" | {{item icon|Panic Attack|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Panic Attack}}'''
 
|}
 
|}
  
=== Cosmetics ===
+
=== Festive weapons ===
{{main|Cosmetics}}
+
{{main|Festive weapons}}
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
| width="60px" style="background: #6B0000;" rowspan="4" | {{icon class|Scout}}<br/>'''[[Scout|<span style="color: #FFF;">Scout</span>]]'''
+
| width="85px" style="background:#6B0000;" | '''{{class link|Scout|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Co-Pilot|75px}}
+
| style="background:#990000;" | {{item icon|Festive Bonk! Atomic Punch|75px}}
| style="background: #FAE5E5;"| '''[[Co-Pilot]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Festive Bonk! Atomic Punch}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Courtier's Collar|75px}}
+
| style="background:#6B0000;" | '''{{class link|Pyro|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Courtier's Collar]]'''
+
| style="background:#990000;" | {{item icon|Festive Backburner|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Festive Backburner}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Harlequin's Hooves|75px}}
+
| style="background:#6B0000;" | '''{{class link|Demoman|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Harlequin's Hooves]]'''
+
| style="background:#990000;" | {{item icon|Festive Chargin' Targe|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Festive Chargin' Targe}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Mountebank's Masque|75px}}
+
| style="background:#6B0000;" | '''{{class link|Medic|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Mountebank's Masque]]'''
+
| style="background:#990000;" | {{item icon|Festive Bonesaw|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Festive Bonesaw}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" | {{icon class|Soldier}}<br/>'''[[Soldier|<span style="color: #FFF;">Soldier</span>]]'''
+
| style="background:#6B0000;" | '''{{class link|Sniper|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Skullcap|75px}}
+
| style="background:#990000;" | {{item icon|Festive SMG|75px}}
| style="background: #FAE5E5;"| '''[[Skullcap]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Festive SMG}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="5" | {{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]'''
+
| style="background:#6B0000;" | '''{{class link|Spy|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Black Knight's Bascinet|75px}}
+
| style="background:#990000;" | {{item icon|Festive Revolver|75px}}
| style="background: #FAE5E5;"| '''[[Black Knight's Bascinet]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Festive Revolver}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Charred Chainmail|75px}}
+
| align="left" style="background:#6B0000;" | '''{{class link|Soldier|color=white}}'''<br/>'''{{class link|Pyro|color=white}}'''<br/>'''{{class link|Heavy|color=white}}'''<br/>'''{{class link|Engineer|color=white}}'''
| style="background: #FAE5E5;"| '''[[Charred Chainmail]]'''
+
| style="background:#990000;" | {{item icon|Festive Shotgun|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Festive Shotgun}}'''
 +
|}
 +
 
 +
=== Cosmetics ===
 +
{{main|Cosmetic items}}
 +
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
 +
| width="85px" style="background:#6B0000;" rowspan="3" | '''{{class link|Scout|br=yes|color=white}}'''
 +
| style="background:#990000;" | {{item icon|Courtier's Collar|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Courtier's Collar}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Pyromancer's Hood|75px}}
+
| style="background:#990000;" | {{item icon|Harlequin's Hooves|75px}}
| style="background: #FAE5E5;"| '''[[Pyromancer's Hood]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Harlequin's Hooves}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Pyromancer's Raiments|75px}}
+
| style="background:#990000;" | {{item icon|Mountebank's Masque|75px}}
| style="background: #FAE5E5;"| '''[[Pyromancer's Raiments]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Mountebank's Masque}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Torcher's Tabard|75px}}
+
| style="background:#6B0000;" | '''{{class link|Soldier|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Torcher's Tabard]]'''
+
| style="background:#990000;" | {{item icon|Skullcap|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Skullcap}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="3" | {{icon class|Demoman}}<br/>'''[[Demoman|<span style="color: #FFF;">Demoman</span>]]'''
+
| style="background:#6B0000;" rowspan="5" | '''{{class link|Pyro|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Scot Bonnet|75px}}
+
| style="background:#990000;" | {{item icon|Black Knight's Bascinet|75px}}
| style="background: #FAE5E5;"| '''[[Scot Bonnet]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Black Knight's Bascinet}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Storm Stompers|75px}}
+
| style="background:#990000;" | {{item icon|Charred Chainmail|75px}}
| style="background: #FAE5E5;"| '''[[Storm Stompers]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Charred Chainmail}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Valhalla Helm|75px}}
+
| style="background:#990000;" | {{item icon|Pyromancer's Hood|75px}}
| style="background: #FAE5E5;"| '''[[Valhalla Helm]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Pyromancer's Hood}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="2" | {{icon class|Heavy}}<br/>'''[[Heavy|<span style="color: #FFF;">Heavy</span>]]'''
+
| style="background:#990000;" | {{item icon|Pyromancer's Raiments|75px}}
| align="center" style="background: #990000;" | {{item icon|Old Man Frost|75px}}
+
| style="background:#FAE5E5;" | '''{{item link|Pyromancer's Raiments}}'''
| style="background: #FAE5E5;"| '''[[Old Man Frost]]'''
 
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Siberian Facehugger|75px}}
+
| style="background:#990000;" | {{item icon|Torcher's Tabard|75px}}
| style="background: #FAE5E5;"| '''[[Siberian Facehugger]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Torcher's Tabard}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="5" | {{icon class|Engineer}}<br/>'''[[Engineer|<span style="color: #FFF;">Engineer</span>]]'''
+
| style="background:#6B0000;" rowspan="3" | '''{{class link|Demoman|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Clubsy The Seal|75px}}
+
| style="background:#990000;" | {{item icon|Scot Bonnet|75px}}
| style="background: #FAE5E5;"| '''[[Clubsy The Seal]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Scot Bonnet}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Conagher's Combover|75px}}
+
| style="background:#990000;" | {{item icon|Storm Stompers|75px}}
| style="background: #FAE5E5;"| '''[[Conagher's Combover]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Storm Stompers}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Cop Caller|75px}}
+
| style="background:#990000;" | {{item icon|Valhalla Helm|75px}}
| style="background: #FAE5E5;"| '''[[Cop Caller]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Valhalla Helm}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Holstered Heaters|75px}}
+
| style="background:#6B0000;" rowspan="2" | '''{{class link|Heavy|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Holstered Heaters]]'''
+
| style="background:#990000;" | {{item icon|Old Man Frost|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Old Man Frost}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Thermal Insulation Layer|75px}}
+
| style="background:#990000;" | {{item icon|Siberian Facehugger|75px}}
| style="background: #FAE5E5;"| '''[[Thermal Insulation Layer]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Siberian Facehugger}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="2" | {{icon class|Medic}}<br/>'''[[Medic|<span style="color: #FFF;">Medic</span>]]'''
+
| style="background:#6B0000;" rowspan="5" | '''{{class link|Engineer|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Surgeon's Shako|75px}}
+
| style="background:#990000;" | {{item icon|Clubsy The Seal|75px}}
| style="background: #FAE5E5;"| '''[[Surgeon's Shako]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Clubsy The Seal}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Unknown Mann|75px}}
+
| style="background:#990000;" | {{item icon|Conagher's Combover|75px}}
| style="background: #FAE5E5;"| '''[[Unknown Mann]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Conagher's Combover}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="4" | {{icon class|Sniper}}<br/>'''[[Sniper|<span style="color: #FFF;">Sniper</span>]]'''
+
| style="background:#990000;" | {{item icon|Cop Caller|75px}}
| align="center" style="background: #990000;" | {{item icon|Bushman's Bristles|75px}}
+
| style="background:#FAE5E5;" | '''{{item link|Cop Caller}}'''
| style="background: #FAE5E5;"| '''[[Bushman's Bristles]]'''
 
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Marksman's Mohair|75px}}
+
| style="background:#990000;" | {{item icon|Holstered Heaters|75px}}
| style="background: #FAE5E5;"| '''[[Marksman's Mohair]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Holstered Heaters}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Professional's Ushanka|75px}}
+
| style="background:#990000;" | {{item icon|Thermal Insulation Layer|75px}}
| style="background: #FAE5E5;"| '''[[Professional's Ushanka]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Thermal Insulation Layer}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Wally Pocket|75px}}
+
| style="background:#6B0000;" rowspan="2" | '''{{class link|Medic|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Wally Pocket]]'''
+
| style="background:#990000;" | {{item icon|Surgeon's Shako|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Surgeon's Shako}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" rowspan="3" | {{icon class|Spy}}<br/>'''[[Spy|<span style="color: #FFF;">Spy</span>]]'''
+
| style="background:#990000;" | {{item icon|Unknown Mann|75px}}
| align="center" style="background: #990000;" | {{item icon|Pocket Momma|75px}}
+
| style="background:#FAE5E5;" | '''{{item link|Unknown Mann}}'''
| style="background: #FAE5E5;"| '''[[Pocket Momma]]'''
 
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Puffy Provocateur|75px}}
+
| style="background:#6B0000;" rowspan="4" | '''{{class link|Sniper|br=yes|color=white}}'''
| style="background: #FAE5E5;"| '''[[Puffy Provocateur]]'''
+
| style="background:#990000;" | {{item icon|Bushman's Bristles|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Bushman's Bristles}}'''
 
|-
 
|-
| align="center" style="background: #990000;" | {{item icon|Stealthy Scarf|75px}}
+
| style="background:#990000;" | {{item icon|Marksman's Mohair|75px}}
| style="background: #FAE5E5;"| '''[[Stealthy Scarf]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Marksman's Mohair}}'''
 
|-
 
|-
|}
+
| style="background:#990000;" | {{item icon|Professional's Ushanka|75px}}
 
+
| style="background:#FAE5E5;" | '''{{item link|Professional's Ushanka}}'''
=== Festive weapons ===
 
{{main|Festive weapons}}
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
 
| width="60px" style="background: #6B0000;" | {{icon class|Scout}}<br/>'''[[Scout|<span style="color: #FFF;">Scout</span>]]'''
 
| align="center" style="background: #990000;" | {{item icon|Festive Bonk! Atomic Punch|75px}}
 
| style="background: #FAE5E5;"| '''[[Festive Bonk! Atomic Punch]]'''
 
 
|-
 
|-
| width="60px" style="background: #6B0000;" | {{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]'''
+
| style="background:#990000;" | {{item icon|Wally Pocket|75px}}
| align="center" style="background: #990000;" | {{item icon|Festive Backburner|75px}}
+
| style="background:#FAE5E5;" | '''{{item link|Wally Pocket}}'''
| style="background: #FAE5E5;"| '''[[Festive Backburner]]'''
 
 
|-
 
|-
| width="60px" style="background: #6B0000;" | {{icon class|Demoman}}<br/>'''[[Demoman|<span style="color: #FFF;">Demoman</span>]]'''
+
| style="background:#6B0000;" rowspan="3" | '''{{class link|Spy|br=yes|color=white}}'''
| align="center" style="background: #990000;" | {{item icon|Festive Chargin' Targe|75px}}
+
| style="background:#990000;" | {{item icon|Pocket Momma|75px}}
| style="background: #FAE5E5;"| '''[[Festive Chargin' Targe]]'''
+
| style="background:#FAE5E5;" | '''{{item link|Pocket Momma}}'''
 
|-
 
|-
| width="60px" style="background: #6B0000;" | {{icon class|Medic}}<br/>'''[[Medic|<span style="color: #FFF;">Medic</span>]]'''
+
| style="background:#990000;" | {{item icon|Puffy Provocateur|75px}}
| align="center" style="background: #990000;" | {{item icon|Festive Bonesaw|75px}}
+
| style="background:#FAE5E5;" | '''{{item link|Puffy Provocateur}}'''
| style="background: #FAE5E5;"| '''[[Festive Bonesaw]]'''
 
 
|-
 
|-
| width="60px" style="background: #6B0000;" | {{icon class|Sniper}}<br/>'''[[Sniper|<span style="color: #FFF;">Sniper</span>]]'''
+
| style="background:#990000;" | {{item icon|Stealthy Scarf|75px}}
| align="center" style="background: #990000;" | {{item icon|Festive SMG|75px}}
+
| style="background:#FAE5E5;" | '''{{item link|Stealthy Scarf}}'''
| style="background: #FAE5E5;"| '''[[Festive SMG]]'''
 
|-
 
| width="60px" style="background: #6B0000;" | {{icon class|Spy}}<br/>'''[[Spy|<span style="color: #FFF;">Spy</span>]]'''
 
| align="center" style="background: #990000;" | {{item icon|Festive Revolver|75px}}
 
| style="background: #FAE5E5;"| '''[[Festive Revolver]]'''
 
|-
 
| width="60px" style="background: #6B0000;" | {{icon class|Soldier}}<br/>'''[[Soldier|<span style="color: #FFF;">Soldier</span>]]'''<br/>{{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]'''<br/>{{icon class|Heavy}}<br/>'''[[Heavy|<span style="color: #FFF;">Heavy</span>]]'''<br/>{{icon class|Engineer}}<br/>'''[[Engineer|<span style="color: #FFF;">Engineer</span>]]'''
 
| align="center" style="background: #990000;" | {{item icon|Festive Shotgun|75px}}
 
| style="background: #FAE5E5;"| '''[[Festive Shotgun]]'''
 
 
|-
 
|-
 +
| style="background:#6B0000;" | '''{{class link|All Classes|br=yes|color=white}}'''
 +
| style="background:#990000;" | {{item icon|Co-Pilot|75px}}
 +
| style="background:#FAE5E5;" | '''{{item link|Co-Pilot}}'''
 
|}
 
|}
  
Line 169: Line 185:
 
{{main|Tools}}
 
{{main|Tools}}
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
| align="center" style="background: #6B0000;" | {{Icon item|Naughty Winter Crate Key 2014|75px}}
+
| width="85px" style="background:#6B0000;" | {{Icon item|Naughty Winter Crate 2014|75px}}
| align="center" style="background: #990000;" | '''[[Naughty Winter Crate Key 2014|<span style="color: #FFF;">Naughty Winter Crate Key 2014</span>]]'''
+
| style="background:#990000;" | '''[[Naughty Winter Crate 2014{{if lang}}|<font color="white">{{item name|Naughty Winter Crate 2014}}]]'''
| style="background: #FAE5E5;"| Used to open [[Naughty Winter Crate 2014]]. This key will not open Nice crates. After 2/16/2015 this will turn into a normal key.
+
| style="background:#FAE5E5;" align="left" | Contained a random [[Festive weapons|Festive weapon]] from the update.<br>As of February 3, 2015, this crate can no longer be opened.
 +
|-
 +
| style="background:#6B0000;" | {{Icon item|Naughty Winter Crate Key 2014|75px}}
 +
| style="background:#990000;" | '''[[Naughty Winter Crate Key 2014{{if lang}}|<font color="white">{{item name|Naughty Winter Crate Key 2014}}]]'''
 +
| style="background:#FAE5E5;" align="left" | Used to open the [[Naughty Winter Crate 2014]].<br>On February 3, 2015, this key turned into a regular [[Mann Co. Supply Crate Key]].
 
|-
 
|-
| align="center" style="background: #6B0000;" | {{Icon item|Nice Winter Crate Key 2014|75px}}
+
| style="background:#6B0000;" | {{Icon item|Nice Winter Crate 2014|75px}}
| align="center" style="background: #990000;" | '''[[Nice Winter Crate Key 2014|<span style="color: #FFF;">Nice Winter Crate Key 2014</span>]]'''
+
| style="background:#990000;" | '''[[Nice Winter Crate 2014{{if lang}}|<font color="white">{{item name|Nice Winter Crate 2014}}]]'''
| style="background: #FAE5E5;"| Used to open [[Nice Winter Crate 2014]]. This key will not open Naughty crates. After 2/16/2015 this will turn into a normal key.
+
| style="background:#FAE5E5;" align="left" | Contained a random [[Cosmetic items|cosmetic item]] from the update.<br>As of February 3, 2015, this crate can no longer be opened.
 
|-
 
|-
 +
| style="background:#6B0000;" | {{Icon item|Nice Winter Crate Key 2014|75px}}
 +
| style="background:#990000;" | '''[[Nice Winter Crate Key 2014{{if lang}}|<font color="white">{{item name|Nice Winter Crate Key 2014}}]]'''
 +
| style="background:#FAE5E5;" align="left" | Used to open the [[Nice Winter Crate 2014]].<br>On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key.
 
|}
 
|}
  
=== Maps ===
+
=== Action items ===
{| class="wikitable" cellpadding=2 style="text-align:center;"
+
{{main|Action items}}
|- style="height: 20px;"
+
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
! class="header" style="background-color: #6B0000;" |Name
+
| width="85px" style="background: #990000;" | {{Icon item|Grappling Hook|75px}}
! class="header" style="background-color: #6B0000;" |Picture
+
| style="background:#FAE5E5;" | '''{{item link|Grappling Hook}}'''
! class="header" style="background-color: #6B0000;" |Game&nbsp;mode
 
! class="header" style="background-color: #6B0000;" |File&nbsp;name
 
|-
 
|style="background-color: #990000;" |'''[[Gorge (Capture the Flag)]]'''
 
|style="background-color: #FAE5E5;" width="100px"  | [[File:Ctf gorge.jpg|160px|link=Gorge (Capture the Flag)]]
 
|style="background-color: #FAE5E5;" align="center" | '''[[Capture the Flag]]'''<br>[[File:Intel red idle.png|50px|link=Capture the Flag]]
 
| width="60px"  | {{code|ctf_gorge}}
 
|-
 
|style="background-color: #990000;" |'''[[Foundry (Capture the Flag)]]'''
 
|style="background-color: #FAE5E5;" width="100px"  | [[File:Ctf_foundry.jpg|160px|link=Foundry (Capture the Flag)]]
 
|style="background-color: #FAE5E5;" align="center" | '''[[Capture the Flag]]'''<br>[[File:Intel red idle.png|50px|link=Capture the Flag]]
 
| width="60px"  | {{code|ctf_foundry}}
 
 
|}
 
|}
  
 
=== Tweaked Weapons ===
 
=== Tweaked Weapons ===
 
{| class="wikitable"
 
{| class="wikitable"
! style="background: #6B0000;" class="header" | <span style="color: white;"> Class
+
! style="background:#6B0000;" class="header" | <span style="color:white;"> Class</span>
! style="background: #6B0000;" class="header" | <span style="color: white;"> Weapon
+
! style="background:#6B0000;" class="header" colspan=2 | <span style="color:white;"> Weapon</span>
! style="background: #6B0000;" class="header" | <span style="color: white;"> Changes
+
! style="background:#6B0000;" class="header" | <span style="color:white;"> Changes</span>
|-
 
! style="background: #990000;" rowspan=20 | {{icon class|Demoman}}<br/>'''[[Scout{{if lang}}|<span style="color: #FFF;">{{class name|demoman}}</span>]]
 
! style="background: #FAE5E5;" rowspan=2 | All explosive primary<br>and secondary weapons
 
 
|-
 
|-
| {{c|+|Changed:}} Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%.<br>
+
! width="85px" style="background:#990000;" rowspan=19 | {{class link|Demoman|br=yes|color=white}}
{{c|-|Changed:}} Grenades and stickybombs now have the same base blast radius as rockets. Changed from 159Hu to 146Hu.
+
! style="background:#FAE5E5;" colspan=2 rowspan=2 | All explosive primary<br>and secondary weapons
 +
| {{c|+|Changed:}} Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Grenade Launcher|icon-size=75px}} <br /> [[Grenade Launcher]]
+
| {{c|-|Changed:}} Reduced Stickybomb and Grenade blast radius to 146Hu (from 159Hu) (Now the same as rockets)
 
|-
 
|-
 +
! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Grenade Launcher|icon-size=75px}} <br /> {{item link|Grenade Launcher}}
 
| {{c|+|Changed:}} {{botignore|Direct hit}} grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet.
 
| {{c|+|Changed:}} {{botignore|Direct hit}} grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet.
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Stickybomb Launcher|icon-size=75px}} <br /> [[Stickybomb Launcher]]
+
! style="background:#FAE5E5;" colspan=2 rowspan=2 | {{Icon item|Loose Cannon|icon-size=75px}} <br /> {{item link|Loose Cannon}}
|-
+
| {{c|+|Changed:}} Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.
| {{c|-|Changed:}} Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius.<br>
 
{{c|+|Changed:}} Stickybombs now have a more visible trail while traveling through the air.<br>
 
{{c|+|Changed:}} Stickybombs arm particle is slightly more visible.
 
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Loose Cannon|icon-size=75px}} <br /> [[Loose Cannon]]
+
| {{c|+|Removed:}} Hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch
 
|-
 
|-
| {{c|+|Changed:}} Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.<br>
+
! style="background:#FAE5E5;" colspan=2 rowspan=5 | {{Icon item|Loch-n-Load|icon-size=75px}} <br /> {{item link|Loch-n-Load}}
{{c|+|Removed:}} Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch.
+
| {{c|+|Removed:}} +25% self-damage penalty
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Loch-n-Load|icon-size=75px}} <br /> [[Loch-n-Load]]
+
| {{c|+|Changed:}} Reduced clip size penalty to -25% (from -50%)
 
|-
 
|-
| {{c|=|Changed:}} Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.<br>
+
| {{c|=|Changed:}} Loch-n-Load grenades no longer visually tumble when fired
{{c|+|Removed:}} Removed +25% self-damage penalty.<br>
 
{{c|-|Added:}} Added -25% radius penalty.<br>
 
{{c|+|Changed:}} Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).<br>
 
{{c|=|Changed:}} Loch-n-Load grenades no longer visually tumble when fired  
 
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Ali Baba's Wee Booties|icon-size=75px}} <br /> [[Ali Baba's Wee Booties]] <br /> {{Icon item|Bootlegger|icon-size=75px}} <br /> [[Bootlegger]]
+
| {{c|=|Changed:}} Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit
 
|-
 
|-
| {{c|+|Added:}} Added +25% Demoman Charge meter on charge kill.
+
| {{c|-|Added:}} -25% blast radius penalty
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Tide Turner|icon-size=75px}} <br /> [[Tide Turner]]
+
! style="background:#FAE5E5;" rowspan=1 | {{Icon item|Ali Baba's Wee Booties|icon-size=75px}} <br /> {{item link|Ali Baba's Wee Booties}}
 +
! style="background:#FAE5E5;" rowspan=1 | {{Icon item|Bootlegger|icon-size=75px}} <br /> {{item link|Bootlegger}}
 +
| {{c|+|Added:}} +25% charge on charge kill
 
|-
 
|-
| {{c|-|Added:}} Added Penalty: Taking damage while shield charging reduces remaining charging time .<br>
+
! style="background:#FAE5E5;" colspan=2 rowspan=3 | {{Icon item|Stickybomb Launcher|icon-size=75px}} <br /> {{item link|Stickybomb Launcher}}
{{c|-|Reduced:}} Kills while charging now only add 75% meter on charge kills instead of 100%.
+
| {{c|+|Changed:}} Stickybombs arm particle is slightly more visible
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Scottish Resistance|icon-size=75px}} <br /> [[Scottish Resistance]]
+
| {{c|=|Changed:}} Stickybombs now have a more visible trail while traveling through the air
 
|-
 
|-
| {{c|+|Changed:}} It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100.
+
| {{c|-|Changed:}} Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius.
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Scotsman's Skullcutter|icon-size=75px}} <br /> [[Scotsman's Skullcutter]]
+
! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Scottish Resistance|icon-size=75px}} <br /> {{item link|Scottish Resistance}}
 +
| {{c|+|Changed:}} Increased range check for stickybomb jumping to sticky damage radius of 146Hu (from 100Hu)
 
|-
 
|-
| {{c|+|Changed:}} Movement speed penalty now only applies when weapon is active
+
! style="background:#FAE5E5;" colspan=2 rowspan=2 | {{Icon item|Tide Turner|icon-size=75px}} <br /> {{item link|Tide Turner}}
 +
| {{c|-|Added:}} Taking damage while shield charging reduces remaining charging time
 
|-
 
|-
! style="background: #FAE5E5;" rowspan=2 | {{Icon item|Claidheamh Mòr|icon-size=75px}} <br /> [[Claidheamh Mòr]]
+
| {{c|-|Changed:}} Reduced charge gained on charge kills to 75% (from 100%)
 
|-
 
|-
| {{c|+|Added:}} Added +25% Demoman Charge meter on charge kill.
+
! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Scotsman's Skullcutter|icon-size=75px}} <br /> {{item link|Scotsman's Skullcutter}}
 +
| {{c|+|Changed:}} Movement speed penalty now only applies when weapon is active
 
|-
 
|-
 +
! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Claidheamh Mòr|icon-size=75px}} <br /> {{item link|Claidheamh Mòr}}
 +
| {{c|+|Added:}} +25% charge on charge kill
 
|}
 
|}
 +
 +
== Gallery ==
 +
<gallery>
 +
File:S14 Panic Attack blog.png|The ''[[Panic Attack]]''  in [[TF2 Official Website#Blog|TF2 Blog]].
 +
File:S14 Quickiebomb Launcher blog.png‎|The '[[Quickiebomb Launcher]]''  in TF2 Blog.
 +
File:S14 Iron Bomber blog.png|The ''[[Iron Bomber]]'' in TF2 Blog.
 +
</gallery>
  
 
== External links ==
 
== External links ==
* [http://www.teamfortress.com/post.php?id=15304 Merry Smissmas, Everyone!]
+
* [https://www.teamfortress.com/post.php?id=15304 Merry Smissmas, Everyone!]
  
 
{{Smissmas 2014 Nav}}
 
{{Smissmas 2014 Nav}}
{{Major updates nav}}
+
{{Smissmas Events Nav}}
 
+
{{Major Updates Nav}}
[[Category:Smissmas 2014| ]]
 
[[Category:Major updates]]
 

Latest revision as of 13:14, 18 January 2024

This article is for content released in the update. For the patch itself, see December 22, 2014 Patch.
Smissmas 2014
Smissmas14 Cup.png
Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.
TF2 Blog

The Smissmas 2014 update was a major seasonal content update for Team Fortress 2, released on December 22, 2014 Patch. It was a sequel of past community-made updates before, by Valve's request in conjunction with the Christmas Workshop submissions.

The update added 29 new Winter-themed cosmetics and 7 new Festive weapons. The highlights of the update were a new beta game mode, Mannpower, along with two new beta maps, Foundry (Capture the Flag) and Gorge (Capture the Flag). Many already existing Demoman weapons had changes in their functions. Also added were three entirely new weapons, the Quickiebomb Launcher, the Iron Bomber, and the Panic Attack.

Additions

Maps

Main article: List of maps
Name Picture Game mode File name
Foundry
(Capture the Flag)
Ctf foundry.jpg Mannpower
Intel red idle.png
ctf_foundry
Gorge
(Capture the Flag)
Ctf gorge.jpg Mannpower
Intel red idle.png
ctf_gorge

Weapons

Main article: Weapons
Iron Bomber Iron Bomber
Quickiebomb Launcher Quickiebomb Launcher
Leaderboard class soldier.png Soldier
Leaderboard class pyro.png Pyro
Leaderboard class heavy.png Heavy
Leaderboard class engineer.png Engineer
Panic Attack Panic Attack

Festive weapons

Main article: Festive weapons
Festive Bonk! Atomic Punch Festive Bonk! Atomic Punch
Festive Backburner Festive Backburner
Festive Chargin' Targe Festive Chargin' Targe
Festive Bonesaw Festive Bonesaw
Festive SMG Festive SMG
Festive Revolver Festive Revolver
Leaderboard class soldier.png Soldier
Leaderboard class pyro.png Pyro
Leaderboard class heavy.png Heavy
Leaderboard class engineer.png Engineer
Festive Shotgun Festive Shotgun

Cosmetics

Main article: Cosmetic items
Courtier's Collar Courtier's Collar
Harlequin's Hooves Harlequin's Hooves
Mountebank's Masque Mountebank's Masque
Skullcap Skullcap
Black Knight's Bascinet Black Knight's Bascinet
Charred Chainmail Charred Chainmail
Pyromancer's Hood Pyromancer's Hood
Pyromancer's Raiments Pyromancer's Raiments
Torcher's Tabard Torcher's Tabard
Scot Bonnet Scot Bonnet
Storm Stompers Storm Stompers
Valhalla Helm Valhalla Helm
Old Man Frost Old Man Frost
Siberian Facehugger Siberian Facehugger
Clubsy The Seal Clubsy The Seal
Conagher's Combover Conagher's Combover
Cop Caller Cop Caller
Holstered Heaters Holstered Heaters
Thermal Insulation Layer Thermal Insulation Layer
Surgeon's Shako Surgeon's Shako
Unknown Mann Unknown Mann
Bushman's Bristles Bushman's Bristles
Marksman's Mohair Marksman's Mohair
Professional's Ushanka Professional's Ushanka
Wally Pocket Wally Pocket
Pocket Momma Pocket Momma
Puffy Provocateur Puffy Provocateur
Stealthy Scarf Stealthy Scarf
Co-Pilot Co-Pilot

Tools

Main article: Tools
Naughty Winter Crate 2014 Naughty Winter Crate 2014 Contained a random Festive weapon from the update.
As of February 3, 2015, this crate can no longer be opened.
Naughty Winter Crate Key 2014 Naughty Winter Crate Key 2014 Used to open the Naughty Winter Crate 2014.
On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key.
Nice Winter Crate 2014 Nice Winter Crate 2014 Contained a random cosmetic item from the update.
As of February 3, 2015, this crate can no longer be opened.
Nice Winter Crate Key 2014 Nice Winter Crate Key 2014 Used to open the Nice Winter Crate 2014.
On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key.

Action items

Main article: Action items
Grappling Hook Grappling Hook

Tweaked Weapons

Class Weapon Changes
All explosive primary
and secondary weapons
Pictogram plus.png Changed: Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2%
Pictogram minus.png Changed: Reduced Stickybomb and Grenade blast radius to 146Hu (from 159Hu) (Now the same as rockets)
Grenade Launcher
Grenade Launcher
Pictogram plus.png Changed: Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet.
Loose Cannon
Loose Cannon
Pictogram plus.png Changed: Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.
Pictogram plus.png Removed: Hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch
Loch-n-Load
Loch-n-Load
Pictogram plus.png Removed: +25% self-damage penalty
Pictogram plus.png Changed: Reduced clip size penalty to -25% (from -50%)
Pictogram comment.png Changed: Loch-n-Load grenades no longer visually tumble when fired
Pictogram comment.png Changed: Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit
Pictogram minus.png Added: -25% blast radius penalty
Ali Baba's Wee Booties
Ali Baba's Wee Booties
Bootlegger
Bootlegger
Pictogram plus.png Added: +25% charge on charge kill
Stickybomb Launcher
Stickybomb Launcher
Pictogram plus.png Changed: Stickybombs arm particle is slightly more visible
Pictogram comment.png Changed: Stickybombs now have a more visible trail while traveling through the air
Pictogram minus.png Changed: Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius.
Scottish Resistance
Scottish Resistance
Pictogram plus.png Changed: Increased range check for stickybomb jumping to sticky damage radius of 146Hu (from 100Hu)
Tide Turner
Tide Turner
Pictogram minus.png Added: Taking damage while shield charging reduces remaining charging time
Pictogram minus.png Changed: Reduced charge gained on charge kills to 75% (from 100%)
Scotsman's Skullcutter
Scotsman's Skullcutter
Pictogram plus.png Changed: Movement speed penalty now only applies when weapon is active
Claidheamh Mòr
Claidheamh Mòr
Pictogram plus.png Added: +25% charge on charge kill

Gallery

External links